Dota 2 Workshop Tools/Panorama/Javascript/API: Difference between revisions
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This is automatic documentation generated using | {{Dota 2Tools topicons}} | ||
This is automatic documentation generated using <code>cl_panorama_script_help_2</code> console command and requires updating. | |||
{{note|Currently, the command only describes panel types that have actually been accessed from JavaScript during that session. (So run a custom game that exercises Panorama to get documentation.)}} | |||
{{note|Currently, the command doesn't distinguish between methods declared on a class and methods it inherits from a base class. For example, every subclass of Panel2D lists 'SetHasClass' as a method.}} | |||
=== | |||
Last updated on 02.09.2025 | |||
=== CPanoramaScript_GameEvents === | |||
{| class="standard-table" style="width: 100%;" | {| class="standard-table" style="width: 100%;" | ||
! Function | ! Function | ||
Line 21: | Line 25: | ||
| SendCustomGameEventToServer | | SendCustomGameEventToServer | ||
| <code>GameEvents.SendCustomGameEventToServer( cstring pEventName, js_object jsObject )</code> | | <code>GameEvents.SendCustomGameEventToServer( cstring pEventName, js_object jsObject )</code> | ||
| Send a custom game event | | Send a custom game event to the server | ||
|- | |- | ||
| | | SendCustomGameEventToAllClients | ||
| <code> | | <code>GameEvents.SendCustomGameEventToAllClients( cstring pEventName, js_object jsObject )</code> | ||
| | | Send a custom game event to the server, which will send it to all clients | ||
|- | |- | ||
| | | SendCustomGameEventToClient | ||
| <code> | | <code>GameEvents.SendCustomGameEventToClient( cstring pEventName, integer playerIndex, js_object jsObject )</code> | ||
| | | Send a custom game event to the server, which will then send it to one client | ||
|- | |- | ||
| | | SendEventClientSide | ||
| <code> | | <code>GameEvents.SendEventClientSide( cstring pEventName, js_object jsObject )</code> | ||
| | | Send a client-side event using gameeventmanager (only useful for a few specific events) | ||
|} | |} | ||
=== | === CPanoramaScript_CustomNetTables === | ||
{| class="standard-table" style="width: 100%;" | {| class="standard-table" style="width: 100%;" | ||
! Function | ! Function | ||
Line 69: | Line 65: | ||
=== | === CPanoramaScript_SteamFriends === | ||
{| class="standard-table" style="width: 100%;" | {| class="standard-table" style="width: 100%;" | ||
! Function | ! Function | ||
Line 75: | Line 71: | ||
! Description | ! Description | ||
|- | |- | ||
| | | RequestPersonaName | ||
| <code> | | <code>SteamFriends.RequestPersonaName( cstring pchSteamID, js_value funcVal )</code> | ||
| | | Requests the user's persona name | ||
|- | |- | ||
| | | SetLargeAvatarImage | ||
| <code> | | <code>SteamFriends.SetLargeAvatarImage( js_raw_args args )</code> | ||
| | | Sets the avatar image on the image panel | ||
|} | |||
=== CPanoramaScript_SteamUtils === | |||
{| class="standard-table" style="width: 100%;" | |||
! Function | |||
! Signature | |||
! Description | |||
|- | |- | ||
| | | GetConnectedUniverse | ||
| <code> | | <code>SteamUtils.GetConnectedUniverse()</code> | ||
| | | Returns the connected universe | ||
|- | |- | ||
| | | GetAppID | ||
| <code> | | <code>SteamUtils.GetAppID()</code> | ||
| | | Returns the appid of the current app | ||
|} | |||
=== CScriptBindingPR_Buffs === | |||
{| class="standard-table" style="width: 100%;" | |||
! Function | |||
! Signature | |||
! Description | |||
|- | |- | ||
| | | GetName | ||
| <code> | | <code>Buffs.GetName( integer nEntity, integer nBuff )</code> | ||
| | | | ||
|- | |- | ||
| | | GetClass | ||
| <code> | | <code>Buffs.GetClass( integer nEntity, integer nBuff )</code> | ||
| | | | ||
|- | |- | ||
| | | GetTexture | ||
| <code> | | <code>Buffs.GetTexture( integer nEntity, integer nBuff )</code> | ||
| | | | ||
|- | |- | ||
| | | GetDuration | ||
| <code> | | <code>Buffs.GetDuration( integer nEntity, integer nBuff )</code> | ||
| | | | ||
|- | |- | ||
| | | GetDieTime | ||
| <code> | | <code>Buffs.GetDieTime( integer nEntity, integer nBuff )</code> | ||
| | | | ||
|- | |- | ||
| | | GetRemainingTime | ||
| <code> | | <code>Buffs.GetRemainingTime( integer nEntity, integer nBuff )</code> | ||
| | | | ||
|- | |- | ||
| | | GetElapsedTime | ||
| <code> | | <code>Buffs.GetElapsedTime( integer nEntity, integer nBuff )</code> | ||
| | | | ||
|- | |- | ||
| | | GetCreationTime | ||
| <code> | | <code>Buffs.GetCreationTime( integer nEntity, integer nBuff )</code> | ||
| | | | ||
|- | |- | ||
| | | GetStackCount | ||
| <code> | | <code>Buffs.GetStackCount( integer nEntity, integer nBuff )</code> | ||
| | | | ||
|- | |- | ||
| | | IsDebuff | ||
| <code> | | <code>Buffs.IsDebuff( integer nEntity, integer nBuff )</code> | ||
| | | | ||
|- | |- | ||
| | | IsHidden | ||
| <code> | | <code>Buffs.IsHidden( integer nEntity, integer nBuff )</code> | ||
| | | | ||
|- | |- | ||
| | | GetCaster | ||
| <code> | | <code>Buffs.GetCaster( integer nEntity, integer nBuff )</code> | ||
| | | Get the owner of the ability responsible for the modifier. | ||
|- | |- | ||
| | | GetParent | ||
| <code> | | <code>Buffs.GetParent( integer nEntity, integer nBuff )</code> | ||
| | | Get the unit the modifier is parented to. | ||
|- | |- | ||
| | | GetAbility | ||
| <code> | | <code>Buffs.GetAbility( integer nEntity, integer nBuff )</code> | ||
| | | Get the ability that generated the modifier. | ||
|} | |||
=== CScriptBindingPR_Players === | |||
{| class="standard-table" style="width: 100%;" | |||
! Function | |||
! Signature | |||
! Description | |||
|- | |- | ||
| | | GetMaxPlayers | ||
| <code>Players. | | <code>Players.GetMaxPlayers()</code> | ||
| | | Get the maximum number of players in the game. | ||
|- | |||
| GetMaxTeamPlayers | |||
| <code>Players.GetMaxTeamPlayers()</code> | |||
| Get the maximum number of players on teams. | |||
|- | |- | ||
| | | GetLocalPlayer | ||
| <code>Players. | | <code>Players.GetLocalPlayer()</code> | ||
| | | Get the local player ID. | ||
|- | |- | ||
| | | IsValidPlayerID | ||
| <code>Players. | | <code>Players.IsValidPlayerID( integer iPlayerID )</code> | ||
| | | Is the nth player a valid player? | ||
|- | |- | ||
| | | GetPlayerName | ||
| <code>Players. | | <code>Players.GetPlayerName( integer iPlayerID )</code> | ||
| Return the name of | | Return the name of a player. | ||
|- | |- | ||
| | | GetPlayerHeroEntityIndex | ||
| <code>Players. | | <code>Players.GetPlayerHeroEntityIndex( integer iPlayerID )</code> | ||
| Get the player | | Get the entity index of the hero controlled by this player. | ||
|- | |- | ||
| | | GetSelectedEntities | ||
| <code>Players. | | <code>Players.GetSelectedEntities( integer iPlayerID )</code> | ||
| | | Get the entities this player has selected. | ||
|- | |- | ||
| | | GetQueryUnit | ||
| <code> | | <code>Players.GetQueryUnit( integer iPlayerID )</code> | ||
| Get the | | Get the entities this player is querying. | ||
|- | |- | ||
| | | GetLocalPlayerPortraitUnit | ||
| <code> | | <code>Players.GetLocalPlayerPortraitUnit()</code> | ||
| Get | | Get local player current portrait unit. (ie. Player's hero or primary selected unit.) | ||
|- | |- | ||
| | | CanPlayerBuyback | ||
| <code> | | <code>Players.CanPlayerBuyback( integer nPlayerID )</code> | ||
| | | Can the player buy back? | ||
|- | |- | ||
| | | HasCustomGameTicketForPlayerID | ||
| <code> | | <code>Players.HasCustomGameTicketForPlayerID( integer nPlayerID )</code> | ||
| | | Does this player have a custom game ticket? | ||
|- | |- | ||
| | | GetAssists | ||
| <code> | | <code>Players.GetAssists( integer nPlayerID )</code> | ||
| | | The number of assists credited to a player. | ||
|- | |||
| GetClaimedDenies | |||
| <code>Players.GetClaimedDenies( integer nPlayerID )</code> | |||
| | |||
|- | |- | ||
| | | GetClaimedMisses | ||
| <code> | | <code>Players.GetClaimedMisses( integer nPlayerID )</code> | ||
| | | | ||
|- | |- | ||
| | | GetDeaths | ||
| <code> | | <code>Players.GetDeaths( integer nPlayerID )</code> | ||
| | | The number of deaths a player has suffered. | ||
|- | |- | ||
| | | GetDenies | ||
| <code> | | <code>Players.GetDenies( integer nPlayerID )</code> | ||
| | | The number of denies credited to a player. | ||
|- | |- | ||
| | | GetGold | ||
| <code> | | <code>Players.GetGold( integer nPlayerID )</code> | ||
| | | The amount of gold a player has. | ||
|- | |- | ||
| | | GetKills | ||
| <code> | | <code>Players.GetKills( integer nPlayerID )</code> | ||
| | | The number of kills credited to a player. | ||
|- | |- | ||
| | | GetLastBuybackTime | ||
| <code> | | <code>Players.GetLastBuybackTime( integer nPlayerID )</code> | ||
| | | | ||
|- | |- | ||
| | | GetLastHitMultikill | ||
| <code> | | <code>Players.GetLastHitMultikill( integer nPlayerID )</code> | ||
| | | | ||
|- | |- | ||
| | | GetLastHits | ||
| <code> | | <code>Players.GetLastHits( integer nPlayerID )</code> | ||
| | | The number of last hits credited to a player. | ||
|- | |- | ||
| | | GetLastHitStreak | ||
| <code> | | <code>Players.GetLastHitStreak( integer nPlayerID )</code> | ||
| | | | ||
|- | |- | ||
| | | GetLevel | ||
| <code> | | <code>Players.GetLevel( integer nPlayerID )</code> | ||
| | | The current level of a player. | ||
|- | |- | ||
| | | GetMisses | ||
| <code> | | <code>Players.GetMisses( integer nPlayerID )</code> | ||
| | | | ||
|- | |- | ||
| | | GetNearbyCreepDeaths | ||
| <code> | | <code>Players.GetNearbyCreepDeaths( integer nPlayerID )</code> | ||
| | | | ||
|- | |- | ||
| | | GetReliableGold | ||
| <code> | | <code>Players.GetReliableGold( integer nPlayerID )</code> | ||
| | | Total reliable gold for this player. | ||
|- | |- | ||
| | | GetRespawnSeconds | ||
| <code> | | <code>Players.GetRespawnSeconds( integer nPlayerID )</code> | ||
| | | | ||
|- | |- | ||
| | | GetStreak | ||
| <code> | | <code>Players.GetStreak( integer nPlayerID )</code> | ||
| | | | ||
|- | |- | ||
| | | GetTotalEarnedGold | ||
| <code> | | <code>Players.GetTotalEarnedGold( integer nPlayerID )</code> | ||
| | | Total gold earned in this game by this player. | ||
|- | |- | ||
| | | GetTotalEarnedXP | ||
| <code> | | <code>Players.GetTotalEarnedXP( integer nPlayerID )</code> | ||
| | | Total xp earned in this game by this player. | ||
|- | |- | ||
| | | GetUnreliableGold | ||
| <code> | | <code>Players.GetUnreliableGold( integer nPlayerID )</code> | ||
| | | Total unreliable gold for this player. | ||
|- | |- | ||
| | | GetTeam | ||
| <code> | | <code>Players.GetTeam( integer nPlayerID )</code> | ||
| | | Get the team this player is on. | ||
|- | |- | ||
| | | GetSelectedHeroID | ||
| <code> | | <code>Players.GetSelectedHeroID( integer nPlayerID )</code> | ||
| | | Get the player's selected hero id. | ||
|- | |- | ||
| | | GetGoldPerMin | ||
| <code> | | <code>Players.GetGoldPerMin( integer nPlayerID )</code> | ||
| | | Average gold earned per minute for this player. | ||
|- | |- | ||
| | | GetXPPerMin | ||
| <code> | | <code>Players.GetXPPerMin( integer nPlayerID )</code> | ||
| | | Average xp earned per minute for this player. | ||
|- | |- | ||
| | | GetPlayerSelectedHero | ||
| <code> | | <code>Players.GetPlayerSelectedHero( integer nPlayerID )</code> | ||
| | | Return the name of the hero a player is controlling. | ||
|- | |- | ||
| | | GetPlayerColor | ||
| <code> | | <code>Players.GetPlayerColor( integer iPlayerID )</code> | ||
| | | Get the player color. | ||
|- | |- | ||
| | | IsSpectator | ||
| <code> | | <code>Players.IsSpectator( integer iPlayerID )</code> | ||
| | | Is this player a spectator. | ||
|- | |- | ||
| | | PlayerPortraitClicked | ||
| <code> | | <code>Players.PlayerPortraitClicked( integer nClickedPlayerID, boolean bHoldingCtrl, boolean bHoldingAlt )</code> | ||
| | | . | ||
|- | |- | ||
| | | PlayerPortraitDoubleClicked | ||
| <code> | | <code>Players.PlayerPortraitDoubleClicked( integer nClickedPlayerID, boolean bHoldingCtrl, boolean bHoldingAlt )</code> | ||
| | | . | ||
|- | |- | ||
| | | BuffClicked | ||
| <code> | | <code>Players.BuffClicked( integer nEntity, integer nBuffSerial, boolean bAlert )</code> | ||
| | | . | ||
|- | |- | ||
| | | IsLocalPlayerLiveSpectating | ||
| <code> | | <code>Players.IsLocalPlayerLiveSpectating()</code> | ||
| | | Is the local player live spectating? | ||
|- | |- | ||
| | | IsLocalPlayerInPerspectiveCamera | ||
| <code> | | <code>Players.IsLocalPlayerInPerspectiveCamera()</code> | ||
| | | If local player is in perspective camera, returns true. Else, false | ||
|- | |- | ||
| | | GetPerspectivePlayerEntityIndex | ||
| <code> | | <code>Players.GetPerspectivePlayerEntityIndex()</code> | ||
| | | If player is in perspective mode, returns the followed players entity index. Else, -1. | ||
|- | |- | ||
| | | GetPerspectivePlayerId | ||
| <code> | | <code>Players.GetPerspectivePlayerId()</code> | ||
| | | If player is in perspective mode, returns the followed players id. Else, -1. | ||
|} | |||
=== CScriptBindingPR_Entities === | |||
{| class="standard-table" style="width: 100%;" | |||
! Function | |||
! Signature | |||
! Description | |||
|- | |- | ||
| | | GetAbsOrigin | ||
| <code>Entities. | | <code>Entities.GetAbsOrigin( integer nEntityIndex )</code> | ||
| | | Get the world origin of the entity. | ||
|- | |- | ||
| | | GetAbsAngles | ||
| <code>Entities. | | <code>Entities.GetAbsAngles( integer nEntityIndex )</code> | ||
| | | Get the world angles of the entity. | ||
|- | |- | ||
| | | GetForward | ||
| <code>Entities. | | <code>Entities.GetForward( integer nEntityIndex )</code> | ||
| | | Get the forward vector of the entity. | ||
|- | |- | ||
| | | GetLeft | ||
| <code>Entities. | | <code>Entities.GetLeft( integer nEntityIndex )</code> | ||
| | | Get the left vector of the entity. | ||
|- | |- | ||
| | | GetRight | ||
| <code>Entities. | | <code>Entities.GetRight( integer nEntityIndex )</code> | ||
| | | Get the right vector of the entity. WARNING: This produces a left-handed coordinate system. Use GetLeft instead! | ||
|- | |- | ||
| | | GetUp | ||
| <code>Entities. | | <code>Entities.GetUp( integer nEntityIndex )</code> | ||
| | | Get the up vector of the entity. | ||
|- | |- | ||
| | | GetAllBuildingEntities | ||
| <code>Entities. | | <code>Entities.GetAllBuildingEntities()</code> | ||
| | | Get all the building entities. | ||
|- | |- | ||
| | | GetAllHeroEntities | ||
| <code>Entities. | | <code>Entities.GetAllHeroEntities()</code> | ||
| | | Get all the hero entities. | ||
|- | |||
| GetAllEntitiesByName | |||
| <code>Entities.GetAllEntitiesByName( cstring pszName )</code> | |||
| Get all the entities with a given name. | |||
|- | |||
| GetAllEntitiesByClassname | |||
| <code>Entities.GetAllEntitiesByClassname( cstring pszName )</code> | |||
| Get all the entities with a given classname. | |||
|- | |||
| GetAllCreatureEntities | |||
| <code>Entities.GetAllCreatureEntities()</code> | |||
| Get all the creature entities. | |||
|- | |||
| GetAllEntities | |||
| <code>Entities.GetAllEntities()</code> | |||
| Get all the entities. | |||
|- | |- | ||
| | | CanBeDominated | ||
| <code>Entities. | | <code>Entities.CanBeDominated( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | HasAttackCapability | ||
| <code>Entities. | | <code>Entities.HasAttackCapability( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | HasCastableAbilities | ||
| <code>Entities. | | <code>Entities.HasCastableAbilities( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | HasFlyingVision | ||
| <code>Entities. | | <code>Entities.HasFlyingVision( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | HasFlyMovementCapability | ||
| <code>Entities. | | <code>Entities.HasFlyMovementCapability( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | HasGroundMovementCapability | ||
| <code>Entities. | | <code>Entities.HasGroundMovementCapability( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | HasMovementCapability | ||
| <code>Entities. | | <code>Entities.HasMovementCapability( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | HasScepter | ||
| <code>Entities. | | <code>Entities.HasScepter( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | HasUpgradeableAbilities | ||
| <code>Entities. | | <code>Entities.HasUpgradeableAbilities( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | HasUpgradeableAbilitiesThatArentMaxed | ||
| <code>Entities. | | <code>Entities.HasUpgradeableAbilitiesThatArentMaxed( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | IsAlive | ||
| <code>Entities. | | <code>Entities.IsAlive( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | IsAncient | ||
| <code>Entities. | | <code>Entities.IsAncient( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | IsAttackImmune | ||
| <code>Entities. | | <code>Entities.IsAttackImmune( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | IsBarracks | ||
| <code>Entities. | | <code>Entities.IsBarracks( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | IsBlind | ||
| <code>Entities. | | <code>Entities.IsBlind( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | IsBoss | ||
| <code>Entities. | | <code>Entities.IsBoss( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | IsBossCreature | ||
| <code>Entities. | | <code>Entities.IsBossCreature( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | IsRoshan | ||
| <code>Entities. | | <code>Entities.IsRoshan( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | IsBuilding | ||
| <code>Entities. | | <code>Entities.IsBuilding( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | IsCommandRestricted | ||
| <code>Entities. | | <code>Entities.IsCommandRestricted( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | IsConsideredHero | ||
| <code>Entities. | | <code>Entities.IsConsideredHero( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | IsControllableByAnyPlayer | ||
| <code>Entities. | | <code>Entities.IsControllableByAnyPlayer( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | IsCourier | ||
| <code>Entities. | | <code>Entities.IsCourier( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | IsCreature | ||
| <code>Entities. | | <code>Entities.IsCreature( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | IsCreep | ||
| <code>Entities. | | <code>Entities.IsCreep( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | IsCreepHero | ||
| <code>Entities. | | <code>Entities.IsCreepHero( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | IsDeniable | ||
| <code>Entities. | | <code>Entities.IsDeniable( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | IsDominated | ||
| <code>Entities. | | <code>Entities.IsDominated( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | IsEnemy | ||
| <code>Entities. | | <code>Entities.IsEnemy( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | IsEvadeDisabled | ||
| <code>Entities. | | <code>Entities.IsEvadeDisabled( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | IsFort | ||
| <code>Entities. | | <code>Entities.IsFort( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | IsFrozen | ||
| <code>Entities. | | <code>Entities.IsFrozen( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | IsGeneratedByEconItem | ||
| <code>Entities. | | <code>Entities.IsGeneratedByEconItem( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | IsHallofFame | ||
| <code>Entities. | | <code>Entities.IsHallofFame( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | IsDisarmed | ||
| <code>Entities. | | <code>Entities.IsDisarmed( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | IsHero | ||
| <code>Entities. | | <code>Entities.IsHero( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | IsHexed | ||
| <code>Entities. | | <code>Entities.IsHexed( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | IsIllusion | ||
| <code>Entities. | | <code>Entities.IsIllusion( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | IsInRangeOfFountain | ||
| <code>Entities. | | <code>Entities.IsInRangeOfFountain( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | IsInventoryEnabled | ||
| <code>Entities. | | <code>Entities.IsInventoryEnabled( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | IsInvisible | ||
| <code>Entities. | | <code>Entities.IsInvisible( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | IsInvulnerable | ||
| <code>Entities. | | <code>Entities.IsInvulnerable( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | IsLaneCreep | ||
| <code>Entities. | | <code>Entities.IsLaneCreep( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | IsLowAttackPriority | ||
| <code>Entities. | | <code>Entities.IsLowAttackPriority( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | IsMagicImmune | ||
| <code>Entities. | | <code>Entities.IsMagicImmune( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | IsMuted | ||
| <code>Entities. | | <code>Entities.IsMuted( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | IsNeutralUnitType | ||
| <code>Entities. | | <code>Entities.IsNeutralUnitType( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | IsNightmared | ||
| <code>Entities. | | <code>Entities.IsNightmared( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | IsOther | ||
| <code>Entities. | | <code>Entities.IsOther( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | IsOutOfGame | ||
| <code>Entities. | | <code>Entities.IsOutOfGame( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | IsOwnedByAnyPlayer | ||
| <code>Entities. | | <code>Entities.IsOwnedByAnyPlayer( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | IsPhantom | ||
| <code>Entities. | | <code>Entities.IsPhantom( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | IsRangedAttacker | ||
| <code>Entities. | | <code>Entities.IsRangedAttacker( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | IsRealHero | ||
| <code>Entities. | | <code>Entities.IsRealHero( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | IsRooted | ||
| <code>Entities. | | <code>Entities.IsRooted( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | IsSelectable | ||
| <code>Entities. | | <code>Entities.IsSelectable( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | IsShop | ||
| <code>Entities. | | <code>Entities.IsShop( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | IsSilenced | ||
| <code>Entities. | | <code>Entities.IsSilenced( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | IsSpeciallyDeniable | ||
| <code>Entities. | | <code>Entities.IsSpeciallyDeniable( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | IsSpeciallyUndeniable | ||
| <code>Entities. | | <code>Entities.IsSpeciallyUndeniable( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | IsStunned | ||
| <code>Entities. | | <code>Entities.IsStunned( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | IsSummoned | ||
| <code>Entities. | | <code>Entities.IsSummoned( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | IsTower | ||
| <code>Entities. | | <code>Entities.IsTower( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | IsUnselectable | ||
| <code>Entities. | | <code>Entities.IsUnselectable( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | IsWard | ||
| <code>Entities. | | <code>Entities.IsWard( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | IsZombie | ||
| <code>Entities. | | <code>Entities.IsZombie( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | NoHealthBar | ||
| <code>Entities. | | <code>Entities.NoHealthBar( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | NoTeamMoveTo | ||
| <code>Entities. | | <code>Entities.NoTeamMoveTo( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | NoTeamSelect | ||
| <code>Entities. | | <code>Entities.NoTeamSelect( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | NotOnMinimap | ||
| <code>Entities. | | <code>Entities.NotOnMinimap( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | NotOnMinimapForEnemies | ||
| <code>Entities. | | <code>Entities.NotOnMinimapForEnemies( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | NoUnitCollision | ||
| <code>Entities. | | <code>Entities.NoUnitCollision( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | ProvidesVision | ||
| <code>Entities. | | <code>Entities.ProvidesVision( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | UsesHeroAbilityNumbers | ||
| <code>Entities. | | <code>Entities.UsesHeroAbilityNumbers( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | IsMoving | ||
| <code>Entities. | | <code>Entities.IsMoving( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetAbilityCount | ||
| <code>Entities. | | <code>Entities.GetAbilityCount( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetCurrentVisionRange | ||
| <code>Entities. | | <code>Entities.GetCurrentVisionRange( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetDamageBonus | ||
| <code>Entities. | | <code>Entities.GetDamageBonus( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetDamageMax | ||
| <code>Entities. | | <code>Entities.GetDamageMax( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetDamageMin | ||
| <code>Entities. | | <code>Entities.GetDamageMin( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetDayTimeVisionRange | ||
| <code>Entities. | | <code>Entities.GetDayTimeVisionRange( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetHealth | ||
| <code>Entities. | | <code>Entities.GetHealth( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetHealthPercent | ||
| <code>Entities. | | <code>Entities.GetHealthPercent( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetHealthThinkRegen | ||
| <code>Entities. | | <code>Entities.GetHealthThinkRegen( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetLevel | ||
| <code>Entities. | | <code>Entities.GetLevel( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetMaxHealth | ||
| <code>Entities. | | <code>Entities.GetMaxHealth( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetNightTimeVisionRange | ||
| <code>Entities. | | <code>Entities.GetNightTimeVisionRange( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetPlayerOwnerID | ||
| <code>Entities. | | <code>Entities.GetPlayerOwnerID( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetStates | ||
| <code>Entities. | | <code>Entities.GetStates( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetTotalPurchasedUpgradeGoldCost | ||
| <code>Entities. | | <code>Entities.GetTotalPurchasedUpgradeGoldCost( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetTeamNumber | ||
| <code>Entities. | | <code>Entities.GetTeamNumber( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetHealthBarOffset | ||
| <code>Entities. | | <code>Entities.GetHealthBarOffset( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetAttackRange | ||
| <code>Entities. | | <code>Entities.GetAttackRange( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetAttackSpeed | ||
| <code>Entities. | | <code>Entities.GetAttackSpeed( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetAttacksPerSecond | ||
| <code>Entities. | | <code>Entities.GetAttacksPerSecond( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetBaseAttackTime | ||
| <code>Entities. | | <code>Entities.GetBaseAttackTime( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetBaseMagicalResistanceValue | ||
| <code>Entities. | | <code>Entities.GetBaseMagicalResistanceValue( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetBaseMoveSpeed | ||
| <code>Entities. | | <code>Entities.GetBaseMoveSpeed( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetBonusPhysicalArmor | ||
| <code> | | <code>Entities.GetBonusPhysicalArmor( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetCollisionPadding | ||
| <code> | | <code>Entities.GetCollisionPadding( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetEffectiveInvisibilityLevel | ||
| <code> | | <code>Entities.GetEffectiveInvisibilityLevel( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetHasteFactor | ||
| <code> | | <code>Entities.GetHasteFactor( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetHullRadius | ||
| <code> | | <code>Entities.GetHullRadius( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetIdealSpeed | ||
| <code> | | <code>Entities.GetIdealSpeed( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetIncreasedAttackSpeed | ||
| <code> | | <code>Entities.GetIncreasedAttackSpeed( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetMana | ||
| <code> | | <code>Entities.GetMana( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetManaThinkRegen | ||
| <code> | | <code>Entities.GetManaThinkRegen( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetMaxMana | ||
| <code> | | <code>Entities.GetMaxMana( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetMagicalArmorValue | ||
| <code> | | <code>Entities.GetMagicalArmorValue( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetPaddedCollisionRadius | ||
| <code> | | <code>Entities.GetPaddedCollisionRadius( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetPercentInvisible | ||
| <code> | | <code>Entities.GetPercentInvisible( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetPhysicalArmorValue | ||
| <code> | | <code>Entities.GetPhysicalArmorValue( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetProjectileCollisionSize | ||
| <code> | | <code>Entities.GetProjectileCollisionSize( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetRingRadius | ||
| <code> | | <code>Entities.GetRingRadius( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetSecondsPerAttack | ||
| <code> | | <code>Entities.GetSecondsPerAttack( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | ManaFraction | ||
| <code> | | <code>Entities.ManaFraction( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetClassNameAsCStr | ||
| <code> | | <code>Entities.GetClassNameAsCStr( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetDisplayedUnitName | ||
| <code> | | <code>Entities.GetDisplayedUnitName( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetSelectionGroup | ||
| <code> | | <code>Entities.GetSelectionGroup( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetSoundSet | ||
| <code> | | <code>Entities.GetSoundSet( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetUnitLabel | ||
| <code> | | <code>Entities.GetUnitLabel( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetUnitName | ||
| <code> | | <code>Entities.GetUnitName( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetTotalDamageTaken | ||
| <code> | | <code>Entities.GetTotalDamageTaken( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | IsControllableByPlayer | ||
| <code> | | <code>Entities.IsControllableByPlayer( integer nEntityIndex, integer nPlayerIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetChosenTarget | ||
| <code> | | <code>Entities.GetChosenTarget( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | HasItemInInventory | ||
| <code> | | <code>Entities.HasItemInInventory( integer nEntityIndex, cstring pItemName )</code> | ||
| | | | ||
|- | |- | ||
| | | GetRangeToUnit | ||
| <code> | | <code>Entities.GetRangeToUnit( integer nEntityIndex, integer nEntityIndex2 )</code> | ||
| | | | ||
|- | |- | ||
| | | IsEntityInRange | ||
| <code> | | <code>Entities.IsEntityInRange( integer nEntityIndex, integer nEntityIndex2, float flRange )</code> | ||
| | | | ||
|- | |- | ||
| | | GetMoveSpeedModifier | ||
| <code> | | <code>Entities.GetMoveSpeedModifier( integer nEntityIndex, float flBaseSpeed )</code> | ||
| | | | ||
|- | |- | ||
| | | CanAcceptTargetToAttack | ||
| <code> | | <code>Entities.CanAcceptTargetToAttack( integer nEntityIndex, integer nEntityIndex2 )</code> | ||
| | | | ||
|- | |- | ||
| | | InState | ||
| <code> | | <code>Entities.InState( integer nEntityIndex, integer nState )</code> | ||
| | | | ||
|- | |- | ||
| | | GetArmorForDamageType | ||
