Template:O LeadGoalBase: Difference between revisions
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{{ | {{minititle|AI_LeadGoal}} | ||
{{O|OnArrival|Fired when NPC reaches the lead point. (Player may still be behind)}} | |||
{{O|OnArrivalDone|Fired when NPC has played out any arrival speech.}} | |||
{{O|OnSuccess|Fired when NPC achieves the goal.}} | |||
{{O|OnFailure|Fired when NPC fails to achieve the goal.}} | |||
{{O|OnDone|Fired when NPC completes behavior (any post-success or fail acting is complete).}}<noinclude> | |||
[[Category:Output Templates|LeadGoalBase]] | |||
</noinclude> | |||
Latest revision as of 13:12, 21 April 2025
AI_LeadGoal:
- OnArrival
- Fired when NPC reaches the lead point. (Player may still be behind)
- OnArrivalDone
- Fired when NPC has played out any arrival speech.
- OnSuccess
- Fired when NPC achieves the goal.
- OnFailure
- Fired when NPC fails to achieve the goal.
- OnDone
- Fired when NPC completes behavior (any post-success or fail acting is complete).