This article's documentation is for the "GoldSrc" engine. Click here for more information.

Weapon disc (GoldSrc): Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
m (Updated old entity format to {{this is a}}. This action was perfomed by a bot.)
m (Changed parameters of {{this is a}} to comply with the updated version. This action was performed by a bot.)
 
(One intermediate revision by one other user not shown)
Line 1: Line 1:
{{Orphan|date=January 2024}}
{{ent not in fgd}}
{{ent not in fgd}}
{{this is a|point|<!--sprite=1-->|name=weapon_disc|engine=gldsrc|game=Ricochet}} This is the standard Ricochet disc. Normally you wouldn't need to use this entity at all, as the player starts with discs and cannot normally lose them. If you are experimenting with alternate forms of gameplay and use the {{ent|player_weaponstrip_(GoldSrc)|alt=player_weaponstrip}} entity to remove the player's discs, you'll need to provide weapon_disc entities if you wish to re-enable his weapons.
{{this is a|point entity|<!--sprite=1-->|name=weapon_disc|engine=GoldSrc|game=Ricochet}} This is the standard Ricochet disc. Normally you wouldn't need to use this entity at all, as the player starts with discs and cannot normally lose them. If you are experimenting with alternate forms of gameplay and use the {{ent|player_weaponstrip_(GoldSrc)|alt=player_weaponstrip}} entity to remove the player's discs, you'll need to provide weapon_disc entities if you wish to re-enable his weapons.


==Key Values==
==Key Values==
This item doesnt have Key Values.
This item doesnt have Key Values.

Latest revision as of 20:32, 17 May 2024

Icon-NotInFGD.png
This entity is not in the FGD by default.
See below for instructions on making it available.

weapon_disc is a point entity available in Ricochet Ricochet. This is the standard Ricochet disc. Normally you wouldn't need to use this entity at all, as the player starts with discs and cannot normally lose them. If you are experimenting with alternate forms of gameplay and use the player_weaponstrip entity to remove the player's discs, you'll need to provide weapon_disc entities if you wish to re-enable his weapons.

Key Values

This item doesnt have Key Values.