| <code> | | <code>Entities.GetArmorForDamageType( integer nEntityIndex, integer iDamageType )</code> | ||
| | | | ||
|- | |- | ||
| | | GetArmorReductionForDamageType | ||
| <code> | | <code>Entities.GetArmorReductionForDamageType( integer nEntityIndex, integer iDamageType )</code> | ||
| | | | ||
|- | |- | ||
| | | IsInRangeOfShop | ||
| <code> | | <code>Entities.IsInRangeOfShop( integer nEntityIndex, integer iShopType, boolean bSpecific )</code> | ||
| | | | ||
|- | |- | ||
| | | GetNumItemsInStash | ||
| <code> | | <code>Entities.GetNumItemsInStash( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetNumItemsInInventory | ||
| <code> | | <code>Entities.GetNumItemsInInventory( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetItemInSlot | ||
| <code> | | <code>Entities.GetItemInSlot( integer nEntityIndex, integer nSlotIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetAbility | ||
| <code> | | <code>Entities.GetAbility( integer nEntityIndex, integer nSlotIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetAbilityByName | ||
| <code> | | <code>Entities.GetAbilityByName( integer nEntityIndex, cstring pszAbilityName )</code> | ||
| | | | ||
|- | |- | ||
| | | GetNumBuffs | ||
| <code> | | <code>Entities.GetNumBuffs( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetBuff | ||
| <code> | | <code>Entities.GetBuff( integer nEntityIndex, integer nBufIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | SetMinimapIcon | ||
| <code> | | <code>Entities.SetMinimapIcon( integer nEntityIndex, cstring pszMinimapIcon )</code> | ||
| Set the minimap icon on this client. | |||
|- | |||
| GetAbilityPoints | |||
| <code>Entities.GetAbilityPoints( integer nEntityIndex )</code> | |||
| | | | ||
|- | |- | ||
| | | GetCurrentXP | ||
| <code> | | <code>Entities.GetCurrentXP( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetNeededXPToLevel | ||
| <code> | | <code>Entities.GetNeededXPToLevel( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetSelectionEntities | ||
| <code> | | <code>Entities.GetSelectionEntities( integer nEntityIndex )</code> | ||
| | | Get the currently selected entities | ||
|- | |||
| IsValidEntity | |||
| <code>Entities.IsValidEntity( integer nEntityIndex )</code> | |||
| Is this a valid entity index? | |||
|- | |- | ||
| | | IsItemPhysical | ||
| <code> | | <code>Entities.IsItemPhysical( integer nEntityIndex )</code> | ||
| | | Is this entity an item container in the world? | ||
|- | |- | ||
| | | PassivesDisabled | ||
| <code> | | <code>Entities.PassivesDisabled( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetContainedItem | ||
| <code>Abilities. | | <code>Entities.GetContainedItem( integer nEntityIndex )</code> | ||
| Get the item contained in this physical item container. | |||
|} | |||
=== CScriptBindingPR_Abilities === | |||
{| class="standard-table" style="width: 100%;" | |||
! Function | |||
! Signature | |||
! Description | |||
|- | |||
| GetAbilityName | |||
| <code>Abilities.GetAbilityName( integer nEntityIndex )</code> | |||
| | | | ||
|- | |- | ||
| | | GetAbilityTextureName | ||
| <code>Abilities. | | <code>Abilities.GetAbilityTextureName( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetAssociatedPrimaryAbilities | ||
| <code>Abilities. | | <code>Abilities.GetAssociatedPrimaryAbilities( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetAssociatedSecondaryAbilities | ||
| <code>Abilities. | | <code>Abilities.GetAssociatedSecondaryAbilities( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetHotkeyOverride | ||
| <code>Abilities. | | <code>Abilities.GetHotkeyOverride( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetIntrinsicModifierName | ||
| <code>Abilities. | | <code>Abilities.GetIntrinsicModifierName( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetSharedCooldownName | ||
| <code>Abilities. | | <code>Abilities.GetSharedCooldownName( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | AbilityReady | ||
| <code>Abilities. | | <code>Abilities.AbilityReady( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | CanAbilityBeUpgraded | ||
| <code>Abilities. | | <code>Abilities.CanAbilityBeUpgraded( integer nEntityIndex )</code> | ||
| | | Returns an AbilityLearnResult_t | ||
|- | |- | ||
| | | CanBeExecuted | ||
| <code>Abilities. | | <code>Abilities.CanBeExecuted( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetAbilityDamage | ||
| <code>Abilities. | | <code>Abilities.GetAbilityDamage( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetAbilityDamageType | ||
| <code>Abilities. | | <code>Abilities.GetAbilityDamageType( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetAbilityTargetFlags | ||
| <code>Abilities. | | <code>Abilities.GetAbilityTargetFlags( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetAbilityTargetTeam | ||
| <code>Abilities. | | <code>Abilities.GetAbilityTargetTeam( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetAbilityTargetType | ||
| <code>Abilities. | | <code>Abilities.GetAbilityTargetType( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetAbilityType | ||
| <code>Abilities. | | <code>Abilities.GetAbilityType( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetBehavior | ||
| <code>Abilities. | | <code>Abilities.GetBehavior( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetCastRange | ||
| <code> | | <code>Abilities.GetCastRange( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetChannelledManaCostPerSecond | ||
| <code> | | <code>Abilities.GetChannelledManaCostPerSecond( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetCurrentCharges | ||
| <code> | | <code>Abilities.GetCurrentCharges( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetCurrentAbilityCharges | ||
| <code> | | <code>Abilities.GetCurrentAbilityCharges( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetEffectiveLevel | ||
| <code> | | <code>Abilities.GetEffectiveLevel( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetHeroLevelRequiredToUpgrade | ||
| <code> | | <code>Abilities.GetHeroLevelRequiredToUpgrade( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetLevel | ||
| <code> | | <code>Abilities.GetLevel( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetManaCost | ||
| <code> | | <code>Abilities.GetManaCost( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetMaxLevel | ||
| <code> | | <code>Abilities.GetMaxLevel( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | AttemptToUpgrade | ||
| <code> | | <code>Abilities.AttemptToUpgrade( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | CanLearn | ||
| <code> | | <code>Abilities.CanLearn( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetAutoCastState | ||
| <code> | | <code>Abilities.GetAutoCastState( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetToggleState | ||
| <code> | | <code>Abilities.GetToggleState( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | HasScepterUpgradeTooltip | ||
| <code> | | <code>Abilities.HasScepterUpgradeTooltip( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | IsActivated | ||
| <code> | | <code>Abilities.IsActivated( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | IsActivatedChanging | ||
| <code> | | <code>Abilities.IsActivatedChanging( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | IsAttributeBonus | ||
| <code> | | <code>Abilities.IsAttributeBonus( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | IsAutocast | ||
| <code> | | <code>Abilities.IsAutocast( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | IsCooldownReady | ||
| <code> | | <code>Abilities.IsCooldownReady( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | IsDisplayedAbility | ||
| <code> | | <code>Abilities.IsDisplayedAbility( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | IsHidden | ||
| <code> | | <code>Abilities.IsHidden( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | IsHiddenWhenStolen | ||
| <code> | | <code>Abilities.IsHiddenWhenStolen( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | IsInAbilityPhase | ||
| <code> | | <code>Abilities.IsInAbilityPhase( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | IsItem | ||
| <code> | | <code>Abilities.IsItem( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | IsMarkedAsDirty | ||
| <code> | | <code>Abilities.IsMarkedAsDirty( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | IsMuted | ||
| <code> | | <code>Abilities.IsMuted( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | IsOnCastbar | ||
| <code> | | <code>Abilities.IsOnCastbar( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | IsOnLearnbar | ||
| <code> | | <code>Abilities.IsOnLearnbar( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | IsOwnersGoldEnough | ||
| <code> | | <code>Abilities.IsOwnersGoldEnough( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | IsOwnersGoldEnoughForUpgrade | ||
| <code> | | <code>Abilities.IsOwnersGoldEnoughForUpgrade( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | IsOwnersManaEnough | ||
| <code> | | <code>Abilities.IsOwnersManaEnough( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | IsPassive | ||
| <code> | | <code>Abilities.IsPassive( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | IsRecipe | ||
| <code> | | <code>Abilities.IsRecipe( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | IsSharedWithTeammates | ||
| <code> | | <code>Abilities.IsSharedWithTeammates( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | IsStealable | ||
| <code> | | <code>Abilities.IsStealable( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | IsStolen | ||
| <code> | | <code>Abilities.IsStolen( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | IsToggle | ||
| <code> | | <code>Abilities.IsToggle( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | UsesAbilityCharges | ||
| <code> | | <code>Abilities.UsesAbilityCharges( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetAOERadius | ||
| <code> | | <code>Abilities.GetAOERadius( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetBackswingTime | ||
| <code> | | <code>Abilities.GetBackswingTime( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetCastPoint | ||
| <code> | | <code>Abilities.GetCastPoint( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetChannelStartTime | ||
| <code> | | <code>Abilities.GetChannelStartTime( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetChannelTime | ||
| <code> | | <code>Abilities.GetChannelTime( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetCooldown | ||
| <code> | | <code>Abilities.GetCooldown( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetCooldownLength | ||
| <code> | | <code>Abilities.GetCooldownLength( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetCooldownTime | ||
| <code> | | <code>Abilities.GetCooldownTime( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetCooldownTimeRemaining | ||
| <code> | | <code>Abilities.GetCooldownTimeRemaining( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetDuration | ||
| <code> | | <code>Abilities.GetDuration( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetUpgradeBlend | ||
| <code> | | <code>Abilities.GetUpgradeBlend( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetAbilityChargeRestoreTimeRemaining | ||
| <code> | | <code>Abilities.GetAbilityChargeRestoreTimeRemaining( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetLocalPlayerActiveAbility | ||
| <code> | | <code>Abilities.GetLocalPlayerActiveAbility()</code> | ||
| | | Get the local player's current active ability. (Pre-cast targetting state.) | ||
|- | |- | ||
| | | GetCaster | ||
| <code> | | <code>Abilities.GetCaster( integer nAbilityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetCustomValueFor | ||
| <code> | | <code>Abilities.GetCustomValueFor( integer nAbilityIndex, cstring pszAbilityVarName )</code> | ||
| | | | ||
|- | |- | ||
| | | GetLevelSpecialValueFor | ||
| <code> | | <code>Abilities.GetLevelSpecialValueFor( integer nAbilityIndex, cstring szName, integer nLevel )</code> | ||
| | | | ||
|- | |- | ||
| | | GetSpecialValueFor | ||
| <code> | | <code>Abilities.GetSpecialValueFor( integer nAbilityIndex, cstring szName )</code> | ||
| | | | ||
|- | |- | ||
| | | IsCosmetic | ||
| <code> | | <code>Abilities.IsCosmetic( integer nAbilityIndex, integer nTargetEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | ExecuteAbility | ||
| <code> | | <code>Abilities.ExecuteAbility( integer nAbilityEntIndex, integer nCasterEntIndex, boolean bIsQuickCast )</code> | ||
| | | Attempt to execute the specified ability (Equivalent to clicking the ability in the HUD action bar) | ||
|- | |- | ||
| | | GetMaxAbilityCharges | ||
| <code> | | <code>Abilities.GetMaxAbilityCharges( integer nAbilityEntIndex )</code> | ||
| Get | | Get the max ability charge count. | ||
|- | |- | ||
| | | CreateDoubleTapCastOrder | ||
| <code> | | <code>Abilities.CreateDoubleTapCastOrder( integer nAbilityEntIndex, integer nCasterEntIndex )</code> | ||
| | | Attempt to double-tap (self-cast) the specified ability (Equivalent to double-clicking the ability in the HUD action bar) | ||
|- | |- | ||
| | | PingAbility | ||
| <code> | | <code>Abilities.PingAbility( integer nAbilityIndex )</code> | ||
| | | Ping the specified ability (Equivalent to alt-clicking the ability in the HUD action bar) | ||
|- | |- | ||
| | | GetKeybind | ||
| <code> | | <code>Abilities.GetKeybind( integer nAbilityEntIndex )</code> | ||
| | | Returns the keybind (as a string) for the specified ability. | ||
|} | |||
=== CScriptBindingPR_Items === | |||
{| class="standard-table" style="width: 100%;" | |||
! Function | |||
! Signature | |||
! Description | |||
|- | |||
| ShouldDisplayCharges | |||
| <code>Items.ShouldDisplayCharges( integer nEntityIndex )</code> | |||
| | |||
|- | |- | ||
| | | AlwaysDisplayCharges | ||
| <code> | | <code>Items.AlwaysDisplayCharges( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | ShowSecondaryCharges | ||
| <code> | | <code>Items.ShowSecondaryCharges( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | CanBeSoldByLocalPlayer | ||
| <code> | | <code>Items.CanBeSoldByLocalPlayer( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | CanDoubleTapCast | ||
| <code> | | <code>Items.CanDoubleTapCast( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | ForceHideCharges | ||
| <code> | | <code>Items.ForceHideCharges( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | IsAlertableItem | ||
| <code> | | <code>Items.IsAlertableItem( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | IsCastOnPickup | ||
| <code> | | <code>Items.IsCastOnPickup( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | IsDisassemblable | ||
| <code> | | <code>Items.IsDisassemblable( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | IsDroppable | ||
| <code> | | <code>Items.IsDroppable( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | IsInnatelyDisassemblable | ||
| <code> | | <code>Items.IsInnatelyDisassemblable( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | IsKillable | ||
| <code> | | <code>Items.IsKillable( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | IsMuted | ||
| <code> | | <code>Items.IsMuted( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | IsPermanent | ||
| <code> | | <code>Items.IsPermanent( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | IsPurchasable | ||
| <code> | | <code>Items.IsPurchasable( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | IsRecipe | ||
| <code> | | <code>Items.IsRecipe( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | IsRecipeGenerated | ||
| <code> | | <code>Items.IsRecipeGenerated( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | IsSellable | ||
| <code> | | <code>Items.IsSellable( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | IsStackable | ||
| <code> | | <code>Items.IsStackable( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | ProRatesChargesWhenSelling | ||
| <code> | | <code>Items.ProRatesChargesWhenSelling( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | RequiresCharges | ||
| <code> | | <code>Items.RequiresCharges( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | CanBeExecuted | ||
| <code> | | <code>Items.CanBeExecuted( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetCost | ||
| <code> | | <code>Items.GetCost( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetCurrentCharges | ||
| <code> | | <code>Items.GetCurrentCharges( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetSecondaryCharges | ||
| <code> | | <code>Items.GetSecondaryCharges( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetDisplayedCharges | ||
| <code> | | <code>Items.GetDisplayedCharges( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetInitialCharges | ||
| <code> | | <code>Items.GetInitialCharges( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetItemColor | ||
| <code> | | <code>Items.GetItemColor( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetShareability | ||
| <code> | | <code>Items.GetShareability( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetAbilityTextureSF | ||
| <code> | | <code>Items.GetAbilityTextureSF( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetAssembledTime | ||
| <code> | | <code>Items.GetAssembledTime( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetPurchaseTime | ||
| <code> | | <code>Items.GetPurchaseTime( integer nEntityIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | GetPurchaser | ||
| <code> | | <code>Items.GetPurchaser( integer nItemID )</code> | ||
| | | | ||
|- | |- | ||
| | | LocalPlayerDisassembleItem | ||
| <code> | | <code>Items.LocalPlayerDisassembleItem( integer nItem )</code> | ||
| Attempt to have the local player disassemble the specified item. Returns false if the order wasn't issued. | |||
|- | |||
| LocalPlayerDropItemFromStash | |||
| <code>Items.LocalPlayerDropItemFromStash( integer nItem )</code> | |||
| Attempt to have the local player drop the specified item from its stash. Returns false if the order wasn't issued. | |||
|- | |||
| LocalPlayerItemAlertAllies | |||
| <code>Items.LocalPlayerItemAlertAllies( integer nItem )</code> | |||
| Attempt to have the local player alert allies about the specified item. Returns false if the order wasn't issued. | |||
|- | |||
| LocalPlayerMoveItemToStash | |||
| <code>Items.LocalPlayerMoveItemToStash( integer nItem )</code> | |||
| Attempt to have the local player move the specified item to its stash. Returns false if the order wasn't issued. | |||
|- | |||
| LocalPlayerSellItem | |||
| <code>Items.LocalPlayerSellItem( integer nItem )</code> | |||
| Attempt to have the local player sell the specified item. Returns false if the order wasn't issued. | |||
|} | |||
=== CScriptBindingPR_Game === | |||
{| class="standard-table" style="width: 100%;" | |||
! Function | |||
! Signature | |||
! Description | |||
|- | |||
| Time | |||
| <code>Game.Time()</code> | |||
| | | | ||
|- | |- | ||
| | | GetGameTime | ||
| <code> | | <code>Game.GetGameTime()</code> | ||
| | | | ||
|- | |- | ||
| | | GetGameFrameTime | ||
| <code> | | <code>Game.GetGameFrameTime()</code> | ||
| | | | ||
|- | |- | ||
| | | GetDOTATime | ||
| <code> | | <code>Game.GetDOTATime( boolean bIncludePreGame, boolean bIncludeNegativeTime )</code> | ||
| | | | ||
|- | |- | ||
| | | IsGamePaused | ||
| <code> | | <code>Game.IsGamePaused()</code> | ||
| | | | ||
|- | |- | ||
| | | IsDayTime | ||
| <code> | | <code>Game.IsDayTime()</code> | ||
| | | | ||
|- | |- | ||
| | | IsInToolsMode | ||
| <code> | | <code>Game.IsInToolsMode()</code> | ||
| | | | ||
|- | |- | ||
| | | IsInBanPhase | ||
| <code> | | <code>Game.IsInBanPhase()</code> | ||
| | | | ||
|- | |- | ||
| | | GetGameWinner | ||
| <code> | | <code>Game.GetGameWinner()</code> | ||
| Return the team id of the winning team. | |||
|- | |||
| GetStateTransitionTime | |||
| <code>Game.GetStateTransitionTime()</code> | |||
| | | | ||
|- | |- | ||
| | | GetCustomGameDifficulty | ||
| <code> | | <code>Game.GetCustomGameDifficulty()</code> | ||
| Get the difficulty setting of the game. | |||
|- | |||
| IsHUDFlipped | |||
| <code>Game.IsHUDFlipped()</code> | |||
| Returns true if the user has enabled flipped HUD | |||
|- | |||
| GetScreenWidth | |||
| <code>Game.GetScreenWidth()</code> | |||
| Returns the width of the display. | |||
|- | |||
| GetScreenHeight | |||
| <code>Game.GetScreenHeight()</code> | |||
| Returns the height of the display. | |||
|- | |||
| WorldToScreenX | |||
| <code>Game.WorldToScreenX( float x, float y, float z )</code> | |||
| Converts the specified x,y,z world co-ordinate into an x screen coordinate. Returns -1 if behind the camera | |||
|- | |||
| WorldToScreenY | |||
| <code>Game.WorldToScreenY( float x, float y, float z )</code> | |||
| Converts the specified x,y,z world co-ordinate into a y screen coordinate. Returns -1 if behind the camera | |||
|- | |||
| ScreenXYToWorld | |||
| <code>Game.ScreenXYToWorld( integer nX, integer nY )</code> | |||
| Converts the specified x, y screen coordinates into a x, y, z world coordinates. | |||
|- | |||
| GetKeybindForAbility | |||
| <code>Game.GetKeybindForAbility( integer iSlot )</code> | |||
| Returns the keybind (as a string) for the requested ability slot. | |||
|- | |||
| GetKeybindForInventorySlot | |||
| <code>Game.GetKeybindForInventorySlot( integer iSlot )</code> | |||
| Returns the keybind (as a string) for the requested inventory slot. | |||
|- | |||
| GetKeybindForCommand | |||
| <code>Game.GetKeybindForCommand( integer nCommand )</code> | |||
| Returns the keybind (as a string). | |||
|- | |||
| CreateCustomKeyBind | |||
| <code>Game.CreateCustomKeyBind( cstring pszKey, cstring pszCommand )</code> | |||
| Create a new keybind. | |||
|- | |||
| GetNianFightTimeLeft | |||
| <code>Game.GetNianFightTimeLeft()</code> | |||
| | | | ||
|- | |- | ||
| | | Diretide2020ShouldShowGameInfo | ||
| <code> | | <code>Game.Diretide2020ShouldShowGameInfo()</code> | ||
| | | | ||
|- | |- | ||
| | | Diretide2020SetShowGameInfo | ||
| <code> | | <code>Game.Diretide2020SetShowGameInfo( boolean bShowGameInfo )</code> | ||
| | | | ||
|- | |- | ||
| | | Diretide2020GetGameplayTipNumber | ||
| <code> | | <code>Game.Diretide2020GetGameplayTipNumber()</code> | ||
| | | | ||
|- | |- | ||
| | | Diretide2020SetGameplayTipNumber | ||
| <code> | | <code>Game.Diretide2020SetGameplayTipNumber( integer nGameplayTipNumber )</code> | ||
| | | | ||
|- | |- | ||
| | | NemesticeGetGameplayTipNumber | ||
| <code> | | <code>Game.NemesticeGetGameplayTipNumber()</code> | ||
| | | | ||
|- | |- | ||
| | | NemesticeSetGameplayTipNumber | ||
| <code> | | <code>Game.NemesticeSetGameplayTipNumber( integer nGameplayTipNumber )</code> | ||
| | | | ||
|- | |- | ||
| | | NemesticeShouldShowGameInfo | ||
| <code> | | <code>Game.NemesticeShouldShowGameInfo()</code> | ||
| | | | ||
|- | |- | ||
| | | NemesticeSetShowGameInfo | ||
| <code> | | <code>Game.NemesticeSetShowGameInfo( boolean bShowGameInfo )</code> | ||
| | | | ||
|- | |- | ||
| | | Winter2022ShouldShowGameInfo | ||
| <code> | | <code>Game.Winter2022ShouldShowGameInfo()</code> | ||
| | | | ||
|- | |- | ||
| | | Winter2022SetShowGameInfo | ||
| <code> | | <code>Game.Winter2022SetShowGameInfo( boolean bShowGameInfo )</code> | ||
| | | | ||
|- | |- | ||
| | | Winter2022GetGameplayTipNumber | ||
| <code> | | <code>Game.Winter2022GetGameplayTipNumber()</code> | ||
| | | | ||
|- | |- | ||
| | | Winter2022SetGameplayTipNumber | ||
| <code> | | <code>Game.Winter2022SetGameplayTipNumber( integer nGameplayTipNumber )</code> | ||
| | | | ||
|- | |- | ||
| | | ForceCustomUILoad | ||
| <code> | | <code>Game.ForceCustomUILoad()</code> | ||
| | | | ||
|- | |- | ||
| | | CutToDefaultCamera | ||
| <code> | | <code>Game.CutToDefaultCamera()</code> | ||
| | | | ||
|- | |- | ||
| | | PlayDataDrivenCamera | ||
| <code> | | <code>Game.PlayDataDrivenCamera( cstring pszCameraName )</code> | ||
| | | | ||
|- | |- | ||
| | | GetState | ||
| <code> | | <code>Game.GetState()</code> | ||
| | | | ||
|- | |- | ||
| | | GameStateIs | ||
| <code> | | <code>Game.GameStateIs( integer nState )</code> | ||
| | | | ||
|- | |- | ||
| | | GameStateIsBefore | ||
| <code> | | <code>Game.GameStateIsBefore( integer nState )</code> | ||
| | | | ||
|- | |- | ||
| | | GameStateIsAfter | ||
| <code> | | <code>Game.GameStateIsAfter( integer nState )</code> | ||
| | | | ||
|- | |- | ||
| | | AddCommand | ||
| <code> | | <code>Game.AddCommand( cstring pszCommandName, js_value callback, cstring pszDescription, integer nFlags )</code> | ||
| | | | ||
|- | |- | ||
| | | GetJoyFocusPanel | ||
| <code> | | <code>Game.GetJoyFocusPanel()</code> | ||
| | | | ||
|- | |- | ||
| | | SetJoyFocusPanel | ||
| <code> | | <code>Game.SetJoyFocusPanel( js_value pPanelArg )</code> | ||
| | | | ||
|- | |- | ||
| | | PushJoyFocusPanel | ||
| <code> | | <code>Game.PushJoyFocusPanel( js_value pPanelArg )</code> | ||
| | | | ||
|- | |- | ||
| | | PopJoyFocusPanel | ||
| <code> | | <code>Game.PopJoyFocusPanel()</code> | ||
| | | | ||
|- | |- | ||
| | | GetLocalPlayerID | ||
| <code> | | <code>Game.GetLocalPlayerID()</code> | ||
| | | | ||
|- | |- | ||
| | | PlayerJoinTeam | ||
| <code> | | <code>Game.PlayerJoinTeam( integer nTeamID )</code> | ||
| | | Assign the local player to the specified team | ||
|- | |- | ||
| | | AutoAssignPlayersToTeams | ||
| <code> | | <code>Game.AutoAssignPlayersToTeams()</code> | ||
| | | Assign the currently unassigned players to teams | ||
|- | |- | ||
| | | ShufflePlayerTeamAssignments | ||
| <code> | | <code>Game.ShufflePlayerTeamAssignments()</code> | ||
| | | Shuffle the team assignments of all of the players currently assigned to a team. | ||
|- | |- | ||
| | | SetRemainingSetupTime | ||
| <code> | | <code>Game.SetRemainingSetupTime( float flSeconds )</code> | ||
| | | Set the remaining seconds in team setup before the game starts. -1 to stop the countdown timer | ||
|- | |- | ||
| | | SetAutoLaunchDelay | ||
| <code> | | <code>Game.SetAutoLaunchDelay( float flSeconds )</code> | ||
| | | Set the amount of time in seconds that will be set as the remaining time when all players are assigned to a team. | ||
|- | |- | ||
| | | SetAutoLaunchEnabled | ||
| <code> | | <code>Game.SetAutoLaunchEnabled( boolean bEnable )</code> | ||
| | | Enable or disable automatically starting the game once all players are assigned to a team | ||
|- | |- | ||
| | | GetAutoLaunchEnabled | ||
| <code> | | <code>Game.GetAutoLaunchEnabled()</code> | ||
| | | Return true of false indicating if automatically starting the game is enabled. | ||
|- | |- | ||
| | | SetTeamSelectionLocked | ||
| <code> | | <code>Game.SetTeamSelectionLocked( boolean bLockTeams )</code> | ||
| | | Lock the team selection preventing players from swiching teams. | ||
|- | |- | ||
| | | GetTeamSelectionLocked | ||
| <code> | | <code>Game.GetTeamSelectionLocked()</code> | ||
| | | Returns true or false to indicate if team selection is locked | ||
|- | |- | ||
| | | GetAllTeamIDs | ||
| <code> | | <code>Game.GetAllTeamIDs()</code> | ||
| | | Get all team IDs | ||
|- | |- | ||
| | | GetAllPlayerIDs | ||
| <code> | | <code>Game.GetAllPlayerIDs()</code> | ||
| | | Get all player IDs | ||
|- | |- | ||
| | | GetUnassignedPlayerIDs | ||
| <code> | | <code>Game.GetUnassignedPlayerIDs()</code> | ||
| | | Get unassigned player IDs | ||
|- | |- | ||
| | | GetPlayerUltimateStateOrTime | ||
| <code> | | <code>Game.GetPlayerUltimateStateOrTime( integer nPlayerID )</code> | ||
| | | Get info about the player hero ultimate ability | ||
|- | |- | ||
| | | IsPlayerMuted | ||
| <code> | | <code>Game.IsPlayerMuted( integer nPlayerID )</code> | ||
| | | Whether the local player has muted text and voice chat for the specified player id | ||
|- | |- | ||
| | | SetPlayerMuted | ||
| <code> | | <code>Game.SetPlayerMuted( integer nPlayerID, boolean bMuted )</code> | ||
| | | Set whether the local player has muted text and voice chat for the specified player id | ||
|- | |||
| IsPlayerMutedVoice | |||
| <code>Game.IsPlayerMutedVoice( integer nPlayerID )</code> | |||
| Whether the local player has muted voice chat for the specified player id | |||
|- | |||
| SetPlayerMutedVoice | |||
| <code>Game.SetPlayerMutedVoice( integer nPlayerID, boolean bMutedVoice )</code> | |||
| Set whether the local player has muted voice chat for the specified player id | |||
|- | |||
| IsPlayerMutedText | |||
| <code>Game.IsPlayerMutedText( integer nPlayerID )</code> | |||
| Whether the local player has muted text chat for the specified player id | |||
|- | |||
| SetPlayerMutedText | |||
| <code>Game.SetPlayerMutedText( integer nPlayerID, boolean bMutedText )</code> | |||
| Set whether the local player has muted text chat for the specified player id | |||
|- | |||
| GetTeamDetails | |||
| <code>Game.GetTeamDetails( integer nTeam )</code> | |||
| Get detailed information for the given team | |||
|- | |||
| GetLocalPlayerInfo | |||
| <code>Game.GetLocalPlayerInfo()</code> | |||
| Get details for the local player | |||
|- | |||
| GetPlayerItems | |||
| <code>Game.GetPlayerItems( integer nPlayerID )</code> | |||
| Get info about the player items. | |||
|- | |- | ||
| | | GetPlayerInfo | ||
| <code> | | <code>Game.GetPlayerInfo( integer nPlayerID )</code> | ||
| | | Get info about the given player | ||
|- | |- | ||
| | | GetPlayerIDsOnTeam | ||
| <code> | | <code>Game.GetPlayerIDsOnTeam( integer nTeam )</code> | ||
| | | Get player IDs for the given team | ||
|- | |- | ||
| | | ServerCmd | ||
| <code> | | <code>Game.ServerCmd( cstring pMsg )</code> | ||
| | | | ||
|- | |- | ||
| | | SetDotaRefractHeroes | ||
| <code> | | <code>Game.SetDotaRefractHeroes( boolean bEnabled )</code> | ||
| | | | ||
|- | |- | ||
| | | FinishGame | ||
| <code> | | <code>Game.FinishGame()</code> | ||
| | | | ||
|- | |- | ||
| | | LeaveCurrentGame | ||
| <code> | | <code>Game.LeaveCurrentGame()</code> | ||
| | | | ||
|- | |- | ||
| | | Disconnect | ||
| <code> | | <code>Game.Disconnect()</code> | ||
| | | | ||
|- | |- | ||
| | | FindEventMatch | ||
| <code> | | <code>Game.FindEventMatch()</code> | ||
| | | | ||
|- | |- | ||
| | | SlideOutEventGamePlayButton | ||
| <code> | | <code>Game.SlideOutEventGamePlayButton()</code> | ||
| | | | ||
|- | |- | ||
| | | EmitSound | ||
| <code> | | <code>Game.EmitSound( cstring pSoundEventName )</code> | ||
| | | Emit a sound for the local player. Returns an integer handle that can be passed to StopSound. (Returns 0 on failure.) | ||
|- | |- | ||
| | | StopSound | ||
| <code> | | <code>Game.StopSound( integer nHandle )</code> | ||
| | | Stop a current playing sound on the local player. Takes handle from a call to EmitSound. | ||
|} | |- | ||
| IsShopOpen | |||
| <code>Game.IsShopOpen()</code> | |||
| Ask whether the in game shop is open. | |||
|- | |||
| SetCustomShopEntityString | |||
| <code>Game.SetCustomShopEntityString( cstring pszCustomShopEntityString )</code> | |||
| Set custom shop context. | |||
|- | |||
| GetConvarBool | |||
| <code>Game.GetConvarBool( cstring cvar )</code> | |||
| Get the bool value of the specific convar. Asserts if invalid and returns false | |||
|- | |||
| GetConvarInt | |||
| <code>Game.GetConvarInt( cstring cvar )</code> | |||
| Get the int value of the specific convar. Asserts if invalid and returns 0 | |||
|- | |||
| GetConvarFloat | |||
| <code>Game.GetConvarFloat( cstring cvar )</code> | |||
| Get the float value of the specific convar. Asserts if invalid and returns 0.f | |||
|- | |||
| GetMapInfo | |||
| <code>Game.GetMapInfo()</code> | |||
| Return information about the current map. | |||
|- | |||
| PrepareUnitOrders | |||
| <code>Game.PrepareUnitOrders( js_raw_args args )</code> | |||
| Orders from the local player - takes a single arguments object that supports: dotaunitorder_t OrderType, ent_index TargetIndex, vector Position, ent_index AbilityIndex, OrderIssuer_t OrderIssuer, ent_index UnitIndex, OrderQueueBehavior_t QueueBehavior, bool ShowEffects. | |||
