Warriors of the Apocalypse: Difference between revisions

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{{AlphaModSmall|engine=Source|download=}}
{{Orphan|date=January 2024}}
<!-- See [[Category talk:HL2 Third Party Mods]] for info on using the above. -->


==Overview==
{{ModStatus|status=Dead|engine=Source|download=}}
Warriors of the Apocalypse is a Half-Life 2 multiplayer modification with a post-apocalyptic setting, currently in development with a focus on teamplay and realistic infantry combat.


==Features==
== Overview ==
Warriors of the Apocalypse is a Half-Life 2 multiplayer modification with a post-apocalyptic setting, currently in development with a focus on teamplay and realistic infantry combat.
 
== Features ==
* 4 teams: Raiders, Mutants, UMA (paramilitary organization) and Villagers.
* 4 teams: Raiders, Mutants, UMA (paramilitary organization) and Villagers.
* Ironsights and increased recoil for a more realistic feel than the average deathmatch.
* Ironsights and increased recoil for a more realistic feel than the average deathmatch.
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* Weapon purchase system.
* Weapon purchase system.


==Media==
== Media ==
Several examples of the high-quality models, for weapons, vehicles, players, and props, can be found in the [http://www.wotamod.com/phpBB2/viewforum.php?f=6 Work In Progress] section of the mods forums. Developers routinely post in-game shots and renders in this forum.
Several examples of the high-quality models, for weapons, vehicles, players, and props, can be found in the [http://www.wotamod.com/phpBB2/viewforum.php?f=6 Work In Progress] section of the mods forums. Developers routinely post in-game shots and renders in this forum.


==History==
== History ==
Warriors of the Apocalypse began development around a year before the Source SDK was released, and up until very recently was in formal development for the Source Engine. Following a long string of difficultues with coding and moving art assets in-game, the mod leader Morgan decided a switch to another engine would be in the mods best interest. The [http://www.wotamod.com/phpBB2/viewtopic.php?t=659 switch] was announced to the Unreal 3 engine in late December 2005.
Warriors of the Apocalypse began development around a year before the Source SDK was released, and up until very recently was in formal development for the Source Engine. Following a long string of difficulties with coding and moving art assets in-game, the mod leader Morgan decided a switch to another engine would be in the mods best interest. The [http://www.wotamod.com/phpBB2/viewtopic.php?t=659 switch] was announced to the Unreal 3 engine in late December 2005.


However, the mod continues in development for the Source engine by the coder Pajari, and a beta version will be released within the next few months, time and sanity of the coder permitting.
However, the mod continues in development for the Source engine by the coder [[User:Pajari|Pajari]], and a beta version will be released within the next few months, time and sanity of the coder permitting.


==Team==
== Team ==
'''Leader:''' [http://www.wotamod.com/phpBB2/profile.php?mode=viewprofile&u=3 Morgan], who also is one of the modelers and level designers.
'''Leader:''' [http://www.wotamod.com/phpBB2/profile.php?mode=viewprofile&u=3 Morgan], who also is one of the modelers and level designers.


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'''Coder:''' [http://www.wotamod.com/phpBB2/profile.php?mode=viewprofile&u=76 Pajari]
'''Coder:''' [http://www.wotamod.com/phpBB2/profile.php?mode=viewprofile&u=76 Pajari]


==Other info==
== External links ==
* [http://www.wotamod.com/ The official site]
* [http://www.wotamod.com/ Warriors of the Apocalypse] - the official website.
[[Category:HL2 Third Party Mods]][[Category:HL1 Third Party Mods]]

Latest revision as of 10:41, 5 January 2024

Skull and crossbones.png

This mod for Source is no longer being developed.

Overview

Warriors of the Apocalypse is a Half-Life 2 multiplayer modification with a post-apocalyptic setting, currently in development with a focus on teamplay and realistic infantry combat.

Features

  • 4 teams: Raiders, Mutants, UMA (paramilitary organization) and Villagers.
  • Ironsights and increased recoil for a more realistic feel than the average deathmatch.
  • Unique vehicles- technicals, dune buggies, etc.
  • Skill system that increases the damage and accuracy of each player as they accrue kills.
  • Weapons such as bolt-action rifles, SMG's, shotguns, and a few novelty weapons such as a junk cannon and a brickbat.
  • Weapon purchase system.

Media

Several examples of the high-quality models, for weapons, vehicles, players, and props, can be found in the Work In Progress section of the mods forums. Developers routinely post in-game shots and renders in this forum.

History

Warriors of the Apocalypse began development around a year before the Source SDK was released, and up until very recently was in formal development for the Source Engine. Following a long string of difficulties with coding and moving art assets in-game, the mod leader Morgan decided a switch to another engine would be in the mods best interest. The switch was announced to the Unreal 3 engine in late December 2005.

However, the mod continues in development for the Source engine by the coder Pajari, and a beta version will be released within the next few months, time and sanity of the coder permitting.

Team

Leader: Morgan, who also is one of the modelers and level designers.

Modelers: Strap, Ghost, Mr. Twista, Jazzy, EradicatorOfSouls, Jec1183

Coder: Pajari

External links