Cascaded Shadow Maps: Difference between revisions

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(Created page with "Cascaded Shadow Maps (CSM) is a technique used to create accurate real-time shadows. There are currently two games on the Source Engine that support this technology, Counter-S...")
 
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Cascaded Shadow Maps (CSM) is a technique used to create accurate real-time shadows.
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There are currently two games on the Source Engine that support this technology, Counter-Strike: Global Offensive and Black Mesa: Source.

Latest revision as of 14:27, 18 April 2019

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