|- | |||
| DropItemAtCursor | |||
| <code>Game.DropItemAtCursor( integer nControlledUnitEnt, integer nItemEnt )</code> | |||
| Order a unit to drop the specified item at the current cursor location. | |||
|- | |||
| Length2D | |||
| <code>Game.Length2D( js_value vec1, js_value vec2 )</code> | |||
| Calculate 2D length. | |||
|- | |||
| Normalized | |||
| <code>Game.Normalized( js_value vec )</code> | |||
| Returns normalized vector. | |||
|- | |||
| EnterAbilityLearnMode | |||
| <code>Game.EnterAbilityLearnMode()</code> | |||
| | |||
|- | |||
| EndAbilityLearnMode | |||
| <code>Game.EndAbilityLearnMode()</code> | |||
| | |||
|- | |||
| IsInAbilityLearnMode | |||
| <code>Game.IsInAbilityLearnMode()</code> | |||
| | |||
|} | |||
=== | === CDOTA_PanoramaScript_GameUI === | ||
{| class="standard-table" style="width: 100%;" | {| class="standard-table" style="width: 100%;" | ||
! Function | ! Function | ||
Line 1,739: | Line 1,871: | ||
! Description | ! Description | ||
|- | |- | ||
| | | SetDefaultUIEnabled | ||
| <code> | | <code>GameUI.SetDefaultUIEnabled( integer nElementType, boolean bVisible )</code> | ||
| | | Control whether the default UI is enabled | ||
|- | |||
| SavePersistentEventGameData | |||
| <code>GameUI.SavePersistentEventGameData( js_value val )</code> | |||
| Save persistent data used by an event game | |||
|- | |- | ||
| | | LoadPersistentEventGameData | ||
| <code> | | <code>GameUI.LoadPersistentEventGameData( js_raw_args args )</code> | ||
| | | Load persistent data used by an event game | ||
|- | |- | ||
| | | CustomUIConfig | ||
| <code> | | <code>GameUI.CustomUIConfig( js_raw_args args )</code> | ||
| | | Get the current UI configuration | ||
|- | |- | ||
| | | PingMinimapAtLocation | ||
| <code> | | <code>GameUI.PingMinimapAtLocation( js_value vec3 )</code> | ||
| | | Create a minimap ping at the given location | ||
|- | |- | ||
| | | SetMouseCallback | ||
| <code> | | <code>GameUI.SetMouseCallback( js_value callbackFn )</code> | ||
| | | Install a mouse input filter | ||
|- | |- | ||
| | | AreTipsAvailable | ||
| <code> | | <code>GameUI.AreTipsAvailable()</code> | ||
| | | Query to check if Tips are available for the local player | ||
|- | |- | ||
| | | IsPlayerTippable | ||
| <code> | | <code>GameUI.IsPlayerTippable( integer iPlayerID )</code> | ||
| | | Query to see if the local player can tip a specific player | ||
|- | |- | ||
| | | TipPlayer | ||
| <code> | | <code>GameUI.TipPlayer( integer iPlayerID )</code> | ||
| | | Tip a player | ||
|- | |- | ||
| | | EnableAliMode | ||
| <code> | | <code>GameUI.EnableAliMode( boolean bEnable, integer nPort, js_value offsetVal, float flScale )</code> | ||
| | | | ||
|- | |- | ||
| | | GetCursorPosition | ||
| <code> | | <code>GameUI.GetCursorPosition( js_raw_args args )</code> | ||
| | | Get the current mouse position. | ||
|- | |- | ||
| | | FindScreenEntities | ||
| <code> | | <code>GameUI.FindScreenEntities( js_raw_args args )</code> | ||
| | | Return the entity index of the entity under the given screen position. | ||
|- | |- | ||
| | | GetScreenWorldPosition | ||
| <code> | | <code>GameUI.GetScreenWorldPosition( js_raw_args args )</code> | ||
| | | Get the world position of the screen position, or null if the cursor is out of the world. | ||
|- | |- | ||
| | | WasMousePressed | ||
| <code> | | <code>GameUI.WasMousePressed( integer nButtonNum )</code> | ||
| | | Install a mouse input filter | ||
|- | |- | ||
| | | WasMouseDoublePressed | ||
| <code> | | <code>GameUI.WasMouseDoublePressed( integer nButtonNum )</code> | ||
| | | Install a mouse input filter | ||
|- | |- | ||
| | | IsMouseDown | ||
| <code> | | <code>GameUI.IsMouseDown( integer nButtonNum )</code> | ||
| | | Install a mouse input filter | ||
|- | |- | ||
| | | IsShiftDown | ||
| <code> | | <code>GameUI.IsShiftDown()</code> | ||
| | | Is the shift button pressed? | ||
|- | |- | ||
| | | IsAltDown | ||
| <code> | | <code>GameUI.IsAltDown()</code> | ||
| | | Is the alt button pressed? | ||
|- | |- | ||
| | | IsControlDown | ||
| <code> | | <code>GameUI.IsControlDown()</code> | ||
| | | Is the control button pressed? | ||
|- | |- | ||
| | | GetClickBehaviors | ||
| <code> | | <code>GameUI.GetClickBehaviors()</code> | ||
| | | Get the current UI click interaction mode. | ||
|- | |- | ||
| | | SelectUnit | ||
| <code> | | <code>GameUI.SelectUnit( integer nEntityIndex, boolean bAddToGroup )</code> | ||
| | | Select a unit, adding it to the group or replacing the current selection. | ||
|- | |- | ||
| | | GetCameraLookAtPosition | ||
| <code> | | <code>GameUI.GetCameraLookAtPosition()</code> | ||
| | | Get the current look at position. | ||
|- | |- | ||
| | | GetCameraPosition | ||
| <code> | | <code>GameUI.GetCameraPosition()</code> | ||
| | | Get the current camera position. | ||
|- | |- | ||
| | | GetCameraLookAtPositionHeightOffset | ||
| <code> | | <code>GameUI.GetCameraLookAtPositionHeightOffset()</code> | ||
| | | Get the current look at position height offset. | ||
|- | |- | ||
| | | SetCameraPitchMin | ||
| <code> | | <code>GameUI.SetCameraPitchMin( float flPitchMin )</code> | ||
| | | Set the minimum camera pitch angle. | ||
|- | |- | ||
| | | SetCameraPitchMax | ||
| <code> | | <code>GameUI.SetCameraPitchMax( float flPitchMax )</code> | ||
| | | Set the maximum camera pitch angle. | ||
|- | |- | ||
| | | SetCameraYaw | ||
| <code> | | <code>GameUI.SetCameraYaw( float flCameraYaw )</code> | ||
| | | Set the camera's yaw. | ||
|- | |- | ||
| | | GetCameraYaw | ||
| <code> | | <code>GameUI.GetCameraYaw()</code> | ||
| | | Get the camera's yaw. | ||
|- | |- | ||
| | | SetCameraLookAtPositionHeightOffset | ||
| <code> | | <code>GameUI.SetCameraLookAtPositionHeightOffset( float flCameraLookAtHeightOffset )</code> | ||
| | | Offset the camera's look at point. | ||
|- | |- | ||
| | | SetCameraPositionFromLateralLookAtPosition | ||
| <code> | | <code>GameUI.SetCameraPositionFromLateralLookAtPosition( float x, float y )</code> | ||
| | | Set the camera from a lateral position. | ||
|- | |- | ||
| | | SetCameraTerrainAdjustmentEnabled | ||
| <code> | | <code>GameUI.SetCameraTerrainAdjustmentEnabled( boolean bEnabled )</code> | ||
| | | Set whether the camera should automatically adjust to average terrain height. | ||
|- | |- | ||
| | | SetCameraDistance | ||
| <code> | | <code>GameUI.SetCameraDistance( float flDistance )</code> | ||
| | | Set the camera distance from the look at point. | ||
|- | |- | ||
| | | SetRenderBottomInsetOverride | ||
| <code> | | <code>GameUI.SetRenderBottomInsetOverride( integer nInset )</code> | ||
| | | Set the gap between the bottom of the screen and the game rendering viewport. (Value expressed as pixels in a normalized 1024x768 viewport.) | ||
|- | |- | ||
| | | SetRenderTopInsetOverride | ||
| <code> | | <code>GameUI.SetRenderTopInsetOverride( integer nInset )</code> | ||
| | | Set the gap between the top of the screen and the game rendering viewport. (Value expressed as pixels in a normalized 1024x768 viewport.) | ||
|- | |- | ||
| | | SetCameraTarget | ||
| <code> | | <code>GameUI.SetCameraTarget( integer nTargetEntIndex )</code> | ||
| | | Set the camera target for the local player, or -1 to clear. | ||
|- | |- | ||
| | | SetCameraTargetPosition | ||
| <code> | | <code>GameUI.SetCameraTargetPosition( js_value vec3, float flLerp )</code> | ||
| | | Set the camera target as position for the local player over specified lerp. | ||
|- | |- | ||
| | | MoveCameraToEntity | ||
| <code> | | <code>GameUI.MoveCameraToEntity( integer nTargetEntIndex )</code> | ||
| | | Moves the camera to an entity, but doesn't lock the camera on that entity. | ||
|- | |- | ||
| | | WorldToScreenXYClamped | ||
| <code> | | <code>GameUI.WorldToScreenXYClamped( js_value vec3 )</code> | ||
| | | Converts the specified x,y,z world co-ordinate into an x,y screen coordinate. Will clamp position to always be in front of camera. Position returned as 0->1.0 | ||
|- | |- | ||
| | | GetPlayerScoreboardScore | ||
| <code> | | <code>GameUI.GetPlayerScoreboardScore( cstring pszScoreboardName )</code> | ||
| | | Get the current players scoreboard score for the specified zone. | ||
|- | |- | ||
| | | SendCustomHUDError | ||
| <code> | | <code>GameUI.SendCustomHUDError( cstring pszErrorText, cstring pszErrorSound )</code> | ||
| | | Send a custom client side error message with passed string and soundevent. | ||
|- | |- | ||
| | | ReplaceDOTAAbilitySpecialValues | ||
| <code> | | <code>GameUI.ReplaceDOTAAbilitySpecialValues( js_raw_args args )</code> | ||
| | | Given a passed ability, replace the special value variables in the passed localized text. | ||
|- | |- | ||
| | | DisplayCustomContextualTip | ||
| <code> | | <code>GameUI.DisplayCustomContextualTip( js_raw_args args )</code> | ||
| | | Display a custom contextual tip (wizard tip) with specific loc string and duration | ||
|- | |- | ||
| | | SetupDOTATalentNameLabel | ||
| <code> | | <code>GameUI.SetupDOTATalentNameLabel( js_raw_args args )</code> | ||
| | | Set the text of a passed label for a DOTA Talent using ability values. | ||
|- | |- | ||
| | | IsAbilityDOTATalent | ||
| <code> | | <code>GameUI.IsAbilityDOTATalent( cstring pszAbilityName )</code> | ||
| | | Returns true if the passed ability is a talent. | ||
|- | |- | ||
| | | GetUnitLocToken | ||
| <code> | | <code>GameUI.GetUnitLocToken( cstring pszUnitName )</code> | ||
| | | Returns the localization token to use for a particular unit, given the unit's name | ||
|- | |- | ||
| | | GetUnitNameLocalized | ||
| <code> | | <code>GameUI.GetUnitNameLocalized( cstring pszUnitName )</code> | ||
| | | Get the localized version of a unit's name | ||
|- | |- | ||
| | | ConstructNumberString | ||
| <code> | | <code>GameUI.ConstructNumberString( js_raw_args args )</code> | ||
| | | Creates a localized version of the number | ||
|} | |||
=== CDOTA_PanoramaScript_Particles === | |||
{| class="standard-table" style="width: 100%;" | |||
! Function | |||
! Signature | |||
! Description | |||
|- | |- | ||
| | | CreateParticle | ||
| <code> | | <code>Particles.CreateParticle( cstring pParticleName, integer nAttachType, integer nEntityToAttach )</code> | ||
| | | Create a particle system | ||
|- | |- | ||
| | | ReleaseParticleIndex | ||
| <code> | | <code>Particles.ReleaseParticleIndex( integer iIndex )</code> | ||
| | | Release a particle system | ||
|- | |- | ||
| | | DestroyParticleEffect | ||
| <code> | | <code>Particles.DestroyParticleEffect( integer iIndex, boolean bDestroyImmediately )</code> | ||
| | | Destroy a particle system | ||
|- | |- | ||
| | | SetParticleControl | ||
| <code> | | <code>Particles.SetParticleControl( integer iIndex, integer iPoint, js_value vPosVal )</code> | ||
| | | Set a control point on a particle system | ||
|- | |- | ||
| | | SetParticleControlForward | ||
| <code> | | <code>Particles.SetParticleControlForward( integer iIndex, integer iPoint, js_value vForwardVal )</code> | ||
| | | [OBSOLETE - Use SetParticleControlTransformForward] Set the orientation on a control point on a particle system | ||
|- | |- | ||
| | | SetParticleControlTransform | ||
| <code> | | <code>Particles.SetParticleControlTransform( integer iIndex, integer iPoint, js_value vOriginVal, js_value vAnglesVal )</code> | ||
| | | Set the position and orientation on a control point on a particle system | ||
|- | |- | ||
| | | SetParticleControlTransformForward | ||
| <code> | | <code>Particles.SetParticleControlTransformForward( integer iIndex, integer iPoint, js_value vOriginVal, js_value vForwardVal )</code> | ||
| | | Set the position and orientation (derived from a forward direction) on a control point on a particle system | ||
|- | |- | ||
| | | SetParticleAlwaysSimulate | ||
| <code> | | <code>Particles.SetParticleAlwaysSimulate( integer iIndex )</code> | ||
| | | | ||
|- | |- | ||
| | | SetParticleControlEnt | ||
| <code> | | <code>Particles.SetParticleControlEnt( integer iIndex, integer iPoint, integer iEntIndex, integer iAttachType, cstring pszAttachName, js_value vecFallbackPositionVal, boolean bIncludeWearables )</code> | ||
| | | Set a control point to track an entity on a particle system | ||
|} | |||
=== CDOTA_PanoramaScript_EventData === | |||
{| class="standard-table" style="width: 100%;" | |||
! Function | |||
! Signature | |||
! Description | |||
|- | |- | ||
| | | GetEventActionScore | ||
| <code> | | <code>EventData.GetEventActionScore( integer unEventID, integer unActionID )</code> | ||
| | | Get the score of an EventAction | ||
|- | |- | ||
| | | GetPeriodicResourceUsed | ||
| <code> | | <code>EventData.GetPeriodicResourceUsed( unsigned unPeriodicResourceID )</code> | ||
| | | Get a periodic resource value used | ||
|- | |- | ||
| | | GetPeriodicResourceMax | ||
| <code> | | <code>EventData.GetPeriodicResourceMax( unsigned unPeriodicResourceID )</code> | ||
| | | Get a periodic resource value max | ||
|- | |- | ||
| | | IsFirstRunThisEvent | ||
| <code> | | <code>EventData.IsFirstRunThisEvent()</code> | ||
| | | Is this the first time we've launched this season? | ||
|} | |||
=== CDOTA_PanoramaScript_LocalInventory === | |||
{| class="standard-table" style="width: 100%;" | |||
! Function | |||
! Signature | |||
! Description | |||
|- | |- | ||
| | | HasItemByDefinition | ||
| <code> | | <code>LocalInventory.HasItemByDefinition( integer nDefIndex )</code> | ||
| | | Does the player have an inventory item of a given item definition index? | ||
|- | |} | ||
| | |||
| <code> | |||
| | === $ === | ||
{| class="standard-table" style="width: 100%;" | |||
! Function | |||
! Signature | |||
! Description | |||
|- | |||
| Msg | |||
| <code>Msg( js_raw_args js_raw_args_1 )</code> | |||
| Log a message | |||
|- | |- | ||
| | | AssertHelper | ||
| <code> | | <code>AssertHelper( js_raw_args js_raw_args_1 )</code> | ||
| | | Trigger an assert | ||
|- | |- | ||
| | | Warning | ||
| <code> | | <code>Warning( js_raw_args js_raw_args_1 )</code> | ||
| | | Log a warning message to specified channel | ||
|- | |- | ||
| | | DispatchEvent | ||
| <code> | | <code>DispatchEvent( js_raw_args js_raw_args_1 )</code> | ||
| | | Dispatch an event | ||
|- | |- | ||
| | | DispatchEventAsync | ||
| <code> | | <code>DispatchEventAsync( js_raw_args js_raw_args_1 )</code> | ||
| | | Dispatch an event to occur later | ||
|- | |- | ||
| | | RegisterEventHandler | ||
| <code> | | <code>RegisterEventHandler( js_raw_args js_raw_args_1 )</code> | ||
| | | Register an event handler | ||
|- | |- | ||
| | | RegisterForUnhandledEvent | ||
| <code> | | <code>RegisterForUnhandledEvent( js_raw_args js_raw_args_1 )</code> | ||
| | | Register a handler for an event that is not otherwise handled | ||
|- | |- | ||
| | | UnregisterForUnhandledEvent | ||
| <code> | | <code>UnregisterForUnhandledEvent( js_raw_args js_raw_args_1 )</code> | ||
| | | Remove an unhandled event handler | ||
|- | |- | ||
| | | FindChildInContext | ||
| <code> | | <code>FindChildInContext( js_raw_args js_raw_args_1 )</code> | ||
| | | Find an element | ||
|- | |- | ||
| | | AsyncWebRequest | ||
| <code> | | <code>AsyncWebRequest( js_raw_args js_raw_args_1 )</code> | ||
| | | Make a web request (disabled) | ||
|- | |- | ||
| | | CreatePanel | ||
| <code> | | <code>CreatePanel( js_raw_args js_raw_args_1 )</code> | ||
| | | Create a new panel | ||
|- | |- | ||
| | | CreatePanelWithProperties | ||
| <code> | | <code>CreatePanelWithProperties( js_raw_args js_raw_args_1 )</code> | ||
| | | DEPRECATED: Use $.CreatePanel which has the same signature and supports properties. | ||
|- | |- | ||
| | | Localize | ||
| <code> | | <code>Localize( js_raw_args js_raw_args_1 )</code> | ||
| | | Localize a string. Optionally accepts Quantity, Precision, and Panel arguments. | ||
|- | |- | ||
| | | LocalizePlural | ||
| <code> | | <code>LocalizePlural( js_raw_args js_raw_args_1 )</code> | ||
| | | DEPRECATED: Use $.Localize which has the same signature and supports pluralization. | ||
|} | |- | ||
| Language | |||
| <code>Language( js_raw_args js_raw_args_1 )</code> | |||
| Get the current language | |||
|- | |||
| Schedule | |||
| <code>Schedule( js_raw_args js_raw_args_1 )</code> | |||
| Schedule a function to be called later | |||
|- | |||
| CancelScheduled | |||
| <code>CancelScheduled( js_raw_args js_raw_args_1 )</code> | |||
| Cancels a scheduled function | |||
|- | |||
| FrameTime | |||
| <code>FrameTime( js_raw_args js_raw_args_1 )</code> | |||
| Gets the time this frame started, in seconds since panorama was initialized | |||
|- | |||
| GetContextPanel | |||
| <code>GetContextPanel( js_raw_args js_raw_args_1 )</code> | |||
| Get the current panel context | |||
|- | |||
| RegisterKeyBind | |||
| <code>RegisterKeyBind( js_raw_args js_raw_args_1 )</code> | |||
| Register a key binding | |||
|- | |||
| Each | |||
| <code>Each( js_raw_args js_raw_args_1 )</code> | |||
| Call a function on each given item | |||
|- | |||
| DbgIsReloadingScript | |||
| <code>DbgIsReloadingScript( js_raw_args js_raw_args_1 )</code> | |||
| Call during JS startup code to check if script is being reloaded | |||
|- | |||
| HTMLEscape | |||
| <code>HTMLEscape( js_raw_args js_raw_args_1 )</code> | |||
| Convert a string to HTML-safe | |||
|- | |||
| LogChannel | |||
| <code>LogChannel( js_raw_args js_raw_args_1 )</code> | |||
| Create a logging channel | |||
|- | |||
| BImageFileExists | |||
| <code>BImageFileExists( js_raw_args js_raw_args_1 )</code> | |||
| Return true if a file exists. Path will usually start with 'file://{images}' | |||
|} | |||
=== | === DOTAHeroModelOverlay === | ||
{| class="standard-table" style="width: 100%;" | {| class="standard-table" style="width: 100%;" | ||
! Function | ! Function | ||
Line 2,044: | Line 2,256: | ||
|- | |- | ||
| visible | | visible | ||
| <code> | | <code>DOTAHeroModelOverlay.visible( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| enabled | | enabled | ||
| <code> | | <code>DOTAHeroModelOverlay.enabled( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| checked | | checked | ||
| <code> | | <code>DOTAHeroModelOverlay.checked( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| defaultfocus | | defaultfocus | ||
| <code> | | <code>DOTAHeroModelOverlay.defaultfocus( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| inputnamespace | | inputnamespace | ||
| <code> | | <code>DOTAHeroModelOverlay.inputnamespace( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| hittest | | hittest | ||
| <code> | | <code>DOTAHeroModelOverlay.hittest( boolean boolean_1 )</code> | ||
| | |||
|- | |||
| hittestchildren | |||
| <code>DOTAHeroModelOverlay.hittestchildren( boolean boolean_1 )</code> | |||
| | | | ||
|- | |- | ||
| tabindex | | tabindex | ||
| <code> | | <code>DOTAHeroModelOverlay.tabindex( float float_1 )</code> | ||
| | | | ||
|- | |- | ||
| selectionpos_x | | selectionpos_x | ||
| <code> | | <code>DOTAHeroModelOverlay.selectionpos_x( float float_1 )</code> | ||
| | | | ||
|- | |- | ||
| selectionpos_y | | selectionpos_y | ||
| <code> | | <code>DOTAHeroModelOverlay.selectionpos_y( float float_1 )</code> | ||
| | |||
|- | |||
| type | |||
| <code>DOTAHeroModelOverlay.type()</code> | |||
| | | | ||
|- | |- | ||
| id | | id | ||
| <code> | | <code>DOTAHeroModelOverlay.id()</code> | ||
| | | | ||
|- | |- | ||
| layoutfile | | layoutfile | ||
| <code> | | <code>DOTAHeroModelOverlay.layoutfile()</code> | ||
| | | | ||
|- | |- | ||
| contentwidth | | contentwidth | ||
| <code> | | <code>DOTAHeroModelOverlay.contentwidth()</code> | ||
| | | | ||
|- | |- | ||
| contentheight | | contentheight | ||
| <code> | | <code>DOTAHeroModelOverlay.contentheight()</code> | ||
| | | | ||
|- | |- | ||
| desiredlayoutwidth | | desiredlayoutwidth | ||
| <code> | | <code>DOTAHeroModelOverlay.desiredlayoutwidth()</code> | ||
| | | | ||
|- | |- | ||
| desiredlayoutheight | | desiredlayoutheight | ||
| <code> | | <code>DOTAHeroModelOverlay.desiredlayoutheight()</code> | ||
| | | | ||
|- | |- | ||
| actuallayoutwidth | | actuallayoutwidth | ||
| <code> | | <code>DOTAHeroModelOverlay.actuallayoutwidth()</code> | ||
| | | | ||
|- | |- | ||
| actuallayoutheight | | actuallayoutheight | ||
| <code> | | <code>DOTAHeroModelOverlay.actuallayoutheight()</code> | ||
| | | | ||
|- | |- | ||
| actualxoffset | | actualxoffset | ||
| <code> | | <code>DOTAHeroModelOverlay.actualxoffset()</code> | ||
| | | | ||
|- | |- | ||
| actualyoffset | | actualyoffset | ||
| <code> | | <code>DOTAHeroModelOverlay.actualyoffset()</code> | ||
| | | | ||
|- | |- | ||
| scrolloffset_y | | scrolloffset_y | ||
| <code> | | <code>DOTAHeroModelOverlay.scrolloffset_y()</code> | ||
| | | | ||
|- | |- | ||
| scrolloffset_x | | scrolloffset_x | ||
| <code> | | <code>DOTAHeroModelOverlay.scrolloffset_x()</code> | ||
| | | | ||
|- | |- | ||
| | | actualuiscale_y | ||
| <code> | | <code>DOTAHeroModelOverlay.actualuiscale_y()</code> | ||
| | | | ||
|- | |- | ||
| AddClass | | actualuiscale_x | ||
| <code> | | <code>DOTAHeroModelOverlay.actualuiscale_x()</code> | ||
| | |||
|- | |||
| style | |||
| <code>DOTAHeroModelOverlay.style()</code> | |||
| | |||
|- | |||
| AddClass | |||
| <code>DOTAHeroModelOverlay.AddClass( cstring cstring_1 )</code> | |||
| | |||
|- | |||
| AddClasses | |||
| <code>DOTAHeroModelOverlay.AddClasses( unknown_variant_type unknown_variant_type_1 )</code> | |||
| | | | ||
|- | |- | ||
| RemoveClass | | RemoveClass | ||
| <code> | | <code>DOTAHeroModelOverlay.RemoveClass( cstring cstring_1 )</code> | ||
| | |||
|- | |||
| RemoveClasses | |||
| <code>DOTAHeroModelOverlay.RemoveClasses( unknown_variant_type unknown_variant_type_1 )</code> | |||
| | | | ||
|- | |- | ||
| BHasClass | | BHasClass | ||
| <code> | | <code>DOTAHeroModelOverlay.BHasClass( cstring cstring_1 )</code> | ||
| | |||
|- | |||
| BAscendantHasClass | |||
| <code>DOTAHeroModelOverlay.BAscendantHasClass( cstring cstring_1 )</code> | |||
| | | | ||
|- | |- | ||
| SetHasClass | | SetHasClass | ||
| <code> | | <code>DOTAHeroModelOverlay.SetHasClass( cstring cstring_1, boolean boolean_2 )</code> | ||
| | | | ||
|- | |- | ||
| ToggleClass | | ToggleClass | ||
| <code> | | <code>DOTAHeroModelOverlay.ToggleClass( cstring cstring_1 )</code> | ||
| | |||
|- | |||
| SwitchClass | |||
| <code>DOTAHeroModelOverlay.SwitchClass( cstring cstring_1, cstring cstring_2 )</code> | |||
| | |||
|- | |||
| TriggerClass | |||
| <code>DOTAHeroModelOverlay.TriggerClass( cstring cstring_1 )</code> | |||
| | | | ||
|- | |- | ||
| ClearPanelEvent | | ClearPanelEvent | ||
| <code> | | <code>DOTAHeroModelOverlay.ClearPanelEvent( cstring cstring_1 )</code> | ||
| | |||
|- | |||
| SetDraggable | |||
| <code>DOTAHeroModelOverlay.SetDraggable( boolean boolean_1 )</code> | |||
| | |||
|- | |||
| IsDraggable | |||
| <code>DOTAHeroModelOverlay.IsDraggable()</code> | |||
| | |||
|- | |||
| IsSizeValid | |||
| <code>DOTAHeroModelOverlay.IsSizeValid()</code> | |||
| | | | ||
|- | |- | ||
| GetChildCount | | GetChildCount | ||
| <code> | | <code>DOTAHeroModelOverlay.GetChildCount()</code> | ||
| | | | ||
|- | |- | ||
| GetChild | | GetChild | ||
| <code> | | <code>DOTAHeroModelOverlay.GetChild( integer integer_1 )</code> | ||
| | |||
|- | |||
| GetChildIndex | |||
| <code>DOTAHeroModelOverlay.GetChildIndex( unknown_variant_type unknown_variant_type_1 )</code> | |||
| | | | ||
|- | |- | ||
| Children | | Children | ||
| <code> | | <code>DOTAHeroModelOverlay.Children()</code> | ||
| | | | ||
|- | |- | ||
| FindChildrenWithClassTraverse | | FindChildrenWithClassTraverse | ||
| <code> | | <code>DOTAHeroModelOverlay.FindChildrenWithClassTraverse( cstring cstring_1 )</code> | ||
| | |||
|- | |||
| FindChildrenWithAttributeTraverse | |||
| <code>DOTAHeroModelOverlay.FindChildrenWithAttributeTraverse( cstring cstring_1 )</code> | |||
| | | | ||
|- | |- | ||
| GetParent | | GetParent | ||
| <code> | | <code>DOTAHeroModelOverlay.GetParent()</code> | ||
| | | | ||
|- | |- | ||
| SetParent | | SetParent | ||
| <code> | | <code>DOTAHeroModelOverlay.SetParent( unknown_variant_type unknown_variant_type_1 )</code> | ||
| | | | ||
|- | |- | ||
| FindChild | | FindChild | ||
| <code> | | <code>DOTAHeroModelOverlay.FindChild( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| FindChildTraverse | | FindChildTraverse | ||
| <code> | | <code>DOTAHeroModelOverlay.FindChildTraverse( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| FindChildInLayoutFile | | FindChildInLayoutFile | ||
| <code> | | <code>DOTAHeroModelOverlay.FindChildInLayoutFile( cstring cstring_1 )</code> | ||
| | |||
|- | |||
| FindPanelInThisOrParentLayoutFile | |||
| <code>DOTAHeroModelOverlay.FindPanelInThisOrParentLayoutFile( cstring cstring_1 )</code> | |||
| | |||
|- | |||
| FindAncestor | |||
| <code>DOTAHeroModelOverlay.FindAncestor( cstring cstring_1 )</code> | |||
| | | | ||
|- | |- | ||
| RemoveAndDeleteChildren | | RemoveAndDeleteChildren | ||
| <code> | | <code>DOTAHeroModelOverlay.RemoveAndDeleteChildren()</code> | ||
| | | | ||
|- | |- | ||
| MoveChildBefore | | MoveChildBefore | ||
| <code> | | <code>DOTAHeroModelOverlay.MoveChildBefore( unknown_variant_type unknown_variant_type_1, unknown_variant_type unknown_variant_type_2 )</code> | ||
| | | | ||
|- | |- | ||
| MoveChildAfter | | MoveChildAfter | ||
| <code> | | <code>DOTAHeroModelOverlay.MoveChildAfter( unknown_variant_type unknown_variant_type_1, unknown_variant_type unknown_variant_type_2 )</code> | ||
| | | | ||
|- | |- | ||
| | | GetPositionWithinWindow | ||
| <code> | | <code>DOTAHeroModelOverlay.GetPositionWithinWindow()</code> | ||
| | | | ||
|- | |- | ||
| | | GetPositionWithinAncestor | ||
| <code> | | <code>DOTAHeroModelOverlay.GetPositionWithinAncestor( unknown_variant_type unknown_variant_type_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | GetPosition | ||
| <code> | | <code>DOTAHeroModelOverlay.GetPosition( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | ApplyStyles | ||
| <code> | | <code>DOTAHeroModelOverlay.ApplyStyles( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | ClearPropertyFromCode | ||
| <code> | | <code>DOTAHeroModelOverlay.ClearPropertyFromCode( unknown_variant_type unknown_variant_type_1 )</code> | ||
| | | | ||
|- | |- | ||
| BHasHoverStyle | | DeleteAsync | ||
| <code> | | <code>DOTAHeroModelOverlay.DeleteAsync( float float_1 )</code> | ||
| | |||
|- | |||
| BIsTransparent | |||
| <code>DOTAHeroModelOverlay.BIsTransparent()</code> | |||
| | |||
|- | |||
| BAcceptsInput | |||
| <code>DOTAHeroModelOverlay.BAcceptsInput()</code> | |||
| | |||
|- | |||
| BAcceptsFocus | |||
| <code>DOTAHeroModelOverlay.BAcceptsFocus()</code> | |||
| | |||
|- | |||
| SetFocus | |||
| <code>DOTAHeroModelOverlay.SetFocus()</code> | |||
| | |||
|- | |||
| UpdateFocusInContext | |||
| <code>DOTAHeroModelOverlay.UpdateFocusInContext()</code> | |||
| | |||
|- | |||
| BHasHoverStyle | |||
| <code>DOTAHeroModelOverlay.BHasHoverStyle()</code> | |||
| | |||
|- | |||
| SetAcceptsInput | |||
| <code>DOTAHeroModelOverlay.SetAcceptsInput( boolean boolean_1 )</code> | |||
| | | | ||
|- | |- | ||
| SetAcceptsFocus | | SetAcceptsFocus | ||
| <code> | | <code>DOTAHeroModelOverlay.SetAcceptsFocus( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| SetDisableFocusOnMouseDown | | SetDisableFocusOnMouseDown | ||
| <code> | | <code>DOTAHeroModelOverlay.SetDisableFocusOnMouseDown( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| BHasKeyFocus | | BHasKeyFocus | ||
| <code> | | <code>DOTAHeroModelOverlay.BHasKeyFocus()</code> | ||
| | |||
|- | |||
| SetScrollParentToFitWhenFocused | |||
| <code>DOTAHeroModelOverlay.SetScrollParentToFitWhenFocused( boolean boolean_1 )</code> | |||
| | |||
|- | |||
| BScrollParentToFitWhenFocused | |||
| <code>DOTAHeroModelOverlay.BScrollParentToFitWhenFocused()</code> | |||
| | | | ||
|- | |- | ||
| IsSelected | | IsSelected | ||
| <code> | | <code>DOTAHeroModelOverlay.IsSelected()</code> | ||
| | | | ||
|- | |- | ||
| BHasDescendantKeyFocus | | BHasDescendantKeyFocus | ||
| <code> | | <code>DOTAHeroModelOverlay.BHasDescendantKeyFocus()</code> | ||
| | | | ||
|- | |- | ||
| BLoadLayout | | BLoadLayout | ||
| <code> | | <code>DOTAHeroModelOverlay.BLoadLayout( cstring cstring_1, boolean boolean_2, boolean boolean_3 )</code> | ||
| | |||
|- | |||
| BLoadLayoutSnippet | |||
| <code>DOTAHeroModelOverlay.BLoadLayoutSnippet( cstring cstring_1 )</code> | |||
| | | | ||
|- | |- | ||
| | | BHasLayoutSnippet | ||
| <code> | | <code>DOTAHeroModelOverlay.BHasLayoutSnippet( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | BGetSnippetNames | ||
| <code> | | <code>DOTAHeroModelOverlay.BGetSnippetNames( unknown_variant_type unknown_variant_type_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetTopOfInputContext | ||
| <code> | | <code>DOTAHeroModelOverlay.SetTopOfInputContext( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| SetDialogVariable | | SetDialogVariable | ||
| <code> | | <code>DOTAHeroModelOverlay.SetDialogVariable( cstring cstring_1, cstring cstring_2 )</code> | ||
| | | | ||
|- | |- | ||
| SetDialogVariableInt | | SetDialogVariableInt | ||
| <code> | | <code>DOTAHeroModelOverlay.SetDialogVariableInt( cstring cstring_1, integer integer_2 )</code> | ||
| | |||
|- | |||
| SetDialogVariableTime | |||
| <code>DOTAHeroModelOverlay.SetDialogVariableTime( cstring cstring_1, int64 int64_2 )</code> | |||
| | |||
|- | |||
| SetDialogVariableLocString | |||
| <code>DOTAHeroModelOverlay.SetDialogVariableLocString( cstring cstring_1, cstring cstring_2 )</code> | |||
| | |||
|- | |||
| SetDialogVariableLocStringNested | |||
| <code>DOTAHeroModelOverlay.SetDialogVariableLocStringNested( cstring cstring_1, cstring cstring_2 )</code> | |||
| | |||
|- | |||
| SetDialogVariablePluralLocStringInt | |||
| <code>DOTAHeroModelOverlay.SetDialogVariablePluralLocStringInt( cstring cstring_1, cstring cstring_2, int64 int64_3 )</code> | |||
| | | | ||
|- | |- | ||
| ScrollToTop | | ScrollToTop | ||
| <code> | | <code>DOTAHeroModelOverlay.ScrollToTop()</code> | ||
| | | | ||
|- | |- | ||
| ScrollToBottom | | ScrollToBottom | ||
| <code> | | <code>DOTAHeroModelOverlay.ScrollToBottom()</code> | ||
| | | | ||
|- | |- | ||
| ScrollToLeftEdge | | ScrollToLeftEdge | ||
| <code> | | <code>DOTAHeroModelOverlay.ScrollToLeftEdge()</code> | ||
| | | | ||
|- | |- | ||
| ScrollToRightEdge | | ScrollToRightEdge | ||
| <code> | | <code>DOTAHeroModelOverlay.ScrollToRightEdge()</code> | ||
| | | | ||
|- | |- | ||
| ScrollParentToMakePanelFit | | ScrollParentToMakePanelFit | ||
| <code> | | <code>DOTAHeroModelOverlay.ScrollParentToMakePanelFit( unknown_variant_type unknown_variant_type_1, boolean boolean_2 )</code> | ||
| | |||
|- | |||
| ScrollToFitRegion | |||
| <code>DOTAHeroModelOverlay.ScrollToFitRegion( float float_1, float float_2, float float_3, float float_4, unknown_variant_type unknown_variant_type_5, boolean boolean_6, boolean boolean_7 )</code> | |||
| | | | ||
|- | |- | ||
| BCanSeeInParentScroll | | BCanSeeInParentScroll | ||
| <code> | | <code>DOTAHeroModelOverlay.BCanSeeInParentScroll()</code> | ||
| | |||
|- | |||
| PlayPanelSound | |||
| <code>DOTAHeroModelOverlay.PlayPanelSound( cstring cstring_1 )</code> | |||
| | | | ||
|- | |- | ||
| GetAttributeInt | | GetAttributeInt | ||
| <code> | | <code>DOTAHeroModelOverlay.GetAttributeInt( cstring cstring_1, integer integer_2 )</code> | ||
| | | | ||
|- | |- | ||
| GetAttributeString | | GetAttributeString | ||
| <code> | | <code>DOTAHeroModelOverlay.GetAttributeString( cstring cstring_1, cstring cstring_2 )</code> | ||
| | | | ||
|- | |- | ||
| GetAttributeUInt32 | | GetAttributeUInt32 | ||
| <code> | | <code>DOTAHeroModelOverlay.GetAttributeUInt32( cstring cstring_1, unsigned unsigned_2 )</code> | ||
| | | | ||
|- | |- | ||
| SetAttributeInt | | SetAttributeInt | ||
