Prodod: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
m (Replacing moddb.com links with {{moddb}} template)
 
(68 intermediate revisions by 10 users not shown)
Line 1: Line 1:
{{Mod SteamAppId|SteamApp=Day of Defeat: Source}}
{{infotable
{{BetaModSmall|engine=Source|download=http://prodod.net/forums/viewtopic.php?t<nowiki>=</nowiki>406}}
|state=1
'''Prodod''' / '''Profesional Day of Defeat: Source'''.<br style="clear:right;"/>
|type=m1
|engine=2
|base={{dods|4}}
|lastver=Installer (Jul 16th, 2006)
|moddb=mods/prodod
|download=http://www.moddb.com/mods/prodod/downloads/prodod-installer
|website=https://web.archive.org/web/20061225021407/http://www.prodod.net:80/
}}
 
{{TOC|left}}
{{clr}}
== Overview ==
== Overview ==
Prodod is a third party Day of Defeat: Source mod that changes various aspects of DOD:S to be more competitive.  Prodod is DoD:S, tailored for competition. Through changing key values from DOD:S like gun accuracy, damage, grenade throw distance, and most importantly, pistols for every class, we aim to make DOD:S as competition friendly as DOD 1.3.
'''ProDoD''' is a third-party {{dods|4}} mod that builds on the foundation set down by DoD:S. Various key values from DoD:S have been changed to better suit the competitive community. Examples of such changes are gun accuracy, damage, grenade throw distance, bullet puff size, class equipment, and shot distribution.
 
We hope to restore DoD to its rightful place in the competitive community. This mod is made by the pros for the masses. If you enjoy Day of Defeat: Source, or maybe find it a bit frustrating, this mod is for you!
 
[[File:shotspreadtheory.jpg|thumb|300px|right|Theory behind bullet spread - click to enlarge]]
[[File:bulletspread.jpg|thumb|300px|right|Bullet spread in action - click to enlarge]]
[[File:anziosmoke.jpg|thumb|300px|right|New bullet puffs - click to enlarge]]


== Change log ==
== Change log ==
* Pistol draw animations faster
* Faster Pistol draw animations
* Snipers reload once
* Snipers reload all at once (strip clip)
* Garand iron sight is pulled away from the eye
* No [[Wikipedia:Muzzle flash|muzzle flash]] (optional)
* No muzzleflash
* Removed almost all ambient noise  
* Removed almost all ambient noise  
* New splash screens
* New splash screens
* Decreased Unscoped Sniper Accuracy
* Light auto and pistol accuracies increased
* Increased Assault Class Accuracy
* Some weapon damages increased
* Increased Heavy Auto Accuracy
* More Pistol ammo
* Increased Stg44 Rate of Fire
* Pistols for every class
* Increased Stg44 Recoil
* Decreased BAR Recoil
* Removed Death Message Yellow Background
* Two More Clips of Pistol Ammo Added
 


'''Future Changes'''
=== New features ===
----
* An automatic update program
* Anti-cheat and file protection system
* Personal statistics (independent of servers)
* Grenade throw distance mimics 1.3
* Grenade throw distance mimics 1.3
* Bullet puffs are greatly decreased
* Bullet puffs are greatly decreased
* Grenade stun affect almost completly removed
* Grenade stun affect almost completely removed
* Shot Distribution focuses more on center then any random point
* Shot Distribution focuses more on center then any random point
* Annoying "glide effect" fixed
* Greater bullet penetration through walls
* Sniper zoom time decreased
* Fixed random respawn timers
* Weapon accuracy/damage/recoil overhaul
* [[ConVar|CVar]] protection


== Help Wanted ==
== Interviews ==
The below help wanted is more for a question/answer relationship then anything else. People who want to help us should contact me and no obligation to do anything is required, I just might call on you to answer some questions one of our team members have.
* [http://www.gamestah.com/file/view/493 '''Gamestah''' - audio interview with Red Comet], forward 13 minutes in to get to the interview.
* [http://exe.gotfrag.com/portal/story/33520/ '''GotFrag EXE''' - interview with Pure]
* [http://www.zpgaming.net/features/920/ '''zeroPoint! Gaming''' - interview with Red Comet]


