Scripted scene: Difference between revisions

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{{wrongtitle|title=scripted_scene}}
#REDIRECT [[logic_choreographed_scene]]
==Entity Description==
Also known as '''logic_choreographed_scene''', this entity manages a choreographed scene of one or more actors.
 
==Keyvalues==
* {{kv targetname}}
* '''SceneFile'''
: <scene> The VCD scene file to use.
* '''target''1-8'''''
: <target_destination>  Use these keyvalues to specify the resolution of Actor or Event Target names that are using a [[Choreography_Implementation#Using_.21Target.23_Names|!Target#]] name in the VCD.
* '''busyactor'''
: {{boolean}} Wait for the actor to finish?
==Inputs==
* {{i targetname}}
* '''Start'''
: Starts playback of the scene file
* '''Pause'''
: Pauses playback of the scene file
* '''Resume'''
: Resumes playback of the scene if it has been paused
* '''Cancel'''
: Cancels playback of the scene
* '''InterjectResponse <string>'''
: Finds an actor who can respond to the specified concept string while the scene continues playing
* '''StopWaitingForActor'''
: Stop waiting on an actor to stop talking.
* '''{{ep2 add|CancelAtNextInterrupt}}'''
* '''{{ep2 add|PitchShift}}'''
* '''{{ep2 add|Trigger}}'''
* '''{{ep2 add|ScriptPlayerDeath}}'''
==Outputs==
* {{o targetname}}
* '''OnStart'''
: The scene has started
* '''OnCompletion'''
: The scene has completed
* '''OnCanceled'''
: The scene has been canceled
* '''OnTrigger''1-8'''''
: Scene trigger ''1-8''
[[Category:Entities]]

Latest revision as of 21:52, 30 November 2007