| <code> | | <code>DOTAHeroModelOverlay.SetAttributeInt( cstring cstring_1, integer integer_2 )</code> | ||
| | | | ||
|- | |- | ||
| SetAttributeString | | SetAttributeString | ||
| <code> | | <code>DOTAHeroModelOverlay.SetAttributeString( cstring cstring_1, cstring cstring_2 )</code> | ||
| | | | ||
|- | |- | ||
| SetAttributeUInt32 | | SetAttributeUInt32 | ||
| <code> | | <code>DOTAHeroModelOverlay.SetAttributeUInt32( cstring cstring_1, unsigned unsigned_2 )</code> | ||
| | | | ||
|- | |- | ||
| SetInputNamespace | | SetInputNamespace | ||
| <code> | | <code>DOTAHeroModelOverlay.SetInputNamespace( cstring cstring_1 )</code> | ||
| | |||
|- | |||
| RegisterForReadyEvents | |||
| <code>DOTAHeroModelOverlay.RegisterForReadyEvents( boolean boolean_1 )</code> | |||
| | |||
|- | |||
| BReadyForDisplay | |||
| <code>DOTAHeroModelOverlay.BReadyForDisplay()</code> | |||
| | |||
|- | |||
| SetReadyForDisplay | |||
| <code>DOTAHeroModelOverlay.SetReadyForDisplay( boolean boolean_1 )</code> | |||
| | |||
|- | |||
| SetPositionInPixels | |||
| <code>DOTAHeroModelOverlay.SetPositionInPixels( float float_1, float float_2, float float_3 )</code> | |||
| | |||
|- | |||
| Data | |||
| <code>DOTAHeroModelOverlay.Data( js_raw_args js_raw_args_1 )</code> | |||
| | |||
|- | |||
| debug.description | |||
| <code>DOTAHeroModelOverlay.debug.description( js_raw_args js_raw_args_1 )</code> | |||
| | |||
|- | |||
| SetSendScrollPositionChangedEvents | |||
| <code>DOTAHeroModelOverlay.SetSendScrollPositionChangedEvents( boolean boolean_1 )</code> | |||
| | | | ||
|- | |- | ||
| | | SetCompositionLayerTextureName | ||
| <code> | | <code>DOTAHeroModelOverlay.SetCompositionLayerTextureName( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | WriteCompositionLayerPNG | ||
| <code> | | <code>DOTAHeroModelOverlay.WriteCompositionLayerPNG( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| SetPanelEvent | | SetPanelEvent | ||
| <code> | | <code>DOTAHeroModelOverlay.SetPanelEvent( js_raw_args js_raw_args_1 )</code> | ||
| | |||
|- | |||
| RunScriptInPanelContext | |||
| <code>DOTAHeroModelOverlay.RunScriptInPanelContext( js_raw_args js_raw_args_1 )</code> | |||
| | |||
|- | |||
| rememberchildfocus | |||
| <code>DOTAHeroModelOverlay.rememberchildfocus( boolean boolean_1 )</code> | |||
| | | | ||
|- | |- | ||
| paneltype | | paneltype | ||
| <code> | | <code>DOTAHeroModelOverlay.paneltype()</code> | ||
| | | | ||
|} | |} | ||
=== | === DOTAPlay === | ||
{| class="standard-table" style="width: 100%;" | {| class="standard-table" style="width: 100%;" | ||
! Function | ! Function | ||
Line 2,348: | Line 2,724: | ||
|- | |- | ||
| visible | | visible | ||
| <code> | | <code>DOTAPlay.visible( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| enabled | | enabled | ||
| <code> | | <code>DOTAPlay.enabled( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| checked | | checked | ||
| <code> | | <code>DOTAPlay.checked( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| defaultfocus | | defaultfocus | ||
| <code> | | <code>DOTAPlay.defaultfocus( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| inputnamespace | | inputnamespace | ||
| <code> | | <code>DOTAPlay.inputnamespace( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| hittest | | hittest | ||
| <code> | | <code>DOTAPlay.hittest( boolean boolean_1 )</code> | ||
| | |||
|- | |||
| hittestchildren | |||
| <code>DOTAPlay.hittestchildren( boolean boolean_1 )</code> | |||
| | | | ||
|- | |- | ||
| tabindex | | tabindex | ||
| <code> | | <code>DOTAPlay.tabindex( float float_1 )</code> | ||
| | | | ||
|- | |- | ||
| selectionpos_x | | selectionpos_x | ||
| <code> | | <code>DOTAPlay.selectionpos_x( float float_1 )</code> | ||
| | | | ||
|- | |- | ||
| selectionpos_y | | selectionpos_y | ||
| <code> | | <code>DOTAPlay.selectionpos_y( float float_1 )</code> | ||
| | |||
|- | |||
| type | |||
| <code>DOTAPlay.type()</code> | |||
| | | | ||
|- | |- | ||
| id | | id | ||
| <code> | | <code>DOTAPlay.id()</code> | ||
| | | | ||
|- | |- | ||
| layoutfile | | layoutfile | ||
| <code> | | <code>DOTAPlay.layoutfile()</code> | ||
| | | | ||
|- | |- | ||
| contentwidth | | contentwidth | ||
| <code> | | <code>DOTAPlay.contentwidth()</code> | ||
| | | | ||
|- | |- | ||
| contentheight | | contentheight | ||
| <code> | | <code>DOTAPlay.contentheight()</code> | ||
| | | | ||
|- | |- | ||
| desiredlayoutwidth | | desiredlayoutwidth | ||
| <code> | | <code>DOTAPlay.desiredlayoutwidth()</code> | ||
| | | | ||
|- | |- | ||
| desiredlayoutheight | | desiredlayoutheight | ||
| <code> | | <code>DOTAPlay.desiredlayoutheight()</code> | ||
| | | | ||
|- | |- | ||
| actuallayoutwidth | | actuallayoutwidth | ||
| <code> | | <code>DOTAPlay.actuallayoutwidth()</code> | ||
| | | | ||
|- | |- | ||
| actuallayoutheight | | actuallayoutheight | ||
| <code> | | <code>DOTAPlay.actuallayoutheight()</code> | ||
| | | | ||
|- | |- | ||
| actualxoffset | | actualxoffset | ||
| <code> | | <code>DOTAPlay.actualxoffset()</code> | ||
| | | | ||
|- | |- | ||
| actualyoffset | | actualyoffset | ||
| <code> | | <code>DOTAPlay.actualyoffset()</code> | ||
| | | | ||
|- | |- | ||
| scrolloffset_y | | scrolloffset_y | ||
| <code> | | <code>DOTAPlay.scrolloffset_y()</code> | ||
| | | | ||
|- | |- | ||
| scrolloffset_x | | scrolloffset_x | ||
| <code> | | <code>DOTAPlay.scrolloffset_x()</code> | ||
| | |||
|- | |||
| actualuiscale_y | |||
| <code>DOTAPlay.actualuiscale_y()</code> | |||
| | |||
|- | |||
| actualuiscale_x | |||
| <code>DOTAPlay.actualuiscale_x()</code> | |||
| | | | ||
|- | |- | ||
| style | | style | ||
| <code> | | <code>DOTAPlay.style()</code> | ||
| | | | ||
|- | |- | ||
| AddClass | | AddClass | ||
| <code> | | <code>DOTAPlay.AddClass( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| RemoveClass | | AddClasses | ||
| <code> | | <code>DOTAPlay.AddClasses( unknown_variant_type unknown_variant_type_1 )</code> | ||
| | |||
|- | |||
| RemoveClass | |||
| <code>DOTAPlay.RemoveClass( cstring cstring_1 )</code> | |||
| | |||
|- | |||
| RemoveClasses | |||
| <code>DOTAPlay.RemoveClasses( unknown_variant_type unknown_variant_type_1 )</code> | |||
| | | | ||
|- | |- | ||
| BHasClass | | BHasClass | ||
| <code> | | <code>DOTAPlay.BHasClass( cstring cstring_1 )</code> | ||
| | |||
|- | |||
| BAscendantHasClass | |||
| <code>DOTAPlay.BAscendantHasClass( cstring cstring_1 )</code> | |||
| | | | ||
|- | |- | ||
| SetHasClass | | SetHasClass | ||
| <code> | | <code>DOTAPlay.SetHasClass( cstring cstring_1, boolean boolean_2 )</code> | ||
| | | | ||
|- | |- | ||
| ToggleClass | | ToggleClass | ||
| <code> | | <code>DOTAPlay.ToggleClass( cstring cstring_1 )</code> | ||
| | |||
|- | |||
| SwitchClass | |||
| <code>DOTAPlay.SwitchClass( cstring cstring_1, cstring cstring_2 )</code> | |||
| | |||
|- | |||
| TriggerClass | |||
| <code>DOTAPlay.TriggerClass( cstring cstring_1 )</code> | |||
| | | | ||
|- | |- | ||
| ClearPanelEvent | | ClearPanelEvent | ||
| <code> | | <code>DOTAPlay.ClearPanelEvent( cstring cstring_1 )</code> | ||
| | |||
|- | |||
| SetDraggable | |||
| <code>DOTAPlay.SetDraggable( boolean boolean_1 )</code> | |||
| | |||
|- | |||
| IsDraggable | |||
| <code>DOTAPlay.IsDraggable()</code> | |||
| | |||
|- | |||
| IsSizeValid | |||
| <code>DOTAPlay.IsSizeValid()</code> | |||
| | | | ||
|- | |- | ||
| GetChildCount | | GetChildCount | ||
| <code> | | <code>DOTAPlay.GetChildCount()</code> | ||
| | | | ||
|- | |- | ||
| GetChild | | GetChild | ||
| <code> | | <code>DOTAPlay.GetChild( integer integer_1 )</code> | ||
| | |||
|- | |||
| GetChildIndex | |||
| <code>DOTAPlay.GetChildIndex( unknown_variant_type unknown_variant_type_1 )</code> | |||
| | | | ||
|- | |- | ||
| Children | | Children | ||
| <code> | | <code>DOTAPlay.Children()</code> | ||
| | | | ||
|- | |- | ||
| FindChildrenWithClassTraverse | | FindChildrenWithClassTraverse | ||
| <code> | | <code>DOTAPlay.FindChildrenWithClassTraverse( cstring cstring_1 )</code> | ||
| | |||
|- | |||
| FindChildrenWithAttributeTraverse | |||
| <code>DOTAPlay.FindChildrenWithAttributeTraverse( cstring cstring_1 )</code> | |||
| | | | ||
|- | |- | ||
| GetParent | | GetParent | ||
| <code> | | <code>DOTAPlay.GetParent()</code> | ||
| | | | ||
|- | |- | ||
| SetParent | | SetParent | ||
| <code> | | <code>DOTAPlay.SetParent( unknown_variant_type unknown_variant_type_1 )</code> | ||
| | | | ||
|- | |- | ||
| FindChild | | FindChild | ||
| <code> | | <code>DOTAPlay.FindChild( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| FindChildTraverse | | FindChildTraverse | ||
| <code> | | <code>DOTAPlay.FindChildTraverse( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| FindChildInLayoutFile | | FindChildInLayoutFile | ||
| <code> | | <code>DOTAPlay.FindChildInLayoutFile( cstring cstring_1 )</code> | ||
| | |||
|- | |||
| FindPanelInThisOrParentLayoutFile | |||
| <code>DOTAPlay.FindPanelInThisOrParentLayoutFile( cstring cstring_1 )</code> | |||
| | |||
|- | |||
| FindAncestor | |||
| <code>DOTAPlay.FindAncestor( cstring cstring_1 )</code> | |||
| | | | ||
|- | |- | ||
| RemoveAndDeleteChildren | | RemoveAndDeleteChildren | ||
| <code> | | <code>DOTAPlay.RemoveAndDeleteChildren()</code> | ||
| | | | ||
|- | |- | ||
| MoveChildBefore | | MoveChildBefore | ||
| <code> | | <code>DOTAPlay.MoveChildBefore( unknown_variant_type unknown_variant_type_1, unknown_variant_type unknown_variant_type_2 )</code> | ||
| | | | ||
|- | |- | ||
| MoveChildAfter | | MoveChildAfter | ||
| <code> | | <code>DOTAPlay.MoveChildAfter( unknown_variant_type unknown_variant_type_1, unknown_variant_type unknown_variant_type_2 )</code> | ||
| | |||
|- | |||
| GetPositionWithinWindow | |||
| <code>DOTAPlay.GetPositionWithinWindow()</code> | |||
| | |||
|- | |||
| GetPositionWithinAncestor | |||
| <code>DOTAPlay.GetPositionWithinAncestor( unknown_variant_type unknown_variant_type_1 )</code> | |||
| | |||
|- | |||
| GetPosition | |||
| <code>DOTAPlay.GetPosition( boolean boolean_1 )</code> | |||
| | |||
|- | |||
| ApplyStyles | |||
| <code>DOTAPlay.ApplyStyles( boolean boolean_1 )</code> | |||
| | |||
|- | |||
| ClearPropertyFromCode | |||
| <code>DOTAPlay.ClearPropertyFromCode( unknown_variant_type unknown_variant_type_1 )</code> | |||
| | | | ||
|- | |- | ||
| DeleteAsync | | DeleteAsync | ||
| <code> | | <code>DOTAPlay.DeleteAsync( float float_1 )</code> | ||
| | | | ||
|- | |- | ||
| BIsTransparent | | BIsTransparent | ||
| <code> | | <code>DOTAPlay.BIsTransparent()</code> | ||
| | | | ||
|- | |- | ||
| BAcceptsInput | | BAcceptsInput | ||
| <code> | | <code>DOTAPlay.BAcceptsInput()</code> | ||
| | | | ||
|- | |- | ||
| BAcceptsFocus | | BAcceptsFocus | ||
| <code> | | <code>DOTAPlay.BAcceptsFocus()</code> | ||
| | | | ||
|- | |- | ||
| SetFocus | | SetFocus | ||
| <code> | | <code>DOTAPlay.SetFocus()</code> | ||
| | | | ||
|- | |- | ||
| BHasHoverStyle | | UpdateFocusInContext | ||
| <code> | | <code>DOTAPlay.UpdateFocusInContext()</code> | ||
| | |||
|- | |||
| BHasHoverStyle | |||
| <code>DOTAPlay.BHasHoverStyle()</code> | |||
| | |||
|- | |||
| SetAcceptsInput | |||
| <code>DOTAPlay.SetAcceptsInput( boolean boolean_1 )</code> | |||
| | | | ||
|- | |- | ||
| SetAcceptsFocus | | SetAcceptsFocus | ||
| <code> | | <code>DOTAPlay.SetAcceptsFocus( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| SetDisableFocusOnMouseDown | | SetDisableFocusOnMouseDown | ||
| <code> | | <code>DOTAPlay.SetDisableFocusOnMouseDown( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| BHasKeyFocus | | BHasKeyFocus | ||
| <code> | | <code>DOTAPlay.BHasKeyFocus()</code> | ||
| | |||
|- | |||
| SetScrollParentToFitWhenFocused | |||
| <code>DOTAPlay.SetScrollParentToFitWhenFocused( boolean boolean_1 )</code> | |||
| | |||
|- | |||
| BScrollParentToFitWhenFocused | |||
| <code>DOTAPlay.BScrollParentToFitWhenFocused()</code> | |||
| | | | ||
|- | |- | ||
| IsSelected | | IsSelected | ||
| <code> | | <code>DOTAPlay.IsSelected()</code> | ||
| | | | ||
|- | |- | ||
| BHasDescendantKeyFocus | | BHasDescendantKeyFocus | ||
| <code> | | <code>DOTAPlay.BHasDescendantKeyFocus()</code> | ||
| | | | ||
|- | |- | ||
| BLoadLayout | | BLoadLayout | ||
| <code> | | <code>DOTAPlay.BLoadLayout( cstring cstring_1, boolean boolean_2, boolean boolean_3 )</code> | ||
| | |||
|- | |||
| BLoadLayoutSnippet | |||
| <code>DOTAPlay.BLoadLayoutSnippet( cstring cstring_1 )</code> | |||
| | | | ||
|- | |- | ||
| | | BHasLayoutSnippet | ||
| <code> | | <code>DOTAPlay.BHasLayoutSnippet( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | BGetSnippetNames | ||
| <code> | | <code>DOTAPlay.BGetSnippetNames( unknown_variant_type unknown_variant_type_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetTopOfInputContext | ||
| <code> | | <code>DOTAPlay.SetTopOfInputContext( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| SetDialogVariable | | SetDialogVariable | ||
| <code> | | <code>DOTAPlay.SetDialogVariable( cstring cstring_1, cstring cstring_2 )</code> | ||
| | | | ||
|- | |- | ||
| SetDialogVariableInt | | SetDialogVariableInt | ||
| <code> | | <code>DOTAPlay.SetDialogVariableInt( cstring cstring_1, integer integer_2 )</code> | ||
| | |||
|- | |||
| SetDialogVariableTime | |||
| <code>DOTAPlay.SetDialogVariableTime( cstring cstring_1, int64 int64_2 )</code> | |||
| | |||
|- | |||
| SetDialogVariableLocString | |||
| <code>DOTAPlay.SetDialogVariableLocString( cstring cstring_1, cstring cstring_2 )</code> | |||
| | |||
|- | |||
| SetDialogVariableLocStringNested | |||
| <code>DOTAPlay.SetDialogVariableLocStringNested( cstring cstring_1, cstring cstring_2 )</code> | |||
| | |||
|- | |||
| SetDialogVariablePluralLocStringInt | |||
| <code>DOTAPlay.SetDialogVariablePluralLocStringInt( cstring cstring_1, cstring cstring_2, int64 int64_3 )</code> | |||
| | | | ||
|- | |- | ||
| ScrollToTop | | ScrollToTop | ||
| <code> | | <code>DOTAPlay.ScrollToTop()</code> | ||
| | | | ||
|- | |- | ||
| ScrollToBottom | | ScrollToBottom | ||
| <code> | | <code>DOTAPlay.ScrollToBottom()</code> | ||
| | | | ||
|- | |- | ||
| ScrollToLeftEdge | | ScrollToLeftEdge | ||
| <code> | | <code>DOTAPlay.ScrollToLeftEdge()</code> | ||
| | | | ||
|- | |- | ||
| ScrollToRightEdge | | ScrollToRightEdge | ||
| <code> | | <code>DOTAPlay.ScrollToRightEdge()</code> | ||
| | | | ||
|- | |- | ||
| ScrollParentToMakePanelFit | | ScrollParentToMakePanelFit | ||
| <code> | | <code>DOTAPlay.ScrollParentToMakePanelFit( unknown_variant_type unknown_variant_type_1, boolean boolean_2 )</code> | ||
| | |||
|- | |||
| ScrollToFitRegion | |||
| <code>DOTAPlay.ScrollToFitRegion( float float_1, float float_2, float float_3, float float_4, unknown_variant_type unknown_variant_type_5, boolean boolean_6, boolean boolean_7 )</code> | |||
| | | | ||
|- | |- | ||
| BCanSeeInParentScroll | | BCanSeeInParentScroll | ||
| <code> | | <code>DOTAPlay.BCanSeeInParentScroll()</code> | ||
| | |||
|- | |||
| PlayPanelSound | |||
| <code>DOTAPlay.PlayPanelSound( cstring cstring_1 )</code> | |||
| | | | ||
|- | |- | ||
| GetAttributeInt | | GetAttributeInt | ||
| <code> | | <code>DOTAPlay.GetAttributeInt( cstring cstring_1, integer integer_2 )</code> | ||
| | | | ||
|- | |- | ||
| GetAttributeString | | GetAttributeString | ||
| <code> | | <code>DOTAPlay.GetAttributeString( cstring cstring_1, cstring cstring_2 )</code> | ||
| | | | ||
|- | |- | ||
| GetAttributeUInt32 | | GetAttributeUInt32 | ||
| <code> | | <code>DOTAPlay.GetAttributeUInt32( cstring cstring_1, unsigned unsigned_2 )</code> | ||
| | | | ||
|- | |- | ||
| SetAttributeInt | | SetAttributeInt | ||
| <code> | | <code>DOTAPlay.SetAttributeInt( cstring cstring_1, integer integer_2 )</code> | ||
| | | | ||
|- | |- | ||
| SetAttributeString | | SetAttributeString | ||
| <code> | | <code>DOTAPlay.SetAttributeString( cstring cstring_1, cstring cstring_2 )</code> | ||
| | | | ||
|- | |- | ||
| SetAttributeUInt32 | | SetAttributeUInt32 | ||
| <code> | | <code>DOTAPlay.SetAttributeUInt32( cstring cstring_1, unsigned unsigned_2 )</code> | ||
| | | | ||
|- | |- | ||
| SetInputNamespace | | SetInputNamespace | ||
| <code> | | <code>DOTAPlay.SetInputNamespace( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | RegisterForReadyEvents | ||
| <code> | | <code>DOTAPlay.RegisterForReadyEvents( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | BReadyForDisplay | ||
| <code> | | <code>DOTAPlay.BReadyForDisplay()</code> | ||
| | | | ||
|- | |- | ||
| | | SetReadyForDisplay | ||
| <code> | | <code>DOTAPlay.SetReadyForDisplay( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetPositionInPixels | ||
| <code> | | <code>DOTAPlay.SetPositionInPixels( float float_1, float float_2, float float_3 )</code> | ||
| | | | ||
|- | |- | ||
| | | Data | ||
| <code> | | <code>DOTAPlay.Data( js_raw_args js_raw_args_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | debug.description | ||
| <code> | | <code>DOTAPlay.debug.description( js_raw_args js_raw_args_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetSendScrollPositionChangedEvents | ||
| <code> | | <code>DOTAPlay.SetSendScrollPositionChangedEvents( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetCompositionLayerTextureName | ||
| <code> | | <code>DOTAPlay.SetCompositionLayerTextureName( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | WriteCompositionLayerPNG | ||
| <code> | | <code>DOTAPlay.WriteCompositionLayerPNG( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | GetActiveFeaturedGamemode | ||
| <code> | | <code>DOTAPlay.GetActiveFeaturedGamemode( js_raw_args js_raw_args_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | GetFeaturedGamemodeProgress | ||
| <code> | | <code>DOTAPlay.GetFeaturedGamemodeProgress()</code> | ||
| | | | ||
|- | |- | ||
| | | GetFeaturedGamemodeMax | ||
| <code> | | <code>DOTAPlay.GetFeaturedGamemodeMax()</code> | ||
| | | | ||
|- | |- | ||
| | | GetSelectedGameModes | ||
| <code> | | <code>DOTAPlay.GetSelectedGameModes()</code> | ||
| | | | ||
|- | |- | ||
| | | UpdateCasualGameModeCheckboxes | ||
| <code> | | <code>DOTAPlay.UpdateCasualGameModeCheckboxes()</code> | ||
| | | | ||
|- | |- | ||
| | | SetPanelEvent | ||
| <code> | | <code>DOTAPlay.SetPanelEvent( js_raw_args js_raw_args_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | RunScriptInPanelContext | ||
| <code> | | <code>DOTAPlay.RunScriptInPanelContext( js_raw_args js_raw_args_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | rememberchildfocus | ||
| <code> | | <code>DOTAPlay.rememberchildfocus( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | paneltype | ||
| <code> | | <code>DOTAPlay.paneltype()</code> | ||
| | | | ||
|} | |||
=== Panel === | |||
{| class="standard-table" style="width: 100%;" | |||
! Function | |||
! Signature | |||
! Description | |||
|- | |- | ||
| | | visible | ||
| <code> | | <code>Panel.visible( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | enabled | ||
| <code> | | <code>Panel.enabled( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | checked | ||
| <code> | | <code>Panel.checked( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | defaultfocus | ||
| <code> | | <code>Panel.defaultfocus( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | inputnamespace | ||
| <code> | | <code>Panel.inputnamespace( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | hittest | ||
| <code> | | <code>Panel.hittest( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | hittestchildren | ||
| <code> | | <code>Panel.hittestchildren( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | tabindex | ||
| <code> | | <code>Panel.tabindex( float float_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | selectionpos_x | ||
| <code> | | <code>Panel.selectionpos_x( float float_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | selectionpos_y | ||
| <code> | | <code>Panel.selectionpos_y( float float_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | type | ||
| <code> | | <code>Panel.type()</code> | ||
| | | | ||
|- | |- | ||
| | | id | ||
| <code> | | <code>Panel.id()</code> | ||
| | | | ||
|- | |- | ||
| | | layoutfile | ||
| <code> | | <code>Panel.layoutfile()</code> | ||
| | | | ||
|- | |- | ||
| | | contentwidth | ||
| <code> | | <code>Panel.contentwidth()</code> | ||
| | | | ||
|- | |- | ||
| | | contentheight | ||
| <code> | | <code>Panel.contentheight()</code> | ||
| | | | ||
|- | |- | ||
| | | desiredlayoutwidth | ||
| <code> | | <code>Panel.desiredlayoutwidth()</code> | ||
| | | | ||
|- | |- | ||
| | | desiredlayoutheight | ||
| <code> | | <code>Panel.desiredlayoutheight()</code> | ||
| | | | ||
|- | |- | ||
| | | actuallayoutwidth | ||
| <code> | | <code>Panel.actuallayoutwidth()</code> | ||
| | | | ||
|- | |- | ||
| | | actuallayoutheight | ||
| <code> | | <code>Panel.actuallayoutheight()</code> | ||
| | | | ||
|- | |- | ||
| | | actualxoffset | ||
| <code> | | <code>Panel.actualxoffset()</code> | ||
| | | | ||
|- | |- | ||
| | | actualyoffset | ||
| <code> | | <code>Panel.actualyoffset()</code> | ||
| | | | ||
|- | |- | ||
| | | scrolloffset_y | ||
| <code> | | <code>Panel.scrolloffset_y()</code> | ||
| | | | ||
|- | |- | ||
| | | scrolloffset_x | ||
| <code> | | <code>Panel.scrolloffset_x()</code> | ||
| | | | ||
|- | |- | ||
| | | actualuiscale_y | ||
| <code> | | <code>Panel.actualuiscale_y()</code> | ||
| | | | ||
|- | |- | ||
| | | actualuiscale_x | ||
| <code> | | <code>Panel.actualuiscale_x()</code> | ||
| | | | ||
|- | |- | ||
| | | style | ||
| <code> | | <code>Panel.style()</code> | ||
| | | | ||
|- | |- | ||
| | | AddClass | ||
| <code> | | <code>Panel.AddClass( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | AddClasses | ||
| <code> | | <code>Panel.AddClasses( unknown_variant_type unknown_variant_type_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | RemoveClass | ||
| <code> | | <code>Panel.RemoveClass( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | RemoveClasses | ||
| <code> | | <code>Panel.RemoveClasses( unknown_variant_type unknown_variant_type_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | BHasClass | ||
| <code> | | <code>Panel.BHasClass( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | BAscendantHasClass | ||
| <code> | | <code>Panel.BAscendantHasClass( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetHasClass | ||
| <code> | | <code>Panel.SetHasClass( cstring cstring_1, boolean boolean_2 )</code> | ||
| | | | ||
|- | |- | ||
| | | ToggleClass | ||
| <code> | | <code>Panel.ToggleClass( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | SwitchClass | ||
| <code> | | <code>Panel.SwitchClass( cstring cstring_1, cstring cstring_2 )</code> | ||
| | | | ||
|- | |- | ||
| | | TriggerClass | ||
| <code> | | <code>Panel.TriggerClass( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | ClearPanelEvent | ||
| <code> | | <code>Panel.ClearPanelEvent( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetDraggable | ||
| <code> | | <code>Panel.SetDraggable( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | IsDraggable | ||
| <code> | | <code>Panel.IsDraggable()</code> | ||
| | | | ||
|- | |- | ||
| | | IsSizeValid | ||
| <code> | | <code>Panel.IsSizeValid()</code> | ||
| | | | ||
|- | |- | ||
| | | GetChildCount | ||
| <code> | | <code>Panel.GetChildCount()</code> | ||
| | |||
|- | |||
| GetChild | |||
| <code>Panel.GetChild( integer integer_1 )</code> | |||
| | | | ||
|- | |- | ||
| | | GetChildIndex | ||
| <code> | | <code>Panel.GetChildIndex( unknown_variant_type unknown_variant_type_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | Children | ||
| <code> | | <code>Panel.Children()</code> | ||
| | | | ||
|- | |- | ||
| | | FindChildrenWithClassTraverse | ||
| <code> | | <code>Panel.FindChildrenWithClassTraverse( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | FindChildrenWithAttributeTraverse | ||
| <code> | | <code>Panel.FindChildrenWithAttributeTraverse( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | GetParent | ||
| <code> | | <code>Panel.GetParent()</code> | ||
| | | | ||
|- | |- | ||
| | | SetParent | ||
| <code> | | <code>Panel.SetParent( unknown_variant_type unknown_variant_type_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | FindChild | ||
| <code> | | <code>Panel.FindChild( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | FindChildTraverse | ||
| <code> | | <code>Panel.FindChildTraverse( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | FindChildInLayoutFile | ||
| <code> | | <code>Panel.FindChildInLayoutFile( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | FindPanelInThisOrParentLayoutFile | ||
| <code> | | <code>Panel.FindPanelInThisOrParentLayoutFile( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | FindAncestor | ||
| <code> | | <code>Panel.FindAncestor( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | RemoveAndDeleteChildren | ||
| <code> | | <code>Panel.RemoveAndDeleteChildren()</code> | ||
| | | | ||
|- | |- | ||
| | | MoveChildBefore | ||
| <code> | | <code>Panel.MoveChildBefore( unknown_variant_type unknown_variant_type_1, unknown_variant_type unknown_variant_type_2 )</code> | ||
| | | | ||
|- | |- | ||
| | | MoveChildAfter | ||
| <code> | | <code>Panel.MoveChildAfter( unknown_variant_type unknown_variant_type_1, unknown_variant_type unknown_variant_type_2 )</code> | ||
| | | | ||
|- | |- | ||
| | | GetPositionWithinWindow | ||
| <code> | | <code>Panel.GetPositionWithinWindow()</code> | ||
| | | | ||
|- | |- | ||
| | | GetPositionWithinAncestor | ||
| <code> | | <code>Panel.GetPositionWithinAncestor( unknown_variant_type unknown_variant_type_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | GetPosition | ||
| <code> | | <code>Panel.GetPosition( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | ApplyStyles | ||
| <code> | | <code>Panel.ApplyStyles( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | ClearPropertyFromCode | ||
| <code> | | <code>Panel.ClearPropertyFromCode( unknown_variant_type unknown_variant_type_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | DeleteAsync | ||
| <code> | | <code>Panel.DeleteAsync( float float_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | BIsTransparent | ||
| <code> | | <code>Panel.BIsTransparent()</code> | ||
| | | | ||
|- | |- | ||
| | | BAcceptsInput | ||
| <code> | | <code>Panel.BAcceptsInput()</code> | ||
| | | | ||
|- | |- | ||
| | | BAcceptsFocus | ||
| <code> | | <code>Panel.BAcceptsFocus()</code> | ||
| | | | ||
|- | |- | ||
| | | SetFocus | ||
| <code> | | <code>Panel.SetFocus()</code> | ||
| | | | ||
|- | |- | ||
| | | UpdateFocusInContext | ||
| <code> | | <code>Panel.UpdateFocusInContext()</code> | ||
| | | | ||
|- | |- | ||
| | | BHasHoverStyle | ||
| <code> | | <code>Panel.BHasHoverStyle()</code> | ||
| | | | ||
|- | |- | ||
| | | SetAcceptsInput | ||
| <code> | | <code>Panel.SetAcceptsInput( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetAcceptsFocus | ||
| <code> | | <code>Panel.SetAcceptsFocus( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetDisableFocusOnMouseDown | ||
| <code> | | <code>Panel.SetDisableFocusOnMouseDown( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | BHasKeyFocus | ||
| <code> | | <code>Panel.BHasKeyFocus()</code> | ||
| | | | ||
|- | |- | ||
| | | SetScrollParentToFitWhenFocused | ||
| <code> | | <code>Panel.SetScrollParentToFitWhenFocused( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | BScrollParentToFitWhenFocused | ||
| <code> | | <code>Panel.BScrollParentToFitWhenFocused()</code> | ||
| | | | ||
|- | |- | ||
| | | IsSelected | ||
| <code> | | <code>Panel.IsSelected()</code> | ||
| | | | ||
|- | |- | ||
| | | BHasDescendantKeyFocus | ||
| <code> | | <code>Panel.BHasDescendantKeyFocus()</code> | ||
| | | | ||
|- | |- | ||
| | | BLoadLayout | ||
| <code> | | <code>Panel.BLoadLayout( cstring cstring_1, boolean boolean_2, boolean boolean_3 )</code> | ||
| | | | ||
|- | |- | ||
| | | BLoadLayoutSnippet | ||
| <code> | | <code>Panel.BLoadLayoutSnippet( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | BHasLayoutSnippet | ||
| <code> | | <code>Panel.BHasLayoutSnippet( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | BGetSnippetNames | ||
| <code> | | <code>Panel.BGetSnippetNames( unknown_variant_type unknown_variant_type_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetTopOfInputContext | ||
| <code> | | <code>Panel.SetTopOfInputContext( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetDialogVariable | ||
| <code> | | <code>Panel.SetDialogVariable( cstring cstring_1, cstring cstring_2 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetDialogVariableInt | ||
| <code> | | <code>Panel.SetDialogVariableInt( cstring cstring_1, integer integer_2 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetDialogVariableTime | ||
| <code> | | <code>Panel.SetDialogVariableTime( cstring cstring_1, int64 int64_2 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetDialogVariableLocString | ||
| <code> | | <code>Panel.SetDialogVariableLocString( cstring cstring_1, cstring cstring_2 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetDialogVariableLocStringNested | ||
| <code> | | <code>Panel.SetDialogVariableLocStringNested( cstring cstring_1, cstring cstring_2 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetDialogVariablePluralLocStringInt | ||
| <code> | | <code>Panel.SetDialogVariablePluralLocStringInt( cstring cstring_1, cstring cstring_2, int64 int64_3 )</code> | ||
| | | | ||
|- | |- | ||
| | | ScrollToTop | ||
| <code> | | <code>Panel.ScrollToTop()</code> | ||
| | | | ||
|- | |- | ||
| | | ScrollToBottom | ||
| <code> | | <code>Panel.ScrollToBottom()</code> | ||
| | | | ||
|- | |- | ||
| | | ScrollToLeftEdge | ||
| <code> | | <code>Panel.ScrollToLeftEdge()</code> | ||
| | | | ||
|- | |- | ||
| | | ScrollToRightEdge | ||
| <code> | | <code>Panel.ScrollToRightEdge()</code> | ||
| | | | ||
|- | |- | ||
| | | ScrollParentToMakePanelFit | ||
| <code> | | <code>Panel.ScrollParentToMakePanelFit( unknown_variant_type unknown_variant_type_1, boolean boolean_2 )</code> | ||
| | | | ||
|- | |- | ||
| | | ScrollToFitRegion | ||
| <code> | | <code>Panel.ScrollToFitRegion( float float_1, float float_2, float float_3, float float_4, unknown_variant_type unknown_variant_type_5, boolean boolean_6, boolean boolean_7 )</code> | ||
| | | | ||
|- | |- | ||
| | | BCanSeeInParentScroll | ||
| <code> | | <code>Panel.BCanSeeInParentScroll()</code> | ||
| | | | ||
|- | |- | ||
| | | PlayPanelSound | ||
| <code> | | <code>Panel.PlayPanelSound( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | GetAttributeInt | ||
| <code> | | <code>Panel.GetAttributeInt( cstring cstring_1, integer integer_2 )</code> | ||
| | | | ||
|- | |- | ||
| | | GetAttributeString | ||
| <code> | | <code>Panel.GetAttributeString( cstring cstring_1, cstring cstring_2 )</code> | ||
| | | | ||
|- | |- | ||
| | | GetAttributeUInt32 | ||
| <code> | | <code>Panel.GetAttributeUInt32( cstring cstring_1, unsigned unsigned_2 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetAttributeInt | ||
| <code> | | <code>Panel.SetAttributeInt( cstring cstring_1, integer integer_2 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetAttributeString | ||
| <code> | | <code>Panel.SetAttributeString( cstring cstring_1, cstring cstring_2 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetAttributeUInt32 | ||
| <code> | | <code>Panel.SetAttributeUInt32( cstring cstring_1, unsigned unsigned_2 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetInputNamespace | ||
| <code> | | <code>Panel.SetInputNamespace( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | RegisterForReadyEvents | ||
| <code> | | <code>Panel.RegisterForReadyEvents( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | BReadyForDisplay | ||
| <code> | | <code>Panel.BReadyForDisplay()</code> | ||
| | | | ||
|- | |- | ||
| | | SetReadyForDisplay | ||
