Material download sites: Difference between revisions

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The purpose of this article is to provide sites where developers can find extra materials to use in their maps. Please check for any limitations (e.g. no commercial use) when downloading and using resources you find on the web.
The websites on this page provide free [[texture]]s. Some are completely {{w|royalty-free}}, whereas others have usage restrictions, such as no commercial use. Check for such restrictions before using them!


== Material sites ==
 
* [http://textures.mandik.net/ Textures Link Directory] - Add your site for free.
== Free PBR Textures ==
* [http://www.cgtextures.com/ CG Textures] - Thousands of high quality, royalty free texture/reference photos.
 
* [http://www.spiralgraphics.biz/packs/index.htm Free Texture Packs] - Hundreds of royalty-free textures in various categories.
These websites host free PBR textures. In order to utilize these textures in [[Source]], some processing is needed.
* [http://www.freewebs.com/flashsjunk/textures.htm The_Best_Flash's Junk] - Over 200 bumpmapped VTF files.
* [https://polyhaven.com/ Poly Haven]
* [http://prototstar.imperial-runescape.com Prototstar's Solar Industry] - Custom-made textures made for Source Engine.
* [https://3dartisty.com/ 3dartisty]
* [http://www.vgpro.com/ VGPro (downloads site)] - [http://www.vgpro.com/file/7751_cncr04ssourcetexturepack2.zip.html Half-Life 2 Texture Pack 2 by cncr04s]
* [https://cgbookcase.com/ CG Bookcase]
* [http://www.animax.it/ Animax.it] - Free textures.
* [https://ambientcg.com/ AmbientCG] (formerly cc0 Textures)
* [http://www.imageafter.com/ Image * After] - 10,000+ free images and textures.
* [https://www.sharetextures.com ShareTextures]
* [http://textures.z7server.com/ Textures Library] - Free textures for download, organized into categories.
* [https://www.3dtextures.me 3DTextures]
* [http://www.mayang.com/textures/ Mayang.com Textures] - Free textures for your maps and mods.
* [https://cloud.blender.org/p/textures/ Blender Cloud]
* [http://forum.moddb.com/thread/1975/ Moddb texture site directory] - Directory of free, ready to use game textures.
 
* [http://www.morguefile.com/ MorgueFile] - Free, high-resolution stock photography.
== Traditional Textures ==
* [http://perso.wanadoo.fr/oyonale/ Oyonale] - Small library of source photos suitable for turning into textures, courtesy of [http://www.oyonale.com/ Gilles Tran].
These websites host mainly traditional textures, which can be utilized in Source without much processing.  
* [http://www.locationworks.com/ LocationWorks] - Lots of pictures, anything from old castles to pubs.
 
* [http://www.sxc.hu/ SXC.HU] - Huge library of images.
=== Tiling ===
* [http://www.planetquake.com/berneyboy/textures.htm Berneyboy Texture Packs] - Photo-realistic and Lego styled.
 
* [http://www.davegh.com/blade/davegh.htm David Gurrea]
* [https://www.textures.com/ Textures.com] (formerly CG Textures)
* [http://www.grsites.com/textures/ Absolute Background Textures Archive] - "Cheap 'n' Cheerful Low-res"
* [https://www.goodtextures.com/ GoodTextures.com]
* [http://www.spiralgraphics.biz/packs/index.htm Spiral Graphics]
* [http://www.moddb.com/addons?filter=t&=Search&type=129&game=61 ModDB texture packs]
* [https://www.tophattwaffle.com/downloads/ TopHATTWaffle's] (VTF)
* [http://opengameart.org/ OpenGameArt.org]
* [https://davegh.com/ David Gurrea's]
* [https://www.johnsto.co.uk/design/images/ Dave Johnston's] (JPG) - collection of royalty-free [[GoldSrc]]-style textures. Cleaner BMP versions of a few of the contained textures can be found in [https://www.johnsto.co.uk/design/personal/ csde_bridge.wad].
* [https://duion.com/art/textures Duion.com]
* [https://drive.google.com/drive/folders/1XiL3Sxi1GCUuLueVl16xZpH96GJFW8m3 Makkon's Textures] (TGA) - Tiling textures and [[hotspot texturing|trimsheet]]s designed to be used at 1.0 scale with [[$pointsamplemagfilter|unfiltered textures]]. [https://www.youtube.com/watch?v=piiYIExIN6E Demonstration of intended usage]
* [https://www.simonoc.com/pages/artwork.html Simon O'Callaghan's textures and skyboxes] (TGA) - Designed for {{quake3|1}}, but easily adapted to Source
* [https://www.reinerstilesets.de/graphics/texturen/ Reiner's tilesets] (PNG, JPG) - mix of tiled and untiled
* [https://commons.wikimedia.org/ Wikimedia Commons] - large library of various images.
* [https://gamebanana.com/textures Gamebanana] (Recommendation: search textures in the [https://gamebanana.com/textures/games/35 Source Engine] and [https://gamebanana.com/textures/games/8 Gamebanana] sections)
 
=== Non-tiling ===
 
* [http://www.imageafter.com/textures.php Image*After]
* [https://morguefile.com/ MorgueFile]
* [http://textures.forrest.cz/ Texture Forrest]
* [http://textures.forrest.cz/ Texture Forrest]
* [http://lemog.fr/lemog_v6/index.php Lemog's Maya Textures]
* [http://www.texturevault.net/ TextureVault]
* [http://www.3d.sk 3d.sk] -  Human Photo References for 3D Artists and Game Developers (large source -partly free)
* [https://texture.ninja/ Texture Ninja]
* [http://www.shutterstock.com ShutterStock] - 700,000 photos/vectors/illustrations/images/etc avail by subscription. All royalty-free.
 
* [http://creativecommons.org/ Creative Commons] Exceptional public domain quality.
== See also ==
* [http://deathbynukes.us.to/releases/#MapperResources DeathByNukes.com] A few free, ready to use Source materials.
 
* [[Texture]]
* [[Adapting PBR Textures to Source]]
* [[Creating a Material]]
* [[Prop Download Sites]]
* [[Sound Download Sites]]


[[Category:Material System]]
[[Category:Material System]]
[[Category:External Sites]]
[[Category:External Sites]]

Latest revision as of 11:37, 8 August 2025

The websites on this page provide free textures. Some are completely Wikipedia icon royalty-free, whereas others have usage restrictions, such as no commercial use. Check for such restrictions before using them!


Free PBR Textures

These websites host free PBR textures. In order to utilize these textures in Source, some processing is needed.

Traditional Textures

These websites host mainly traditional textures, which can be utilized in Source without much processing.

Tiling

Non-tiling

See also