User:Campaignjunkie: Difference between revisions
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==About== | |||
http://www. | I'm an amateur level designer with way too much time on my hands. If you're absolutely dying to talk to me, then go to the Irishman's Delight at 9:14 PM, sit on the bench next to the second window, ask for two pickles, and click your heels twice. | ||
*[http://www.portfolio.debacle.us My portfolio.] | |||
*[http://www.snarkpit.net Snarkpit.] | |||
*[http://www.mapcore.net Mapcore.] | |||
==What I've Been Up To== | |||
*I'm teaching a [http://decal.org/leveldesign level design course at UC Berkeley], focused mainly on [[Counter-Strike: Source]] mapping. Hopefully it'll go well. Feel free to send me your pedagogical concerns. | |||
*[[Radiator]] - a single player HL2 mod. | |||
==Work in Progress== | |||
The beginning of a future "Level Design Theory" category, perhaps? | |||
Also kind of a "TODO" list for myself. | |||
*[[Loops (level design)]] | |||
*[[User:Campaignjunkie/Pacing]] | |||
*[[Bounce (level design)]] |
Latest revision as of 17:27, 8 June 2009
About
I'm an amateur level designer with way too much time on my hands. If you're absolutely dying to talk to me, then go to the Irishman's Delight at 9:14 PM, sit on the bench next to the second window, ask for two pickles, and click your heels twice.
What I've Been Up To
- I'm teaching a level design course at UC Berkeley, focused mainly on Counter-Strike: Source mapping. Hopefully it'll go well. Feel free to send me your pedagogical concerns.
- Radiator - a single player HL2 mod.
Work in Progress
The beginning of a future "Level Design Theory" category, perhaps? Also kind of a "TODO" list for myself.