| <code> | | <code>Panel.SetReadyForDisplay( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetPositionInPixels | ||
| <code> | | <code>Panel.SetPositionInPixels( float float_1, float float_2, float float_3 )</code> | ||
| | | | ||
|- | |- | ||
| | | Data | ||
| <code> | | <code>Panel.Data( js_raw_args js_raw_args_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | debug.description | ||
| <code> | | <code>Panel.debug.description( js_raw_args js_raw_args_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetSendScrollPositionChangedEvents | ||
| <code> | | <code>Panel.SetSendScrollPositionChangedEvents( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetCompositionLayerTextureName | ||
| <code> | | <code>Panel.SetCompositionLayerTextureName( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | WriteCompositionLayerPNG | ||
| <code> | | <code>Panel.WriteCompositionLayerPNG( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetPanelEvent | ||
| <code> | | <code>Panel.SetPanelEvent( js_raw_args js_raw_args_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | RunScriptInPanelContext | ||
| <code> | | <code>Panel.RunScriptInPanelContext( js_raw_args js_raw_args_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | rememberchildfocus | ||
| <code> | | <code>Panel.rememberchildfocus( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | paneltype | ||
| <code> | | <code>Panel.paneltype()</code> | ||
| | | | ||
|} | |||
=== Label === | |||
{| class="standard-table" style="width: 100%;" | |||
! Function | |||
! Signature | |||
! Description | |||
|- | |- | ||
| | | visible | ||
| <code> | | <code>Label.visible( boolean boolean_1 )</code> | ||
| | |||
|- | |||
| enabled | |||
| <code>Label.enabled( boolean boolean_1 )</code> | |||
| | | | ||
|- | |- | ||
| | | checked | ||
| <code> | | <code>Label.checked( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | defaultfocus | ||
| <code> | | <code>Label.defaultfocus( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | inputnamespace | ||
| <code> | | <code>Label.inputnamespace( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | hittest | ||
| <code> | | <code>Label.hittest( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | hittestchildren | ||
| <code> | | <code>Label.hittestchildren( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | tabindex | ||
| <code> | | <code>Label.tabindex( float float_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | selectionpos_x | ||
| <code> | | <code>Label.selectionpos_x( float float_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | selectionpos_y | ||
| <code> | | <code>Label.selectionpos_y( float float_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | type | ||
| <code> | | <code>Label.type()</code> | ||
| | | | ||
|- | |- | ||
| | | id | ||
| <code> | | <code>Label.id()</code> | ||
| | | | ||
|- | |- | ||
| | | layoutfile | ||
| <code> | | <code>Label.layoutfile()</code> | ||
| | | | ||
|- | |- | ||
| | | contentwidth | ||
| <code> | | <code>Label.contentwidth()</code> | ||
| | | | ||
|- | |- | ||
| | | contentheight | ||
| <code> | | <code>Label.contentheight()</code> | ||
| | | | ||
|- | |- | ||
| | | desiredlayoutwidth | ||
| <code> | | <code>Label.desiredlayoutwidth()</code> | ||
| | | | ||
| | |- | ||
| desiredlayoutheight | |||
| <code>Label.desiredlayoutheight()</code> | |||
| | |||
| | |||
| | | | ||
|- | |- | ||
| | | actuallayoutwidth | ||
| | | <code>Label.actuallayoutwidth()</code> | ||
| | | | ||
|- | |- | ||
| | | actuallayoutheight | ||
| | | <code>Label.actuallayoutheight()</code> | ||
| | | | ||
|- | |- | ||
| | | actualxoffset | ||
| | | <code>Label.actualxoffset()</code> | ||
| | | | ||
|- | |- | ||
| | | actualyoffset | ||
| | | <code>Label.actualyoffset()</code> | ||
| | | | ||
|- | |- | ||
| | | scrolloffset_y | ||
| | | <code>Label.scrolloffset_y()</code> | ||
| | | | ||
|- | |- | ||
| | | scrolloffset_x | ||
| | | <code>Label.scrolloffset_x()</code> | ||
| | | | ||
|- | |- | ||
| | | actualuiscale_y | ||
| | | <code>Label.actualuiscale_y()</code> | ||
| | | | ||
|- | |- | ||
| | | actualuiscale_x | ||
| | | <code>Label.actualuiscale_x()</code> | ||
| | | | ||
|- | |- | ||
| | | style | ||
| | | <code>Label.style()</code> | ||
| | | | ||
|- | |- | ||
| | | AddClass | ||
| | | <code>Label.AddClass( cstring cstring_1 )</code> | ||
| | | | ||
| | |- | ||
| AddClasses | |||
| <code>Label.AddClasses( unknown_variant_type unknown_variant_type_1 )</code> | |||
| | |||
| | |||
| | | | ||
|- | |- | ||
| | | RemoveClass | ||
| | | <code>Label.RemoveClass( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | RemoveClasses | ||
| | | <code>Label.RemoveClasses( unknown_variant_type unknown_variant_type_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | BHasClass | ||
| | | <code>Label.BHasClass( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | BAscendantHasClass | ||
| | | <code>Label.BAscendantHasClass( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetHasClass | ||
| | | <code>Label.SetHasClass( cstring cstring_1, boolean boolean_2 )</code> | ||
| | | | ||
| | |- | ||
| ToggleClass | |||
| <code>Label.ToggleClass( cstring cstring_1 )</code> | |||
| | |||
| | |||
| | | | ||
|- | |- | ||
| | | SwitchClass | ||
| | | <code>Label.SwitchClass( cstring cstring_1, cstring cstring_2 )</code> | ||
| | | | ||
|- | |- | ||
| | | TriggerClass | ||
| | | <code>Label.TriggerClass( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | ClearPanelEvent | ||
| | | <code>Label.ClearPanelEvent( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetDraggable | ||
| | | <code>Label.SetDraggable( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | IsDraggable | ||
| | | <code>Label.IsDraggable()</code> | ||
| | | | ||
|- | |- | ||
| | | IsSizeValid | ||
| | | <code>Label.IsSizeValid()</code> | ||
| | | | ||
| | |- | ||
| GetChildCount | |||
| <code>Label.GetChildCount()</code> | |||
| | |||
| | |||
| | | | ||
|- | |- | ||
| | | GetChild | ||
| | | <code>Label.GetChild( integer integer_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | GetChildIndex | ||
| | | <code>Label.GetChildIndex( unknown_variant_type unknown_variant_type_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | Children | ||
| | | <code>Label.Children()</code> | ||
| | | | ||
|- | |- | ||
| | | FindChildrenWithClassTraverse | ||
| | | <code>Label.FindChildrenWithClassTraverse( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | FindChildrenWithAttributeTraverse | ||
| | | <code>Label.FindChildrenWithAttributeTraverse( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | GetParent | ||
| | | <code>Label.GetParent()</code> | ||
| | | | ||
|- | |- | ||
| | | SetParent | ||
| | | <code>Label.SetParent( unknown_variant_type unknown_variant_type_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | FindChild | ||
| | | <code>Label.FindChild( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | FindChildTraverse | ||
| | | <code>Label.FindChildTraverse( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | FindChildInLayoutFile | ||
| | | <code>Label.FindChildInLayoutFile( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | FindPanelInThisOrParentLayoutFile | ||
| | | <code>Label.FindPanelInThisOrParentLayoutFile( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | FindAncestor | ||
| | | <code>Label.FindAncestor( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | RemoveAndDeleteChildren | ||
| | | <code>Label.RemoveAndDeleteChildren()</code> | ||
| | | | ||
|- | |- | ||
| | | MoveChildBefore | ||
| | | <code>Label.MoveChildBefore( unknown_variant_type unknown_variant_type_1, unknown_variant_type unknown_variant_type_2 )</code> | ||
| | | | ||
|- | |- | ||
| | | MoveChildAfter | ||
| | | <code>Label.MoveChildAfter( unknown_variant_type unknown_variant_type_1, unknown_variant_type unknown_variant_type_2 )</code> | ||
| | | | ||
|- | |- | ||
| | | GetPositionWithinWindow | ||
| | | <code>Label.GetPositionWithinWindow()</code> | ||
| | | | ||
|- | |- | ||
| | | GetPositionWithinAncestor | ||
| | | <code>Label.GetPositionWithinAncestor( unknown_variant_type unknown_variant_type_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | GetPosition | ||
| | | <code>Label.GetPosition( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | ApplyStyles | ||
| | | <code>Label.ApplyStyles( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | ClearPropertyFromCode | ||
| | | <code>Label.ClearPropertyFromCode( unknown_variant_type unknown_variant_type_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | DeleteAsync | ||
| | | <code>Label.DeleteAsync( float float_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | BIsTransparent | ||
| | | <code>Label.BIsTransparent()</code> | ||
| | | | ||
|- | |- | ||
| | | BAcceptsInput | ||
| | | <code>Label.BAcceptsInput()</code> | ||
| | | | ||
|- | |- | ||
| | | BAcceptsFocus | ||
| | | <code>Label.BAcceptsFocus()</code> | ||
| | | | ||
|- | |- | ||
| | | SetFocus | ||
| | | <code>Label.SetFocus()</code> | ||
| | | | ||
|- | |- | ||
| | | UpdateFocusInContext | ||
| | | <code>Label.UpdateFocusInContext()</code> | ||
| | | | ||
|- | |- | ||
| | | BHasHoverStyle | ||
| | | <code>Label.BHasHoverStyle()</code> | ||
| | | | ||
|- | |- | ||
| | | SetAcceptsInput | ||
| | | <code>Label.SetAcceptsInput( boolean boolean_1 )</code> | ||
| | | | ||
| | |- | ||
| SetAcceptsFocus | |||
| <code>Label.SetAcceptsFocus( boolean boolean_1 )</code> | |||
| | |||
| | |||
| | | | ||
|- | |- | ||
| | | SetDisableFocusOnMouseDown | ||
| | | <code>Label.SetDisableFocusOnMouseDown( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | BHasKeyFocus | ||
| | | <code>Label.BHasKeyFocus()</code> | ||
| | | | ||
|- | |- | ||
| | | SetScrollParentToFitWhenFocused | ||
| | | <code>Label.SetScrollParentToFitWhenFocused( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | BScrollParentToFitWhenFocused | ||
| | | <code>Label.BScrollParentToFitWhenFocused()</code> | ||
| | | | ||
|- | |- | ||
| | | IsSelected | ||
| | | <code>Label.IsSelected()</code> | ||
| | | | ||
|- | |- | ||
| | | BHasDescendantKeyFocus | ||
| | | <code>Label.BHasDescendantKeyFocus()</code> | ||
| | | | ||
|- | |- | ||
| | | BLoadLayout | ||
| | | <code>Label.BLoadLayout( cstring cstring_1, boolean boolean_2, boolean boolean_3 )</code> | ||
| | | | ||
|- | |- | ||
| | | BLoadLayoutSnippet | ||
| | | <code>Label.BLoadLayoutSnippet( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | BHasLayoutSnippet | ||
| | | <code>Label.BHasLayoutSnippet( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | BGetSnippetNames | ||
| | | <code>Label.BGetSnippetNames( unknown_variant_type unknown_variant_type_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetTopOfInputContext | ||
| | | <code>Label.SetTopOfInputContext( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetDialogVariable | ||
| | | <code>Label.SetDialogVariable( cstring cstring_1, cstring cstring_2 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetDialogVariableInt | ||
| | | <code>Label.SetDialogVariableInt( cstring cstring_1, integer integer_2 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetDialogVariableTime | ||
| | | <code>Label.SetDialogVariableTime( cstring cstring_1, int64 int64_2 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetDialogVariableLocString | ||
| | | <code>Label.SetDialogVariableLocString( cstring cstring_1, cstring cstring_2 )</code> | ||
| | | | ||
| | |- | ||
| SetDialogVariableLocStringNested | |||
| <code>Label.SetDialogVariableLocStringNested( cstring cstring_1, cstring cstring_2 )</code> | |||
| | |||
| | |||
| | | | ||
|- | |- | ||
| | | SetDialogVariablePluralLocStringInt | ||
| | | <code>Label.SetDialogVariablePluralLocStringInt( cstring cstring_1, cstring cstring_2, int64 int64_3 )</code> | ||
| | | | ||
|- | |- | ||
| | | ScrollToTop | ||
| | | <code>Label.ScrollToTop()</code> | ||
| | | | ||
|- | |- | ||
| | | ScrollToBottom | ||
| | | <code>Label.ScrollToBottom()</code> | ||
| | | | ||
|- | |- | ||
| | | ScrollToLeftEdge | ||
| | | <code>Label.ScrollToLeftEdge()</code> | ||
| | | | ||
|- | |- | ||
| | | ScrollToRightEdge | ||
| | | <code>Label.ScrollToRightEdge()</code> | ||
| | | | ||
|- | |- | ||
| | | ScrollParentToMakePanelFit | ||
| | | <code>Label.ScrollParentToMakePanelFit( unknown_variant_type unknown_variant_type_1, boolean boolean_2 )</code> | ||
| | | | ||
|- | |- | ||
| | | ScrollToFitRegion | ||
| | | <code>Label.ScrollToFitRegion( float float_1, float float_2, float float_3, float float_4, unknown_variant_type unknown_variant_type_5, boolean boolean_6, boolean boolean_7 )</code> | ||
| | | | ||
|- | |- | ||
| | | BCanSeeInParentScroll | ||
| | | <code>Label.BCanSeeInParentScroll()</code> | ||
| | | | ||
|- | |- | ||
| | | PlayPanelSound | ||
| | | <code>Label.PlayPanelSound( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | GetAttributeInt | ||
| | | <code>Label.GetAttributeInt( cstring cstring_1, integer integer_2 )</code> | ||
| | | | ||
|- | |- | ||
| | | GetAttributeString | ||
| | | <code>Label.GetAttributeString( cstring cstring_1, cstring cstring_2 )</code> | ||
| | | | ||
|- | |- | ||
| | | GetAttributeUInt32 | ||
| | | <code>Label.GetAttributeUInt32( cstring cstring_1, unsigned unsigned_2 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetAttributeInt | ||
| | | <code>Label.SetAttributeInt( cstring cstring_1, integer integer_2 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetAttributeString | ||
| | | <code>Label.SetAttributeString( cstring cstring_1, cstring cstring_2 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetAttributeUInt32 | ||
| | | <code>Label.SetAttributeUInt32( cstring cstring_1, unsigned unsigned_2 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetInputNamespace | ||
| | | <code>Label.SetInputNamespace( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | RegisterForReadyEvents | ||
| | | <code>Label.RegisterForReadyEvents( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | BReadyForDisplay | ||
| | | <code>Label.BReadyForDisplay()</code> | ||
| | | | ||
|- | |- | ||
| | | SetReadyForDisplay | ||
| | | <code>Label.SetReadyForDisplay( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetPositionInPixels | ||
| | | <code>Label.SetPositionInPixels( float float_1, float float_2, float float_3 )</code> | ||
| | | | ||
|- | |- | ||
| | | Data | ||
| | | <code>Label.Data( js_raw_args js_raw_args_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | debug.description | ||
| | | <code>Label.debug.description( js_raw_args js_raw_args_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetSendScrollPositionChangedEvents | ||
| | | <code>Label.SetSendScrollPositionChangedEvents( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetCompositionLayerTextureName | ||
| | | <code>Label.SetCompositionLayerTextureName( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | WriteCompositionLayerPNG | ||
| | | <code>Label.WriteCompositionLayerPNG( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | text | ||
| | | <code>Label.text( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | html | ||
| | | <code>Label.html( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetLocString | ||
| | | <code>Label.SetLocString( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetAlreadyLocalizedText | ||
| | | <code>Label.SetAlreadyLocalizedText( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetPanelEvent | ||
| | | <code>Label.SetPanelEvent( js_raw_args js_raw_args_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | RunScriptInPanelContext | ||
| | | <code>Label.RunScriptInPanelContext( js_raw_args js_raw_args_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | rememberchildfocus | ||
| | | <code>Label.rememberchildfocus( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | paneltype | ||
| | | <code>Label.paneltype()</code> | ||
| | | | ||
|- | |} | ||
| | |||
| | |||
=== ToggleButton === | |||
{| class="standard-table" style="width: 100%;" | |||
! Function | |||
! Signature | |||
! Description | |||
|- | |||
| visible | |||
| <code>ToggleButton.visible( boolean boolean_1 )</code> | |||
| | | | ||
|- | |- | ||
| | | enabled | ||
| | | <code>ToggleButton.enabled( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | checked | ||
| | | <code>ToggleButton.checked( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | defaultfocus | ||
| | | <code>ToggleButton.defaultfocus( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | inputnamespace | ||
| | | <code>ToggleButton.inputnamespace( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | hittest | ||
| | | <code>ToggleButton.hittest( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | hittestchildren | ||
| | | <code>ToggleButton.hittestchildren( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | tabindex | ||
| | | <code>ToggleButton.tabindex( float float_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | selectionpos_x | ||
| | | <code>ToggleButton.selectionpos_x( float float_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | selectionpos_y | ||
| | | <code>ToggleButton.selectionpos_y( float float_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | type | ||
| | | <code>ToggleButton.type()</code> | ||
| | | | ||
|- | |- | ||
| | | id | ||
| | | <code>ToggleButton.id()</code> | ||
| | | | ||
|- | |- | ||
| | | layoutfile | ||
| | | <code>ToggleButton.layoutfile()</code> | ||
| | | | ||
|- | |- | ||
| | | contentwidth | ||
| | | <code>ToggleButton.contentwidth()</code> | ||
| | | | ||
|- | |- | ||
| | | contentheight | ||
| | | <code>ToggleButton.contentheight()</code> | ||
| | | | ||
|- | |- | ||
| | | desiredlayoutwidth | ||
| | | <code>ToggleButton.desiredlayoutwidth()</code> | ||
| | | | ||
|- | |- | ||
| | | desiredlayoutheight | ||
| | | <code>ToggleButton.desiredlayoutheight()</code> | ||
| | | | ||
|- | |- | ||
| | | actuallayoutwidth | ||
| | | <code>ToggleButton.actuallayoutwidth()</code> | ||
| | | | ||
|- | |- | ||
| | | actuallayoutheight | ||
| | | <code>ToggleButton.actuallayoutheight()</code> | ||
| | | | ||
|- | |- | ||
| | | actualxoffset | ||
| | | <code>ToggleButton.actualxoffset()</code> | ||
| | | | ||
|- | |- | ||
| | | actualyoffset | ||
| | | <code>ToggleButton.actualyoffset()</code> | ||
| | | | ||
|- | |- | ||
| | | scrolloffset_y | ||
| | | <code>ToggleButton.scrolloffset_y()</code> | ||
| | | | ||
| | |- | ||
| scrolloffset_x | |||
| <code>ToggleButton.scrolloffset_x()</code> | |||
| | |||
| | |||
| | | | ||
|- | |- | ||
| | | actualuiscale_y | ||
| | | <code>ToggleButton.actualuiscale_y()</code> | ||
| | | | ||
|- | |- | ||
| | | actualuiscale_x | ||
| | | <code>ToggleButton.actualuiscale_x()</code> | ||
| | | | ||
|- | |- | ||
| | | style | ||
| | | <code>ToggleButton.style()</code> | ||
| | |||
|- | |||
| AddClass | |||
| <code>ToggleButton.AddClass( cstring cstring_1 )</code> | |||
| | | | ||
|- | |- | ||
| | | AddClasses | ||
| | | <code>ToggleButton.AddClasses( unknown_variant_type unknown_variant_type_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | RemoveClass | ||
| | | <code>ToggleButton.RemoveClass( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | RemoveClasses | ||
| | | <code>ToggleButton.RemoveClasses( unknown_variant_type unknown_variant_type_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | BHasClass | ||
| | | <code>ToggleButton.BHasClass( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | BAscendantHasClass | ||
| | | <code>ToggleButton.BAscendantHasClass( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetHasClass | ||
| | | <code>ToggleButton.SetHasClass( cstring cstring_1, boolean boolean_2 )</code> | ||
| | | | ||
|- | |- | ||
| | | ToggleClass | ||
| | | <code>ToggleButton.ToggleClass( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | SwitchClass | ||
| | | <code>ToggleButton.SwitchClass( cstring cstring_1, cstring cstring_2 )</code> | ||
| | | | ||
|- | |- | ||
| | | TriggerClass | ||
| | | <code>ToggleButton.TriggerClass( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | ClearPanelEvent | ||
| | | <code>ToggleButton.ClearPanelEvent( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetDraggable | ||
| | | <code>ToggleButton.SetDraggable( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | IsDraggable | ||
| | | <code>ToggleButton.IsDraggable()</code> | ||
| | | | ||
|- | |- | ||
| | | IsSizeValid | ||
| | | <code>ToggleButton.IsSizeValid()</code> | ||
| | | | ||
| | |- | ||
| GetChildCount | |||
| <code>ToggleButton.GetChildCount()</code> | |||
| | |||
| | |||
| | | | ||
|- | |- | ||
| | | GetChild | ||
| | | <code>ToggleButton.GetChild( integer integer_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | GetChildIndex | ||
| | | <code>ToggleButton.GetChildIndex( unknown_variant_type unknown_variant_type_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | Children | ||
| | | <code>ToggleButton.Children()</code> | ||
| | | | ||
|- | |- | ||
| | | FindChildrenWithClassTraverse | ||
| | | <code>ToggleButton.FindChildrenWithClassTraverse( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | FindChildrenWithAttributeTraverse | ||
| | | <code>ToggleButton.FindChildrenWithAttributeTraverse( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | GetParent | ||
| | | <code>ToggleButton.GetParent()</code> | ||
| | | | ||
|- | |- | ||
| | | SetParent | ||
| | | <code>ToggleButton.SetParent( unknown_variant_type unknown_variant_type_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | FindChild | ||
| | | <code>ToggleButton.FindChild( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | FindChildTraverse | ||
| | | <code>ToggleButton.FindChildTraverse( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | FindChildInLayoutFile | ||
| | | <code>ToggleButton.FindChildInLayoutFile( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | FindPanelInThisOrParentLayoutFile | ||
| | | <code>ToggleButton.FindPanelInThisOrParentLayoutFile( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | FindAncestor | ||
| | | <code>ToggleButton.FindAncestor( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | RemoveAndDeleteChildren | ||
| | | <code>ToggleButton.RemoveAndDeleteChildren()</code> | ||
| | | | ||
| | |- | ||
| MoveChildBefore | |||
| <code>ToggleButton.MoveChildBefore( unknown_variant_type unknown_variant_type_1, unknown_variant_type unknown_variant_type_2 )</code> | |||
| | |||
| | |||
| | | | ||
|- | |- | ||
| | | MoveChildAfter | ||
| | | <code>ToggleButton.MoveChildAfter( unknown_variant_type unknown_variant_type_1, unknown_variant_type unknown_variant_type_2 )</code> | ||
| | | | ||
|- | |- | ||
| | | GetPositionWithinWindow | ||
| | | <code>ToggleButton.GetPositionWithinWindow()</code> | ||
| | | | ||
|- | |- | ||
| | | GetPositionWithinAncestor | ||
| | | <code>ToggleButton.GetPositionWithinAncestor( unknown_variant_type unknown_variant_type_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | GetPosition | ||
| | | <code>ToggleButton.GetPosition( boolean boolean_1 )</code> | ||
| | | | ||
| | |- | ||
| ApplyStyles | |||
| <code>ToggleButton.ApplyStyles( boolean boolean_1 )</code> | |||
| | |||
| | |||
| | | | ||
|- | |- | ||
| | | ClearPropertyFromCode | ||
| | | <code>ToggleButton.ClearPropertyFromCode( unknown_variant_type unknown_variant_type_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | DeleteAsync | ||
| | | <code>ToggleButton.DeleteAsync( float float_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | BIsTransparent | ||
| | | <code>ToggleButton.BIsTransparent()</code> | ||
| | | | ||
|- | |- | ||
| | | BAcceptsInput | ||
| | | <code>ToggleButton.BAcceptsInput()</code> | ||
| | | | ||
|- | |- | ||
| | | BAcceptsFocus | ||
| | | <code>ToggleButton.BAcceptsFocus()</code> | ||
| | | | ||
|- | |- | ||
| | | SetFocus | ||
| | | <code>ToggleButton.SetFocus()</code> | ||
| | | | ||
|- | |- | ||
| | | UpdateFocusInContext | ||
| | | <code>ToggleButton.UpdateFocusInContext()</code> | ||
| | | | ||
|- | |- | ||
| | | BHasHoverStyle | ||
| | | <code>ToggleButton.BHasHoverStyle()</code> | ||
| | | | ||
|- | |- | ||
| | | SetAcceptsInput | ||
| | | <code>ToggleButton.SetAcceptsInput( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetAcceptsFocus | ||
| | | <code>ToggleButton.SetAcceptsFocus( boolean boolean_1 )</code> | ||
| | | | ||
| | |- | ||
| SetDisableFocusOnMouseDown | |||
| <code>ToggleButton.SetDisableFocusOnMouseDown( boolean boolean_1 )</code> | |||
| | |||
| | |||
| | | | ||
|- | |- | ||
| | | BHasKeyFocus | ||
| | | <code>ToggleButton.BHasKeyFocus()</code> | ||
| | | | ||
|- | |- | ||
| | | SetScrollParentToFitWhenFocused | ||
| | | <code>ToggleButton.SetScrollParentToFitWhenFocused( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | BScrollParentToFitWhenFocused | ||
| | | <code>ToggleButton.BScrollParentToFitWhenFocused()</code> | ||
| | | | ||
|- | |- | ||
| | | IsSelected | ||
| | | <code>ToggleButton.IsSelected()</code> | ||
| | | | ||
|- | |- | ||
| | | BHasDescendantKeyFocus | ||
| | | <code>ToggleButton.BHasDescendantKeyFocus()</code> | ||
| | | | ||
|- | |- | ||
| | | BLoadLayout | ||
| | | <code>ToggleButton.BLoadLayout( cstring cstring_1, boolean boolean_2, boolean boolean_3 )</code> | ||
| | | | ||
|- | |- | ||
| | | BLoadLayoutSnippet | ||
| | | <code>ToggleButton.BLoadLayoutSnippet( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | BHasLayoutSnippet | ||
| | | <code>ToggleButton.BHasLayoutSnippet( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | BGetSnippetNames | ||
| | | <code>ToggleButton.BGetSnippetNames( unknown_variant_type unknown_variant_type_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetTopOfInputContext | ||
| | | <code>ToggleButton.SetTopOfInputContext( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetDialogVariable | ||
| | | <code>ToggleButton.SetDialogVariable( cstring cstring_1, cstring cstring_2 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetDialogVariableInt | ||
| | | <code>ToggleButton.SetDialogVariableInt( cstring cstring_1, integer integer_2 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetDialogVariableTime | ||
| | | <code>ToggleButton.SetDialogVariableTime( cstring cstring_1, int64 int64_2 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetDialogVariableLocString | ||
| | | <code>ToggleButton.SetDialogVariableLocString( cstring cstring_1, cstring cstring_2 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetDialogVariableLocStringNested | ||
| | | <code>ToggleButton.SetDialogVariableLocStringNested( cstring cstring_1, cstring cstring_2 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetDialogVariablePluralLocStringInt | ||
| | | <code>ToggleButton.SetDialogVariablePluralLocStringInt( cstring cstring_1, cstring cstring_2, int64 int64_3 )</code> | ||
| | | | ||
|- | |- | ||
| | | ScrollToTop | ||
| | | <code>ToggleButton.ScrollToTop()</code> | ||
| | | | ||
|- | |- | ||
| | | ScrollToBottom | ||
| | | <code>ToggleButton.ScrollToBottom()</code> | ||
| | | | ||
|- | |- | ||
| | | ScrollToLeftEdge | ||
| | | <code>ToggleButton.ScrollToLeftEdge()</code> | ||
| | | | ||
| | |- | ||
| ScrollToRightEdge | |||
| <code>ToggleButton.ScrollToRightEdge()</code> | |||
| | |||
| | |||
| | | | ||
|- | |- | ||
| | | ScrollParentToMakePanelFit | ||
| | | <code>ToggleButton.ScrollParentToMakePanelFit( unknown_variant_type unknown_variant_type_1, boolean boolean_2 )</code> | ||
| | | | ||
|- | |- | ||
| | | ScrollToFitRegion | ||
| | | <code>ToggleButton.ScrollToFitRegion( float float_1, float float_2, float float_3, float float_4, unknown_variant_type unknown_variant_type_5, boolean boolean_6, boolean boolean_7 )</code> | ||
| | | | ||
|- | |- | ||
| | | BCanSeeInParentScroll | ||
| | | <code>ToggleButton.BCanSeeInParentScroll()</code> | ||
| | | | ||
|- | |- | ||
| | | PlayPanelSound | ||
| | | <code>ToggleButton.PlayPanelSound( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | GetAttributeInt | ||
| | | <code>ToggleButton.GetAttributeInt( cstring cstring_1, integer integer_2 )</code> | ||
| | | | ||
|- | |- | ||
| | | GetAttributeString | ||
| | | <code>ToggleButton.GetAttributeString( cstring cstring_1, cstring cstring_2 )</code> | ||
| | | | ||
| | |- | ||
| GetAttributeUInt32 | |||
| <code>ToggleButton.GetAttributeUInt32( cstring cstring_1, unsigned unsigned_2 )</code> | |||
| | |||
| | |||
| | | | ||
|- | |- | ||
| | | SetAttributeInt | ||
| | | <code>ToggleButton.SetAttributeInt( cstring cstring_1, integer integer_2 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetAttributeString | ||
| | | <code>ToggleButton.SetAttributeString( cstring cstring_1, cstring cstring_2 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetAttributeUInt32 | ||
| | | <code>ToggleButton.SetAttributeUInt32( cstring cstring_1, unsigned unsigned_2 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetInputNamespace | ||
| | | <code>ToggleButton.SetInputNamespace( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | RegisterForReadyEvents | ||
| | | <code>ToggleButton.RegisterForReadyEvents( boolean boolean_1 )</code> | ||
| | |||
|- | |||
| BReadyForDisplay | |||
| <code>ToggleButton.BReadyForDisplay()</code> | |||
| | |||
|- | |||
| SetReadyForDisplay | |||
| <code>ToggleButton.SetReadyForDisplay( boolean boolean_1 )</code> | |||
| | |||
|- | |||
| SetPositionInPixels | |||
| <code>ToggleButton.SetPositionInPixels( float float_1, float float_2, float float_3 )</code> | |||
| | | | ||
|- | |- | ||
| | | Data | ||
| | | <code>ToggleButton.Data( js_raw_args js_raw_args_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | debug.description | ||
| | | <code>ToggleButton.debug.description( js_raw_args js_raw_args_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetSendScrollPositionChangedEvents | ||
| | | <code>ToggleButton.SetSendScrollPositionChangedEvents( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetCompositionLayerTextureName | ||
| | | <code>ToggleButton.SetCompositionLayerTextureName( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | WriteCompositionLayerPNG | ||
| | | <code>ToggleButton.WriteCompositionLayerPNG( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetSelected | ||
| | | <code>ToggleButton.SetSelected( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | text | ||
| | | <code>ToggleButton.text( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetPanelEvent | ||
| | | <code>ToggleButton.SetPanelEvent( js_raw_args js_raw_args_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | RunScriptInPanelContext | ||
| | | <code>ToggleButton.RunScriptInPanelContext( js_raw_args js_raw_args_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | rememberchildfocus | ||
| | | <code>ToggleButton.rememberchildfocus( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | paneltype | ||
| | | <code>ToggleButton.paneltype()</code> | ||
| | | | ||
|} | |} | ||
=== | |||
=== TabButton === | |||
{| class="standard-table" style="width: 100%;" | {| class="standard-table" style="width: 100%;" | ||
! | ! Function | ||
! | ! Signature | ||
! Description | ! Description | ||
|- | |- | ||
| | | visible | ||
| | | <code>TabButton.visible( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | enabled | ||
| | | <code>TabButton.enabled( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | checked | ||
| | | <code>TabButton.checked( boolean boolean_1 )</code> | ||
| | | | ||
| | |- | ||
| defaultfocus | |||
| <code>TabButton.defaultfocus( cstring cstring_1 )</code> | |||
| | |||
| | |||
| | | | ||
|- | |- | ||
| | | inputnamespace | ||
| | | <code>TabButton.inputnamespace( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | hittest | ||
| | | <code>TabButton.hittest( boolean boolean_1 )</code> | ||
| | | | ||
| | |- | ||
| hittestchildren | |||
| <code>TabButton.hittestchildren( boolean boolean_1 )</code> | |||
| | |||
| | |||
| | | | ||
|- | |- | ||
