Talk:PBR (Strata shader): Difference between revisions
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[[User:BenLubar|BenLubar]] ([[User talk:BenLubar|talk]]) 04:29, 11 August 2023 (PDT) | [[User:BenLubar|BenLubar]] ([[User talk:BenLubar|talk]]) 04:29, 11 August 2023 (PDT) | ||
Thank you, I was just reading the parameter list from shaders.json, so I wrote down everything that was on there whether I knew what it meant or not. [[ | Thank you, I was just reading the parameter list from shaders.json, so I wrote down everything that was on there whether I knew what it meant or not. --[[Equalizer5118]] ([[User talk:Equalizer5118|talk]]) 16:22, 11 Aug 2023 |
Latest revision as of 17:21, 15 July 2024

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RE: "what do $flags do?"
$flags, $flags_defined, $flags2, and $flags_defined2 are the same for every shader. You should not be setting them manually in a vmt, instead, set one of the variables that gets turned into the bitfield, like $alphatest, $nocull, etc.
BenLubar (talk) 04:29, 11 August 2023 (PDT)
Thank you, I was just reading the parameter list from shaders.json, so I wrote down everything that was on there whether I knew what it meant or not. --Equalizer5118 (talk) 16:22, 11 Aug 2023