Template:I BaseCombatCharacter: Difference between revisions
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<noinclude>[[Category: | <noinclude>[[Category:Input Templates|BaseCombatCharacter]] | ||
----</noinclude>{{minititle| | ----</noinclude>{{minititle|CBaseCombatCharacter}} | ||
{{ | {{I|KilledNPC|nofgd=1|Tells the entity it killed something. Despite the name, this can include a player. This input will be automatically sent by the victim when they die.}} | ||
{{ | {{I|physdamagescale|param=float|Scales damage energy when this character is hit by a physics object. With a value of 0 the NPC will take no damage from physics.}} |
Latest revision as of 12:52, 21 April 2025
CBaseCombatCharacter:
- KilledNPC !FGD
- Tells the entity it killed something. Despite the name, this can include a player. This input will be automatically sent by the victim when they die.
- physdamagescale <float>
- Scales damage energy when this character is hit by a physics object. With a value of 0 the NPC will take no damage from physics.