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The '''Object Library''' ('''OL''') is a format that stores [[prefabs]] used by the {{Hammer3|4|nt=6}} up to Version 3.5. | The '''Object Library''' ('''OL''') is a format that stores [[prefabs]] used by the {{Hammer3|4|nt=6}} up to Version 3.5. | ||
[[ | [[File:Hammer 3.4 - Prefab Factory.png|thumb|right|300px|The Prefab Factory Window in Hammer Editor 3.4: Each Library is a Object Library file.]] | ||
This File Format acts as a container and can store several [[.map]] and [[.rmf]] prefabs in it. With the ''Prefab Factory'' Menu in Hammer Editor it is possible to add or remove Objects to the Libary. | This File Format acts as a container and can store several [[.map]] and [[.rmf]] prefabs in it. With the ''Prefab Factory'' Menu in Hammer Editor it is possible to add or remove Objects to the Libary. | ||
Object Libary Files are usually contained in the Hammer Editor Folder, for example: | Object Libary Files are usually contained in the Hammer Editor Folder, for example: {{path|common\Half-Life SDK\Hammer Editor\prefabs}}. | ||
==See also== | |||
* [https://github.com/erysdren/scratch/blob/main/kaitai/worldcraft_ol.ksy OL format] : erysdren's research. | |||
* [https://github.com/craftablescience/sourcepp/blob/main/src/vpkpp/format/OL.cpp vpkpp] sourcepp's implementation. | |||
[[Category:File formats|O]] |
Latest revision as of 08:30, 28 May 2025
The Object Library (OL) is a format that stores prefabs used by the Valve Hammer Editor up to Version 3.5.
This File Format acts as a container and can store several .map and .rmf prefabs in it. With the Prefab Factory Menu in Hammer Editor it is possible to add or remove Objects to the Libary.
Object Libary Files are usually contained in the Hammer Editor Folder, for example: common\Half-Life SDK\Hammer Editor\prefabs
.