Compiling vgui controls.lib: Difference between revisions

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{{Dead end|date=January 2024}}
{{DISPLAYTITLE:Compiling vgui_controls.lib}}
{{DISPLAYTITLE:Compiling vgui_controls.lib}}


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|<pre style="margin:0px 0px 0px 0px;">return AnimationController::RelativeAlignment::a_northwest;</pre>
|<pre style="margin:0px 0px 0px 0px;">return AnimationController::RelativeAlignment::a_northwest;</pre>
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|<pre style="margin:0px 0px 0px 0px;">return a_northwest;</pre>
|<pre style="margin:0px 0px 0px 0px;">return a_northwest;</pre>
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{{note|The client project requires a rebuild once the new vgui_controls.lib is made to relink it.}}
{{note|The client project requires a rebuild once the new vgui_controls.lib is made to relink it.}}
[[Category:Programming]] [[Category:Tutorials]]
 
[[Category:Programming]]
[[Category:Tutorials]]

Latest revision as of 08:50, 21 January 2024

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January 2024


The following is a short guide to successfully compiling your vgui2 modifications to lib\public\vgui_controls.lib. Change this line in AnimationController.cpp

return AnimationController::RelativeAlignment::a_northwest;
return a_northwest;

Open src\vgui2\controls\vgui_controls.vcproj in your MSVC++ .NET and compile it with the Release configuration.

The library should be copied and overwrite lib\public\vgui_controls.lib once the compilation is complete.

Note.pngNote:The client project requires a rebuild once the new vgui_controls.lib is made to relink it.