Warriors of the Apocalypse: Difference between revisions
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{{ | {{Orphan|date=January 2024}} | ||
== | {{ModStatus|status=Dead|engine=Source|download=}} | ||
==Features== | == Overview == | ||
Warriors of the Apocalypse is a Half-Life 2 multiplayer modification with a post-apocalyptic setting, currently in development with a focus on teamplay and realistic infantry combat. | |||
== Features == | |||
* 4 teams: Raiders, Mutants, UMA (paramilitary organization) and Villagers. | * 4 teams: Raiders, Mutants, UMA (paramilitary organization) and Villagers. | ||
* Ironsights and increased recoil for a more realistic feel than the average deathmatch. | * Ironsights and increased recoil for a more realistic feel than the average deathmatch. | ||
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* Weapon purchase system. | * Weapon purchase system. | ||
==Media== | == Media == | ||
Several examples of the high-quality models, for weapons, vehicles, players, and props, can be found in the [http://www.wotamod.com/phpBB2/viewforum.php?f=6 Work In Progress] section of the mods forums. Developers routinely post in-game shots and renders in this forum. | Several examples of the high-quality models, for weapons, vehicles, players, and props, can be found in the [http://www.wotamod.com/phpBB2/viewforum.php?f=6 Work In Progress] section of the mods forums. Developers routinely post in-game shots and renders in this forum. | ||
==History== | == History == | ||
Warriors of the Apocalypse began development around a year before the Source SDK was released, and up until very recently was in formal development for the Source Engine. Following a long string of | Warriors of the Apocalypse began development around a year before the Source SDK was released, and up until very recently was in formal development for the Source Engine. Following a long string of difficulties with coding and moving art assets in-game, the mod leader Morgan decided a switch to another engine would be in the mods best interest. The [http://www.wotamod.com/phpBB2/viewtopic.php?t=659 switch] was announced to the Unreal 3 engine in late December 2005. | ||
However, the mod continues in development for the Source engine by the coder Pajari, and a beta version will be released within the next few months, time and sanity of the coder permitting. | However, the mod continues in development for the Source engine by the coder [[User:Pajari|Pajari]], and a beta version will be released within the next few months, time and sanity of the coder permitting. | ||
==Team== | == Team == | ||
'''Leader:''' [http://www.wotamod.com/phpBB2/profile.php?mode=viewprofile&u=3 Morgan], who also is one of the modelers and level designers. | '''Leader:''' [http://www.wotamod.com/phpBB2/profile.php?mode=viewprofile&u=3 Morgan], who also is one of the modelers and level designers. | ||
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'''Coder:''' [http://www.wotamod.com/phpBB2/profile.php?mode=viewprofile&u=76 Pajari] | '''Coder:''' [http://www.wotamod.com/phpBB2/profile.php?mode=viewprofile&u=76 Pajari] | ||
== | == External links == | ||
* [http://www.wotamod.com/ | * [http://www.wotamod.com/ Warriors of the Apocalypse] - the official website. | ||
Latest revision as of 10:41, 5 January 2024

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January 2024
This mod for Source is no longer being developed.
Overview
Warriors of the Apocalypse is a Half-Life 2 multiplayer modification with a post-apocalyptic setting, currently in development with a focus on teamplay and realistic infantry combat.
Features
- 4 teams: Raiders, Mutants, UMA (paramilitary organization) and Villagers.
- Ironsights and increased recoil for a more realistic feel than the average deathmatch.
- Unique vehicles- technicals, dune buggies, etc.
- Skill system that increases the damage and accuracy of each player as they accrue kills.
- Weapons such as bolt-action rifles, SMG's, shotguns, and a few novelty weapons such as a junk cannon and a brickbat.
- Weapon purchase system.
Media
Several examples of the high-quality models, for weapons, vehicles, players, and props, can be found in the Work In Progress section of the mods forums. Developers routinely post in-game shots and renders in this forum.
History
Warriors of the Apocalypse began development around a year before the Source SDK was released, and up until very recently was in formal development for the Source Engine. Following a long string of difficulties with coding and moving art assets in-game, the mod leader Morgan decided a switch to another engine would be in the mods best interest. The switch was announced to the Unreal 3 engine in late December 2005.
However, the mod continues in development for the Source engine by the coder Pajari, and a beta version will be released within the next few months, time and sanity of the coder permitting.
Team
Leader: Morgan, who also is one of the modelers and level designers.
Modelers: Strap, Ghost, Mr. Twista, Jazzy, EradicatorOfSouls, Jec1183
Coder: Pajari
External links
- Warriors of the Apocalypse - the official website.