Black Mesa (Source)/Unforeseen Consequences: Difference between revisions
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(Created page with "{{LanguageBar|title = Unforseen Consequences (Black Mesa)}} {{Background | file = | opacity = 0.20 | gradient-height = 400px }} {{For|the original {{hl|4}} version|this page}} '''Unforseen Consequences''' is the third chapter of {{bms|4}}. It takes place in a destroyed version of the anomalous materials labs. ==Overview== Surface Tension happens near the middle of the game when the military still has control over the facility. ==NPCs== T...") |
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{{LanguageBar|title = Unforseen Consequences (Black Mesa)}} | {{LanguageBar|title = Unforseen Consequences (Black Mesa)}} | ||
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==Overview== | ==Overview== | ||
The player must traverse the previous chapter, Anomalous Materials, but in a destroyed state. Unlike the original, the player receives the crowbar later in the chapter and can use flares to set zombies alight. | |||
==NPCs== | ==NPCs== | ||
Like Anomolous Materials, the player can find [[npc_human_scientist|Scientists]] and [[npc_human_security|Security Guards]], but can also encounter [[npc_headcrab|Headcrabs]] and [[npc_zombie|Zombies]]. | |||
==Plot== | ==Plot== | ||
After the resonance cascade, Gordon Freeman must get topside to let someone know that the science team is stranded. | |||
==Maps== | ==Maps== | ||
*bm_c1a1a | |||
*bm_c1a1b | |||
*bm_c1a1c | |||
*bm_c1a1d | |||
*bm_c1a1e | |||
==Gallery== | ==Gallery== | ||
<gallery mode=packed heights=200px> | <gallery mode=packed heights=200px> | ||
File: | File:bmsantimass.jpg|The resonance cascade | ||
File:c1a1b.jpg|The lobby post-resonance cascade | |||
File:C1a1e.jpg|thumb|The sewers | |||
</gallery> | </gallery> | ||
Image Credits: https://steamcommunity.com/sharedfiles/filedetails/?id=1920599249 | |||
{{Chapters|game=bms}} | {{Chapters|game=bms}} | ||
Latest revision as of 06:29, 10 April 2025
Unforseen Consequences is the third chapter of
Black Mesa.
It takes place in a destroyed version of the anomalous materials labs.
Overview
The player must traverse the previous chapter, Anomalous Materials, but in a destroyed state. Unlike the original, the player receives the crowbar later in the chapter and can use flares to set zombies alight.
NPCs
Like Anomolous Materials, the player can find Scientists and Security Guards, but can also encounter Headcrabs and Zombies.
Plot
After the resonance cascade, Gordon Freeman must get topside to let someone know that the science team is stranded.
Maps
- bm_c1a1a
- bm_c1a1b
- bm_c1a1c
- bm_c1a1d
- bm_c1a1e
Gallery
Image Credits: https://steamcommunity.com/sharedfiles/filedetails/?id=1920599249
| Toggle chapters |
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Black Mesa Inboundbm_c0a0a |
Anomalous Materialsbm_c1a0a |
Unforeseen Consequencesbm_c1a1a |
Office Complexbm_c1a2a |
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"We've Got Hostiles!"bm_c1a3a |
Blast Pitbm_c1a4a |
Power Upbm_c2a1a |
On a Railbm_c2a2a |
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Apprehensionbm_c2a3a |
Residue Processingbm_c2a4a |
Questionable Ethicsbm_c2a4e |
Surface Tensionbm_c2a5a |
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"Forget About Freeman!"bm_c3a1a |
Lambda Corebm_c3a2a |
Xenbm_c4a1a |
Gonarch's Lairbm_c4a2a |
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Interloperbm_c4a3a |
Nihilanthbm_c4a4a |
Endgamebm_c5a1a |
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