'''Topics:'''
== Development team ==
* PE Header format specifically geared towards Dlls
* Gloin - Founder
* Packet encryption
* Red Comet - Lead Programmer, Co-Founder
* Linux and Win32 safe C++ code
* GreenElephant - Programmer, Forum Manager
* Common cheater tactics
* Togi - Programmer
* How to block cheaters with external program
* Pure - Public Relations
* Moriar - Webmaster
* Damian - IRC and Forum Moderator
* Dart - Lead Mapper


== Team ==
== External links ==
* Gloin - Co-Owner, Project Manager
* [https://web.archive.org/web/20061225021407/http://www.prodod.net:80/ ProDoD] - the official website.
* Red Comet - Co-Owner, Coder
* {{moddb|prodod/downloads/prodod-installer|ModDB}}
* Moriar - Webmaster
* [http://www.dodirectory.com/ Day of Defeat Directory] - a directory of custom maps, files and links to other Day of Defeat: Source and ProDoD sites.
* Cypher - Coder, Stats
* Cheeseymold - Animations, Graphics
* Talon - Official Forum Mod
* Twist - Head of Support
* Dean - Mapper
* Stuart Morrision - Tester
* Purdy - Tester
* Marls - Tester
* Cyan007 - Tester
* Batman - Tester
* ProFiction - Tester
* Insane - Tester


==External links==
[[Category:Multiplayer Mods]]
*[http://www.prodod.net Official Website]
*[http://prodod.net/forums/viewtopic.php?t=406 Mod download] - Note : New versions of the game will be released to our closed beta team, this version will not be updated till July 17th
*[http://prodod.net/forums/ Official Forums]
*{{moddb|6408}}
[[Category:HL2 Third Party Mods]]

Latest revision as of 08:23, 15 April 2024

Prodod
Released-64px.png Released!
Website • Download
TypeSingle Player Modification
EngineSource Source
Based onDay of Defeat: Source Day of Defeat: Source
Last VersionInstaller (Jul 16th, 2006)
 
ModDB

Overview

ProDoD is a third-party Day of Defeat: Source Day of Defeat: Source mod that builds on the foundation set down by DoD:S. Various key values from DoD:S have been changed to better suit the competitive community. Examples of such changes are gun accuracy, damage, grenade throw distance, bullet puff size, class equipment, and shot distribution.

We hope to restore DoD to its rightful place in the competitive community. This mod is made by the pros for the masses. If you enjoy Day of Defeat: Source, or maybe find it a bit frustrating, this mod is for you!

Theory behind bullet spread - click to enlarge
Bullet spread in action - click to enlarge
New bullet puffs - click to enlarge

Change log

  • Faster Pistol draw animations
  • Snipers reload all at once (strip clip)
  • No muzzle flash (optional)
  • Removed almost all ambient noise
  • New splash screens
  • Light auto and pistol accuracies increased
  • Some weapon damages increased
  • More Pistol ammo
  • Pistols for every class

New features

  • An automatic update program
  • Anti-cheat and file protection system
  • Personal statistics (independent of servers)
  • Grenade throw distance mimics 1.3
  • Bullet puffs are greatly decreased
  • Grenade stun affect almost completely removed
  • Shot Distribution focuses more on center then any random point
  • Annoying "glide effect" fixed
  • Greater bullet penetration through walls
  • Sniper zoom time decreased
  • Fixed random respawn timers
  • Weapon accuracy/damage/recoil overhaul
  • CVar protection

Interviews

Development team

  • Gloin - Founder
  • Red Comet - Lead Programmer, Co-Founder
  • GreenElephant - Programmer, Forum Manager
  • Togi - Programmer
  • Pure - Public Relations
  • Moriar - Webmaster
  • Damian - IRC and Forum Moderator
  • Dart - Lead Mapper

External links