List of Portal Scenes: Difference between revisions

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m (→‎See also: Unicodifying, replaced: See Also → See also)
 
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{{DISPLAYTITLE: Portal - List of Scenes}}
{{back | Portal Level Creation}}
{{back | Portal Level Creation}}


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| test_chamber/ai_02_a_entry.vcd
| test_chamber/ai_02_a_entry.vcd
|-
|-
| test_chamber/ai_02_a_exit.vcd
| test_chamber/ai_02_a_success.vcd
|-
|-
| test_chamber/ai_02_b_success.vcd
| test_chamber/ai_02_b_success.vcd
|-
|-
|}
|}
===testchmb_a_03===
===testchmb_a_03===
{| class=standard-table
{| class=standard-table
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| escape/ai_escape_speaker02.vcd
| escape/ai_escape_speaker02.vcd
|-
|-
| escape/ai_escape_speaker03.vcd
| escape/ai_escape_speaker03 - back in testing area.vcd
|-
|-
| escape/ai_escape_speaker04.vcd
| escape/ai_escape_speaker04.vcd
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|-
|-
| escape/ai_escape00_a_nag01.vcd
| escape/ai_escape00_a_nag01.vcd
|-
| escape/ai_escape00_c_nag01.vcd
|-
|-
| escape/ai_escape_speaker05.vcd
| escape/ai_escape_speaker05.vcd
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===escape_01===
===escape_01===
{| class=standard-table
{| class=standard-table
|-
| escape/ai_escape00_c_nag01.vcd
|-
|-
| escape/ai_escape_speaker09.vcd
| escape/ai_escape_speaker09.vcd
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|-
|-
|}
|}
{{note|This scene "starts" after you drop down in the turret trap, however, the sound file for escape/ai_escape00_c_nag01.vcd is missing}}


===escape_02===
===escape_02===
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|-
|-
| general/ai_box_lost.vcd
| general/ai_box_lost.vcd
|-
| general/generic_security_camera_destroyed-1.vcd
|-
|-
| general/generic_security_camera_destroyed-2.vcd
| general/generic_security_camera_destroyed-2.vcd
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==Unused==
==Unused==
These are used in the Portal Beta, however, they do exist in Portal's scenes.image file.
Most of these are used in the Portal Beta, however, they do exist in Portal's scenes.image file.


{| class=standard-table
{| class=standard-table
|-
|-
|test_chamber/ai_15_a_partynag.vcd
| general/generic_security_camera_destroyed-1.vcd
|-
|-
|test_chamber/ai_15_a_success.vcd
|test_chamber/ai_15_a_success.vcd
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|}
|}


==See Also==
 
These can be useful. They play individual lines so you don't have to make custom scenes.
 
==Other==
 
{| class=standard-table
|-
| chell/death.vcd
|-
| chell/idle.vcd
|-
| chell/introspection.vcd
|-
|}
 
These are Chell's expressions played by the game's [[Response Rules]]. Introspection remains unused, however.
 
{{Note|These scenes can be used for actors with the targetname "Chell"}}
 
==See also==
* [[Portal Level Creation]]
* [[Portal Level Creation]]


[[Category:Portal]][[Category:Level Design]]
[[Category:Portal]]
[[Category:Level Design]]

Latest revision as of 10:59, 8 January 2024

Portal Level Creation

Test Chambers

testchmb_a_00

test_chamber/ai_00_a_entry.vcd
test_chamber/ai_00_a_success.vcd
test_chamber/ai_00_b_entry.vcd
test_chamber/ai_00_b_success.vcd

testchmb_a_01

test_chamber/ai_01_a_entry.vcd
test_chamber/ai_01_a_portalgun.vcd
test_chamber/ai_01_b_entry.vcd
test_chamber/ai_01_b_success.vcd

testchmb_a_02

test_chamber/ai_02_a_entry.vcd
test_chamber/ai_02_a_success.vcd
test_chamber/ai_02_b_success.vcd

testchmb_a_03

test_chamber/ai_03_a_entry.vcd
test_chamber/ai_03_a_success.vcd
test_chamber/ai_03_b_entry.vcd
test_chamber/ai_03_b_success.vcd

testchmb_a_04

test_chamber/ai_04_a_entry.vcd
test_chamber/ai_04_a_success.vcd

testchmb_a_05

test_chamber/ai_05_a_entry.vcd
test_chamber/ai_05_a_nag01.vcd
test_chamber/ai_05_a_nag02.vcd
test_chamber/ai_05_a_nag03.vcd
test_chamber/ai_05_a_nag04.vcd
test_chamber/ai_05_a_nag05.vcd
test_chamber/ai_05_a_success.vcd


testchmb_a_06

test_chamber/ai_06_a_entry.vcd
test_chamber/ai_06_a_success01.vcd
test_chamber/ai_06_a_success02.vcd

testchmb_a_07

test_chamber/ai_07_a_entry.vcd
test_chamber/ai_07_a_portalgun.vcd
test_chamber/ai_07_a_trapped.vcd
test_chamber/ai_07_b_entry.vcd
test_chamber/ai_07_b_success.vcd

testchmb_a_08

test_chamber/ai_08_a_entry.vcd
test_chamber/ai_08_a_success.vcd
test_chamber/ai_08_a_trapped.vcd

