Paint stream: Difference between revisions
Jump to navigation
Jump to search
Note:Gel needs to have Paint in Map set to True in worldspawn before applying on surfaces. Maps that do not use gel can save significant resources by avoiding gel code.
({{paintinmap}}) |
m (Changed parameters of {{this is a}} to comply with the updated version. This action was performed by a bot.) |
||
(One intermediate revision by one other user not shown) | |||
Line 1: | Line 1: | ||
{{ | {{this is a|point entity|game=Portal 2|name=paint_stream}} It appears to manage [[gel]] that comes from <code>[[info_paint_sprayer]]</code>s in some way. Killing one will instantly remove gel blobs generated by the specific sprayer entity it was paired to. This has no effect on <code>[[prop_paint_bomb]]</code>s. | ||
{{paintinmap}} | {{paintinmap}} |
Latest revision as of 19:04, 17 May 2024
paint_stream
is a point entity available in Portal 2. It appears to manage gel that comes from
info_paint_sprayer
s in some way. Killing one will instantly remove gel blobs generated by the specific sprayer entity it was paired to. This has no effect on prop_paint_bomb
s.
