Template:Archived Page History/Half-Life 2: Episode One/en: Difference between revisions

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{{APH|Half-Life 2: Episode One}}
 
{{hl2ep1|4}} is the first in a series of games that reveal the aftermath of {{hl2|2}} and launch a journey beyond [[City 17]]. It focuses on developing [[Alyx Vance|Alyx]] as a character.
 
Consciousness returns. [[Gordon]] and Alyx discover they've somehow escaped both the reactor explosion and the [[G-Man]]'s malevolent grasp. Before they can ponder their miraculous survival, the crippled [[Citadel]] lurches back to life just long enough to initiate a self-destruct sequence. With Alyx at his side, Gordon must flee a city in chaos before the Citadel's final detonation turns City 17 into a toxic, mutant-infested crater.
 
Aside from the story, the game initially runs on {{src06|4}}, which introduced new features such as [[HDR]], [[$phong|Phong shading]], and [[Source_2006#Features|much more]]. The game was later upgraded to {{src09|1}}, then again with {{src13sp|1}}.
 
== Content ==
* Episode One (<code>episodic</code>)
* Source shared (<code>hl2</code>)
* {{src13sp|4}} engine branch
 
== Chapters ==
{{Chapters|game=ep1}}
 
== Gallery ==
<gallery mode=nolines widths=400px heights=300px>
SourcePic 01.jpg|
</gallery>
 
== Limitations/Bugs ==
*For the list of {{hl2ep1|name}} bugs, see this [https://github.com/ValveSoftware/Source-1-Games/issues?q=is%3Aopen+is%3Aissue+label%3A%22Half-Life+2%3A+Episode+One%22 GitHub] page.
 
== External links ==
* [[Wikipedia:Half-Life 2: Episode One]]
 
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Latest revision as of 14:24, 18 August 2024

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