Talk:Quake Engine Hierarchy: Difference between revisions
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== Great picture. == | |||
[[File:FamilyTree11a.png|thumb|300px|right]] | |||
However, ''007 - Nightfire'', isn't that a game based on the '''Half-Life Engine (that is called [[Goldsource]]?)'''. And also, ''[[Gunman Chronicles]]'' is based upon that engine. Since it was a mod that went retail before any mod was ever released. | However, ''007 - Nightfire'', isn't that a game based on the '''Half-Life Engine (that is called [[Goldsource]]?)'''. And also, ''[[Gunman Chronicles]]'' is based upon that engine. Since it was a mod that went retail before any mod was ever released. | ||
:''Nightfire'' on consoles was based on the Quake 3 engine (as I believe its predecessor, ''Agent Under Fire'', was); the PC version reportedly used the Goldsrc engine. [[User:ATimson|ATimson]] 22:36, 28 Jul 2006 (PDT) | |||
I don't get it: The picture on this page exists, but it can't be linked to in a normal way. Is this because it's too big? ...because pictures without any recognized links to them will probably get deleted sooner or later, and then no more page either. --[[User:Andreasen|Andreasen]] 01:45, 11 Apr 2006 (PDT) | I don't get it: The picture on this page exists, but it can't be linked to in a normal way. Is this because it's too big? ...because pictures without any recognized links to them will probably get deleted sooner or later, and then no more page either. --[[User:Andreasen|Andreasen]] 01:45, 11 Apr 2006 (PDT) | ||
:Sure it can. Just link correctly :) Example on the right. [[User:Jupix|Jupix]] 09:26, 22 Apr 2006 (PDT) | |||
007 is based on Gldsry and i didn't even find quake3raytraced which is a very important uplink from origin bsp-quake-engine | 007 is based on Gldsry and i didn't even find quake3raytraced which is a very important uplink from origin bsp-quake-engine | ||
The Quake 3 branch needs some work; ''Elite Force II'' should be branched from ''Heavy Metal F.A.K.K. 2'', as should any other UberTools games (which I believe includes ''Nightfire''). I also wonder if ''Sin'' needs to lead into the ''Sin Episodes'' subbranch of Source that ought to exist (due to Ritual's additions like gibbing).... [[User:ATimson|ATimson]] 22:40, 28 Jul 2006 (PDT) | |||
==OB Engine?== | |||
Does someone want to add the Orange Box engine as a derivative of the Source Engine? It just seems like it should have its own node. [[User:Hmmwhatsthisdo|hmmwhatsthisdo]] 05:47, 6 April 2010 (UTC) |
Latest revision as of 02:14, 7 January 2024
Great picture.
However, 007 - Nightfire, isn't that a game based on the Half-Life Engine (that is called Goldsource?). And also, Gunman Chronicles is based upon that engine. Since it was a mod that went retail before any mod was ever released.
- Nightfire on consoles was based on the Quake 3 engine (as I believe its predecessor, Agent Under Fire, was); the PC version reportedly used the Goldsrc engine. ATimson 22:36, 28 Jul 2006 (PDT)
I don't get it: The picture on this page exists, but it can't be linked to in a normal way. Is this because it's too big? ...because pictures without any recognized links to them will probably get deleted sooner or later, and then no more page either. --Andreasen 01:45, 11 Apr 2006 (PDT)
- Sure it can. Just link correctly :) Example on the right. Jupix 09:26, 22 Apr 2006 (PDT)
007 is based on Gldsry and i didn't even find quake3raytraced which is a very important uplink from origin bsp-quake-engine
The Quake 3 branch needs some work; Elite Force II should be branched from Heavy Metal F.A.K.K. 2, as should any other UberTools games (which I believe includes Nightfire). I also wonder if Sin needs to lead into the Sin Episodes subbranch of Source that ought to exist (due to Ritual's additions like gibbing).... ATimson 22:40, 28 Jul 2006 (PDT)
OB Engine?
Does someone want to add the Orange Box engine as a derivative of the Source Engine? It just seems like it should have its own node. hmmwhatsthisdo 05:47, 6 April 2010 (UTC)