Env fire trail: Difference between revisions
		
		
		
		
		
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| Gatelych83 (talk | contribs)  (Created page with "thumb|290px|right {{base point| env_fire_trail}} The trail of fire created on a destroyed npc_helicopter {{code class|CFireTrail|smoke_trail.cpp...") |  (-added class hierarchy) | ||
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| [[File:Env firetrail.png|thumb|290px|right]] | [[File:Env firetrail.png|thumb|290px|right]] | ||
| {{ | {{CD|CFireTrail|file1=smoke_trail.cpp}} | ||
| {{this is a|point entity|name=env_fire_trail}} The trail of fire created on a destroyed [[npc_helicopter]] | |||
| ==Keyvalues== | ==Keyvalues== | ||
| {{KV  | {{KV Targetname}} | ||
Latest revision as of 02:08, 26 September 2024
|  Class hierarchy | 
|---|
| CFireTrail | 
|  smoke_trail.cpp | 
env_fire_trail  is a   point entity  available in all  Source games. The trail of fire created on a destroyed npc_helicopter
 Source games. The trail of fire created on a destroyed npc_helicopter
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentnameortarget).
 Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities

