Talk:Item nugget: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
(Created page with "FGD code @PointClass base(Parentname, Targetname, Angles) studio("models/effects/cappoint_hologram.mdl") = item_nugget : "Aperture Incentivizing Nugget" [ GroupName(string)...")
 
No edit summary
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
FGD code
FGD code
 
<source lang="text">
@PointClass base(Parentname, Targetname, Angles) studio("models/effects/cappoint_hologram.mdl") = item_nugget : "Aperture Incentivizing Nugget"
@PointClass base(Parentname, Targetname, Angles) studio("models/effects/cappoint_hologram.mdl") = item_nugget : "Aperture Incentivizing Nugget"
[
[
Line 13: Line 13:
]
]
]
]
 
</source>
[[User:Coding Ethan|Coding Ethan]] ([[User talk:Coding Ethan|talk]]) 19:31, 28 December 2017 (UTC)
[[User:Coding Ethan|Coding Ethan]] ([[User talk:Coding Ethan|talk]]) 19:31, 28 December 2017 (UTC)

Latest revision as of 12:33, 28 December 2017

FGD code

@PointClass base(Parentname, Targetname, Angles) studio("models/effects/cappoint_hologram.mdl") = item_nugget : "Aperture Incentivizing Nugget"
[
	GroupName(string) : "Group Name" : : "Giving nuggets a group name hints the game that they are intended to be a group"
	RespawnTime(float) : "Respawn Time" : 30 : "Number of seconds between when a nugget is collected and when it respawns"
	PointValue(choices) : "Point Value" : 1 =
	[
		1 : "1"
		5 : "5"
		10 : "10"
		25 : "25"
	]
]

Coding Ethan (talk) 19:31, 28 December 2017 (UTC)