| | | tabindex | ||
| | | <code>TabButton.tabindex( float float_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | selectionpos_x | ||
| | | <code>TabButton.selectionpos_x( float float_1 )</code> | ||
| | | | ||
| | |- | ||
| selectionpos_y | |||
| <code>TabButton.selectionpos_y( float float_1 )</code> | |||
| | |||
| | |||
| | | | ||
|- | |- | ||
| | | type | ||
| | | <code>TabButton.type()</code> | ||
| | | | ||
|- | |- | ||
| | | id | ||
| | | <code>TabButton.id()</code> | ||
| | | | ||
|- | |- | ||
| | | layoutfile | ||
| | | <code>TabButton.layoutfile()</code> | ||
| | | | ||
|- | |- | ||
| | | contentwidth | ||
| | | <code>TabButton.contentwidth()</code> | ||
| | | | ||
|- | |- | ||
| | | contentheight | ||
| | | <code>TabButton.contentheight()</code> | ||
| | | | ||
| | |- | ||
| desiredlayoutwidth | |||
| <code>TabButton.desiredlayoutwidth()</code> | |||
| | |||
| | |||
| | | | ||
|- | |- | ||
| | | desiredlayoutheight | ||
| | | <code>TabButton.desiredlayoutheight()</code> | ||
| | | | ||
|- | |- | ||
| | | actuallayoutwidth | ||
| | | <code>TabButton.actuallayoutwidth()</code> | ||
| | | | ||
|- | |- | ||
| | | actuallayoutheight | ||
| | | <code>TabButton.actuallayoutheight()</code> | ||
| | | | ||
|- | |- | ||
| | | actualxoffset | ||
| | | <code>TabButton.actualxoffset()</code> | ||
| | | | ||
|- | |- | ||
| | | actualyoffset | ||
| | | <code>TabButton.actualyoffset()</code> | ||
| | | | ||
|- | |- | ||
| | | scrolloffset_y | ||
| | | <code>TabButton.scrolloffset_y()</code> | ||
| | | | ||
|- | |- | ||
| | | scrolloffset_x | ||
| | | <code>TabButton.scrolloffset_x()</code> | ||
| | | | ||
|- | |- | ||
| | | actualuiscale_y | ||
| | | <code>TabButton.actualuiscale_y()</code> | ||
| | | | ||
|- | |- | ||
| | | actualuiscale_x | ||
| | | <code>TabButton.actualuiscale_x()</code> | ||
| | | | ||
|- | |- | ||
| | | style | ||
| | | <code>TabButton.style()</code> | ||
| | | | ||
|- | |- | ||
| | | AddClass | ||
| | | <code>TabButton.AddClass( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | AddClasses | ||
| | | <code>TabButton.AddClasses( unknown_variant_type unknown_variant_type_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | RemoveClass | ||
| | | <code>TabButton.RemoveClass( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | RemoveClasses | ||
| | | <code>TabButton.RemoveClasses( unknown_variant_type unknown_variant_type_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | BHasClass | ||
| | | <code>TabButton.BHasClass( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | BAscendantHasClass | ||
| | | <code>TabButton.BAscendantHasClass( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetHasClass | ||
| | | <code>TabButton.SetHasClass( cstring cstring_1, boolean boolean_2 )</code> | ||
| | | | ||
|- | |- | ||
| | | ToggleClass | ||
| | | <code>TabButton.ToggleClass( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | SwitchClass | ||
| | | <code>TabButton.SwitchClass( cstring cstring_1, cstring cstring_2 )</code> | ||
| | | | ||
|- | |- | ||
| | | TriggerClass | ||
| | | <code>TabButton.TriggerClass( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | ClearPanelEvent | ||
| | | <code>TabButton.ClearPanelEvent( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetDraggable | ||
| | | <code>TabButton.SetDraggable( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | IsDraggable | ||
| | | <code>TabButton.IsDraggable()</code> | ||
| | | | ||
|- | |- | ||
| | | IsSizeValid | ||
| | | <code>TabButton.IsSizeValid()</code> | ||
| | | | ||
|- | |- | ||
| | | GetChildCount | ||
| | | <code>TabButton.GetChildCount()</code> | ||
| | | | ||
|- | |- | ||
| | | GetChild | ||
| | | <code>TabButton.GetChild( integer integer_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | GetChildIndex | ||
| | | <code>TabButton.GetChildIndex( unknown_variant_type unknown_variant_type_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | Children | ||
| | | <code>TabButton.Children()</code> | ||
| | | | ||
|- | |- | ||
| | | FindChildrenWithClassTraverse | ||
| | | <code>TabButton.FindChildrenWithClassTraverse( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | FindChildrenWithAttributeTraverse | ||
| | | <code>TabButton.FindChildrenWithAttributeTraverse( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | GetParent | ||
| | | <code>TabButton.GetParent()</code> | ||
| | | | ||
| | |- | ||
| SetParent | |||
| <code>TabButton.SetParent( unknown_variant_type unknown_variant_type_1 )</code> | |||
| | |||
| | |||
| | | | ||
|- | |- | ||
| | | FindChild | ||
| | | <code>TabButton.FindChild( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | FindChildTraverse | ||
| | | <code>TabButton.FindChildTraverse( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | FindChildInLayoutFile | ||
| | | <code>TabButton.FindChildInLayoutFile( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | FindPanelInThisOrParentLayoutFile | ||
| | | <code>TabButton.FindPanelInThisOrParentLayoutFile( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | FindAncestor | ||
| | | <code>TabButton.FindAncestor( cstring cstring_1 )</code> | ||
| | | | ||
| | |- | ||
| RemoveAndDeleteChildren | |||
| <code>TabButton.RemoveAndDeleteChildren()</code> | |||
| | |||
|- | |||
| MoveChildBefore | |||
| <code>TabButton.MoveChildBefore( unknown_variant_type unknown_variant_type_1, unknown_variant_type unknown_variant_type_2 )</code> | |||
|- | |||
| | |||
| | |||
| | | | ||
|- | |- | ||
| | | MoveChildAfter | ||
| | | <code>TabButton.MoveChildAfter( unknown_variant_type unknown_variant_type_1, unknown_variant_type unknown_variant_type_2 )</code> | ||
| | | | ||
|- | |- | ||
| | | GetPositionWithinWindow | ||
| | | <code>TabButton.GetPositionWithinWindow()</code> | ||
| | | | ||
|- | |- | ||
| | | GetPositionWithinAncestor | ||
| | | <code>TabButton.GetPositionWithinAncestor( unknown_variant_type unknown_variant_type_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | GetPosition | ||
| | | <code>TabButton.GetPosition( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | ApplyStyles | ||
| | | <code>TabButton.ApplyStyles( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | ClearPropertyFromCode | ||
| | | <code>TabButton.ClearPropertyFromCode( unknown_variant_type unknown_variant_type_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | DeleteAsync | ||
| | | <code>TabButton.DeleteAsync( float float_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | BIsTransparent | ||
| | | <code>TabButton.BIsTransparent()</code> | ||
| | | | ||
|- | |- | ||
| | | BAcceptsInput | ||
| | | <code>TabButton.BAcceptsInput()</code> | ||
| | | | ||
|- | |- | ||
| | | BAcceptsFocus | ||
| | | <code>TabButton.BAcceptsFocus()</code> | ||
| | | | ||
| | |- | ||
| SetFocus | |||
| <code>TabButton.SetFocus()</code> | |||
| | |||
| | |||
| | | | ||
|- | |- | ||
| | | UpdateFocusInContext | ||
| | | <code>TabButton.UpdateFocusInContext()</code> | ||
| | | | ||
|- | |- | ||
| | | BHasHoverStyle | ||
| | | <code>TabButton.BHasHoverStyle()</code> | ||
| | | | ||
|- | |- | ||
| | | SetAcceptsInput | ||
| | | <code>TabButton.SetAcceptsInput( boolean boolean_1 )</code> | ||
| | | | ||
| | |- | ||
| SetAcceptsFocus | |||
| <code>TabButton.SetAcceptsFocus( boolean boolean_1 )</code> | |||
| | |||
| | |||
| | | | ||
|- | |- | ||
| | | SetDisableFocusOnMouseDown | ||
| | | <code>TabButton.SetDisableFocusOnMouseDown( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | BHasKeyFocus | ||
| | | <code>TabButton.BHasKeyFocus()</code> | ||
| | | | ||
|- | |- | ||
| | | SetScrollParentToFitWhenFocused | ||
| | | <code>TabButton.SetScrollParentToFitWhenFocused( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | BScrollParentToFitWhenFocused | ||
| | | <code>TabButton.BScrollParentToFitWhenFocused()</code> | ||
| | | | ||
|- | |- | ||
| | | IsSelected | ||
| | | <code>TabButton.IsSelected()</code> | ||
| | | | ||
|- | |- | ||
| | | BHasDescendantKeyFocus | ||
| | | <code>TabButton.BHasDescendantKeyFocus()</code> | ||
| | | | ||
|- | |- | ||
| | | BLoadLayout | ||
| | | <code>TabButton.BLoadLayout( cstring cstring_1, boolean boolean_2, boolean boolean_3 )</code> | ||
| | | | ||
|- | |- | ||
| | | BLoadLayoutSnippet | ||
| | | <code>TabButton.BLoadLayoutSnippet( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | BHasLayoutSnippet | ||
| | | <code>TabButton.BHasLayoutSnippet( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | BGetSnippetNames | ||
| | | <code>TabButton.BGetSnippetNames( unknown_variant_type unknown_variant_type_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetTopOfInputContext | ||
| | | <code>TabButton.SetTopOfInputContext( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetDialogVariable | ||
| | | <code>TabButton.SetDialogVariable( cstring cstring_1, cstring cstring_2 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetDialogVariableInt | ||
| | | <code>TabButton.SetDialogVariableInt( cstring cstring_1, integer integer_2 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetDialogVariableTime | ||
| | | <code>TabButton.SetDialogVariableTime( cstring cstring_1, int64 int64_2 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetDialogVariableLocString | ||
| | | <code>TabButton.SetDialogVariableLocString( cstring cstring_1, cstring cstring_2 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetDialogVariableLocStringNested | ||
| | | <code>TabButton.SetDialogVariableLocStringNested( cstring cstring_1, cstring cstring_2 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetDialogVariablePluralLocStringInt | ||
| | | <code>TabButton.SetDialogVariablePluralLocStringInt( cstring cstring_1, cstring cstring_2, int64 int64_3 )</code> | ||
| | | | ||
|- | |- | ||
| | | ScrollToTop | ||
| | | <code>TabButton.ScrollToTop()</code> | ||
| | | | ||
|- | |- | ||
| | | ScrollToBottom | ||
| | | <code>TabButton.ScrollToBottom()</code> | ||
| | | | ||
|- | |- | ||
| | | ScrollToLeftEdge | ||
| | | <code>TabButton.ScrollToLeftEdge()</code> | ||
| | | | ||
|- | |- | ||
| | | ScrollToRightEdge | ||
| | | <code>TabButton.ScrollToRightEdge()</code> | ||
| | | | ||
|- | |- | ||
| | | ScrollParentToMakePanelFit | ||
| | | <code>TabButton.ScrollParentToMakePanelFit( unknown_variant_type unknown_variant_type_1, boolean boolean_2 )</code> | ||
| | | | ||
|- | |- | ||
| | | ScrollToFitRegion | ||
| | | <code>TabButton.ScrollToFitRegion( float float_1, float float_2, float float_3, float float_4, unknown_variant_type unknown_variant_type_5, boolean boolean_6, boolean boolean_7 )</code> | ||
| | | | ||
|- | |- | ||
| | | BCanSeeInParentScroll | ||
| | | <code>TabButton.BCanSeeInParentScroll()</code> | ||
| | | | ||
|- | |- | ||
| | | PlayPanelSound | ||
| | | <code>TabButton.PlayPanelSound( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | GetAttributeInt | ||
| | | <code>TabButton.GetAttributeInt( cstring cstring_1, integer integer_2 )</code> | ||
| | | | ||
|- | |- | ||
| | | GetAttributeString | ||
| | | <code>TabButton.GetAttributeString( cstring cstring_1, cstring cstring_2 )</code> | ||
| | | | ||
|- | |- | ||
| | | GetAttributeUInt32 | ||
| | | <code>TabButton.GetAttributeUInt32( cstring cstring_1, unsigned unsigned_2 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetAttributeInt | ||
| | | <code>TabButton.SetAttributeInt( cstring cstring_1, integer integer_2 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetAttributeString | ||
| | | <code>TabButton.SetAttributeString( cstring cstring_1, cstring cstring_2 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetAttributeUInt32 | ||
| | | <code>TabButton.SetAttributeUInt32( cstring cstring_1, unsigned unsigned_2 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetInputNamespace | ||
| | | <code>TabButton.SetInputNamespace( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | RegisterForReadyEvents | ||
| | | <code>TabButton.RegisterForReadyEvents( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | BReadyForDisplay | ||
| | | <code>TabButton.BReadyForDisplay()</code> | ||
| | | | ||
|- | |- | ||
| | | SetReadyForDisplay | ||
| | | <code>TabButton.SetReadyForDisplay( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetPositionInPixels | ||
| | | <code>TabButton.SetPositionInPixels( float float_1, float float_2, float float_3 )</code> | ||
| | | | ||
|- | |- | ||
| | | Data | ||
| | | <code>TabButton.Data( js_raw_args js_raw_args_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | debug.description | ||
| | | <code>TabButton.debug.description( js_raw_args js_raw_args_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetSendScrollPositionChangedEvents | ||
| | | <code>TabButton.SetSendScrollPositionChangedEvents( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetCompositionLayerTextureName | ||
| | | <code>TabButton.SetCompositionLayerTextureName( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | WriteCompositionLayerPNG | ||
| | | <code>TabButton.WriteCompositionLayerPNG( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetPanelEvent | ||
| | | <code>TabButton.SetPanelEvent( js_raw_args js_raw_args_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | RunScriptInPanelContext | ||
| | | <code>TabButton.RunScriptInPanelContext( js_raw_args js_raw_args_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | rememberchildfocus | ||
| | | <code>TabButton.rememberchildfocus( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | paneltype | ||
| | | <code>TabButton.paneltype()</code> | ||
| | | | ||
|- | |} | ||
| | |||
| | |||
=== DOTAAvatarImage === | |||
{| class="standard-table" style="width: 100%;" | |||
! Function | |||
! Signature | |||
! Description | |||
|- | |||
| visible | |||
| <code>DOTAAvatarImage.visible( boolean boolean_1 )</code> | |||
| | | | ||
|- | |- | ||
| | | enabled | ||
| | | <code>DOTAAvatarImage.enabled( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | checked | ||
| | | <code>DOTAAvatarImage.checked( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | defaultfocus | ||
| | | <code>DOTAAvatarImage.defaultfocus( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | inputnamespace | ||
| | | <code>DOTAAvatarImage.inputnamespace( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | hittest | ||
| | | <code>DOTAAvatarImage.hittest( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | hittestchildren | ||
| | | <code>DOTAAvatarImage.hittestchildren( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | tabindex | ||
| | | <code>DOTAAvatarImage.tabindex( float float_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | selectionpos_x | ||
| | | <code>DOTAAvatarImage.selectionpos_x( float float_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | selectionpos_y | ||
| | | <code>DOTAAvatarImage.selectionpos_y( float float_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | type | ||
| | | <code>DOTAAvatarImage.type()</code> | ||
| | | | ||
|- | |- | ||
| | | id | ||
| | | <code>DOTAAvatarImage.id()</code> | ||
| | | | ||
|- | |- | ||
| | | layoutfile | ||
| | | <code>DOTAAvatarImage.layoutfile()</code> | ||
| | | | ||
|- | |- | ||
| | | contentwidth | ||
| | | <code>DOTAAvatarImage.contentwidth()</code> | ||
| | | | ||
|- | |- | ||
| | | contentheight | ||
| | | <code>DOTAAvatarImage.contentheight()</code> | ||
| | | | ||
|- | |- | ||
| | | desiredlayoutwidth | ||
| | | <code>DOTAAvatarImage.desiredlayoutwidth()</code> | ||
| | | | ||
|- | |- | ||
| | | desiredlayoutheight | ||
| | | <code>DOTAAvatarImage.desiredlayoutheight()</code> | ||
| | | | ||
|- | |- | ||
| | | actuallayoutwidth | ||
| | | <code>DOTAAvatarImage.actuallayoutwidth()</code> | ||
| | | | ||
|- | |- | ||
| | | actuallayoutheight | ||
| | | <code>DOTAAvatarImage.actuallayoutheight()</code> | ||
| | | | ||
|- | |- | ||
| | | actualxoffset | ||
| | | <code>DOTAAvatarImage.actualxoffset()</code> | ||
| | | | ||
|- | |- | ||
| | | actualyoffset | ||
| | | <code>DOTAAvatarImage.actualyoffset()</code> | ||
| | | | ||
|- | |- | ||
| | | scrolloffset_y | ||
| | | <code>DOTAAvatarImage.scrolloffset_y()</code> | ||
| | | | ||
|- | |- | ||
| | | scrolloffset_x | ||
| | | <code>DOTAAvatarImage.scrolloffset_x()</code> | ||
| | | | ||
|- | |- | ||
| | | actualuiscale_y | ||
| | | <code>DOTAAvatarImage.actualuiscale_y()</code> | ||
| | | | ||
|- | |- | ||
| | | actualuiscale_x | ||
| | | <code>DOTAAvatarImage.actualuiscale_x()</code> | ||
| | | | ||
|- | |- | ||
| | | style | ||
| | | <code>DOTAAvatarImage.style()</code> | ||
| | | | ||
|- | |- | ||
| | | AddClass | ||
| | | <code>DOTAAvatarImage.AddClass( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | AddClasses | ||
| | | <code>DOTAAvatarImage.AddClasses( unknown_variant_type unknown_variant_type_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | RemoveClass | ||
| | | <code>DOTAAvatarImage.RemoveClass( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | RemoveClasses | ||
| | | <code>DOTAAvatarImage.RemoveClasses( unknown_variant_type unknown_variant_type_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | BHasClass | ||
| | | <code>DOTAAvatarImage.BHasClass( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | BAscendantHasClass | ||
| | | <code>DOTAAvatarImage.BAscendantHasClass( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetHasClass | ||
| | | <code>DOTAAvatarImage.SetHasClass( cstring cstring_1, boolean boolean_2 )</code> | ||
| | | | ||
|- | |- | ||
| | | ToggleClass | ||
| | | <code>DOTAAvatarImage.ToggleClass( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | SwitchClass | ||
| | | <code>DOTAAvatarImage.SwitchClass( cstring cstring_1, cstring cstring_2 )</code> | ||
| | | | ||
|- | |- | ||
| | | TriggerClass | ||
| | | <code>DOTAAvatarImage.TriggerClass( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | ClearPanelEvent | ||
| | | <code>DOTAAvatarImage.ClearPanelEvent( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetDraggable | ||
| | | <code>DOTAAvatarImage.SetDraggable( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | IsDraggable | ||
| | | <code>DOTAAvatarImage.IsDraggable()</code> | ||
| | | | ||
|- | |- | ||
| | | IsSizeValid | ||
| | | <code>DOTAAvatarImage.IsSizeValid()</code> | ||
| | | | ||
|- | |- | ||
| | | GetChildCount | ||
| | | <code>DOTAAvatarImage.GetChildCount()</code> | ||
| | | | ||
|- | |- | ||
| | | GetChild | ||
| | | <code>DOTAAvatarImage.GetChild( integer integer_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | GetChildIndex | ||
| | | <code>DOTAAvatarImage.GetChildIndex( unknown_variant_type unknown_variant_type_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | Children | ||
| | | <code>DOTAAvatarImage.Children()</code> | ||
| | | | ||
|- | |- | ||
| | | FindChildrenWithClassTraverse | ||
| | | <code>DOTAAvatarImage.FindChildrenWithClassTraverse( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | FindChildrenWithAttributeTraverse | ||
| | | <code>DOTAAvatarImage.FindChildrenWithAttributeTraverse( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | GetParent | ||
| | | <code>DOTAAvatarImage.GetParent()</code> | ||
| | | | ||
|- | |- | ||
| | | SetParent | ||
| | | <code>DOTAAvatarImage.SetParent( unknown_variant_type unknown_variant_type_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | FindChild | ||
| | | <code>DOTAAvatarImage.FindChild( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | FindChildTraverse | ||
| | | <code>DOTAAvatarImage.FindChildTraverse( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | FindChildInLayoutFile | ||
| | | <code>DOTAAvatarImage.FindChildInLayoutFile( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | FindPanelInThisOrParentLayoutFile | ||
| | | <code>DOTAAvatarImage.FindPanelInThisOrParentLayoutFile( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | FindAncestor | ||
| | | <code>DOTAAvatarImage.FindAncestor( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | RemoveAndDeleteChildren | ||
| | | <code>DOTAAvatarImage.RemoveAndDeleteChildren()</code> | ||
| | | | ||
|- | |- | ||
| | | MoveChildBefore | ||
| | | <code>DOTAAvatarImage.MoveChildBefore( unknown_variant_type unknown_variant_type_1, unknown_variant_type unknown_variant_type_2 )</code> | ||
| | | | ||
|- | |- | ||
| | | MoveChildAfter | ||
| | | <code>DOTAAvatarImage.MoveChildAfter( unknown_variant_type unknown_variant_type_1, unknown_variant_type unknown_variant_type_2 )</code> | ||
| | | | ||
|- | |- | ||
| | | GetPositionWithinWindow | ||
| | | <code>DOTAAvatarImage.GetPositionWithinWindow()</code> | ||
| | | | ||
|- | |- | ||
| | | GetPositionWithinAncestor | ||
| | | <code>DOTAAvatarImage.GetPositionWithinAncestor( unknown_variant_type unknown_variant_type_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | GetPosition | ||
| | | <code>DOTAAvatarImage.GetPosition( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | ApplyStyles | ||
| | | <code>DOTAAvatarImage.ApplyStyles( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | ClearPropertyFromCode | ||
| | | <code>DOTAAvatarImage.ClearPropertyFromCode( unknown_variant_type unknown_variant_type_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | DeleteAsync | ||
| | | <code>DOTAAvatarImage.DeleteAsync( float float_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | BIsTransparent | ||
| | | <code>DOTAAvatarImage.BIsTransparent()</code> | ||
| | |||
|- | |||
| BAcceptsInput | |||
| <code>DOTAAvatarImage.BAcceptsInput()</code> | |||
| | | | ||
|- | |- | ||
| | | BAcceptsFocus | ||
| | | <code>DOTAAvatarImage.BAcceptsFocus()</code> | ||
| | | | ||
|- | |- | ||
| | | SetFocus | ||
| | | <code>DOTAAvatarImage.SetFocus()</code> | ||
| | | | ||
|- | |- | ||
| | | UpdateFocusInContext | ||
| | | <code>DOTAAvatarImage.UpdateFocusInContext()</code> | ||
| | | | ||
|- | |- | ||
| | | BHasHoverStyle | ||
| | | <code>DOTAAvatarImage.BHasHoverStyle()</code> | ||
| | | | ||
|- | |- | ||
| | | SetAcceptsInput | ||
| | | <code>DOTAAvatarImage.SetAcceptsInput( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetAcceptsFocus | ||
| | | <code>DOTAAvatarImage.SetAcceptsFocus( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetDisableFocusOnMouseDown | ||
| | | <code>DOTAAvatarImage.SetDisableFocusOnMouseDown( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | BHasKeyFocus | ||
| | | <code>DOTAAvatarImage.BHasKeyFocus()</code> | ||
| | | | ||
|- | |- | ||
| | | SetScrollParentToFitWhenFocused | ||
| | | <code>DOTAAvatarImage.SetScrollParentToFitWhenFocused( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | BScrollParentToFitWhenFocused | ||
| | | <code>DOTAAvatarImage.BScrollParentToFitWhenFocused()</code> | ||
| | | | ||
|- | |- | ||
| | | IsSelected | ||
| | | <code>DOTAAvatarImage.IsSelected()</code> | ||
| | | | ||
|- | |- | ||
| | | BHasDescendantKeyFocus | ||
| | | <code>DOTAAvatarImage.BHasDescendantKeyFocus()</code> | ||
| | | | ||
|- | |- | ||
| | | BLoadLayout | ||
| | | <code>DOTAAvatarImage.BLoadLayout( cstring cstring_1, boolean boolean_2, boolean boolean_3 )</code> | ||
| | | | ||
|- | |- | ||
| | | BLoadLayoutSnippet | ||
| | | <code>DOTAAvatarImage.BLoadLayoutSnippet( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | BHasLayoutSnippet | ||
| | | <code>DOTAAvatarImage.BHasLayoutSnippet( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | BGetSnippetNames | ||
| | | <code>DOTAAvatarImage.BGetSnippetNames( unknown_variant_type unknown_variant_type_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetTopOfInputContext | ||
| | | <code>DOTAAvatarImage.SetTopOfInputContext( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetDialogVariable | ||
| | | <code>DOTAAvatarImage.SetDialogVariable( cstring cstring_1, cstring cstring_2 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetDialogVariableInt | ||
| | | <code>DOTAAvatarImage.SetDialogVariableInt( cstring cstring_1, integer integer_2 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetDialogVariableTime | ||
| | | <code>DOTAAvatarImage.SetDialogVariableTime( cstring cstring_1, int64 int64_2 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetDialogVariableLocString | ||
| | | <code>DOTAAvatarImage.SetDialogVariableLocString( cstring cstring_1, cstring cstring_2 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetDialogVariableLocStringNested | ||
| | | <code>DOTAAvatarImage.SetDialogVariableLocStringNested( cstring cstring_1, cstring cstring_2 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetDialogVariablePluralLocStringInt | ||
| | | <code>DOTAAvatarImage.SetDialogVariablePluralLocStringInt( cstring cstring_1, cstring cstring_2, int64 int64_3 )</code> | ||
| | | | ||
|- | |- | ||
| | | ScrollToTop | ||
| | | <code>DOTAAvatarImage.ScrollToTop()</code> | ||
| | | | ||
|- | |- | ||
| | | ScrollToBottom | ||
| | | <code>DOTAAvatarImage.ScrollToBottom()</code> | ||
| | | | ||
|- | |- | ||
| | | ScrollToLeftEdge | ||
| | | <code>DOTAAvatarImage.ScrollToLeftEdge()</code> | ||
| | | | ||
|- | |- | ||
| | | ScrollToRightEdge | ||
| | | <code>DOTAAvatarImage.ScrollToRightEdge()</code> | ||
| | | | ||
|- | |- | ||
| | | ScrollParentToMakePanelFit | ||
| | | <code>DOTAAvatarImage.ScrollParentToMakePanelFit( unknown_variant_type unknown_variant_type_1, boolean boolean_2 )</code> | ||
| | | | ||
|- | |- | ||
| | | ScrollToFitRegion | ||
| | | <code>DOTAAvatarImage.ScrollToFitRegion( float float_1, float float_2, float float_3, float float_4, unknown_variant_type unknown_variant_type_5, boolean boolean_6, boolean boolean_7 )</code> | ||
| | | | ||
|- | |- | ||
| | | BCanSeeInParentScroll | ||
| | | <code>DOTAAvatarImage.BCanSeeInParentScroll()</code> | ||
| | | | ||
|- | |- | ||
| | | PlayPanelSound | ||
| | | <code>DOTAAvatarImage.PlayPanelSound( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | GetAttributeInt | ||
| | | <code>DOTAAvatarImage.GetAttributeInt( cstring cstring_1, integer integer_2 )</code> | ||
| | | | ||
|- | |- | ||
| | | GetAttributeString | ||
| | | <code>DOTAAvatarImage.GetAttributeString( cstring cstring_1, cstring cstring_2 )</code> | ||
| | |||
|- | |||
| GetAttributeUInt32 | |||
| <code>DOTAAvatarImage.GetAttributeUInt32( cstring cstring_1, unsigned unsigned_2 )</code> | |||
| | | | ||
|- | |- | ||
| | | SetAttributeInt | ||
| | | <code>DOTAAvatarImage.SetAttributeInt( cstring cstring_1, integer integer_2 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetAttributeString | ||
| | | <code>DOTAAvatarImage.SetAttributeString( cstring cstring_1, cstring cstring_2 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetAttributeUInt32 | ||
| | | <code>DOTAAvatarImage.SetAttributeUInt32( cstring cstring_1, unsigned unsigned_2 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetInputNamespace | ||
| | | <code>DOTAAvatarImage.SetInputNamespace( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | RegisterForReadyEvents | ||
| | | <code>DOTAAvatarImage.RegisterForReadyEvents( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | BReadyForDisplay | ||
| | | <code>DOTAAvatarImage.BReadyForDisplay()</code> | ||
| | | | ||
|- | |- | ||
| | | SetReadyForDisplay | ||
| | | <code>DOTAAvatarImage.SetReadyForDisplay( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetPositionInPixels | ||
| | | <code>DOTAAvatarImage.SetPositionInPixels( float float_1, float float_2, float float_3 )</code> | ||
| | | | ||
|- | |- | ||
| | | Data | ||
| | | <code>DOTAAvatarImage.Data( js_raw_args js_raw_args_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | debug.description | ||
| | | <code>DOTAAvatarImage.debug.description( js_raw_args js_raw_args_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetSendScrollPositionChangedEvents | ||
| | | <code>DOTAAvatarImage.SetSendScrollPositionChangedEvents( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetCompositionLayerTextureName | ||
| | | <code>DOTAAvatarImage.SetCompositionLayerTextureName( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | WriteCompositionLayerPNG | ||
| | | <code>DOTAAvatarImage.WriteCompositionLayerPNG( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | steamid | ||
| | | <code>DOTAAvatarImage.steamid( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | accountid | ||
| | | <code>DOTAAvatarImage.accountid( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetAccountID | ||
| | | <code>DOTAAvatarImage.SetAccountID( unsigned unsigned_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetPanelEvent | ||
| | | <code>DOTAAvatarImage.SetPanelEvent( js_raw_args js_raw_args_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | RunScriptInPanelContext | ||
| | | <code>DOTAAvatarImage.RunScriptInPanelContext( js_raw_args js_raw_args_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | rememberchildfocus | ||
| | | <code>DOTAAvatarImage.rememberchildfocus( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | paneltype | ||
| | | <code>DOTAAvatarImage.paneltype()</code> | ||
| | | | ||
|- | |} | ||
| | |||
| | |||
=== CustomUIElement === | |||
{| class="standard-table" style="width: 100%;" | |||
! Function | |||
! Signature | |||
! Description | |||
|- | |||
| visible | |||
| <code>CustomUIElement.visible( boolean boolean_1 )</code> | |||
| | | | ||
|- | |- | ||
| | | enabled | ||
| | | <code>CustomUIElement.enabled( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | checked | ||
| | | <code>CustomUIElement.checked( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | defaultfocus | ||
| | | <code>CustomUIElement.defaultfocus( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | inputnamespace | ||
| | | <code>CustomUIElement.inputnamespace( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | hittest | ||
| | | <code>CustomUIElement.hittest( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | hittestchildren | ||
| | | <code>CustomUIElement.hittestchildren( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | tabindex | ||
| | | <code>CustomUIElement.tabindex( float float_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | selectionpos_x | ||
| | | <code>CustomUIElement.selectionpos_x( float float_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | selectionpos_y | ||
| | | <code>CustomUIElement.selectionpos_y( float float_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | type | ||
| | | <code>CustomUIElement.type()</code> | ||
| | | | ||
|- | |- | ||
| | | id | ||
| | | <code>CustomUIElement.id()</code> | ||
| | | | ||
|- | |- | ||
| | | layoutfile | ||
| | | <code>CustomUIElement.layoutfile()</code> | ||
| | | | ||
|- | |- | ||
| | | contentwidth | ||
| | | <code>CustomUIElement.contentwidth()</code> | ||
| | | | ||
|- | |- | ||
| | | contentheight | ||
| | | <code>CustomUIElement.contentheight()</code> | ||
| | | | ||
|- | |- | ||
| | | desiredlayoutwidth | ||
| | | <code>CustomUIElement.desiredlayoutwidth()</code> | ||
| | | | ||
|- | |- | ||
| | | desiredlayoutheight | ||
| | | <code>CustomUIElement.desiredlayoutheight()</code> | ||
| | | | ||
|- | |- | ||
| | | actuallayoutwidth | ||
| | | <code>CustomUIElement.actuallayoutwidth()</code> | ||
| | | | ||
|- | |- | ||
| | | actuallayoutheight | ||
| | | <code>CustomUIElement.actuallayoutheight()</code> | ||
| | | | ||
|- | |- | ||
| | | actualxoffset | ||
| | | <code>CustomUIElement.actualxoffset()</code> | ||
| | | | ||
|- | |- | ||
| | | actualyoffset | ||
| | | <code>CustomUIElement.actualyoffset()</code> | ||
| | | | ||
|- | |- | ||
| | | scrolloffset_y | ||
| | | <code>CustomUIElement.scrolloffset_y()</code> | ||
| | | | ||
|- | |- | ||
| | | scrolloffset_x | ||
| | | <code>CustomUIElement.scrolloffset_x()</code> | ||
| | | | ||
|- | |- | ||
| | | actualuiscale_y | ||
| | | <code>CustomUIElement.actualuiscale_y()</code> | ||
| | | | ||
|- | |- | ||
| | | actualuiscale_x | ||
| | | <code>CustomUIElement.actualuiscale_x()</code> | ||
| | | | ||
|- | |- | ||
| | | style | ||
| | | <code>CustomUIElement.style()</code> | ||
