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{{ReleasedModSmall|engine=Source|download=http://prodod.net/forums/viewtopic.php?t=406}}
{{infotable
{{DODS}} '''Prodod''' / '''Profesional Day of Defeat: Source'''.
|state=1
|type=m1
|engine=2
|base={{dods|4}}
|lastver=Installer (Jul 16th, 2006)
|moddb=mods/prodod
|download=http://www.moddb.com/mods/prodod/downloads/prodod-installer
|website=https://web.archive.org/web/20061225021407/http://www.prodod.net:80/
}}


{{TOC|left}}
{{clr}}
== Overview ==
== Overview ==
Prodod is a Day of Defeat: Source mod that changes various aspects of DOD:S to be more competitive. Through changing key values from DOD:S like gun accuracy, damage, grenade throw distance, and most importantly, pistols for every class, we aim to make DOD:S as competition friendly as DOD 1.3 is.
'''ProDoD''' is a third-party {{dods|4}} mod that builds on the foundation set down by DoD:S. Various key values from DoD:S have been changed to better suit the competitive community. Examples of such changes are gun accuracy, damage, grenade throw distance, bullet puff size, class equipment, and shot distribution.


We hope to restore DoD to its rightful place in the competitive community. This mod is made by the pros for the masses. If you enjoy Day of Defeat: Source, or maybe find it a bit frustrating, this mod is for you!


== Version History / Change log ==
[[File:shotspreadtheory.jpg|thumb|300px|right|Theory behind bullet spread - click to enlarge]]
[[File:bulletspread.jpg|thumb|300px|right|Bullet spread in action - click to enlarge]]
[[File:anziosmoke.jpg|thumb|300px|right|New bullet puffs - click to enlarge]]


Patch 1.1.2
== Change log ==
-----------
* Faster Pistol draw animations
* Pistol draw animations fixed
* Snipers reload all at once (strip clip)
* Snipers reload once
* No [[Wikipedia:Muzzle flash|muzzle flash]] (optional)
* K98 iron sight matches DOD:S
* Garand iron sight is pulled away from the eye
* No muzzleflash
* Lowered footstep noise
* Servers now report DOD: Competition v# instead of Day of Defeat: Source
* Linux files now available!
* No more looping sounds and demo glitches
* Removed almost all ambient noise  
* Removed almost all ambient noise  
* New splash screens
* New splash screens
* Splash screen text is fixed
* Light auto and pistol accuracies increased
* Some weapon damages increased
* More Pistol ammo
* Pistols for every class


Patch 1.1.1
=== New features ===
-----------
* An automatic update program
Required changes:
* Anti-cheat and file protection system
* Fix grenade and smoke slots
* Personal statistics (independent of servers)
* Grenade throw distance mimics 1.3
* Bullet puffs are greatly decreased
* Grenade stun affect almost completely removed
* Shot Distribution focuses more on center then any random point
* Annoying "glide effect" fixed
* Greater bullet penetration through walls
* Sniper zoom time decreased
* Fixed random respawn timers
* Weapon accuracy/damage/recoil overhaul
* [[ConVar|CVar]] protection


Optional changes:
== Interviews ==
* Set hud back to default minus the death messages
* [http://www.gamestah.com/file/view/493 '''Gamestah''' - audio interview with Red Comet], forward 13 minutes in to get to the interview.
* [http://exe.gotfrag.com/portal/story/33520/ '''GotFrag EXE''' - interview with Pure]
* [http://www.zpgaming.net/features/920/ '''zeroPoint! Gaming''' - interview with Red Comet]


Beta Version 1.1
== Development team ==
----------------
* Gloin - Founder
* New Installer
* Red Comet - Lead Programmer, Co-Founder
* Added File Protection
* GreenElephant - Programmer, Forum Manager
* Decreased Unscoped Sniper Accuracy
* Togi - Programmer
* Increased Assault Class Accuracy
* Pure - Public Relations
* Increased Heavy Auto Accuracy
* Increased Stg44 Rate of Fire
* Increased Stg44 Recoil
* Decreased BAR Recoil
* Removed Knife from Assault Class
* Added Smoke Grenade to Assault Class
* Removed Death Message Yellow Background
* Fixed HUD icons and Suicide icon
* Removed Variant Ambient Sounds
* Two More Clips of Pistol Ammo Added
* Pistol Draw Speed Improved
 
