Point give ammo: Difference between revisions
		
		
		
		
		
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|  (Created page, was missing. Discovered during a read of csgo.fgd, second to last entity. Feel free to edit, fix, reformat or whatever.) | m (→Inputs:  Substituted IO templates) | ||
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| {{ | {{this is a|point entity|game=Counter-Strike: Global Offensive|name=point_give_ammo}} | ||
| ==Entity Description== | ==Entity Description== | ||
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| ==Inputs== | ==Inputs== | ||
| {{I Targetname}} | {{I Targetname}} | ||
| {{ | {{I|GiveAmmo|Fill up the ammo of all weapons held by the activator of this entity.}} | ||
| ==Outputs== | ==Outputs== | ||
| {{O Targetname}} | {{O Targetname}} | ||
Latest revision as of 07:52, 21 April 2025
point_give_ammo  is a   point entity  available in  Counter-Strike: Global Offensive.
 Counter-Strike: Global Offensive.
Entity Description
An entity that gives ammo to the activator. Use a trigger or a button to trigger this entity.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentnameortarget).
 Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
Inputs
- GiveAmmo
- Fill up the ammo of all weapons held by the activator of this entity.