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Emp info map overview: Difference between revisions

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m (Changed parameters of {{this is a}} to comply with the updated version. This action was performed by a bot.)
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{{infotable
|emp_info_map_overview
|type=e0
|engine=2
|in={{Empires|4}}
}}
{{Empires topicon}}
{{Empires topicon}}
{{CD|???}}
{{this is a|point entity|game=Empires|name=emp_info_map_overview}} It determines where the starting view point for Unassigned players will be upon map load. If a map does not contain this entity, new players will start at the world origin. If a map contains multiple instances of this entity, one will be randomly chosen for each Unassigned player.
{{this is a|point entity|game=Empires|name=emp_info_map_overview}} It determines where the starting view point for Unassigned players will be upon map load. If a map does not contain this entity, new players will start at the world origin. If a map contains multiple instances of this entity, one will be randomly chosen for each Unassigned player.


==Keyvalues==
==Keyvalues==
{{KV|start}}
{{KV Targetname}}
{{KV|new=1|targetname|string|src=Base|[[targetname|Name]]|{{KV BaseEntity/strings|KeyTargetnameDesc}}}}
{{KV|new=1|parentname|targetname|src=Base|[[Parent]]|{{KV BaseEntity/strings|KeyParentnameDesc}}}}
{{KV|new=1|origin|coordinates|src=Base|[[Origin]] (X Y Z)|{{KV BaseEntity/strings|KeyOriginDesc}}}}
{{KV|new=1|angles|angle|src=Base|[[Pitch Yaw Roll]] (X Y Z)|value=0 0 0|{{KV BaseEntity/strings|KeyAnglesDesc}}}}
{{KV|end}}
 
==Inputs==
{{I BaseEntity|base=1}}
 
==Outputs==
{{O BaseEntity}}

Latest revision as of 12:59, 13 July 2024

C++ Class hierarchy
???
CBaseEntity

emp_info_map_overview is a point entity available in Empires Empires. It determines where the starting view point for Unassigned players will be upon map load. If a map does not contain this entity, new players will start at the world origin. If a map contains multiple instances of this entity, one will be randomly chosen for each Unassigned player.

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities