User:Secton: Difference between revisions
(Created page with "{{User page | website = secton.ru | github = Sectonid | gitlab = Secton | reddit = Secton2 | lambdageneration = secton | soundcloud = sectonid | moddb = secton | steam = Sectonid | bluesky = secton.ru | youtube = @Sectonid }} I make maps with Hammer (but not in GoldSRC), and make games with Godot Engine. {{Capsule| {{Userbox os| type = Arch Linux}} {{Userbox software|type=Firefox}} |bg=#a51d2d}} {{Capsule| {{Userbox comlang|type=css}} {{Userbox comlang|type=html}} |bg...") ย |
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<!-- Mentioning myself as "i" instead of "I" is intentional. --> | |||
{{Background | |||
| file = UserCover-Secton.png | |||
| mode = 2 | |||
}} | |||
{{Status|type = active}} | |||
{{User page | {{User page | ||
| website = secton.ru | | website = secton.ru | ||
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| bluesky = secton.ru | | bluesky = secton.ru | ||
| youtube = @Sectonid | | youtube = @Sectonid | ||
| radius frame cover = 32px | |||
| userboxes = | |||
{{Userbox os| type = Arch Linux}} {{Userbox software|type=Firefox}} | |||
{{Userbox comlang|type=css}} {{Userbox comlang|type=html}} | |||
{{Userbox comlang|type=python}} {{Userbox comlang|type=c}} {{Userbox comlang|type=c++}} | |||
{{Userbox lang|type=en|fluency=3}} {{Userbox lang|type=ru}} | |||
{{Userbox location|}} <!-- also intentional --> | |||
}} | }} | ||
{{Note|Website's server is currently down and redirects to temporary page in [[w:Neocities|Neocities]].}} | |||
I | = About me = | ||
== Personal == | |||
I consider myself to know English well<!-- hope that sounded right ๐
-->, and i don't use machine translators when it comes to translating/reading/writing russian to English or vice-versa. Only rarely i peek at the vocabulary or translate certain word/phrase to make sure i didn't mistranslate it. | |||
I can be sensitive, so if you won't be rude, i won't be rude either. | |||
ย | |||
| | == Related to Source Engine == | ||
I make maps with [[Valve Hammer Editor|Hammer]] (but not in GoldSRC), and make games with Godot Engine. I prefer English. | |||
You might know me as someone who annoys with begging to open-source the Source '''Engine'''. | |||
ย | |||
If you'd ask me what Source Engine entity i favorite, then it'd be [[Env_projectedtexture|<code>env_projectedtexture</code>]]. | |||
For users who know me from Source Engine Discord server: i '''very''' rarely check Discord nowadays, so don't expect my answer there. | |||
= What's this background? = | |||
The map on the background/cover is <code>gm_nowhere_industrial</code>. It's a variation of my old and poorly made map, [https://steamcommunity.com/sharedfiles/filedetails/?id=2409686094 <code>gm_nowhere-dev</code>]. I currently work on it again. | |||
Latest revision as of 16:01, 14 August 2025


About me
Personal
I consider myself to know English well, and i don't use machine translators when it comes to translating/reading/writing russian to English or vice-versa. Only rarely i peek at the vocabulary or translate certain word/phrase to make sure i didn't mistranslate it.
I can be sensitive, so if you won't be rude, i won't be rude either.
Related to Source Engine
I make maps with Hammer (but not in GoldSRC), and make games with Godot Engine. I prefer English. You might know me as someone who annoys with begging to open-source the Source Engine.
If you'd ask me what Source Engine entity i favorite, then it'd be env_projectedtexture
.
For users who know me from Source Engine Discord server: i very rarely check Discord nowadays, so don't expect my answer there.
What's this background?
The map on the background/cover is gm_nowhere_industrial
. It's a variation of my old and poorly made map, gm_nowhere-dev
. I currently work on it again.