| | | | ||
|- | |- | ||
| | | AddClass | ||
| | | <code>CustomUIElement.AddClass( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | AddClasses | ||
| | | <code>CustomUIElement.AddClasses( unknown_variant_type unknown_variant_type_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | RemoveClass | ||
| | | <code>CustomUIElement.RemoveClass( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | RemoveClasses | ||
| | | <code>CustomUIElement.RemoveClasses( unknown_variant_type unknown_variant_type_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | BHasClass | ||
| | | <code>CustomUIElement.BHasClass( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | BAscendantHasClass | ||
| | | <code>CustomUIElement.BAscendantHasClass( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetHasClass | ||
| | | <code>CustomUIElement.SetHasClass( cstring cstring_1, boolean boolean_2 )</code> | ||
| | | | ||
|- | |- | ||
| | | ToggleClass | ||
| | | <code>CustomUIElement.ToggleClass( cstring cstring_1 )</code> | ||
| | |||
|- | |||
| SwitchClass | |||
| <code>CustomUIElement.SwitchClass( cstring cstring_1, cstring cstring_2 )</code> | |||
| | | | ||
|- | |- | ||
| | | TriggerClass | ||
| | | <code>CustomUIElement.TriggerClass( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | ClearPanelEvent | ||
| | | <code>CustomUIElement.ClearPanelEvent( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetDraggable | ||
| | | <code>CustomUIElement.SetDraggable( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | IsDraggable | ||
| | | <code>CustomUIElement.IsDraggable()</code> | ||
| | | | ||
|- | |- | ||
| | | IsSizeValid | ||
| | | <code>CustomUIElement.IsSizeValid()</code> | ||
| | | | ||
|- | |- | ||
| | | GetChildCount | ||
| | | <code>CustomUIElement.GetChildCount()</code> | ||
| | | | ||
|- | |- | ||
| | | GetChild | ||
| | | <code>CustomUIElement.GetChild( integer integer_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | GetChildIndex | ||
| | | <code>CustomUIElement.GetChildIndex( unknown_variant_type unknown_variant_type_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | Children | ||
| | | <code>CustomUIElement.Children()</code> | ||
| | | | ||
| | |- | ||
| FindChildrenWithClassTraverse | |||
| <code>CustomUIElement.FindChildrenWithClassTraverse( cstring cstring_1 )</code> | |||
| | |||
| | |||
| | | | ||
|- | |- | ||
| | | FindChildrenWithAttributeTraverse | ||
| | | <code>CustomUIElement.FindChildrenWithAttributeTraverse( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | GetParent | ||
| | | <code>CustomUIElement.GetParent()</code> | ||
| | | | ||
|- | |- | ||
| | | SetParent | ||
| | | <code>CustomUIElement.SetParent( unknown_variant_type unknown_variant_type_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | FindChild | ||
| | | <code>CustomUIElement.FindChild( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | FindChildTraverse | ||
| | | <code>CustomUIElement.FindChildTraverse( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | FindChildInLayoutFile | ||
| | | <code>CustomUIElement.FindChildInLayoutFile( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | FindPanelInThisOrParentLayoutFile | ||
| | | <code>CustomUIElement.FindPanelInThisOrParentLayoutFile( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | FindAncestor | ||
| | | <code>CustomUIElement.FindAncestor( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | RemoveAndDeleteChildren | ||
| | | <code>CustomUIElement.RemoveAndDeleteChildren()</code> | ||
| | | | ||
|- | |- | ||
| | | MoveChildBefore | ||
| | | <code>CustomUIElement.MoveChildBefore( unknown_variant_type unknown_variant_type_1, unknown_variant_type unknown_variant_type_2 )</code> | ||
| | | | ||
| | |- | ||
| MoveChildAfter | |||
| <code>CustomUIElement.MoveChildAfter( unknown_variant_type unknown_variant_type_1, unknown_variant_type unknown_variant_type_2 )</code> | |||
| | |||
| | |||
| | | | ||
|- | |- | ||
| | | GetPositionWithinWindow | ||
| | | <code>CustomUIElement.GetPositionWithinWindow()</code> | ||
| | | | ||
|- | |- | ||
| | | GetPositionWithinAncestor | ||
| | | <code>CustomUIElement.GetPositionWithinAncestor( unknown_variant_type unknown_variant_type_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | GetPosition | ||
| | | <code>CustomUIElement.GetPosition( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | ApplyStyles | ||
| | | <code>CustomUIElement.ApplyStyles( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | ClearPropertyFromCode | ||
| | | <code>CustomUIElement.ClearPropertyFromCode( unknown_variant_type unknown_variant_type_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | DeleteAsync | ||
| | | <code>CustomUIElement.DeleteAsync( float float_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | BIsTransparent | ||
| | | <code>CustomUIElement.BIsTransparent()</code> | ||
| | | | ||
|- | |- | ||
| | | BAcceptsInput | ||
| | | <code>CustomUIElement.BAcceptsInput()</code> | ||
| | | | ||
|- | |- | ||
| | | BAcceptsFocus | ||
| | | <code>CustomUIElement.BAcceptsFocus()</code> | ||
| | | | ||
|- | |- | ||
| | | SetFocus | ||
| | | <code>CustomUIElement.SetFocus()</code> | ||
| | | | ||
|- | |- | ||
| | | UpdateFocusInContext | ||
| | | <code>CustomUIElement.UpdateFocusInContext()</code> | ||
| | | | ||
|- | |- | ||
| | | BHasHoverStyle | ||
| | | <code>CustomUIElement.BHasHoverStyle()</code> | ||
| | | | ||
|- | |- | ||
| | | SetAcceptsInput | ||
| | | <code>CustomUIElement.SetAcceptsInput( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetAcceptsFocus | ||
| | | <code>CustomUIElement.SetAcceptsFocus( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetDisableFocusOnMouseDown | ||
| | | <code>CustomUIElement.SetDisableFocusOnMouseDown( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | BHasKeyFocus | ||
| | | <code>CustomUIElement.BHasKeyFocus()</code> | ||
| | | | ||
|- | |- | ||
| | | SetScrollParentToFitWhenFocused | ||
| | | <code>CustomUIElement.SetScrollParentToFitWhenFocused( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | BScrollParentToFitWhenFocused | ||
| | | <code>CustomUIElement.BScrollParentToFitWhenFocused()</code> | ||
| | | | ||
|- | |- | ||
| | | IsSelected | ||
| | | <code>CustomUIElement.IsSelected()</code> | ||
| | | | ||
|- | |- | ||
| | | BHasDescendantKeyFocus | ||
| | | <code>CustomUIElement.BHasDescendantKeyFocus()</code> | ||
| | | | ||
|- | |- | ||
| | | BLoadLayout | ||
| | | <code>CustomUIElement.BLoadLayout( cstring cstring_1, boolean boolean_2, boolean boolean_3 )</code> | ||
| | | | ||
|- | |- | ||
| | | BLoadLayoutSnippet | ||
| | | <code>CustomUIElement.BLoadLayoutSnippet( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | BHasLayoutSnippet | ||
| | | <code>CustomUIElement.BHasLayoutSnippet( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | BGetSnippetNames | ||
| | | <code>CustomUIElement.BGetSnippetNames( unknown_variant_type unknown_variant_type_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetTopOfInputContext | ||
| | | <code>CustomUIElement.SetTopOfInputContext( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetDialogVariable | ||
| | | <code>CustomUIElement.SetDialogVariable( cstring cstring_1, cstring cstring_2 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetDialogVariableInt | ||
| | | <code>CustomUIElement.SetDialogVariableInt( cstring cstring_1, integer integer_2 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetDialogVariableTime | ||
| | | <code>CustomUIElement.SetDialogVariableTime( cstring cstring_1, int64 int64_2 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetDialogVariableLocString | ||
| | | <code>CustomUIElement.SetDialogVariableLocString( cstring cstring_1, cstring cstring_2 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetDialogVariableLocStringNested | ||
| | | <code>CustomUIElement.SetDialogVariableLocStringNested( cstring cstring_1, cstring cstring_2 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetDialogVariablePluralLocStringInt | ||
| | | <code>CustomUIElement.SetDialogVariablePluralLocStringInt( cstring cstring_1, cstring cstring_2, int64 int64_3 )</code> | ||
| | | | ||
|- | |- | ||
| | | ScrollToTop | ||
| | | <code>CustomUIElement.ScrollToTop()</code> | ||
| | | | ||
|- | |- | ||
| | | ScrollToBottom | ||
| | | <code>CustomUIElement.ScrollToBottom()</code> | ||
| | | | ||
|- | |- | ||
| | | ScrollToLeftEdge | ||
| | | <code>CustomUIElement.ScrollToLeftEdge()</code> | ||
| | | | ||
|- | |- | ||
| | | ScrollToRightEdge | ||
| | | <code>CustomUIElement.ScrollToRightEdge()</code> | ||
| | | | ||
|- | |- | ||
| | | ScrollParentToMakePanelFit | ||
| | | <code>CustomUIElement.ScrollParentToMakePanelFit( unknown_variant_type unknown_variant_type_1, boolean boolean_2 )</code> | ||
| | | | ||
|- | |- | ||
| | | ScrollToFitRegion | ||
| | | <code>CustomUIElement.ScrollToFitRegion( float float_1, float float_2, float float_3, float float_4, unknown_variant_type unknown_variant_type_5, boolean boolean_6, boolean boolean_7 )</code> | ||
| | | | ||
|- | |- | ||
| | | BCanSeeInParentScroll | ||
| | | <code>CustomUIElement.BCanSeeInParentScroll()</code> | ||
| | | | ||
|- | |- | ||
| | | PlayPanelSound | ||
| | | <code>CustomUIElement.PlayPanelSound( cstring cstring_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | GetAttributeInt | ||
| | | <code>CustomUIElement.GetAttributeInt( cstring cstring_1, integer integer_2 )</code> | ||
| | | | ||
|- | |- | ||
| | | GetAttributeString | ||
| | | <code>CustomUIElement.GetAttributeString( cstring cstring_1, cstring cstring_2 )</code> | ||
| | | | ||
|- | |- | ||
| | | GetAttributeUInt32 | ||
| | | <code>CustomUIElement.GetAttributeUInt32( cstring cstring_1, unsigned unsigned_2 )</code> | ||
| | | | ||
|- | |- | ||
| | | SetAttributeInt | ||
| | | <code>CustomUIElement.SetAttributeInt( cstring cstring_1, integer integer_2 )</code> | ||
| | |||
|- | |||
| SetAttributeString | |||
| <code>CustomUIElement.SetAttributeString( cstring cstring_1, cstring cstring_2 )</code> | |||
| | |||
|- | |||
| SetAttributeUInt32 | |||
| <code>CustomUIElement.SetAttributeUInt32( cstring cstring_1, unsigned unsigned_2 )</code> | |||
| | |||
|- | |||
| SetInputNamespace | |||
| <code>CustomUIElement.SetInputNamespace( cstring cstring_1 )</code> | |||
| | |||
|- | |||
| RegisterForReadyEvents | |||
| <code>CustomUIElement.RegisterForReadyEvents( boolean boolean_1 )</code> | |||
| | |||
|- | |||
| BReadyForDisplay | |||
| <code>CustomUIElement.BReadyForDisplay()</code> | |||
| | |||
|- | |||
| SetReadyForDisplay | |||
| <code>CustomUIElement.SetReadyForDisplay( boolean boolean_1 )</code> | |||
| | |||
|- | |||
| SetPositionInPixels | |||
| <code>CustomUIElement.SetPositionInPixels( float float_1, float float_2, float float_3 )</code> | |||
| | |||
|- | |||
| Data | |||
| <code>CustomUIElement.Data( js_raw_args js_raw_args_1 )</code> | |||
| | |||
|- | |||
| debug.description | |||
| <code>CustomUIElement.debug.description( js_raw_args js_raw_args_1 )</code> | |||
| | |||
|- | |||
| SetSendScrollPositionChangedEvents | |||
| <code>CustomUIElement.SetSendScrollPositionChangedEvents( boolean boolean_1 )</code> | |||
| | |||
|- | |||
| SetCompositionLayerTextureName | |||
| <code>CustomUIElement.SetCompositionLayerTextureName( cstring cstring_1 )</code> | |||
| | |||
|- | |||
| WriteCompositionLayerPNG | |||
| <code>CustomUIElement.WriteCompositionLayerPNG( cstring cstring_1 )</code> | |||
| | | | ||
|- | |- | ||
| | | SetPanelEvent | ||
| | | <code>CustomUIElement.SetPanelEvent( js_raw_args js_raw_args_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | RunScriptInPanelContext | ||
| | | <code>CustomUIElement.RunScriptInPanelContext( js_raw_args js_raw_args_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | rememberchildfocus | ||
| | | <code>CustomUIElement.rememberchildfocus( boolean boolean_1 )</code> | ||
| | | | ||
|- | |- | ||
| | | paneltype | ||
| | | <code>CustomUIElement.paneltype()</code> | ||
| | | | ||
|} | |} | ||
=== | |||
=== DOTAHudPreGame === | |||
{| class="standard-table" style="width: 100%;" | {| class="standard-table" style="width: 100%;" | ||
! Enumerator | ! Function | ||
! Value | ! Signature | ||
! Description | |||
|- | |||
| visible | |||
| <code>DOTAHudPreGame.visible( boolean boolean_1 )</code> | |||
| | |||
|- | |||
| enabled | |||
| <code>DOTAHudPreGame.enabled( boolean boolean_1 )</code> | |||
| | |||
|- | |||
| checked | |||
| <code>DOTAHudPreGame.checked( boolean boolean_1 )</code> | |||
| | |||
|- | |||
| defaultfocus | |||
| <code>DOTAHudPreGame.defaultfocus( cstring cstring_1 )</code> | |||
| | |||
|- | |||
| inputnamespace | |||
| <code>DOTAHudPreGame.inputnamespace( cstring cstring_1 )</code> | |||
| | |||
|- | |||
| hittest | |||
| <code>DOTAHudPreGame.hittest( boolean boolean_1 )</code> | |||
| | |||
|- | |||
| hittestchildren | |||
| <code>DOTAHudPreGame.hittestchildren( boolean boolean_1 )</code> | |||
| | |||
|- | |||
| tabindex | |||
| <code>DOTAHudPreGame.tabindex( float float_1 )</code> | |||
| | |||
|- | |||
| selectionpos_x | |||
| <code>DOTAHudPreGame.selectionpos_x( float float_1 )</code> | |||
| | |||
|- | |||
| selectionpos_y | |||
| <code>DOTAHudPreGame.selectionpos_y( float float_1 )</code> | |||
| | |||
|- | |||
| type | |||
| <code>DOTAHudPreGame.type()</code> | |||
| | |||
|- | |||
| id | |||
| <code>DOTAHudPreGame.id()</code> | |||
| | |||
|- | |||
| layoutfile | |||
| <code>DOTAHudPreGame.layoutfile()</code> | |||
| | |||
|- | |||
| contentwidth | |||
| <code>DOTAHudPreGame.contentwidth()</code> | |||
| | |||
|- | |||
| contentheight | |||
| <code>DOTAHudPreGame.contentheight()</code> | |||
| | |||
|- | |||
| desiredlayoutwidth | |||
| <code>DOTAHudPreGame.desiredlayoutwidth()</code> | |||
| | |||
|- | |||
| desiredlayoutheight | |||
| <code>DOTAHudPreGame.desiredlayoutheight()</code> | |||
| | |||
|- | |||
| actuallayoutwidth | |||
| <code>DOTAHudPreGame.actuallayoutwidth()</code> | |||
| | |||
|- | |||
| actuallayoutheight | |||
| <code>DOTAHudPreGame.actuallayoutheight()</code> | |||
| | |||
|- | |||
| actualxoffset | |||
| <code>DOTAHudPreGame.actualxoffset()</code> | |||
| | |||
|- | |||
| actualyoffset | |||
| <code>DOTAHudPreGame.actualyoffset()</code> | |||
| | |||
|- | |||
| scrolloffset_y | |||
| <code>DOTAHudPreGame.scrolloffset_y()</code> | |||
| | |||
|- | |||
| scrolloffset_x | |||
| <code>DOTAHudPreGame.scrolloffset_x()</code> | |||
| | |||
|- | |||
| actualuiscale_y | |||
| <code>DOTAHudPreGame.actualuiscale_y()</code> | |||
| | |||
|- | |||
| actualuiscale_x | |||
| <code>DOTAHudPreGame.actualuiscale_x()</code> | |||
| | |||
|- | |||
| style | |||
| <code>DOTAHudPreGame.style()</code> | |||
| | |||
|- | |||
| AddClass | |||
| <code>DOTAHudPreGame.AddClass( cstring cstring_1 )</code> | |||
| | |||
|- | |||
| AddClasses | |||
| <code>DOTAHudPreGame.AddClasses( unknown_variant_type unknown_variant_type_1 )</code> | |||
| | |||
|- | |||
| RemoveClass | |||
| <code>DOTAHudPreGame.RemoveClass( cstring cstring_1 )</code> | |||
| | |||
|- | |||
| RemoveClasses | |||
| <code>DOTAHudPreGame.RemoveClasses( unknown_variant_type unknown_variant_type_1 )</code> | |||
| | |||
|- | |||
| BHasClass | |||
| <code>DOTAHudPreGame.BHasClass( cstring cstring_1 )</code> | |||
| | |||
|- | |||
| BAscendantHasClass | |||
| <code>DOTAHudPreGame.BAscendantHasClass( cstring cstring_1 )</code> | |||
| | |||
|- | |||
| SetHasClass | |||
| <code>DOTAHudPreGame.SetHasClass( cstring cstring_1, boolean boolean_2 )</code> | |||
| | |||
|- | |||
| ToggleClass | |||
| <code>DOTAHudPreGame.ToggleClass( cstring cstring_1 )</code> | |||
| | |||
|- | |||
| SwitchClass | |||
| <code>DOTAHudPreGame.SwitchClass( cstring cstring_1, cstring cstring_2 )</code> | |||
| | |||
|- | |||
| TriggerClass | |||
| <code>DOTAHudPreGame.TriggerClass( cstring cstring_1 )</code> | |||
| | |||
|- | |||
| ClearPanelEvent | |||
| <code>DOTAHudPreGame.ClearPanelEvent( cstring cstring_1 )</code> | |||
| | |||
|- | |||
| SetDraggable | |||
| <code>DOTAHudPreGame.SetDraggable( boolean boolean_1 )</code> | |||
| | |||
|- | |||
| IsDraggable | |||
| <code>DOTAHudPreGame.IsDraggable()</code> | |||
| | |||
|- | |||
| IsSizeValid | |||
| <code>DOTAHudPreGame.IsSizeValid()</code> | |||
| | |||
|- | |||
| GetChildCount | |||
| <code>DOTAHudPreGame.GetChildCount()</code> | |||
| | |||
|- | |||
| GetChild | |||
| <code>DOTAHudPreGame.GetChild( integer integer_1 )</code> | |||
| | |||
|- | |||
| GetChildIndex | |||
| <code>DOTAHudPreGame.GetChildIndex( unknown_variant_type unknown_variant_type_1 )</code> | |||
| | |||
|- | |||
| Children | |||
| <code>DOTAHudPreGame.Children()</code> | |||
| | |||
|- | |||
| FindChildrenWithClassTraverse | |||
| <code>DOTAHudPreGame.FindChildrenWithClassTraverse( cstring cstring_1 )</code> | |||
| | |||
|- | |||
| FindChildrenWithAttributeTraverse | |||
| <code>DOTAHudPreGame.FindChildrenWithAttributeTraverse( cstring cstring_1 )</code> | |||
| | |||
|- | |||
| GetParent | |||
| <code>DOTAHudPreGame.GetParent()</code> | |||
| | |||
|- | |||
| SetParent | |||
| <code>DOTAHudPreGame.SetParent( unknown_variant_type unknown_variant_type_1 )</code> | |||
| | |||
|- | |||
| FindChild | |||
| <code>DOTAHudPreGame.FindChild( cstring cstring_1 )</code> | |||
| | |||
|- | |||
| FindChildTraverse | |||
| <code>DOTAHudPreGame.FindChildTraverse( cstring cstring_1 )</code> | |||
| | |||
|- | |||
| FindChildInLayoutFile | |||
| <code>DOTAHudPreGame.FindChildInLayoutFile( cstring cstring_1 )</code> | |||
| | |||
|- | |||
| FindPanelInThisOrParentLayoutFile | |||
| <code>DOTAHudPreGame.FindPanelInThisOrParentLayoutFile( cstring cstring_1 )</code> | |||
| | |||
|- | |||
| FindAncestor | |||
| <code>DOTAHudPreGame.FindAncestor( cstring cstring_1 )</code> | |||
| | |||
|- | |||
| RemoveAndDeleteChildren | |||
| <code>DOTAHudPreGame.RemoveAndDeleteChildren()</code> | |||
| | |||
|- | |||
| MoveChildBefore | |||
| <code>DOTAHudPreGame.MoveChildBefore( unknown_variant_type unknown_variant_type_1, unknown_variant_type unknown_variant_type_2 )</code> | |||
| | |||
|- | |||
| MoveChildAfter | |||
| <code>DOTAHudPreGame.MoveChildAfter( unknown_variant_type unknown_variant_type_1, unknown_variant_type unknown_variant_type_2 )</code> | |||
| | |||
|- | |||
| GetPositionWithinWindow | |||
| <code>DOTAHudPreGame.GetPositionWithinWindow()</code> | |||
| | |||
|- | |||
| GetPositionWithinAncestor | |||
| <code>DOTAHudPreGame.GetPositionWithinAncestor( unknown_variant_type unknown_variant_type_1 )</code> | |||
| | |||
|- | |||
| GetPosition | |||
| <code>DOTAHudPreGame.GetPosition( boolean boolean_1 )</code> | |||
| | |||
|- | |||
| ApplyStyles | |||
| <code>DOTAHudPreGame.ApplyStyles( boolean boolean_1 )</code> | |||
| | |||
|- | |||
| ClearPropertyFromCode | |||
| <code>DOTAHudPreGame.ClearPropertyFromCode( unknown_variant_type unknown_variant_type_1 )</code> | |||
| | |||
|- | |||
| DeleteAsync | |||
| <code>DOTAHudPreGame.DeleteAsync( float float_1 )</code> | |||
| | |||
|- | |||
| BIsTransparent | |||
| <code>DOTAHudPreGame.BIsTransparent()</code> | |||
| | |||
|- | |||
| BAcceptsInput | |||
| <code>DOTAHudPreGame.BAcceptsInput()</code> | |||
| | |||
|- | |||
| BAcceptsFocus | |||
| <code>DOTAHudPreGame.BAcceptsFocus()</code> | |||
| | |||
|- | |||
| SetFocus | |||
| <code>DOTAHudPreGame.SetFocus()</code> | |||
| | |||
|- | |||
| UpdateFocusInContext | |||
| <code>DOTAHudPreGame.UpdateFocusInContext()</code> | |||
| | |||
|- | |||
| BHasHoverStyle | |||
| <code>DOTAHudPreGame.BHasHoverStyle()</code> | |||
| | |||
|- | |||
| SetAcceptsInput | |||
| <code>DOTAHudPreGame.SetAcceptsInput( boolean boolean_1 )</code> | |||
| | |||
|- | |||
| SetAcceptsFocus | |||
| <code>DOTAHudPreGame.SetAcceptsFocus( boolean boolean_1 )</code> | |||
| | |||
|- | |||
| SetDisableFocusOnMouseDown | |||
| <code>DOTAHudPreGame.SetDisableFocusOnMouseDown( boolean boolean_1 )</code> | |||
| | |||
|- | |||
| BHasKeyFocus | |||
| <code>DOTAHudPreGame.BHasKeyFocus()</code> | |||
| | |||
|- | |||
| SetScrollParentToFitWhenFocused | |||
| <code>DOTAHudPreGame.SetScrollParentToFitWhenFocused( boolean boolean_1 )</code> | |||
| | |||
|- | |||
| BScrollParentToFitWhenFocused | |||
| <code>DOTAHudPreGame.BScrollParentToFitWhenFocused()</code> | |||
| | |||
|- | |||
| IsSelected | |||
| <code>DOTAHudPreGame.IsSelected()</code> | |||
| | |||
|- | |||
| BHasDescendantKeyFocus | |||
| <code>DOTAHudPreGame.BHasDescendantKeyFocus()</code> | |||
| | |||
|- | |||
| BLoadLayout | |||
| <code>DOTAHudPreGame.BLoadLayout( cstring cstring_1, boolean boolean_2, boolean boolean_3 )</code> | |||
| | |||
|- | |||
| BLoadLayoutSnippet | |||
| <code>DOTAHudPreGame.BLoadLayoutSnippet( cstring cstring_1 )</code> | |||
| | |||
|- | |||
| BHasLayoutSnippet | |||
| <code>DOTAHudPreGame.BHasLayoutSnippet( cstring cstring_1 )</code> | |||
| | |||
|- | |||
| BGetSnippetNames | |||
| <code>DOTAHudPreGame.BGetSnippetNames( unknown_variant_type unknown_variant_type_1 )</code> | |||
| | |||
|- | |||
| SetTopOfInputContext | |||
| <code>DOTAHudPreGame.SetTopOfInputContext( boolean boolean_1 )</code> | |||
| | |||
|- | |||
| SetDialogVariable | |||
| <code>DOTAHudPreGame.SetDialogVariable( cstring cstring_1, cstring cstring_2 )</code> | |||
| | |||
|- | |||
| SetDialogVariableInt | |||
| <code>DOTAHudPreGame.SetDialogVariableInt( cstring cstring_1, integer integer_2 )</code> | |||
| | |||
|- | |||
| SetDialogVariableTime | |||
| <code>DOTAHudPreGame.SetDialogVariableTime( cstring cstring_1, int64 int64_2 )</code> | |||
| | |||
|- | |||
| SetDialogVariableLocString | |||
| <code>DOTAHudPreGame.SetDialogVariableLocString( cstring cstring_1, cstring cstring_2 )</code> | |||
| | |||
|- | |||
| SetDialogVariableLocStringNested | |||
| <code>DOTAHudPreGame.SetDialogVariableLocStringNested( cstring cstring_1, cstring cstring_2 )</code> | |||
| | |||
|- | |||
| SetDialogVariablePluralLocStringInt | |||
| <code>DOTAHudPreGame.SetDialogVariablePluralLocStringInt( cstring cstring_1, cstring cstring_2, int64 int64_3 )</code> | |||
| | |||
|- | |||
| ScrollToTop | |||
| <code>DOTAHudPreGame.ScrollToTop()</code> | |||
| | |||
|- | |||
| ScrollToBottom | |||
| <code>DOTAHudPreGame.ScrollToBottom()</code> | |||
| | |||
|- | |||
| ScrollToLeftEdge | |||
| <code>DOTAHudPreGame.ScrollToLeftEdge()</code> | |||
| | |||
|- | |||
| ScrollToRightEdge | |||
| <code>DOTAHudPreGame.ScrollToRightEdge()</code> | |||
| | |||
|- | |||
| ScrollParentToMakePanelFit | |||
| <code>DOTAHudPreGame.ScrollParentToMakePanelFit( unknown_variant_type unknown_variant_type_1, boolean boolean_2 )</code> | |||
| | |||
|- | |||
| ScrollToFitRegion | |||
| <code>DOTAHudPreGame.ScrollToFitRegion( float float_1, float float_2, float float_3, float float_4, unknown_variant_type unknown_variant_type_5, boolean boolean_6, boolean boolean_7 )</code> | |||
| | |||
|- | |||
| BCanSeeInParentScroll | |||
| <code>DOTAHudPreGame.BCanSeeInParentScroll()</code> | |||
| | |||
|- | |||
| PlayPanelSound | |||
| <code>DOTAHudPreGame.PlayPanelSound( cstring cstring_1 )</code> | |||
| | |||
|- | |||
| GetAttributeInt | |||
| <code>DOTAHudPreGame.GetAttributeInt( cstring cstring_1, integer integer_2 )</code> | |||
| | |||
|- | |||
| GetAttributeString | |||
| <code>DOTAHudPreGame.GetAttributeString( cstring cstring_1, cstring cstring_2 )</code> | |||
| | |||
|- | |||
| GetAttributeUInt32 | |||
| <code>DOTAHudPreGame.GetAttributeUInt32( cstring cstring_1, unsigned unsigned_2 )</code> | |||
| | |||
|- | |||
| SetAttributeInt | |||
| <code>DOTAHudPreGame.SetAttributeInt( cstring cstring_1, integer integer_2 )</code> | |||
| | |||
|- | |||
| SetAttributeString | |||
| <code>DOTAHudPreGame.SetAttributeString( cstring cstring_1, cstring cstring_2 )</code> | |||
| | |||
|- | |||
| SetAttributeUInt32 | |||
| <code>DOTAHudPreGame.SetAttributeUInt32( cstring cstring_1, unsigned unsigned_2 )</code> | |||
| | |||
|- | |||
| SetInputNamespace | |||
| <code>DOTAHudPreGame.SetInputNamespace( cstring cstring_1 )</code> | |||
| | |||
|- | |||
| RegisterForReadyEvents | |||
| <code>DOTAHudPreGame.RegisterForReadyEvents( boolean boolean_1 )</code> | |||
| | |||
|- | |||
| BReadyForDisplay | |||
| <code>DOTAHudPreGame.BReadyForDisplay()</code> | |||
| | |||
|- | |||
| SetReadyForDisplay | |||
| <code>DOTAHudPreGame.SetReadyForDisplay( boolean boolean_1 )</code> | |||
| | |||
|- | |||
| SetPositionInPixels | |||
| <code>DOTAHudPreGame.SetPositionInPixels( float float_1, float float_2, float float_3 )</code> | |||
| | |||
|- | |||
| Data | |||
| <code>DOTAHudPreGame.Data( js_raw_args js_raw_args_1 )</code> | |||
| | |||
|- | |||
| debug.description | |||
| <code>DOTAHudPreGame.debug.description( js_raw_args js_raw_args_1 )</code> | |||
| | |||
|- | |||
| SetSendScrollPositionChangedEvents | |||
| <code>DOTAHudPreGame.SetSendScrollPositionChangedEvents( boolean boolean_1 )</code> | |||
| | |||
|- | |||
| SetCompositionLayerTextureName | |||
| <code>DOTAHudPreGame.SetCompositionLayerTextureName( cstring cstring_1 )</code> | |||
| | |||
|- | |||
| WriteCompositionLayerPNG | |||
| <code>DOTAHudPreGame.WriteCompositionLayerPNG( cstring cstring_1 )</code> | |||
| | |||
|- | |||
| MapLoadingOutroFinished | |||
| <code>DOTAHudPreGame.MapLoadingOutroFinished()</code> | |||
| | |||
|- | |||
| SetPanelEvent | |||
| <code>DOTAHudPreGame.SetPanelEvent( js_raw_args js_raw_args_1 )</code> | |||
| | |||
|- | |||
| RunScriptInPanelContext | |||
| <code>DOTAHudPreGame.RunScriptInPanelContext( js_raw_args js_raw_args_1 )</code> | |||
| | |||
|- | |||
| rememberchildfocus | |||
| <code>DOTAHudPreGame.rememberchildfocus( boolean boolean_1 )</code> | |||
| | |||
|- | |||
| paneltype | |||
| <code>DOTAHudPreGame.paneltype()</code> | |||
| | |||
|} | |||
=== SteamUGCQuery === | |||
{| class="standard-table" style="width: 100%;" | |||
! Enumerator | |||
! Value | |||
! Description | ! Description | ||
|- | |- | ||
| | | SteamUGCQuery.RankedByVote | ||
| 0 | | 0 | ||
| | | | ||
|- | |- | ||
| | | SteamUGCQuery.RankedByPublicationDate | ||
| | | 1 | ||
| | | | ||
|- | |- | ||
| | | SteamUGCQuery.AcceptedForGameRankedByAcceptanceDate | ||
| | | 2 | ||
| | | | ||
|- | |- | ||
| | | SteamUGCQuery.RankedByTrend | ||
| | | 3 | ||
| | | | ||
|- | |- | ||
| | | SteamUGCQuery.FavoritedByFriendsRankedByPublicationDate | ||
| | | 4 | ||
| | | | ||
|- | |- | ||
| | | SteamUGCQuery.CreatedByFriendsRankedByPublicationDate | ||
| | | 5 | ||
| | | | ||
|- | |- | ||
| | | SteamUGCQuery.RankedByNumTimesReported | ||
| | | 6 | ||
| | | | ||
|- | |- | ||
| | | SteamUGCQuery.CreatedByFollowedUsersRankedByPublicationDate | ||
| | | 7 | ||
| | | | ||
|- | |- | ||
| | | SteamUGCQuery.NotYetRated | ||
| | | 8 | ||
| | | | ||
|- | |- | ||
| | | SteamUGCQuery.RankedByTotalVotesAsc | ||
| | | 9 | ||
| | | | ||
|- | |- | ||
| | | SteamUGCQuery.RankedByVotesUp | ||
| | | 10 | ||
| | | | ||
|- | |- | ||
| | | SteamUGCQuery.RankedByTextSearch | ||
| | | 11 | ||
| | | | ||
|- | |- | ||
| | | SteamUGCQuery.RankedByTotalUniqueSubscriptions | ||
| | | 12 | ||
| | | | ||
|- | |- | ||
| | | SteamUGCQuery.RankedByPlaytimeTrend | ||
| | | 13 | ||
| | | | ||
|- | |- | ||
| | | SteamUGCQuery.RankedByTotalPlaytime | ||
| | | 14 | ||
| | | | ||
|- | |- | ||
| | | SteamUGCQuery.RankedByAveragePlaytimeTrend | ||
| | | 15 | ||
| | | | ||
|- | |- | ||
| | | SteamUGCQuery.RankedByLifetimeAveragePlaytime | ||
| | | 16 | ||
| | | | ||
|- | |- | ||
| | | SteamUGCQuery.RankedByPlaytimeSessionsTrend | ||
| | | 17 | ||
| | | | ||
|- | |- | ||
| | | SteamUGCQuery.RankedByLifetimePlaytimeSessions | ||
| | | 18 | ||
| | | | ||
|} | |||
=== SteamUGCMatchingUGCType === | |||
{| class="standard-table" style="width: 100%;" | |||
! Enumerator | |||
! Value | |||
! Description | |||
|- | |- | ||
| | | SteamUGCMatchingUGCType.Items | ||
| | | 0 | ||
| | | | ||
|- | |- | ||
| | | SteamUGCMatchingUGCType.Items_Mtx | ||
| | | 1 | ||
| | | | ||
|- | |- | ||
| | | SteamUGCMatchingUGCType.Items_ReadyToUse | ||
| | | 2 | ||
| | | | ||
|- | |- | ||
| | | SteamUGCMatchingUGCType.Collections | ||
| | | 3 | ||
| | | | ||
|- | |- | ||
| | | SteamUGCMatchingUGCType.Artwork | ||
| | | 4 | ||
| | | | ||
|- | |- | ||
| | | SteamUGCMatchingUGCType.Videos | ||
| | | 5 | ||
| | | | ||
|- | |- | ||
| | | SteamUGCMatchingUGCType.Screenshots | ||
| | | 6 | ||
| | | | ||
|- | |- | ||
| | | SteamUGCMatchingUGCType.AllGuides | ||
| | | 7 | ||
| | | | ||
|- | |- | ||
| | | SteamUGCMatchingUGCType.WebGuides | ||
| | | 8 | ||
| | | | ||
|- | |- | ||
| | | SteamUGCMatchingUGCType.IntegratedGuides | ||
| | | 9 | ||
| | | | ||
|- | |- | ||
| | | SteamUGCMatchingUGCType.UsableInGame | ||
| | | 10 | ||
| | | | ||
|- | |- | ||
| | | SteamUGCMatchingUGCType.ControllerBindings | ||
| | | 11 | ||
| | | | ||
|- | |- | ||
| | | SteamUGCMatchingUGCType.GameManagedItems | ||
| | | 12 | ||
| | | | ||
|- | |- | ||
| | | SteamUGCMatchingUGCType.All | ||
| | | -1 | ||
| | | | ||
|} | |||
=== SteamUniverse === | |||
{| class="standard-table" style="width: 100%;" | |||
! Enumerator | |||
! Value | |||
! Description | |||
|- | |- | ||
| | | SteamUniverse.Invalid | ||
| | | 0 | ||
| | | | ||
|- | |- | ||
| | | SteamUniverse.Internal | ||
| | | 3 | ||
| | | | ||
|- | |- | ||
| | | SteamUniverse.Dev | ||
| | | 4 | ||
| | | | ||
|- | |- | ||
| | | SteamUniverse.Beta | ||
| | | 2 | ||
| | | | ||
|- | |- | ||
| | | SteamUniverse.Public | ||
| | | 1 | ||
| | | | ||
|} | |||
=== DOTA_GameState === | |||
{| class="standard-table" style="width: 100%;" | |||
! Enumerator | |||
! Value | |||
! Description | |||
|- | |- | ||
| | | DOTA_GameState.DOTA_GAMERULES_STATE_INIT | ||
| | | 0 | ||
| | | | ||
|- | |- | ||
| | | DOTA_GameState.DOTA_GAMERULES_STATE_WAIT_FOR_PLAYERS_TO_LOAD | ||
| | | 1 | ||
| | | | ||
|- | |- | ||
| | | DOTA_GameState.DOTA_GAMERULES_STATE_HERO_SELECTION | ||
| | | 4 | ||
| | | | ||
|- | |- | ||
| | | DOTA_GameState.DOTA_GAMERULES_STATE_STRATEGY_TIME | ||
| | | 5 | ||
| | | | ||
|- | |- | ||
| | | DOTA_GameState.DOTA_GAMERULES_STATE_PRE_GAME | ||
| | | 8 | ||
| | | | ||
|- | |- | ||
| | | DOTA_GameState.DOTA_GAMERULES_STATE_GAME_IN_PROGRESS | ||
| | | 10 | ||
| | | | ||
|- | |- | ||
| | | DOTA_GameState.DOTA_GAMERULES_STATE_POST_GAME | ||
| | | 11 | ||
| | | | ||
|- | |- | ||
| | | DOTA_GameState.DOTA_GAMERULES_STATE_DISCONNECT | ||
| | | 12 | ||
| | | | ||
|- | |- | ||
| | | DOTA_GameState.DOTA_GAMERULES_STATE_TEAM_SHOWCASE | ||
| | | 6 | ||
| | | | ||
|- | |- | ||
| | | DOTA_GameState.DOTA_GAMERULES_STATE_CUSTOM_GAME_SETUP | ||
| | | 2 | ||
| | | | ||
|- | |- | ||
| | | DOTA_GameState.DOTA_GAMERULES_STATE_WAIT_FOR_MAP_TO_LOAD | ||
| | | 7 | ||
| | | | ||
|- | |- | ||
| | | DOTA_GameState.DOTA_GAMERULES_STATE_SCENARIO_SETUP | ||
| | | 9 | ||
| | | | ||
|- | |- | ||
| | | DOTA_GameState.DOTA_GAMERULES_STATE_PLAYER_DRAFT | ||
| | | 3 | ||
| | | | ||
|- | |- | ||
| | | DOTA_GameState.DOTA_GAMERULES_STATE_LAST | ||
| | | 0 | ||
| | | | ||
|} | |||
=== DOTA_GC_TEAM === | |||
{| class="standard-table" style="width: 100%;" | |||
! Enumerator | |||
! Value | |||
! Description | |||
|- | |- | ||
| | | DOTA_GC_TEAM.DOTA_GC_TEAM_GOOD_GUYS | ||
| | | 0 | ||
| | | | ||
|- | |- | ||
| | | DOTA_GC_TEAM.DOTA_GC_TEAM_BAD_GUYS | ||
| | | 1 | ||
| | | | ||
|- | |- | ||
| | | DOTA_GC_TEAM.DOTA_GC_TEAM_BROADCASTER | ||
| | | 2 | ||
| | | | ||
|- | |- | ||
| | | DOTA_GC_TEAM.DOTA_GC_TEAM_SPECTATOR | ||
| | | 3 | ||
| | | | ||
|- | |- | ||
| | | DOTA_GC_TEAM.DOTA_GC_TEAM_PLAYER_POOL | ||
| | | 4 | ||
| | | | ||
|- | |- | ||
| | | DOTA_GC_TEAM.DOTA_GC_TEAM_NOTEAM | ||
| | | 5 | ||
| | | | ||
|- | |- | ||
| | | DOTA_GC_TEAM.DOTA_GC_TEAM_CUSTOM_1 | ||
| | | 6 | ||
| | | | ||
|- | |- | ||
| | | DOTA_GC_TEAM.DOTA_GC_TEAM_CUSTOM_2 | ||
| | | 7 | ||
| | | | ||
|- | |- | ||
| | | DOTA_GC_TEAM.DOTA_GC_TEAM_CUSTOM_3 | ||
| | | 8 | ||
| | | | ||
|- | |- | ||
