Black Mesa (Source)/Unforeseen Consequences: Difference between revisions

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==Maps==
==Maps==
*bm_c1a1a
*bm_c1a1b
*bm_c1a1c
*bm_c1a1d
*bm_c1a1e


==Gallery==
==Gallery==
<gallery mode=packed heights=200px>
<gallery mode=packed heights=200px>
File:bmsantimass.jpg|The resonance cascade
File:bmsantimass.jpg|The resonance cascade
File:c1a1b.jpg|The lobby post-resonance cascade
File:C1a1e.jpg|thumb|The sewers
</gallery>
</gallery>
Image Credits: https://steamcommunity.com/sharedfiles/filedetails/?id=1920599249
Image Credits: https://steamcommunity.com/sharedfiles/filedetails/?id=1920599249

Latest revision as of 06:29, 10 April 2025

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Bmsantimass.jpg
For the original Half-Life Half-Life version, see this page.

Unforseen Consequences is the third chapter of Black Mesa Black Mesa.

It takes place in a destroyed version of the anomalous materials labs.

Overview

The player must traverse the previous chapter, Anomalous Materials, but in a destroyed state. Unlike the original, the player receives the crowbar later in the chapter and can use flares to set zombies alight.

NPCs

Like Anomolous Materials, the player can find Scientists and Security Guards, but can also encounter Headcrabs and Zombies.

Plot

After the resonance cascade, Gordon Freeman must get topside to let someone know that the science team is stranded.

Maps

  • bm_c1a1a
  • bm_c1a1b
  • bm_c1a1c
  • bm_c1a1d
  • bm_c1a1e

Gallery

Image Credits: https://steamcommunity.com/sharedfiles/filedetails/?id=1920599249