Basehlcombatweapon: Difference between revisions
Jump to navigation
Jump to search
m (Removed deprecated templates) |
m (Classifying as model entity) |
||
(6 intermediate revisions by 6 users not shown) | |||
Line 1: | Line 1: | ||
{{ent not in fgd|nolink=1}} | {{ent not in fgd|nolink=1}} | ||
{{entity|basehlcombatweapon| | {{CD|CBaseHLCombatWeapon|file1=basehlcombatweapon_shared.cpp}} | ||
{{this is a|model entity|name=basehlcombatweapon|game=Half-Life 2 series}} It is an invisible, non-functional weapon. Basically a coding template for creating new weapons. | |||
{{stray ent|{{portal}} {{portal2}}}} | {{stray ent|{{portal}} {{portal2}}}} | ||
[[Category:Half-Life 2 Weapons]] | [[Category:Half-Life 2 Weapons]] | ||
[[Category:Base Entities]] | [[Category:Base Entities]] |
Latest revision as of 04:30, 19 May 2025
![]() |
---|
CBaseHLCombatWeapon |
![]() |
basehlcombatweapon
is a model entity available in Half-Life 2 series. It is an invisible, non-functional weapon. Basically a coding template for creating new weapons.