$skinnedLODs: Difference between revisions

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#redirect [[$skinnedlods]]
{{this is a|QC command|name=$skinnedlods|since=as}} It tells the model compiler to not generate new bone weights for [[$lod]] models and use their own instead.
{{todo|Test presence of it in {{l4d}} and {{l4d2}}.}}

Latest revision as of 20:36, 26 August 2025

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