XBLAH's Modding Tool/Docs/Materials/WAD Editor: Difference between revisions
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{{ | {{LanguageBar}} | ||
{{gldsrc topicon}} | |||
{{note|This tutorial was written for {{xblahmt|4}} v1.18.1. Please be aware that subsequent updates might have introduced alterations in terminologies, introduced novel features, or reorganized certain elements within the interface.}} | {{note|This tutorial was written for {{xblahmt|4}} v1.18.1. Please be aware that subsequent updates might have introduced alterations in terminologies, introduced novel features, or reorganized certain elements within the interface.}} | ||
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== Supported Games == | == Supported Games == | ||
* All {{ | * All {{gldsrc|4}} games | ||
== See also == | == See also == | ||
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* [[XBLAH's Modding Tool/Docs|XBLAH's Moddding Tool - Documentation Index]] | * [[XBLAH's Modding Tool/Docs|XBLAH's Moddding Tool - Documentation Index]] | ||
* [[.wad]] | * [[.wad]] | ||
[[Category:Material System]] | |||
[[Category:XBLAH's Modding Tool]] |
Latest revision as of 12:28, 12 July 2024




XBLAH's Modding Tool can view, edit and create
WAD
files.
Accessing the feature
This can be accessed within the tool via Top Menu > Materials > WAD Editor
.
Working with WADs
When you open the editor, you start with an empty file, to which you can add images and later save it as a WAD. You can also open existing WAD
files, edit them and save. Beware of reopening and saving WAD
files multiple times, as they can loose quality.
Supported Games
- All
GoldSrc games