Play: Difference between revisions
		
		
		
		
		
		Jump to navigation
		Jump to search
		
				
		
Note:If the file extension is omitted, .wav will be inferred.
Warning:If you trigger this command from a map in Hammer editor, never try to pass string parameters to a script function with this input. It will corrupt the VMF structure because of the nested quotation marks, which then must be removed manually with a text editor in order to recover your map.
		
	
mNo edit summary  | 
				SirYodaJedi (talk | contribs)  No edit summary  | 
				||
| (5 intermediate revisions by 3 users not shown) | |||
| Line 1: | Line 1: | ||
{{lang|  | {{lang|play}}{{this is a|console command|name=play}}  | ||
{{  | |||
{{syntax|play <sound_name>}}  | {{syntax|play <sound_name>}}  | ||
| Line 9: | Line 8: | ||
This will play the sound "stuck1.wav" in the folder "sound/common/".  | This will play the sound "stuck1.wav" in the folder "sound/common/".  | ||
{{note|If   | {{note|If the file extension is omitted, [[.wav]] will be inferred.}}  | ||
{{warning|If you trigger this command from a map in Hammer editor, never try to pass string parameters to a script function with this input. It will corrupt the VMF structure because of the nested quotation marks, which then must be removed manually with a text editor in order to recover your map.}}  | {{warning|If you trigger this command from a map in Hammer editor, never try to pass string parameters to a script function with this input. It will corrupt the VMF structure because of the nested quotation marks, which then must be removed manually with a text editor in order to recover your map.}}  | ||
{{clarify|Does this work with [[soundscripts]], or only loose files?}}  | |||
= See also =  | = See also =  | ||
* {{ent|playvol}}  | * {{ent|playvol}}  | ||
Latest revision as of 17:20, 16 September 2024
play  is a   console command  available in all 
 Source games.
Syntax: play <sound_name>
Play a sound where "sound_name" is the specified sound with the path from <sound/>.
Example:
play "common/stuck1.wav"
This will play the sound "stuck1.wav" in the folder "sound/common/".
Clarify: Does this work with soundscripts, or only loose files?