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Entity Placement Tool: Difference between revisions

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{{L4D2 topicon}}
The [[Entity Placement Tool]] is an [[:Engine tools|engine tool]] available in {{l4d2|2}}.
The [[Entity Placement Tool]] is an [[:Engine tools|engine tool]] available in {{l4d2|2}}.


== Games ==
== Usage ==  
# {{l4d2|2}}
Launch SDK launcher and select {{l4d2|name}} tool mode and select load tool from the tools menu then find the entity placement tool.


== Usage ==
Launch SDK launcher and select left 4 dead 2 tool mode and select load tool from the tools menu and find the entity placement tool.
[[File:l4d2_tools_launcher.jpg|left|]]
[[File:l4d2_tools_launcher.jpg|left|]]
{{clr}}


== Interface ==
== Interface ==
[[File:EntityPlacementToolscreenshot.jpg|centre|[[Entity Placement Tool]].]]
[[File:EntityPlacementToolscreenshot.jpg|800px|[[Entity Placement Tool]].]]
 
{| class="standard-table" style="max-width:800px; width:100%"
|-
! '''File'''
! '''Edit'''
! '''EntPlacement'''
! '''View'''
|-
| align="center" | [[File:Fileentityplacementtool.png]]
| align="center" | [[File:EditEPT.png]]
| align="center" | [[File:Entplacementwindoww.png]]
| align="center" | [[File:ViewEntityplacementtoolwindow.png]]
|}
 
on the left is the entity report with buttons for creating saving and deleting nodes
on the left is the entity report with buttons for creating saving and deleting nodes
when create is pressed the windows in the bottom right show up and you can input information into.
when create is pressed the windows in the bottom right show up and you can input information into.
{{todo|Explain}}
{{todo|Explain}}


[[File:Entityreportwindow.png|thumb|Entityplacementtoolscreenshot |left]]
{{clr}}
[[File:Entitypropertieswindow.png|thumb|Entityplacementtoolscreenshot |left]]
[[File:Templatepropertieswindow.png|thumb|Entityplacementtoolscreenshot |left]]
 
<table class="wikitable">
  <tr>
      <th>'''File'''</th>
      <th>'''Edit'''</th>
      <th>'''EntPlacement'''</th>
      <th>'''View'''</th>
  </tr>
  <tr>
      <th>[[File:Fileentityplacementtool.png|thumb|Entityplacementtoolscreenshot]]</th>
      <th>[[File:EditEPT.png|thumb|Entityplacementtoolscreenshot]]</th>
      <th>[[File:Entplacementwindoww.png|thumb|Entityplacementtoolscreenshot]]</th>
      <th>[[File:ViewEntityplacementtoolwindow.png|thumb|Entityplacementtoolscreenshot]]</th>
  </tr>
<tr>


== See Also ==
== See Also ==
* [[L4D2 EMS/Creating a Simple Mutation PlayerSpawns]]
* [[Left 4 Dead 2/Scripting/Expanded Mutation System/Creating a Simple Mutation PlayerSpawns|Creating a Simple Mutation PlayerSpawns]]

Latest revision as of 12:13, 15 January 2025

The Entity Placement Tool is an engine tool available in Left 4 Dead 2 Left 4 Dead 2.

Usage

Launch SDK launcher and select Left 4 Dead 2 tool mode and select load tool from the tools menu then find the entity placement tool.

L4d2 tools launcher.jpg

Interface

Entity Placement Tool.

File Edit EntPlacement View
Fileentityplacementtool.png EditEPT.png Entplacementwindoww.png ViewEntityplacementtoolwindow.png

on the left is the entity report with buttons for creating saving and deleting nodes when create is pressed the windows in the bottom right show up and you can input information into.

Todo: Explain

See Also