Talk:$basetexture: Difference between revisions

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($basetexturetransform vs sky)
 
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It seems $basetexturetransform doesn't work with the sky shader? Then rotating a skybox will be difficult… Anybody know how to do that? [[User:FloraC|FloraC]] ([[User talk:FloraC|talk]]) 15:47, 26 July 2019 (UTC)
It seems $basetexturetransform doesn't work with the sky shader? Then rotating a skybox will be difficult… Anybody know how to do that? [[User:FloraC|FloraC]] ([[User talk:FloraC|talk]]) 15:47, 26 July 2019 (UTC)
: Sorry, my own mistake. It works. [[User:FloraC|FloraC]] ([[User talk:FloraC|talk]]) 16:42, 26 July 2019 (UTC)
I suspect $basetexturetransform2 was intentionally removed for clarity thus not a bug. [[User:FloraC|FloraC]] ([[User talk:FloraC|talk]]) 06:50, 26 December 2019 (UTC)
: It can be presumed they left it out since it wasn't being used and wasn't worth another texcoord. However, there is evidence it was planned or needed for some things (there's a <code>FIXME</code> somewhere involving it, for example) and they might have planned to get back to it later. --[[User:Blixibon|Blixibon]] ([[User talk:Blixibon|talk]]) 16:41, 27 December 2019 (UTC)

Latest revision as of 02:07, 12 July 2024

It seems $basetexturetransform doesn't work with the sky shader? Then rotating a skybox will be difficult… Anybody know how to do that? FloraC (talk) 15:47, 26 July 2019 (UTC)

Sorry, my own mistake. It works. FloraC (talk) 16:42, 26 July 2019 (UTC)

I suspect $basetexturetransform2 was intentionally removed for clarity thus not a bug. FloraC (talk) 06:50, 26 December 2019 (UTC)

It can be presumed they left it out since it wasn't being used and wasn't worth another texcoord. However, there is evidence it was planned or needed for some things (there's a FIXME somewhere involving it, for example) and they might have planned to get back to it later. --Blixibon (talk) 16:41, 27 December 2019 (UTC)