Half Life 2: Dark Matter: Difference between revisions

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{{AlphaModSmall|engine=Source|download=}}
{{Orphan|date=January 2024}}
{{BetaMod|engine=Goldsource|download=http://www.google.com/}}
 
{{ReleasedModSmall|engine=Source|download=}}
{{ModStatus|status=Dead|engine=Source|download=}}


== Overview ==
== Overview ==
This mod is now officially dead. Sorry. If an admin or someone could delete this page so I don't get told off for vandalism, go ahead. Sorry again.


Start with a mod description. This should be a general overview of what the mod is and maybe what
A mod of the source engine where you play as David Mason (his name might change), a scientist for Black Mesa who experiences the side effects of the Xen incident elsewhere in the Facility and the repurcussions it has elsewhere.
sets it apart from other mods in its genre. This is broad information and can include what the mod
is now as well as what is intended for the future.


== Features ==
== Features ==


* a quick list of features
* At the moment there is only me working on this mod as mapper. If anyone else wants to get on board please feel free to let me know. [[User:Goliath]]
* bulleted lists are always nice
* they give the viewer a quick overview of what is in the mod
* you don't need to list every minute feature here


== Media ==
== Media (Screenshots)==
 
[[File:New30008.jpg|thumb|left|Black Mesa Shortly after the Disaster.]]
Screenshots, movies, whatever. We are almost requiring media for a mod to be listed- it's not a
[[File:New30011.jpg|thumb|left|Radiation chambers and work hazards around Black Mesa.]]
steadfast rule, but it's a good idea of when to decide to make your mod's page.
[[File:New20001.jpg|thumb|left|The Black Mesa tram system.]]
{{clr}}


== History ==
== History ==


A brief history of the mod.  How long has it been around, what kind of changes has it gone through,
None of this Either
what problems had to be overcome.  You know.  Whatever. If you want it.


== Team ==
== Team ==


Some information about the mod team.
Currently Me. I am looking for anyone willing to help, but later as I would like to organise a few things first before I began the actual process of managing a team or whatever. Watch This Space.
 
== Localized versions ==
 
Information about the localized versions of the mod.
 
== See also ==
 
* Links to other related articles within the wiki (optional).
 
== External links ==
 
* links to the official site
* links to mod specific tutorials on the wiki and externally
* mod specific forums
* etc
* {{moddb|Insert-ModDB-ID-number-here}}
 
[[Category:Help Wanted]]
[[Category:HL1 Third Party Mods]]
[[Category:HL2 Third Party Mods]]
[[Category:Mods In Alpha]]
[[Category:Mods In Beta]]
[[Category:Multiplayer Mods]]
[[Category:Open Source Mods]]
[[Category:Released Mods]]
[[Category:Single Player Mods]]

Latest revision as of 09:59, 8 January 2024

Skull and crossbones.png

This mod for Source is no longer being developed.

Overview

This mod is now officially dead. Sorry. If an admin or someone could delete this page so I don't get told off for vandalism, go ahead. Sorry again.

A mod of the source engine where you play as David Mason (his name might change), a scientist for Black Mesa who experiences the side effects of the Xen incident elsewhere in the Facility and the repurcussions it has elsewhere.

Features

  • At the moment there is only me working on this mod as mapper. If anyone else wants to get on board please feel free to let me know. User:Goliath

Media (Screenshots)

Black Mesa Shortly after the Disaster.
Radiation chambers and work hazards around Black Mesa.
The Black Mesa tram system.

History

None of this Either

Team

Currently Me. I am looking for anyone willing to help, but later as I would like to organise a few things first before I began the actual process of managing a team or whatever. Watch This Space.