SteamVR/steamvr.vrsettings: Difference between revisions
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{{Dead end|date=January 2024}} | |||
== Format of steamvr.vrsettings == | == Format of steamvr.vrsettings == | ||
steamvr.vrsettings is a json file in the format below. To enable a key remove the // in front of the particular line. | steamvr.vrsettings is a json file in the format below. To enable a key remove the // in front of the particular line. | ||
Usually only low-level programmers need to set any of these keys. | Usually only low-level programmers need to set any of these keys. This file lives in the "config" directory under Steam. | ||
<pre> | <pre> | ||
Line 8: | Line 10: | ||
"jsonid" : "vrsettings", | "jsonid" : "vrsettings", | ||
"steamvr" : { | "steamvr" : { | ||
// "ipd": 0.0635 | // "ipd": 0.0635, | ||
// "forcedDriver": "null" | // "forcedDriver": "null", | ||
"forcedHmd": "false", | |||
"requireHmd": false, | |||
// "displayDebug": false, | // "displayDebug": false, | ||
// "enableDistortion": true, | // "enableDistortion": true, | ||
Line 16: | Line 19: | ||
// "displayDebugY": 0, | // "displayDebugY": 0, | ||
// "sendSystemButtonToAllApps": false, | // "sendSystemButtonToAllApps": false, | ||
// "loglevel": 3 | // "loglevel": 3, | ||
// "background": "backgrounds/image_%d.png", (now requires fully qualified path) | |||
// "backgroundCameraHeight": 1.6, | |||
// "backgroundDomeRadius": 10.0, (0.0 == Infinite) | |||
// "directMode": true, | |||
// "usingSpeakers": true, (only works in some Unity games current) | |||
// "speakersForwardYawOffsetDegrees": 90.0, | |||
// "renderTargetMultiplier": 1.0 | |||
// ^ Make sure your last entry does not include a trailing comma (use jslint when in doubt to verify format). | |||
}, | }, | ||
"driver_lighthouse": { | "driver_lighthouse": { | ||
Line 26: | Line 37: | ||
// "maxincidenceangledegrees": 60.0, | // "maxincidenceangledegrees": 60.0, | ||
// "uselighthousedirect": true, | // "uselighthousedirect": true, | ||
// "dbhistory": false | // "dbhistory": false | ||
}, | }, | ||
"driver_null" : { | "driver_null" : { | ||
// | // drivers are searched in alphabetical order, so you may need steamvr.forcedDriver="null" as well | ||
// "enable": true, | // "enable": true, | ||
// "id": "Null Driver", | // "id": "Null Driver", | ||
Line 51: | Line 58: | ||
</pre> | </pre> | ||
{{shortpagetitle}} | {{shortpagetitle}} | ||
[[Category:SteamVR]] | [[Category:SteamVR]] |
Latest revision as of 10:14, 21 January 2024

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January 2024


January 2024
Format of steamvr.vrsettings
steamvr.vrsettings is a json file in the format below. To enable a key remove the // in front of the particular line. Usually only low-level programmers need to set any of these keys. This file lives in the "config" directory under Steam.
{ "jsonid" : "vrsettings", "steamvr" : { // "ipd": 0.0635, // "forcedDriver": "null", "forcedHmd": "false", "requireHmd": false, // "displayDebug": false, // "enableDistortion": true, // "displayDebugX": 0, // "displayDebugY": 0, // "sendSystemButtonToAllApps": false, // "loglevel": 3, // "background": "backgrounds/image_%d.png", (now requires fully qualified path) // "backgroundCameraHeight": 1.6, // "backgroundDomeRadius": 10.0, (0.0 == Infinite) // "directMode": true, // "usingSpeakers": true, (only works in some Unity games current) // "speakersForwardYawOffsetDegrees": 90.0, // "renderTargetMultiplier": 1.0 // ^ Make sure your last entry does not include a trailing comma (use jslint when in doubt to verify format). }, "driver_lighthouse": { // "disableimu": false, // "usedisambiguation": "tdm", // "disambiguationdebug": 0, // "primarybasestation": 0, // "lighthousename": "", // "maxincidenceangledegrees": 60.0, // "uselighthousedirect": true, // "dbhistory": false }, "driver_null" : { // drivers are searched in alphabetical order, so you may need steamvr.forcedDriver="null" as well // "enable": true, // "id": "Null Driver", // "serialNumber": "Null 4711", // "modelNumber": "Null Model Number", // "windowX": 100, // "windowY": 100, // "windowWidth": 1920, // "windowHeight": 1080, // "renderWidth": 1344, // "renderHeight": 1512, // "secondsFromVsyncToPhotons": 0.1, // "displayFrequency": 90 }, "version" : "1" }