$masks1: Difference between revisions

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(Created page with "'''$masks1''' is a material shader parameter available in Counter-Strike Global Offensive based Source version.")
 
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'''$masks1''' is a [[material]] [[shader]] parameter available in Counter-Strike Global Offensive based Source version.
{{This is a|shader parameter|name=$masks1|game=Counter-Strike: Global Offensive}} Used in [[Character (shader)]]. It specifies various lighting effects in each of the 4 layers.
The purpose of each layer is:
 
:'''Red channel''' - [[$rimlight]] mask
:'''Green channel''' - [[Phong]] Albedo mask
:'''Blue channel''' - [[$metalness]] mask
:'''Alpha channel''' - [[$warpindex]] mask
[[Category:Shader parameters|m]]

Latest revision as of 10:16, 10 August 2024

$masks1 is a material shader parameter available in Counter-Strike: Global Offensive Counter-Strike: Global Offensive. Used in Character (shader). It specifies various lighting effects in each of the 4 layers. The purpose of each layer is:

Red channel - $rimlight mask
Green channel - Phong Albedo mask
Blue channel - $metalness mask
Alpha channel - $warpindex mask