User:Hovis: Difference between revisions

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==Contact==
==Contact==
If you have any questions for my feel free to leave them on my talk page. I can also be reached at vdc@piratesofatlantica.com (this is NOT a valid email address, if want to send something to me replace the name of the ocean in that email address with "pacific", leave the 'a' on the end)If you MUST MUST MUST have me as your friend on steam you MUST MUST MUST have a reason to need it... I don't like to be bothered through IM systems.
 
'''By Wiki:'''
Leave me a message on my talk page, I should get back to you soon, but if I don't then that means I'm not checking it anymore, try one of the other options.
 
'''By email:'''
Feel free to contact Hovis directly at sourcemods@piratesofantlantica.invalid (This is an invalid email address.  To obtain the correct address, replace "invalid" with "com" and replace "atlantic" with "pacific").
 
'''By IM:'''
Steam: search for dbidl or hovisMy account belongs to the group Hovis's Gmod Development.
IRC: I am almost always logged into irc.freenode.net under the username "hovis"


==TF2: CCP==
==TF2: CCP==
I'm the "author" of a new map-type I call "Cyclic Capture Point" or ccp_ ([[Cyclic Capture Points]], [[Creating ccp_ maps]]).
I created the 'new' map type that I call Cyclic Capture Points ([[Cyclic Capture Points]], [[Creating CCP_ maps]]). You may have seen this circular take on the cp_ maps in ccp_circlejerk, which I co-authored with What is Schwa? (he did all the pretty brushwork, don't ask me about the name)
I've whipped up a couple pages about this map type, but they're really not complete, and I'm afraid I don't know how to complete them.  PLEASE ask questions! PLEASE make suggestions! IF you already know an answer PLEASE edit my pages!  The more that I know what doesn't make sense, the better I can describe things in the future.


Side note, a buddy and I are currently playtesting a ccp_ map right now, we should have some pre-release info soon.
It would be great if I could get some feedback and suggestions about ccp_ and ccp_ maps, I really want to turn this into a common map type.


==Garry's Mod==
==Garry's Mod==
I admin a steam usergroup called HGD (Hovis's Gmod Development).  We're currently waiting for this year's big changes to the system before we get back into active development.
Yay Garry's Mod!
Feel free to join the group, as I will be posting new releases directly there, as well as onto the various Gmod filesites.

Latest revision as of 23:45, 19 January 2009

Heyo! It's a Hovis page! Yayy!

Contact

By Wiki: Leave me a message on my talk page, I should get back to you soon, but if I don't then that means I'm not checking it anymore, try one of the other options.

By email: Feel free to contact Hovis directly at sourcemods@piratesofantlantica.invalid (This is an invalid email address. To obtain the correct address, replace "invalid" with "com" and replace "atlantic" with "pacific").

By IM: Steam: search for dbidl or hovis. My account belongs to the group Hovis's Gmod Development. IRC: I am almost always logged into irc.freenode.net under the username "hovis"

TF2: CCP

I created the 'new' map type that I call Cyclic Capture Points (Cyclic Capture Points, Creating CCP_ maps). You may have seen this circular take on the cp_ maps in ccp_circlejerk, which I co-authored with What is Schwa? (he did all the pretty brushwork, don't ask me about the name)

It would be great if I could get some feedback and suggestions about ccp_ and ccp_ maps, I really want to turn this into a common map type.

Garry's Mod

Yay Garry's Mod!