User:Daedalus: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
No edit summary
m (Website URL update)
 
(9 intermediate revisions by the same user not shown)
Line 1: Line 1:
=Who is Daedalus?=
=Who is Daedalus?=
 
[[Image:carvedkitten.jpg|frame|right|Don't Carve!]]
{|
{|
!align=right|Name
!align=right|Name
Line 6: Line 6:
|-
|-
!align=right|Age
!align=right|Age
|19
|20 as of January 22, 2007
|-
|-
!align=right|Occupation
!align=right|Occupation
Line 15: Line 15:
|-
|-
!align=right|Website
!align=right|Website
|http://w.thedaedalus.net (site is sorta down)
|http://www.thedaedalus.net/
|-
|-
!align=right|Email
!align=right|Email
|{{e|daedalus.raistlin@gmail.com}}
|{{e|daedalus.raistlin@gmail.com}}
{{e|dae_man2001@hotmail.com}}
|-
|-
!align=right|MSN
!align=right|MSN
Line 30: Line 29:


=What has he contributed?=
=What has he contributed?=
I wrote a tutorial on how to add [http://developer.valvesoftware.com/wiki/VGUI_HTML_Screen Ingame Displayable HTML VGUI screens].


Updating the documents published in [http://developer.valvesoftware.com/wiki/Category:VGUI_Controls VGUI Controls programming reference].
==Tutorials==
* A tutorial on how to add [[VGUI_HTML_Screen|Ingame Displayable HTML VGUI screens]].
* A tutorial on [[Respawning Items]].
 
==Programs==
* A tool to help people convert .tga images to .vtf (and create custom vtex option files and .vmt files), called [[HL2Tex]].
 
==Other==
* Updating the documents published in [http://developer.valvesoftware.com/wiki/Category:VGUI_Controls VGUI Controls programming reference].


=What is he working on?=
=What is he working on?=
Currently working on a mod called [[Hauntings]], which is just basically a bunch of levels designed to spook the player.
 
==Main Project==
I have become a developer for [[Master Blasters]], a deathmatch-based mod powered by rocket launchers and jetpacks, and flavoured with some Super Smash Bro's gameplay.
 
==Side Project==
Currently still working on a mod called [[Hauntings]], which is just basically a bunch of levels designed to spook the player.
I wrote the [[VGUI_HTML_Screen]] code myself, then decided to upload it for the rest of the world to use.
I wrote the [[VGUI_HTML_Screen]] code myself, then decided to upload it for the rest of the world to use.
Currently on hold as I work on the main project.

Latest revision as of 23:11, 19 January 2008

Who is Daedalus?

Don't Carve!
Name Julian Thatcher
Age 20 as of January 22, 2007
Occupation Hobbyist Software Developer
Location Victoria, Australia
Website http://www.thedaedalus.net/
Email daedalus.raistlin@gmail.com
MSN dae_man2001@hotmail.com

Hello, I am Daedalus, otherwise known as Julian Thatcher.

I'm a coder at heart, but also love mapping. I've found mapping for HL2 to be one of the best experiences.

What has he contributed?

Tutorials

Programs

  • A tool to help people convert .tga images to .vtf (and create custom vtex option files and .vmt files), called HL2Tex.

Other

What is he working on?

Main Project

I have become a developer for Master Blasters, a deathmatch-based mod powered by rocket launchers and jetpacks, and flavoured with some Super Smash Bro's gameplay.

Side Project

Currently still working on a mod called Hauntings, which is just basically a bunch of levels designed to spook the player. I wrote the VGUI_HTML_Screen code myself, then decided to upload it for the rest of the world to use.

Currently on hold as I work on the main project.