Info player combine: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
m (Changed parameters of {{this is a}} to comply with the updated version. This action was performed by a bot.)
No edit summary
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
[[File: info_player_start.png | right | 300px]]
#redirect [[info_player_rebel]]
{{Preserved entity|all}}
{{CD|CPointEntity}}
{{this is a|point entity|name=info_player_combine|game=Half-Life 2: Deathmatch}}
{{this is a|point entity|name=info_player_combine|game=Half-Life 2: Deathmatch}}
__TOC__
{{clr}}
==Entity description==
Represents a spawn point of a player on the [[Combine]] team during a team deathmatch game in Half-Life 2: Deathmatch.
{{note|If no {{code|info_player_combine}}s are present in the map, Combine players will spawn at {{ent|info_player_deathmatch}}s instead.}}
==Keyvalues==
{{KV Angles}}
==See also==
* [[info_player_rebel]]
* [[info_player_deathmatch]]
* [[info_player_start]]
* [[info_player_marine]]
* [[info_player_scientist]]
* [[game_player_equip]]
[[Category:Player spawn entities]]
[[Category:Player spawn entities]]

Latest revision as of 18:38, 10 May 2025

Redirect to:

Recycle-warning.png
This is a preserved entity.
If the game has round restart mechanics this entity may not behave as expected.
C++ Class hierarchy
CPointEntity
CBaseEntity

info_player_combine is a point entity available in Half-Life 2: Deathmatch Half-Life 2: Deathmatch.