User:FALCO: Difference between revisions

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(updated my corner)
 
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<code>'''achievements:'''</code>
<code>'''achievements:'''</code>


:- kicking: it's like in Duke Nukem or SMod, but with few additionals
:* kicking: it's like in Duke Nukem or SMod, but with a few additionals
::* kicking out doors


:- third person camera with 'over the shoulder' feature (I call it the Parrot)
:* third person camera with 'over the shoulder' feature (I call it the Parrot)


:- bullet penetration (actually only the coding pard is done - still need to script the Penetration Depth value for materials)
:* bullet penetration (actually only the coding pard is done - still need to script the Penetration Depth value for materials)
 
:* laser sight
 
:* pickupable ragdolls
 
:* snapping player's view on ladders to 60 degrees (each direction without "up")
 
:* grabbing the edge and moving along it while hanging
 
:* commander mode: you choose an entity and order you squadmates (NPC) to execute an action eg. open the door, go there, look there etc.
 
:* leaning (gotta improve it)


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<code>'''//TODOs:'''</code>
<code>'''//TODOs:'''</code>


:- laser sight
:* AI enhancements
 
:* gadget system <- probably won't be needed


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<code>'''assignments:'''</code>
<code>'''assignments:'''</code>


:- NoName mod; status: about to die :( reason: the team is only two coders plus one mapper and we need maps and models (visual content)
:* NoName mod; status: up and running


:- School (I call it the Crappot)
:* School (I call it the Crappot) //currently suspended


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<code>'''last line'''</code>
<code>'''last line'''</code>


:- "What's a good programmer's best friend? A portable toilet-o-matic, a.k.a. the Urinal"
:* "What's a good programmer's best friend? A portable toilet-o-matic, a.k.a. the Urinal"


==EOF==
==EOF==

Latest revision as of 08:53, 18 February 2008

Coder, ex-mapper


achievements:

  • kicking: it's like in Duke Nukem or SMod, but with a few additionals
  • kicking out doors
  • third person camera with 'over the shoulder' feature (I call it the Parrot)
  • bullet penetration (actually only the coding pard is done - still need to script the Penetration Depth value for materials)
  • laser sight
  • pickupable ragdolls
  • snapping player's view on ladders to 60 degrees (each direction without "up")
  • grabbing the edge and moving along it while hanging
  • commander mode: you choose an entity and order you squadmates (NPC) to execute an action eg. open the door, go there, look there etc.
  • leaning (gotta improve it)

//TODOs:

  • AI enhancements
  • gadget system <- probably won't be needed

assignments:

  • NoName mod; status: up and running
  • School (I call it the Crappot) //currently suspended

last line

  • "What's a good programmer's best friend? A portable toilet-o-matic, a.k.a. the Urinal"

EOF