SteamVR/Environments/Scripting/API/CBasePlayer.IsVRControllerButtonPressed: Difference between revisions
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(Created page with "== Function Description == ''' bool IsVRControllerButtonPressed(int ''nButton'') ''' Checks if the specified button on the motion controller is pressed. ;Example <source...") |
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== Function Description == | == Function Description == | ||
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Checks if the specified button on the motion controller is pressed. | Checks if the specified button on the motion controller is pressed. | ||
;Example | ;Example | ||
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[[Category: | [[Category:SteamVR]] | ||
[[Category:SteamVR Home]] | |||
[[Category:Scripting]] | |||
Latest revision as of 09:14, 21 January 2024
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January 2024
January 2024
Function Description
bool IsVRControllerButtonPressed(int nButton)
Checks if the specified button on the motion controller is pressed.
- Example
local player = Entities:FindByClassname(nil, "player")
if player:IsVRControllerButtonPressed(24)
then
print("Trigger 1 is pressed!")
else
print("Trigger 1 is not pressed!")
end
Parameters
| Type | Name | Description |
|---|---|---|
| int | nButton | Button index to check. |
Returns
bool - Whether the button is pressed.
Button Indices
| Enumeration | Value |
|---|---|
| IN_USE_HAND0 | 24 |
| IN_USE_HAND1 | 25 |
| IN_PAD_LEFT_HAND0 | 26 |
| IN_PAD_RIGHT_HAND0 | 27 |
| IN_PAD_UP_HAND0 | 28 |
| IN_PAD_DOWN_HAND0 | 29 |
| IN_PAD_LEFT_HAND1 | 30 |
| IN_PAD_RIGHT_HAND1 | 31 |
| IN_PAD_UP_HAND1 | 32 |
| IN_PAD_DOWN_HAND1 | 33 |
| IN_MENU_HAND0 | 34 |
| IN_MENU_HAND1 | 35 |
| IN_GRIP_HAND0 | 36 |
| IN_GRIP_HAND1 | 37 |
| IN_PAD_HAND0 | 38 |
| IN_PAD_HAND1 | 39 |
| IN_PAD_TOUCH_HAND0 | 40 |
| IN_PAD_TOUCH_HAND1 | 41 |