CompileNoDraw: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
m (SirYodaJedi moved page %compilenodraw to %CompileNoDraw)
m (SirYodaJedi moved page %CompileNoDraw to CompileNoDraw)
 
(5 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{DISPLAYTITLE:%CompileNoDraw}}{{subpage|[[Material map compile flags]]}}
Compiles the texture as a '''nodraw''' texture, meaning your texture will behave the same as the tools/toolsnodraw.
Compiles the texture as a '''nodraw''' texture, meaning your texture will behave the same as the tools/toolsnodraw.
Only works on brushes; for models, use [[$no_draw]].


[[Category:Material System]]
[[Category:Material System]]
[[Category:List of Shader Parameters]]
[[Category:Shader parameters]]

Latest revision as of 17:25, 24 March 2025

Compiles the texture as a nodraw texture, meaning your texture will behave the same as the tools/toolsnodraw.

Only works on brushes; for models, use $no_draw.