Making unusuals: Difference between revisions

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This is a tutorial to show how you can make your own unusual(s) and put them on steam workshop
This is a tutorial to show how you can make your own unusual(s) and put them on steam workshop


== Opening Team Fortress 2 as a particle editor ==


Start Team Fortress 2 as particle editor by adding -tools to launch options


== Openning Team Fortress 2 as a particle editor ==
then select particle editor
 
Start Team Fortress 2 as particle editor by adding -tools to start options
then sellect particle editor  


=== Making a particle ===  
=== Making a particle ===  
see https://developer.valvesoftware.com/wiki/Particle_Editor
see https://developer.valvesoftware.com/wiki/Particle_Editor
then save your particle your particle in the particles folder
then save your particle in the particles folder
 
== Testing your unusual ==
== Testing your unusual ==


first make a txt file called particles_manifest and paste this in it
first make a txt file called particles_manifest and paste this in it
;particles_manifest
; particles_manifest
;{
; {
; "file" "!particles/yourparticlenamehere.pcf"
; "file" "!particles/yourparticlenamehere.pcf"
;}
; }
then  
replace yourparticlenamehere to your particle name
then
 
open console and type <small>map itemtest</small> then open console again and type <small>itemtest</small>
open console and type <small>map itemtest</small> then open console again and type <small>itemtest</small>
and  
and  
open thge particle editor again with your custom particle
open the particle editor again with your custom particle
and add a new particle called
and add a new particle called
"superrare_beams1"
"superrare_beams1"
and add a chiled particle wich is your particle  
and add a child particle which is your particle  
and return to the game and sellect a hat in item test menu and make sure the unusual effect is Sunbeams
and return to the game and select a hat in item test menu and make sure the unusual effect is Sunbeams
then it should work
then it should work
[[Category:Tutorials]]

Latest revision as of 10:06, 21 January 2024

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January 2024

This is a tutorial to show how you can make your own unusual(s) and put them on steam workshop

Opening Team Fortress 2 as a particle editor

Start Team Fortress 2 as particle editor by adding -tools to launch options

then select particle editor

Making a particle

see https://developer.valvesoftware.com/wiki/Particle_Editor then save your particle in the particles folder

Testing your unusual

first make a txt file called particles_manifest and paste this in it

particles_manifest
{
"file" "!particles/yourparticlenamehere.pcf"
}

replace yourparticlenamehere to your particle name then

open console and type map itemtest then open console again and type itemtest and open the particle editor again with your custom particle and add a new particle called "superrare_beams1" and add a child particle which is your particle and return to the game and select a hat in item test menu and make sure the unusual effect is Sunbeams then it should work