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Sv massreport: Difference between revisions

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m (kg are the primary unit of mass measurement in source)
 
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{{this is a|console variable|name=sv_massreport}} It can be used to display [[model]] names and [[mass|masses]] of all objects in the map which have models. When set to 1, all masses for already existing objects and new objects spawned afterwards will be displayed.
{{this is a|console variable|name=sv_massreport}} It can be used to display [[model]] names and [[mass|masses]] of all objects in the map which have models. When set to 1, all masses for already existing objects and new objects spawned afterwards will be displayed. The display maxes out at 50000.00 kg (110000.00 lb).


Syntax:
Syntax:
<pre>sv_backspeed [0/1]</pre>
<pre>sv_massreport [0/1]</pre>


See also:
See also:


* [[Debug overlays]]
* [[Debug overlays]]

Latest revision as of 19:02, 24 January 2025

sv_massreport is a console variable available in all Source Source games. It can be used to display model names and masses of all objects in the map which have models. When set to 1, all masses for already existing objects and new objects spawned afterwards will be displayed. The display maxes out at 50000.00 kg (110000.00 lb).

Syntax:

sv_massreport [0/1]

See also: