Template:KV visiblebrush: Difference between revisions

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{{minititle|Visible Brush}}
{{TDeprecated|Brush rendering note}}
{{KV|Minimum Light (_minlight)|float|Minimum amount of light to hit this brush. 0 is none, 1 is normal, and 2 is doubled.}}
{{APH}}
{{KV|Damage Filter Name (damagefilter)|targetname|When this entity receives damage, it will [[filter]] by this entity.}}
{{KV|[[Render Mode]] (rendermode)|choices|Set a non-standard rendering mode on this entity.}}
:{{ExpandBox|
:*0: Normal
:*1: Color
:*2: Texture
:*3: Glow
:*4: Solid/Alphatest
:*5: Additive
:*6: Removed, does nothing
:*7: Additive Fractional Frame
:*8: Alpha Add
:*9: World Space Glow
:*10: Don't Render}}
{{KV|Render FX (renderfx)|choices|Preset pattern of appearance effects.}}
:{{ExpandBox|
:*'''0:''' None
:*'''1:''' Slow Pulse
:*'''2:''' Fast Pulse
:*'''3:''' Slow Wide Pulse
:*'''4:''' Fast Wide Pulse
:*'''5:''' Slow Fade Away
:*'''6:''' Fast Fade Away
:*'''7:''' Slow Become Solid
:*'''8:''' Fast Become Solid
:*'''9:''' Slow Strobe
:*'''10:''' Fast Strobe
:*'''11:''' Faster Strobe
:*'''12:''' Slow Flicker
:*'''13:''' Fast Flicker
:*'''14:''' Constant Glow
:*'''15:''' Distort
:*'''16:''' Hologram (Distort + fade)
:*'''17:''' Scale Up
:*'''22:''' Spotlight FX
:*'''23:''' Cull By Distance
:*'''24:''' Fade Wider Pulse
:*'''26:''' Fade Near}}
:{{todo|18-21, 25}}
{{KV|Render FX / Transparency (0 - 255) (renderamt)|int|Transparency amount, requires a Render Mode other than '''Normal'''. 0 is invisible, 255 is fully visible.}}
{{KV|Render Color (R G B) (rendercolor)|color255|Color tint.}}
{{KV|Shadow Cast Distance (shadowcastdist)|int|Sets how far the entity casts dynamic shadows. 0 means default distance from the [[shadow_control]] entity.|nofgd=1}}
{{KV|Disable Shadows (disableshadows)|boolean|Prevent the entity from creating cheap render-to-texture shadows. Does not affect [[shadow mapping]].}}
{{KV|Disable Receiving Shadows (disablereceiveshadows)|boolean|Prevent the entity from receiving shadows on itself.}}
{{KV|Texture Frame (texframeindex)|param=int|The frame number for any animated textures on this entity.}}

Latest revision as of 03:37, 3 September 2024

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Please use {{Brush rendering note}} instead.
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