User:FALCO: Difference between revisions
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(updated my corner) |
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:* snapping player's view on ladders to 60 degrees (each direction without "up") | :* snapping player's view on ladders to 60 degrees (each direction without "up") | ||
:* grabbing the edge and moving along it while hanging | |||
:* commander mode: you choose an entity and order you squadmates (NPC) to execute an action eg. open the door, go there, look there etc. | |||
:* leaning (gotta improve it) | |||
---- | ---- | ||
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<code>'''//TODOs:'''</code> | <code>'''//TODOs:'''</code> | ||
:* | :* AI enhancements | ||
:* gadget system | :* gadget system <- probably won't be needed | ||
---- | ---- | ||
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<code>'''assignments:'''</code> | <code>'''assignments:'''</code> | ||
:* NoName mod; status: | :* NoName mod; status: up and running | ||
:* School (I call it the Crappot) //currently suspended | :* School (I call it the Crappot) //currently suspended |
Latest revision as of 08:53, 18 February 2008
Coder, ex-mapper
achievements:
- kicking: it's like in Duke Nukem or SMod, but with a few additionals
- kicking out doors
- third person camera with 'over the shoulder' feature (I call it the Parrot)
- bullet penetration (actually only the coding pard is done - still need to script the Penetration Depth value for materials)
- laser sight
- pickupable ragdolls
- snapping player's view on ladders to 60 degrees (each direction without "up")
- grabbing the edge and moving along it while hanging
- commander mode: you choose an entity and order you squadmates (NPC) to execute an action eg. open the door, go there, look there etc.
- leaning (gotta improve it)
//TODOs:
- AI enhancements
- gadget system <- probably won't be needed
assignments:
- NoName mod; status: up and running
- School (I call it the Crappot) //currently suspended
last line
- "What's a good programmer's best friend? A portable toilet-o-matic, a.k.a. the Urinal"