testchmb_a_09

test_chamber/ai_09_a_entry.vcd
test_chamber/ai_09_a_success.vcd

testchmb_a_10

test_chamber/ai_10_a_entry.vcd
test_chamber/ai_10_a_success.vcd

testchmb_a_11

test_chamber/ai_11_a_entry.vcd
test_chamber/ai_11_a_success.vcd

testchmb_a_13

test_chamber/ai_13_a_end.vcd
test_chamber/ai_13_a_entry.vcd
test_chamber/ai_13_a_euthanized01.vcd
test_chamber/ai_13_a_middle.vcd
test_chamber/ai_13_a_middle2.vcd
test_chamber/ai_13_a_nag01.vcd
test_chamber/ai_13_a_nag02.vcd
test_chamber/ai_13_a_nag03.vcd
test_chamber/ai_13_a_nag04.vcd
test_chamber/ai_13_a_nag05.vcd
test_chamber/ai_13_a_nag06.vcd
test_chamber/ai_13_a_nag07.vcd
test_chamber/ai_13_a_nag08.vcd
test_chamber/ai_13_a_pickup.vcd


testchmb_a_14

test_chamber/ai_14_a_entry.vcd
test_chamber/ai_14_a_success.vcd

testchmb_a_15

test_chamber/ai_15_a_entry.vcd
test_chamber/ai_15_a_firepit.vcd
test_chamber/ai_15_a_survivedfire.vcd

Escape Areas

testchmb_a_15

escape/ai_escape_speaker01.vcd
escape/ai_escape_speaker02.vcd
escape/ai_escape_speaker03 - back in testing area.vcd
escape/ai_escape_speaker04.vcd

escape_00

escape/ai_escape00_a_nag01.vcd
escape/ai_escape_speaker05.vcd
escape/ai_escape_speaker06.vcd
escape/ai_escape_speaker07.vcd
escape/ai_escape_speaker08.vcd


escape_01

escape/ai_escape00_c_nag01.vcd
escape/ai_escape_speaker09.vcd
escape/ai_escape_speaker10.vcd
escape/ai_escape01_nag01.vcd
Note.pngNote:This scene "starts" after you drop down in the turret trap, however, the sound file for escape/ai_escape00_c_nag01.vcd is missing

escape_02

escape/cake_ride.vcd
escape/escape_02_destroyed_first_core.vcd
escape/escape_02_destroyed_second_core.vcd
escape/escape_02_destroyed_third_core.vcd
escape/escape_02_drop_first_core.vcd
escape/escape_02_drop_first_core_nags.vcd
escape/escape_02_foundme.vcd
escape/escape_02_misc_nags.vcd
escape/escape_02_picked_up_first_core_nags.vcd
escape/escape_02_turret_deployed.vcd
escape/glados_destruction.vcd
escape/the_surface.vcd

General

general/ai_box_fried.vcd
general/ai_box_lost.vcd
general/generic_security_camera_destroyed-2.vcd
general/generic_security_camera_destroyed-3.vcd
general/generic_security_camera_destroyed-4.vcd
general/generic_security_camera_destroyed-5.vcd

Unused

Most of these are used in the Portal Beta, however, they do exist in Portal's scenes.image file.

general/generic_security_camera_destroyed-1.vcd
test_chamber/ai_15_a_success.vcd
escape/ai_escape00_a_nag02.vcd
escape/ai_escape00_a_nag03.vcd
escape/ai_escape00_a_nag04.vcd
escape/ai_escape00_a_nag05.vcd
escape/ai_escape00_a_nag06.vcd
escape/ai_escape00_a_nag07.vcd
escape/ai_escape00_a_nag08.vcd
escape/ai_escape00_a_nag09.vcd
escape/ai_escape00_a_nag11.vcd
escape/ai_escape00_a_nag12.vcd
escape/ai_escape00_a_nag13.vcd
escape/ai_escape00_a_nag14.vcd
escape/ai_escape00_a_nag15.vcd
escape/ai_escape00_a_nag16.vcd
escape/ai_escape00_a_nag17.vcd
escape/ai_escape00_b_nag01.vcd
escape/ai_escape00_b_nag02.vcd
escape/ai_escape00_b_nag03.vcd
escape/ai_escape00_c_nag01.vcd
escape/ai_escape01_2ndhit_01.vcd
escape/ai_escape01_2ndhit_02.vcd
escape/ai_escape01_nag02.vcd
escape/ai_escape01_nag03.vcd
escape/ai_escape01_nag04.vcd
escape/ai_escape01_nag05.vcd
escape/ai_escape01_nag06.vcd
escape/ai_escape01_nag07.vcd
escape/ai_escape01_nag08.vcd
escape/ai_escape01_nag09.vcd
escape/ai_escape01_nag10.vcd
escape/ai_escape01_nag11.vcd
escape/ai_escape01_nag12.vcd


These can be useful. They play individual lines so you don't have to make custom scenes.

Other

chell/death.vcd
chell/idle.vcd
chell/introspection.vcd

These are Chell's expressions played by the game's Response Rules. Introspection remains unused, however.

Note.pngNote:These scenes can be used for actors with the targetname "Chell"

See also