User:Ttiki: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
No edit summary
(Cleanup my page)
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
Hello, I'm Ttiki, a game developer and a mod/map maker for the Source Engine since 2015.  
I have been passionate about photography and cinema since a young age. I grew up in Bayonne, France, where I also discovered my love for computer science. I created my first computer systems at the age of 9, and since then, I have explored various programming languages and technologies to develop increasingly advanced systems.
I've opened up my indie game studio since 2020.
I enjoy creating multimedia projects, combining my passion for photography, cinema, and computer science. I am always looking for new challenges and creative projects that allow me to push my limits and expand my skills.
 
I am also an avid traveler. I love to discover new places, cultures, and people. These experiences have given me a broader perspective on the world and introduced me to inspiring individuals.
[[Image:Ttiki_avatar.PNG|thumb|right|500px|This is my avatar on socials networks and in multiplayer games. If you see this avatar, you can say a little hello!<br/> It contains the ikurriña (Basque flag) with "TTIKI" written in the middle.]]
Today, I am an expert in computer science and multimedia, capable of designing and developing advanced systems, as well as integrating them into larger, more creative projects. I enjoy sharing my passion for photography, cinema, and computer science with others.
 
I am constantly seeking new projects and inspiring collaborations. I believe that new technologies can provide creative and effective solutions to solve the most complex challenges. My ambition is to continue to explore the world, discover new horizons, and advance technology for the benefit of others.
== MY MODS ==
: This is a list of all of my mods. I've split this article into two sections. The first part contains my already published mods, and the second part is for my UPCOMING mods.
 
 
=== Published mods (Half-Life 2)===
This list contains all of my published mods with a link to download them.
==== Scrap DefendVille2 (scrap map) ====
::[https://www.moddb.com/members/ttiki/downloads/rtsl-defendville2-scrap-maps/ RTSL DefendVille2 scrap maps] is my first published mod. Well, it's not a mod per se, but, originally, my entry for RTSL's DefendVille2 map competition in 2017. I've realized it didn't follow the rule of the competition and scrap it to make another horrible entry. Yet, as I liked it, I didn't throw it into the bin and recycle it into a little map for Half-Life 2.
 
==== Waiting Room (Half-Life 2)====
:: [https://www.moddb.com/games/half-life-2-episode-two/downloads/waiting-room/ Waiting Room] was another map I also made for an RTSL's map competition in 2017. The theme was '''''CromulentVille'''''... I've found it pretty funny with multiple ends. A little like The Stanley Parable but without any narrator's voices. I can't remember why I scrap it, yet I remember the other map I made wasn't good enough.
 
 
----
=== My UPCOMING mods ===
This list contains all of my UPCOMING mods with a little resume and, if possible, a release date!
==== No Jump (Portal) ====
::[https://www.moddb.com/mods/no-jump/ No Jump] is a Portal mod where you can't jump.
:: This mod events take place before GLaDOS's events and possibly in another Aperture Laboratories. Some elements still need to be polished.
:: I've stopped development at the time being as more important stuff is happening in my life. I will hopefully begin development again whenever my timetable frees up a bit.
 
 
 
== MY MAPS ==
You can find some of my maps on my [https://www.moddb.com/members/ttiki modDB page] and/or on my [https://steamcommunity.com/id/Ttiki/myworkshopfiles/ Steam profile].
 
 
== Useful Links ==
:If you are interested in any of my work, I would suggest you follow [https://ttiki.github.io/#rightpart-sn this] link. There, you will find a list of places where you can find and follow me!
 
 
 
Thank you for your time, and if you decide to follow me on any social, double thank you.

Latest revision as of 08:35, 23 December 2023

I have been passionate about photography and cinema since a young age. I grew up in Bayonne, France, where I also discovered my love for computer science. I created my first computer systems at the age of 9, and since then, I have explored various programming languages and technologies to develop increasingly advanced systems. I enjoy creating multimedia projects, combining my passion for photography, cinema, and computer science. I am always looking for new challenges and creative projects that allow me to push my limits and expand my skills. I am also an avid traveler. I love to discover new places, cultures, and people. These experiences have given me a broader perspective on the world and introduced me to inspiring individuals. Today, I am an expert in computer science and multimedia, capable of designing and developing advanced systems, as well as integrating them into larger, more creative projects. I enjoy sharing my passion for photography, cinema, and computer science with others. I am constantly seeking new projects and inspiring collaborations. I believe that new technologies can provide creative and effective solutions to solve the most complex challenges. My ambition is to continue to explore the world, discover new horizons, and advance technology for the benefit of others.