Beta Version 1.0
------------------
* Changed gun accuracies and damage
* Updated footsteps (40% louder)
* Changed Class Configs
* Some small Gui updates
 
 
== Team ==
* Gloin - Co-Owner, Project Manager
* Red Comet - Co-Owner, Coder
* Moriar - Webmaster
* Moriar - Webmaster
* Cypher - Coder, Stats
* Damian - IRC and Forum Moderator
* Cheeseymold - Animations, Graphics
* Dart - Lead Mapper
* Talon - Official Forum Mod
* Twist - Head of Support
* Dean - Mapper
* Stuart Morrision - Tester
* Purdy - Tester
* Marls - Tester
* Cyan007 - Tester
* Batman - Tester
* ProFiction - Tester
* Insane - Tester
 


==External links==
== External links ==
*[http://www.prodod.net Official Website]
* [https://web.archive.org/web/20061225021407/http://www.prodod.net:80/ ProDoD] - the official website.
*[http://prodod.net/forums/viewtopic.php?t=406 Mod download] - Note : New versions of the game will be released to our closed beta team, this version will not be updated till July 17th
* {{moddb|prodod/downloads/prodod-installer|ModDB}}
*[http://prodod.net/forums/ Official Forums]
* [http://www.dodirectory.com/ Day of Defeat Directory] - a directory of custom maps, files and links to other Day of Defeat: Source and ProDoD sites.
*{{moddb|6408}}


[[Category:HL2_Third_Party_Mods]]
[[Category:Multiplayer Mods]]

Latest revision as of 08:23, 15 April 2024

Prodod
Released-64px.png Released!
Website • Download
TypeSingle Player Modification
EngineSource Source
Based onDay of Defeat: Source Day of Defeat: Source
Last VersionInstaller (Jul 16th, 2006)
 
ModDB

Overview

ProDoD is a third-party Day of Defeat: Source Day of Defeat: Source mod that builds on the foundation set down by DoD:S. Various key values from DoD:S have been changed to better suit the competitive community. Examples of such changes are gun accuracy, damage, grenade throw distance, bullet puff size, class equipment, and shot distribution.

We hope to restore DoD to its rightful place in the competitive community. This mod is made by the pros for the masses. If you enjoy Day of Defeat: Source, or maybe find it a bit frustrating, this mod is for you!

Theory behind bullet spread - click to enlarge
Bullet spread in action - click to enlarge
New bullet puffs - click to enlarge

Change log

  • Faster Pistol draw animations
  • Snipers reload all at once (strip clip)
  • No muzzle flash (optional)
  • Removed almost all ambient noise
  • New splash screens
  • Light auto and pistol accuracies increased
  • Some weapon damages increased
  • More Pistol ammo
  • Pistols for every class

New features

  • An automatic update program
  • Anti-cheat and file protection system
  • Personal statistics (independent of servers)
  • Grenade throw distance mimics 1.3
  • Bullet puffs are greatly decreased
  • Grenade stun affect almost completely removed
  • Shot Distribution focuses more on center then any random point
  • Annoying "glide effect" fixed
  • Greater bullet penetration through walls
  • Sniper zoom time decreased
  • Fixed random respawn timers
  • Weapon accuracy/damage/recoil overhaul
  • CVar protection

Interviews

Development team

  • Gloin - Founder
  • Red Comet - Lead Programmer, Co-Founder
  • GreenElephant - Programmer, Forum Manager
  • Togi - Programmer
  • Pure - Public Relations
  • Moriar - Webmaster
  • Damian - IRC and Forum Moderator
  • Dart - Lead Mapper

External links