Template:Hl1 kv light: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
(same as Source (and Source 2, and Quake, and Doom, and…))
No edit summary
 
(4 intermediate revisions by the same user not shown)
Line 1: Line 1:
{{minititle|Light}}
{{minititle|Light}}
{{KV|Brightness|intn=_light|color255 + int|The RGB color and brightness of the light. Colors must be between 0 and 255; brightness can be anything.
{{KV|Color + Brightness|intn=_light|color255 + int|The RGB color and brightness of the light. Colors must be between 0 and 255; brightness can be anything.
:{{note|Negative brightness will suck out the amount of lighting that the equivalent positive brightness would cast.}}
:{{note|Negative brightness will suck out the amount of lighting that the equivalent positive brightness would cast.}}
}}
}}
{{KV|Appearance|intn=style|choices|Various Custom Appearance presets.}}
{{KV|Appearance (lightstyle)|intn=style|choices|Various lightstyle presets. Cannot be used on named lights.}}
{{Light appearances}}
{{lightstyle presets|goldsrc=1}}
{{KV|Custom Appearance|intn=pattern|string|A string of english letters, like a sequence of piano keys, that define a pattern of brightness. '''a''' is 0%, '''m''' is 100%, and '''z''' is 200%. Applies only to lights with a [[targetname]].}}
{{KV|Custom Appearance|intn=pattern|string|A string of english letters, like a sequence of piano keys, that define a pattern of brightness. '''a''' is 0%, '''m''' is 100%, and '''z''' is 200%. Updates at 10 Hz. Requires light to have a [[targetname]].}}
[[Category:Lighting]]
[[Category:Lighting]]
<noinclude>
<noinclude>
[[Category:Keyvalue Templates]]
[[Category:Keyvalue Templates]]
</noinclude>
</noinclude>

Latest revision as of 07:50, 9 February 2025

Light:

Color + Brightness (_light) <color255 + int>
The RGB color and brightness of the light. Colors must be between 0 and 255; brightness can be anything.
Note.pngNote:Negative brightness will suck out the amount of lighting that the equivalent positive brightness would cast.
Appearance (lightstyle) (style) <choices>
Various lightstyle presets. Cannot be used on named lights.
Lightstyle presets (epilepsy warning)
Literal Value Description Sequence Preview
0 Normal m Lightstyle 0.png
10 Fluorescent flicker mmamammmmammamamaaamammma Lightstyle 10.gif
2 Slow, strong pulse abcdefghijklmnopqrstuvwxyzyxwvutsrqponmlkjihgfedcba Lightstyle 2.gif
11 Slow pulse, noblack abcdefghijklmnopqrrqponmlkjihgfedcba Lightstyle 11.gif
5 Gentle pulse jklmnopqrstuvwxyzyxwvutsrqponmlkj Lightstyle 5.gif
1 Flicker A mmnmmommommnonmmonqnmmo Lightstyle 1.gif
6 Flicker B nmonqnmomnmomomno Lightstyle 6.gif
3 Candle A mmmmmaaaaammmmmaaaaaabcdefgabcdefg Lightstyle 3.gif
7 Candle B mmmaaaabcdefgmmmmaaaammmaamm Lightstyle 7.gif
8 Candle C mmmaaammmaaammmabcdefaaaammmmabcdefmmmaaaa Lightstyle 8.gif
4 Fast strobe mamamamamama Lightstyle 4.gif
9 Slow strobe aaaaaaaazzzzzzzz Lightstyle 9.gif
12 Underwater light mutation mmnnmmnnnmmnn Lightstyle 12.gif
63 Testing (Off) !FGD a Lightstyle 63.png
Custom Appearance (pattern) <string>
A string of english letters, like a sequence of piano keys, that define a pattern of brightness. a is 0%, m is 100%, and z is 200%. Updates at 10 Hz. Requires light to have a targetname.