| | | DOTA_GC_TEAM.DOTA_GC_TEAM_CUSTOM_4 | ||
| | | 9 | ||
| | | | ||
|- | |- | ||
| | | DOTA_GC_TEAM.DOTA_GC_TEAM_CUSTOM_5 | ||
| | | 10 | ||
| | | | ||
|- | |- | ||
| | | DOTA_GC_TEAM.DOTA_GC_TEAM_CUSTOM_6 | ||
| | | 11 | ||
| | | | ||
|- | |||
| DOTA_GC_TEAM.DOTA_GC_TEAM_CUSTOM_7 | |||
| 12 | |||
| | |||
|- | |- | ||
| | | DOTA_GC_TEAM.DOTA_GC_TEAM_CUSTOM_8 | ||
| | | 13 | ||
| | | | ||
|- | |- | ||
| | | DOTA_GC_TEAM.DOTA_GC_TEAM_NEUTRALS | ||
| | | 14 | ||
| | | | ||
|} | |||
=== DOTA_GameMode === | |||
{| class="standard-table" style="width: 100%;" | |||
! Enumerator | |||
! Value | |||
! Description | |||
|- | |- | ||
| | | DOTA_GameMode.DOTA_GAMEMODE_NONE | ||
| | | 0 | ||
| | | | ||
|- | |- | ||
| | | DOTA_GameMode.DOTA_GAMEMODE_AP | ||
| | | 1 | ||
| | | | ||
|- | |- | ||
| | | DOTA_GameMode.DOTA_GAMEMODE_CM | ||
| | | 2 | ||
| | | | ||
|- | |- | ||
| | | DOTA_GameMode.DOTA_GAMEMODE_RD | ||
| | | 3 | ||
| | | | ||
|- | |- | ||
| | | DOTA_GameMode.DOTA_GAMEMODE_SD | ||
| | | 4 | ||
| | | | ||
|- | |- | ||
| | | DOTA_GameMode.DOTA_GAMEMODE_AR | ||
| | | 5 | ||
| | | | ||
|- | |- | ||
| | | DOTA_GameMode.DOTA_GAMEMODE_INTRO | ||
| | | 6 | ||
| | | | ||
|- | |- | ||
| modifierfunction.MODIFIER_PROPERTY_CHANGE_ABILITY_VALUE | | DOTA_GameMode.DOTA_GAMEMODE_HW | ||
| | | 7 | ||
| | |||
|- | |||
| DOTA_GameMode.DOTA_GAMEMODE_REVERSE_CM | |||
| 8 | |||
| | |||
|- | |||
| DOTA_GameMode.DOTA_GAMEMODE_XMAS | |||
| 9 | |||
| | |||
|- | |||
| DOTA_GameMode.DOTA_GAMEMODE_TUTORIAL | |||
| 10 | |||
| | |||
|- | |||
| DOTA_GameMode.DOTA_GAMEMODE_MO | |||
| 11 | |||
| | |||
|- | |||
| DOTA_GameMode.DOTA_GAMEMODE_LP | |||
| 12 | |||
| | |||
|- | |||
| DOTA_GameMode.DOTA_GAMEMODE_POOL1 | |||
| 13 | |||
| | |||
|- | |||
| DOTA_GameMode.DOTA_GAMEMODE_FH | |||
| 14 | |||
| | |||
|- | |||
| DOTA_GameMode.DOTA_GAMEMODE_CUSTOM | |||
| 15 | |||
| | |||
|- | |||
| DOTA_GameMode.DOTA_GAMEMODE_CD | |||
| 16 | |||
| | |||
|- | |||
| DOTA_GameMode.DOTA_GAMEMODE_BD | |||
| 17 | |||
| | |||
|- | |||
| DOTA_GameMode.DOTA_GAMEMODE_ABILITY_DRAFT | |||
| 18 | |||
| | |||
|- | |||
| DOTA_GameMode.DOTA_GAMEMODE_EVENT | |||
| 19 | |||
| | |||
|- | |||
| DOTA_GameMode.DOTA_GAMEMODE_ARDM | |||
| 20 | |||
| | |||
|- | |||
| DOTA_GameMode.DOTA_GAMEMODE_1V1MID | |||
| 21 | |||
| | |||
|- | |||
| DOTA_GameMode.DOTA_GAMEMODE_ALL_DRAFT | |||
| 22 | |||
| | |||
|- | |||
| DOTA_GameMode.DOTA_GAMEMODE_TURBO | |||
| 23 | |||
| | |||
|- | |||
| DOTA_GameMode.DOTA_GAMEMODE_MUTATION | |||
| 24 | |||
| | |||
|- | |||
| DOTA_GameMode.DOTA_GAMEMODE_COACHES_CHALLENGE | |||
| 25 | |||
| | |||
|} | |||
=== DOTAConnectionState_t === | |||
{| class="standard-table" style="width: 100%;" | |||
! Enumerator | |||
! Value | |||
! Description | |||
|- | |||
| DOTAConnectionState_t.DOTA_CONNECTION_STATE_UNKNOWN | |||
| 0 | |||
| | |||
|- | |||
| DOTAConnectionState_t.DOTA_CONNECTION_STATE_NOT_YET_CONNECTED | |||
| 1 | |||
| | |||
|- | |||
| DOTAConnectionState_t.DOTA_CONNECTION_STATE_CONNECTED | |||
| 2 | |||
| | |||
|- | |||
| DOTAConnectionState_t.DOTA_CONNECTION_STATE_DISCONNECTED | |||
| 3 | |||
| | |||
|- | |||
| DOTAConnectionState_t.DOTA_CONNECTION_STATE_ABANDONED | |||
| 4 | |||
| | |||
|- | |||
| DOTAConnectionState_t.DOTA_CONNECTION_STATE_LOADING | |||
| 5 | |||
| | |||
|- | |||
| DOTAConnectionState_t.DOTA_CONNECTION_STATE_FAILED | |||
| 6 | |||
| | |||
|} | |||
=== dotaunitorder_t === | |||
{| class="standard-table" style="width: 100%;" | |||
! Enumerator | |||
! Value | |||
! Description | |||
|- | |||
| dotaunitorder_t.DOTA_UNIT_ORDER_NONE | |||
| 0 | |||
| | |||
|- | |||
| dotaunitorder_t.DOTA_UNIT_ORDER_MOVE_TO_POSITION | |||
| 1 | |||
| | |||
|- | |||
| dotaunitorder_t.DOTA_UNIT_ORDER_MOVE_TO_TARGET | |||
| 2 | |||
| | |||
|- | |||
| dotaunitorder_t.DOTA_UNIT_ORDER_ATTACK_MOVE | |||
| 3 | |||
| | |||
|- | |||
| dotaunitorder_t.DOTA_UNIT_ORDER_ATTACK_TARGET | |||
| 4 | |||
| | |||
|- | |||
| dotaunitorder_t.DOTA_UNIT_ORDER_CAST_POSITION | |||
| 5 | |||
| | |||
|- | |||
| dotaunitorder_t.DOTA_UNIT_ORDER_CAST_TARGET | |||
| 6 | |||
| | |||
|- | |||
| dotaunitorder_t.DOTA_UNIT_ORDER_CAST_TARGET_TREE | |||
| 7 | |||
| | |||
|- | |||
| dotaunitorder_t.DOTA_UNIT_ORDER_CAST_NO_TARGET | |||
| 8 | |||
| | |||
|- | |||
| dotaunitorder_t.DOTA_UNIT_ORDER_CAST_TOGGLE | |||
| 9 | |||
| | |||
|- | |||
| dotaunitorder_t.DOTA_UNIT_ORDER_HOLD_POSITION | |||
| 10 | |||
| | |||
|- | |||
| dotaunitorder_t.DOTA_UNIT_ORDER_TRAIN_ABILITY | |||
| 11 | |||
| | |||
|- | |||
| dotaunitorder_t.DOTA_UNIT_ORDER_DROP_ITEM | |||
| 12 | |||
| | |||
|- | |||
| dotaunitorder_t.DOTA_UNIT_ORDER_GIVE_ITEM | |||
| 13 | |||
| | |||
|- | |||
| dotaunitorder_t.DOTA_UNIT_ORDER_PICKUP_ITEM | |||
| 14 | |||
| | |||
|- | |||
| dotaunitorder_t.DOTA_UNIT_ORDER_PICKUP_RUNE | |||
| 15 | |||
| | |||
|- | |||
| dotaunitorder_t.DOTA_UNIT_ORDER_PURCHASE_ITEM | |||
| 16 | |||
| | |||
|- | |||
| dotaunitorder_t.DOTA_UNIT_ORDER_SELL_ITEM | |||
| 17 | |||
| | |||
|- | |||
| dotaunitorder_t.DOTA_UNIT_ORDER_DISASSEMBLE_ITEM | |||
| 18 | |||
| | |||
|- | |||
| dotaunitorder_t.DOTA_UNIT_ORDER_MOVE_ITEM | |||
| 19 | |||
| | |||
|- | |||
| dotaunitorder_t.DOTA_UNIT_ORDER_CAST_TOGGLE_AUTO | |||
| 20 | |||
| | |||
|- | |||
| dotaunitorder_t.DOTA_UNIT_ORDER_STOP | |||
| 21 | |||
| | |||
|- | |||
| dotaunitorder_t.DOTA_UNIT_ORDER_TAUNT | |||
| 22 | |||
| | |||
|- | |||
| dotaunitorder_t.DOTA_UNIT_ORDER_BUYBACK | |||
| 23 | |||
| | |||
|- | |||
| dotaunitorder_t.DOTA_UNIT_ORDER_GLYPH | |||
| 24 | |||
| | |||
|- | |||
| dotaunitorder_t.DOTA_UNIT_ORDER_EJECT_ITEM_FROM_STASH | |||
| 25 | |||
| | |||
|- | |||
| dotaunitorder_t.DOTA_UNIT_ORDER_CAST_RUNE | |||
| 26 | |||
| | |||
|- | |||
| dotaunitorder_t.DOTA_UNIT_ORDER_PING_ABILITY | |||
| 27 | |||
| | |||
|- | |||
| dotaunitorder_t.DOTA_UNIT_ORDER_MOVE_TO_DIRECTION | |||
| 28 | |||
| | |||
|- | |||
| dotaunitorder_t.DOTA_UNIT_ORDER_PATROL | |||
| 29 | |||
| | |||
|- | |||
| dotaunitorder_t.DOTA_UNIT_ORDER_VECTOR_TARGET_POSITION | |||
| 30 | |||
| | |||
|- | |||
| dotaunitorder_t.DOTA_UNIT_ORDER_RADAR | |||
| 31 | |||
| | |||
|- | |||
| dotaunitorder_t.DOTA_UNIT_ORDER_SET_ITEM_COMBINE_LOCK | |||
| 32 | |||
| | |||
|- | |||
| dotaunitorder_t.DOTA_UNIT_ORDER_CONTINUE | |||
| 33 | |||
| | |||
|- | |||
| dotaunitorder_t.DOTA_UNIT_ORDER_VECTOR_TARGET_CANCELED | |||
| 34 | |||
| | |||
|- | |||
| dotaunitorder_t.DOTA_UNIT_ORDER_CAST_RIVER_PAINT | |||
| 35 | |||
| | |||
|- | |||
| dotaunitorder_t.DOTA_UNIT_ORDER_PREGAME_ADJUST_ITEM_ASSIGNMENT | |||
| 36 | |||
| | |||
|- | |||
| dotaunitorder_t.DOTA_UNIT_ORDER_DROP_ITEM_AT_FOUNTAIN | |||
| 37 | |||
| | |||
|- | |||
| dotaunitorder_t.DOTA_UNIT_ORDER_TAKE_ITEM_FROM_NEUTRAL_ITEM_STASH | |||
| 38 | |||
| | |||
|- | |||
| dotaunitorder_t.DOTA_UNIT_ORDER_MOVE_RELATIVE | |||
| 39 | |||
| | |||
|- | |||
| dotaunitorder_t.DOTA_UNIT_ORDER_CAST_TOGGLE_ALT | |||
| 40 | |||
| | |||
|- | |||
| dotaunitorder_t.DOTA_UNIT_ORDER_CONSUME_ITEM | |||
| 41 | |||
| | |||
|- | |||
| dotaunitorder_t.DOTA_UNIT_ORDER_SET_ITEM_MARK_FOR_SELL | |||
| 42 | |||
| | |||
|} | |||
=== DOTA_OVERHEAD_ALERT === | |||
{| class="standard-table" style="width: 100%;" | |||
! Enumerator | |||
! Value | |||
! Description | |||
|- | |||
| DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_GOLD | |||
| 0 | |||
| | |||
|- | |||
| DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_DENY | |||
| 1 | |||
| | |||
|- | |||
| DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_CRITICAL | |||
| 2 | |||
| | |||
|- | |||
| DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_XP | |||
| 3 | |||
| | |||
|- | |||
| DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_BONUS_SPELL_DAMAGE | |||
| 4 | |||
| | |||
|- | |||
| DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_MISS | |||
| 5 | |||
| | |||
|- | |||
| DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_DAMAGE | |||
| 6 | |||
| | |||
|- | |||
| DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_EVADE | |||
| 7 | |||
| | |||
|- | |||
| DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_BLOCK | |||
| 8 | |||
| | |||
|- | |||
| DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_BONUS_POISON_DAMAGE | |||
| 9 | |||
| | |||
|- | |||
| DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_HEAL | |||
| 10 | |||
| | |||
|- | |||
| DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_MANA_ADD | |||
| 11 | |||
| | |||
|- | |||
| DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_MANA_LOSS | |||
| 12 | |||
| | |||
|- | |||
| DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_MAGICAL_BLOCK | |||
| 16 | |||
| | |||
|- | |||
| DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_INCOMING_DAMAGE | |||
| 17 | |||
| | |||
|- | |||
| DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_OUTGOING_DAMAGE | |||
| 18 | |||
| | |||
|- | |||
| DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_DISABLE_RESIST | |||
| 19 | |||
| | |||
|- | |||
| DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_DEATH | |||
| 20 | |||
| | |||
|- | |||
| DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_BLOCKED | |||
| 21 | |||
| | |||
|- | |||
| DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_ITEM_RECEIVED | |||
| 22 | |||
| | |||
|- | |||
| DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_SHARD | |||
| 23 | |||
| | |||
|- | |||
| DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_DEADLY_BLOW | |||
| 24 | |||
| | |||
|- | |||
| DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_FORCE_MISS | |||
| 25 | |||
| | |||
|- | |||
| DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_AEGIS | |||
| 26 | |||
| | |||
|} | |||
=== DOTA_HeroPickState === | |||
{| class="standard-table" style="width: 100%;" | |||
! Enumerator | |||
! Value | |||
! Description | |||
|- | |||
| DOTA_HeroPickState.DOTA_HEROPICK_STATE_NONE | |||
| 0 | |||
| | |||
|- | |||
| DOTA_HeroPickState.DOTA_HEROPICK_STATE_AP_SELECT | |||
| 1 | |||
| | |||
|- | |||
| DOTA_HeroPickState.DOTA_HEROPICK_STATE_SD_SELECT | |||
| 2 | |||
| | |||
|- | |||
| DOTA_HeroPickState.DOTA_HEROPICK_STATE_INTRO_SELECT_UNUSED | |||
| 3 | |||
| | |||
|- | |||
| DOTA_HeroPickState.DOTA_HEROPICK_STATE_RD_SELECT_UNUSED | |||
| 4 | |||
| | |||
|- | |||
| DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_INTRO | |||
| 5 | |||
| | |||
|- | |||
| DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_CAPTAINPICK | |||
| 6 | |||
| | |||
|- | |||
| DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_BAN1 | |||
| 7 | |||
| | |||
|- | |||
| DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_BAN2 | |||
| 8 | |||
| | |||
|- | |||
| DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_BAN3 | |||
| 9 | |||
| | |||
|- | |||
| DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_BAN4 | |||
| 10 | |||
| | |||
|- | |||
| DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_BAN5 | |||
| 11 | |||
| | |||
|- | |||
| DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_BAN6 | |||
| 12 | |||
| | |||
|- | |||
| DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_BAN7 | |||
| 13 | |||
| | |||
|- | |||
| DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_BAN8 | |||
| 14 | |||
| | |||
|- | |||
| DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_BAN9 | |||
| 15 | |||
| | |||
|- | |||
| DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_BAN10 | |||
| 16 | |||
| | |||
|- | |||
| DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_BAN11 | |||
| 17 | |||
| | |||
|- | |||
| DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_BAN12 | |||
| 18 | |||
| | |||
|- | |||
| DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_BAN13 | |||
| 19 | |||
| | |||
|- | |||
| DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_BAN14 | |||
| 20 | |||
| | |||
|- | |||
| DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_SELECT1 | |||
| 21 | |||
| | |||
|- | |||
| DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_SELECT2 | |||
| 22 | |||
| | |||
|- | |||
| DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_SELECT3 | |||
| 23 | |||
| | |||
|- | |||
| DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_SELECT4 | |||
| 24 | |||
| | |||
|- | |||
| DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_SELECT5 | |||
| 25 | |||
| | |||
|- | |||
| DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_SELECT6 | |||
| 26 | |||
| | |||
|- | |||
| DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_SELECT7 | |||
| 27 | |||
| | |||
|- | |||
| DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_SELECT8 | |||
| 28 | |||
| | |||
|- | |||
| DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_SELECT9 | |||
| 29 | |||
| | |||
|- | |||
| DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_SELECT10 | |||
| 30 | |||
| | |||
|- | |||
| DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_PICK | |||
| 31 | |||
| | |||
|- | |||
| DOTA_HeroPickState.DOTA_HEROPICK_STATE_AR_SELECT | |||
| 32 | |||
| | |||
|- | |||
| DOTA_HeroPickState.DOTA_HEROPICK_STATE_MO_SELECT | |||
| 33 | |||
| | |||
|- | |||
| DOTA_HeroPickState.DOTA_HEROPICK_STATE_FH_SELECT | |||
| 34 | |||
| | |||
|- | |||
| DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_INTRO | |||
| 35 | |||
| | |||
|- | |||
| DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_CAPTAINPICK | |||
| 36 | |||
| | |||
|- | |||
| DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_BAN1 | |||
| 37 | |||
| | |||
|- | |||
| DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_BAN2 | |||
| 38 | |||
| | |||
|- | |||
| DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_BAN3 | |||
| 39 | |||
| | |||
|- | |||
| DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_BAN4 | |||
| 40 | |||
| | |||
|- | |||
| DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_BAN5 | |||
| 41 | |||
| | |||
|- | |||
| DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_BAN6 | |||
| 42 | |||
| | |||
|- | |||
| DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_SELECT1 | |||
| 43 | |||
| | |||
|- | |||
| DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_SELECT2 | |||
| 44 | |||
| | |||
|- | |||
| DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_SELECT3 | |||
| 45 | |||
| | |||
|- | |||
| DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_SELECT4 | |||
| 46 | |||
| | |||
|- | |||
| DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_SELECT5 | |||
| 47 | |||
| | |||
|- | |||
| DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_SELECT6 | |||
| 48 | |||
| | |||
|- | |||
| DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_SELECT7 | |||
| 49 | |||
| | |||
|- | |||
| DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_SELECT8 | |||
| 50 | |||
| | |||
|- | |||
| DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_SELECT9 | |||
| 51 | |||
| | |||
|- | |||
| DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_SELECT10 | |||
| 52 | |||
| | |||
|- | |||
| DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_PICK | |||
| 53 | |||
| | |||
|- | |||
| DOTA_HeroPickState.DOTA_HEROPICK_STATE_BD_SELECT | |||
| 54 | |||
| | |||
|- | |||
| DOTA_HeroPickState.DOTA_HERO_PICK_STATE_ABILITY_DRAFT_SELECT | |||
| 55 | |||
| | |||
|- | |||
| DOTA_HeroPickState.DOTA_HERO_PICK_STATE_ARDM_SELECT | |||
| 56 | |||
| | |||
|- | |||
| DOTA_HeroPickState.DOTA_HEROPICK_STATE_ALL_DRAFT_SELECT | |||
| 57 | |||
| | |||
|- | |||
| DOTA_HeroPickState.DOTA_HERO_PICK_STATE_CUSTOMGAME_SELECT | |||
| 58 | |||
| | |||
|- | |||
| DOTA_HeroPickState.DOTA_HEROPICK_STATE_SELECT_PENALTY | |||
| 59 | |||
| | |||
|- | |||
| DOTA_HeroPickState.DOTA_HEROPICK_STATE_CUSTOM_PICK_RULES | |||
| 60 | |||
| | |||
|- | |||
| DOTA_HeroPickState.DOTA_HEROPICK_STATE_SCENARIO_PICK | |||
| 61 | |||
| | |||
|- | |||
| DOTA_HeroPickState.DOTA_HEROPICK_STATE_COUNT | |||
| 62 | |||
| | |||
|} | |||
=== DOTATeam_t === | |||
{| class="standard-table" style="width: 100%;" | |||
! Enumerator | |||
! Value | |||
! Description | |||
|- | |||
| DOTATeam_t.DOTA_TEAM_FIRST | |||
| 2 | |||
| | |||
|- | |||
| DOTATeam_t.DOTA_TEAM_GOODGUYS | |||
| 2 | |||
| | |||
|- | |||
| DOTATeam_t.DOTA_TEAM_BADGUYS | |||
| 3 | |||
| | |||
|- | |||
| DOTATeam_t.DOTA_TEAM_NEUTRALS | |||
| 4 | |||
| | |||
|- | |||
| DOTATeam_t.DOTA_TEAM_NOTEAM | |||
| 5 | |||
| | |||
|- | |||
| DOTATeam_t.DOTA_TEAM_CUSTOM_1 | |||
| 6 | |||
| | |||
|- | |||
| DOTATeam_t.DOTA_TEAM_CUSTOM_2 | |||
| 7 | |||
| | |||
|- | |||
| DOTATeam_t.DOTA_TEAM_CUSTOM_3 | |||
| 8 | |||
| | |||
|- | |||
| DOTATeam_t.DOTA_TEAM_CUSTOM_4 | |||
| 9 | |||
| | |||
|- | |||
| DOTATeam_t.DOTA_TEAM_CUSTOM_5 | |||
| 10 | |||
| | |||
|- | |||
| DOTATeam_t.DOTA_TEAM_CUSTOM_6 | |||
| 11 | |||
| | |||
|- | |||
| DOTATeam_t.DOTA_TEAM_CUSTOM_7 | |||
| 12 | |||
| | |||
|- | |||
| DOTATeam_t.DOTA_TEAM_CUSTOM_8 | |||
| 13 | |||
| | |||
|- | |||
| DOTATeam_t.DOTA_TEAM_DRAFT_POOL | |||
| 14 | |||
| | |||
|- | |||
| DOTATeam_t.DOTA_TEAM_COUNT | |||
| 15 | |||
| | |||
|- | |||
| DOTATeam_t.DOTA_TEAM_CUSTOM_MIN | |||
| 6 | |||
| | |||
|- | |||
| DOTATeam_t.DOTA_TEAM_CUSTOM_MAX | |||
| 13 | |||
| | |||
|- | |||
| DOTATeam_t.DOTA_TEAM_CUSTOM_COUNT | |||
| 8 | |||
| | |||
|} | |||
=== DOTA_RUNES === | |||
{| class="standard-table" style="width: 100%;" | |||
! Enumerator | |||
! Value | |||
! Description | |||
|- | |||
| DOTA_RUNES.DOTA_RUNE_INVALID | |||
| -1 | |||
| | |||
|- | |||
| DOTA_RUNES.DOTA_RUNE_DOUBLEDAMAGE | |||
| 0 | |||
| | |||
|- | |||
| DOTA_RUNES.DOTA_RUNE_HASTE | |||
| 1 | |||
| | |||
|- | |||
| DOTA_RUNES.DOTA_RUNE_ILLUSION | |||
| 2 | |||
| | |||
|- | |||
| DOTA_RUNES.DOTA_RUNE_INVISIBILITY | |||
| 3 | |||
| | |||
|- | |||
| DOTA_RUNES.DOTA_RUNE_REGENERATION | |||
| 4 | |||
| | |||
|- | |||
| DOTA_RUNES.DOTA_RUNE_BOUNTY | |||
| 5 | |||
| | |||
|- | |||
| DOTA_RUNES.DOTA_RUNE_ARCANE | |||
| 6 | |||
| | |||
|- | |||
| DOTA_RUNES.DOTA_RUNE_WATER | |||
| 7 | |||
| | |||
|- | |||
| DOTA_RUNES.DOTA_RUNE_XP | |||
| 8 | |||
| | |||
|- | |||
| DOTA_RUNES.DOTA_RUNE_SHIELD | |||
| 9 | |||
| | |||
|- | |||
| DOTA_RUNES.DOTA_RUNE_COUNT | |||
| 10 | |||
| | |||
|} | |||
=== DOTA_UNIT_TARGET_TEAM === | |||
{| class="standard-table" style="width: 100%;" | |||
! Enumerator | |||
! Value | |||
! Description | |||
|- | |||
| DOTA_UNIT_TARGET_TEAM.DOTA_UNIT_TARGET_TEAM_NONE | |||
| 0 | |||
| | |||
|- | |||
| DOTA_UNIT_TARGET_TEAM.DOTA_UNIT_TARGET_TEAM_FRIENDLY | |||
| 1 | |||
| | |||
|- | |||
| DOTA_UNIT_TARGET_TEAM.DOTA_UNIT_TARGET_TEAM_ENEMY | |||
| 2 | |||
| | |||
|- | |||
| DOTA_UNIT_TARGET_TEAM.DOTA_UNIT_TARGET_TEAM_CUSTOM | |||
| 4 | |||
| | |||
|- | |||
| DOTA_UNIT_TARGET_TEAM.DOTA_UNIT_TARGET_TEAM_BOTH | |||
| 3 | |||
| | |||
|} | |||
=== DOTA_UNIT_TARGET_TYPE === | |||
{| class="standard-table" style="width: 100%;" | |||
! Enumerator | |||
! Value | |||
! Description | |||
|- | |||
| DOTA_UNIT_TARGET_TYPE.DOTA_UNIT_TARGET_NONE | |||
| 0 | |||
| | |||
|- | |||
| DOTA_UNIT_TARGET_TYPE.DOTA_UNIT_TARGET_HERO | |||
| 1 | |||
| | |||
|- | |||
| DOTA_UNIT_TARGET_TYPE.DOTA_UNIT_TARGET_CREEP | |||
| 2 | |||
| | |||
|- | |||
| DOTA_UNIT_TARGET_TYPE.DOTA_UNIT_TARGET_BUILDING | |||
| 4 | |||
| | |||
|- | |||
| DOTA_UNIT_TARGET_TYPE.DOTA_UNIT_TARGET_COURIER | |||
| 16 | |||
| | |||
|- | |||
| DOTA_UNIT_TARGET_TYPE.DOTA_UNIT_TARGET_OTHER | |||
| 32 | |||
| | |||
|- | |||
| DOTA_UNIT_TARGET_TYPE.DOTA_UNIT_TARGET_TREE | |||
| 64 | |||
| | |||
|- | |||
| DOTA_UNIT_TARGET_TYPE.DOTA_UNIT_TARGET_CUSTOM | |||
| 128 | |||
| | |||
|- | |||
| DOTA_UNIT_TARGET_TYPE.DOTA_UNIT_TARGET_SELF | |||
| 256 | |||
| | |||
|- | |||
| DOTA_UNIT_TARGET_TYPE.DOTA_UNIT_TARGET_BASIC | |||
| 18 | |||
| | |||
|- | |||
| DOTA_UNIT_TARGET_TYPE.DOTA_UNIT_TARGET_ALL | |||
| 55 | |||
| | |||
|- | |||
| DOTA_UNIT_TARGET_TYPE.DOTA_UNIT_TARGET_HEROES_AND_CREEPS | |||
| 19 | |||
| | |||
|} | |||
=== DOTA_UNIT_TARGET_FLAGS === | |||
{| class="standard-table" style="width: 100%;" | |||
! Enumerator | |||
! Value | |||
! Description | |||
|- | |||
| DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_NONE | |||
| 0 | |||
| | |||
|- | |||
| DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_RANGED_ONLY | |||
| 2 | |||
| | |||
|- | |||
| DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_MELEE_ONLY | |||
| 4 | |||
| | |||
|- | |||
| DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_DEAD | |||
| 8 | |||
| | |||
|- | |||
| DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_MAGIC_IMMUNE_ENEMIES | |||
| 16 | |||
| | |||
|- | |||
| DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_NOT_MAGIC_IMMUNE_ALLIES | |||
| 32 | |||
| | |||
|- | |||
| DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_INVULNERABLE | |||
| 64 | |||
| | |||
|- | |||
| DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_FOW_VISIBLE | |||
| 128 | |||
| | |||
|- | |||
| DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_NO_INVIS | |||
| 256 | |||
| | |||
|- | |||
| DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_NOT_ANCIENTS | |||
| 512 | |||
| | |||
|- | |||
| DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_PLAYER_CONTROLLED | |||
| 1024 | |||
| | |||
|- | |||
| DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_NOT_DOMINATED | |||
| 2048 | |||
| | |||
|- | |||
| DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_NOT_SUMMONED | |||
| 4096 | |||
| | |||
|- | |||
| DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_NOT_ILLUSIONS | |||
| 8192 | |||
| | |||
|- | |||
| DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_NOT_ATTACK_IMMUNE | |||
| 16384 | |||
| | |||
|- | |||
| DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_MANA_ONLY | |||
| 32768 | |||
| | |||
|- | |||
| DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_CHECK_DISABLE_HELP | |||
| 65536 | |||
| | |||
|- | |||
| DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_NOT_CREEP_HERO | |||
| 131072 | |||
| | |||
|- | |||
| DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_OUT_OF_WORLD | |||
| 262144 | |||
| | |||
|- | |||
| DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_NOT_NIGHTMARED | |||
| 524288 | |||
| | |||
|- | |||
| DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_PREFER_ENEMIES | |||
| 1048576 | |||
| | |||
|- | |||
| DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_RESPECT_OBSTRUCTIONS | |||
| 2097152 | |||
| | |||
|- | |||
| DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_CAN_BE_SEEN | |||
| 384 | |||
| | |||
|} | |||
=== DOTALimits_t === | |||
{| class="standard-table" style="width: 100%;" | |||
! Enumerator | |||
! Value | |||
! Description | |||
|- | |||
| DOTALimits_t.DOTA_MAX_PLAYERS | |||
| 64 | |||
| Max number of players connected to the server including spectators. | |||
|- | |||
| DOTALimits_t.DOTA_MAX_TEAM | |||
| 24 | |||
| Max number of players per team. | |||
|- | |||
| DOTALimits_t.DOTA_MAX_PLAYER_TEAMS | |||
| 10 | |||
| Max number of player teams supported. | |||
|- | |||
| DOTALimits_t.DOTA_MAX_TEAM_PLAYERS | |||
| 24 | |||
| Max number of non-spectator players supported. | |||
|- | |||
| DOTALimits_t.DOTA_MAX_SPECTATOR_TEAM_SIZE | |||
| 40 | |||
| How many spectators can watch. | |||
|- | |||
| DOTALimits_t.DOTA_MAX_SPECTATOR_LOBBY_SIZE | |||
| 15 | |||
| Max number of viewers in a spectator lobby. | |||
|- | |||
| DOTALimits_t.DOTA_DEFAULT_MAX_TEAM | |||
| 5 | |||
| Default number of players per team. | |||
|- | |||
| DOTALimits_t.DOTA_DEFAULT_MAX_TEAM_PLAYERS | |||
| 10 | |||
| Default number of non-spectator players supported. | |||
|} | |||
=== DOTAInventoryFlags_t === | |||
{| class="standard-table" style="width: 100%;" | |||
! Enumerator | |||
! Value | |||
! Description | |||
|- | |||
| DOTAInventoryFlags_t.DOTA_INVENTORY_ALLOW_NONE | |||
| 0 | |||
| | |||
|- | |||
| DOTAInventoryFlags_t.DOTA_INVENTORY_ALLOW_MAIN | |||
| 1 | |||
| | |||
|- | |||
| DOTAInventoryFlags_t.DOTA_INVENTORY_ALLOW_STASH | |||
| 2 | |||
| | |||
|- | |||
| DOTAInventoryFlags_t.DOTA_INVENTORY_ALLOW_DROP_ON_GROUND | |||
| 4 | |||
| | |||
|- | |||
| DOTAInventoryFlags_t.DOTA_INVENTORY_ALLOW_DROP_AT_FOUNTAIN | |||
| 8 | |||
| | |||
|- | |||
| DOTAInventoryFlags_t.DOTA_INVENTORY_LIMIT_DROP_ON_GROUND | |||
| 16 | |||
| | |||
|- | |||
| DOTAInventoryFlags_t.DOTA_INVENTORY_ALL_ACCESS | |||
| 3 | |||
| | |||
|} | |||
=== EDOTA_ModifyGold_Reason === | |||
{| class="standard-table" style="width: 100%;" | |||
! Enumerator | |||
! Value | |||
! Description | |||
|- | |||
| EDOTA_ModifyGold_Reason.DOTA_ModifyGold_Unspecified | |||
| 0 | |||
| | |||
|- | |||
| EDOTA_ModifyGold_Reason.DOTA_ModifyGold_Death | |||
| 1 | |||
| | |||
|- | |||
| EDOTA_ModifyGold_Reason.DOTA_ModifyGold_Buyback | |||
| 2 | |||
| | |||
|- | |||
| EDOTA_ModifyGold_Reason.DOTA_ModifyGold_PurchaseConsumable | |||
| 3 | |||
| | |||
|- | |||
| EDOTA_ModifyGold_Reason.DOTA_ModifyGold_PurchaseItem | |||
| 4 | |||
| | |||
|- | |||
| EDOTA_ModifyGold_Reason.DOTA_ModifyGold_AbandonedRedistribute | |||
| 5 | |||
| | |||
|- | |||
| EDOTA_ModifyGold_Reason.DOTA_ModifyGold_SellItem | |||
| 6 | |||
| | |||
|- | |||
| EDOTA_ModifyGold_Reason.DOTA_ModifyGold_AbilityCost | |||
| 7 | |||
| | |||
|- | |||
| EDOTA_ModifyGold_Reason.DOTA_ModifyGold_CheatCommand | |||
| 8 | |||
| | |||
|- | |||
| EDOTA_ModifyGold_Reason.DOTA_ModifyGold_SelectionPenalty | |||
| 9 | |||
| | |||
|- | |||
| EDOTA_ModifyGold_Reason.DOTA_ModifyGold_GameTick | |||
| 10 | |||
| | |||
|- | |||
| EDOTA_ModifyGold_Reason.DOTA_ModifyGold_Building | |||
| 11 | |||
| | |||
|- | |||
| EDOTA_ModifyGold_Reason.DOTA_ModifyGold_HeroKill | |||
| 12 | |||
| | |||
|- | |||
| EDOTA_ModifyGold_Reason.DOTA_ModifyGold_CreepKill | |||
| 13 | |||
| | |||
|- | |||
| EDOTA_ModifyGold_Reason.DOTA_ModifyGold_NeutralKill | |||
| 14 | |||
| | |||
|- | |||
| EDOTA_ModifyGold_Reason.DOTA_ModifyGold_RoshanKill | |||
| 15 | |||
| | |||
|- | |||
| EDOTA_ModifyGold_Reason.DOTA_ModifyGold_CourierKill | |||
| 16 | |||
| | |||
|- | |||
| EDOTA_ModifyGold_Reason.DOTA_ModifyGold_BountyRune | |||
| 17 | |||
| | |||
|- | |||
| EDOTA_ModifyGold_Reason.DOTA_ModifyGold_SharedGold | |||
| 18 | |||
| | |||
|- | |||
| EDOTA_ModifyGold_Reason.DOTA_ModifyGold_AbilityGold | |||
| 19 | |||
| | |||
|- | |||
| EDOTA_ModifyGold_Reason.DOTA_ModifyGold_WardKill | |||
| 20 | |||
| | |||
|- | |||
| EDOTA_ModifyGold_Reason.DOTA_ModifyGold_CourierKilledByThisPlayer | |||
| 21 | |||
| | |||
|} | |||
=== DOTAUnitAttackCapability_t === | |||
{| class="standard-table" style="width: 100%;" | |||
! Enumerator | |||
! Value | |||
! Description | |||
|- | |||
| DOTAUnitAttackCapability_t.DOTA_UNIT_CAP_NO_ATTACK | |||
| 0 | |||
| | |||
|- | |||
| DOTAUnitAttackCapability_t.DOTA_UNIT_CAP_MELEE_ATTACK | |||
| 1 | |||
| | |||
|- | |||
| DOTAUnitAttackCapability_t.DOTA_UNIT_CAP_RANGED_ATTACK | |||
| 2 | |||
| | |||
|- | |||
| DOTAUnitAttackCapability_t.DOTA_UNIT_CAP_RANGED_ATTACK_DIRECTIONAL | |||
| 4 | |||
| | |||
|- | |||
| DOTAUnitAttackCapability_t.DOTA_UNIT_ATTACK_CAPABILITY_BIT_COUNT | |||
| 3 | |||
| | |||
|} | |||
=== DOTAUnitMoveCapability_t === | |||
{| class="standard-table" style="width: 100%;" | |||
! Enumerator | |||
! Value | |||
! Description | |||
|- | |||
| DOTAUnitMoveCapability_t.DOTA_UNIT_CAP_MOVE_NONE | |||
| 0 | |||
| | |||
|- | |||
| DOTAUnitMoveCapability_t.DOTA_UNIT_CAP_MOVE_GROUND | |||
| 1 | |||
| | |||
|- | |||
| DOTAUnitMoveCapability_t.DOTA_UNIT_CAP_MOVE_FLY | |||
| 2 | |||
| | |||
|} | |||
=== EShareAbility === | |||
{| class="standard-table" style="width: 100%;" | |||
! Enumerator | |||
! Value | |||
! Description | |||
|- | |||
| EShareAbility.ITEM_FULLY_SHAREABLE | |||
| 0 | |||
| | |||
|- | |||
| EShareAbility.ITEM_PARTIALLY_SHAREABLE | |||
| 1 | |||
| | |||
|- | |||
| EShareAbility.ITEM_NOT_SHAREABLE | |||
| 2 | |||
| | |||
|} | |||
=== DOTAMusicStatus_t === | |||
{| class="standard-table" style="width: 100%;" | |||
! Enumerator | |||
! Value | |||
! Description | |||
|- | |||
| DOTAMusicStatus_t.DOTA_MUSIC_STATUS_NONE | |||
| 0 | |||
| | |||
|- | |||
| DOTAMusicStatus_t.DOTA_MUSIC_STATUS_EXPLORATION | |||
| 1 | |||
| | |||
|- | |||
| DOTAMusicStatus_t.DOTA_MUSIC_STATUS_BATTLE | |||
| 2 | |||
| | |||
|- | |||
| DOTAMusicStatus_t.DOTA_MUSIC_STATUS_PRE_GAME_EXPLORATION | |||
| 3 | |||
| | |||
|- | |||
| DOTAMusicStatus_t.DOTA_MUSIC_STATUS_DEAD | |||
| 4 | |||
| | |||
|- | |||
| DOTAMusicStatus_t.DOTA_MUSIC_STATUS_LAST | |||
| 5 | |||
| | |||
|} | |||
=== DOTA_ABILITY_BEHAVIOR === | |||
{| class="standard-table" style="width: 100%;" | |||
! Enumerator | |||
! Value | |||
! Description | |||
|- | |||
| DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_NONE | |||
| 0 | |||
| | |||
|- | |||
| DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_HIDDEN | |||
| 1 | |||
| | |||
|- | |||
| DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_PASSIVE | |||
| 2 | |||
| | |||
|- | |||
| DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_NO_TARGET | |||
| 4 | |||
| | |||
|- | |||
| DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_UNIT_TARGET | |||
| 8 | |||
| | |||
|- | |||
| DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_POINT | |||
| 16 | |||
| | |||
|- | |||
| DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_AOE | |||
| 32 | |||
| | |||
|- | |||
| DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_NOT_LEARNABLE | |||
| 64 | |||
| | |||
|- | |||
| DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_CHANNELLED | |||
| 128 | |||
| | |||
|- | |||
| DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_ITEM | |||
| 256 | |||
| | |||
|- | |||
| DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_TOGGLE | |||
| 512 | |||
| | |||
|- | |||
| DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_DIRECTIONAL | |||
| 1024 | |||
| | |||
|- | |||
| DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_IMMEDIATE | |||
| 2048 | |||
| | |||
|- | |||
| DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_AUTOCAST | |||
| 4096 | |||
| | |||
|- | |||
| DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_OPTIONAL_UNIT_TARGET | |||
| 8192 | |||
| | |||
|- | |||
| DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_OPTIONAL_POINT | |||
| 16384 | |||
| | |||
|- | |||
| DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_OPTIONAL_NO_TARGET | |||
| 32768 | |||
| | |||
|- | |||
| DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_AURA | |||
| 65536 | |||
| | |||
|- | |||
| DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_ATTACK | |||
| 131072 | |||
| | |||
|- | |||
| DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_DONT_RESUME_MOVEMENT | |||
| 262144 | |||
| | |||
|- | |||
| DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_ROOT_DISABLES | |||
| 524288 | |||
| | |||
|- | |||
| DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_UNRESTRICTED | |||
| 1048576 | |||
| | |||
|- | |||
| DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_IGNORE_PSEUDO_QUEUE | |||
| 2097152 | |||
| | |||
|- | |||
| DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_IGNORE_CHANNEL | |||
| 4194304 | |||
| | |||
|- | |||
| DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_DONT_CANCEL_MOVEMENT | |||
| 8388608 | |||
| | |||
|- | |||
| DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_DONT_ALERT_TARGET | |||
| 16777216 | |||
| | |||
|- | |||
| DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_DONT_RESUME_ATTACK | |||
| 33554432 | |||
| | |||
|- | |||
| DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_NORMAL_WHEN_STOLEN | |||
| 67108864 | |||
| | |||
|- | |||
| DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_IGNORE_BACKSWING | |||
| 134217728 | |||
| | |||
|- | |||
| DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_RUNE_TARGET | |||
| 268435456 | |||
| | |||
|- | |||
| DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_DONT_CANCEL_CHANNEL | |||
| 536870912 | |||
| | |||
|- | |||
| DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_VECTOR_TARGETING | |||
| 1073741824 | |||
| | |||
|- | |||
| DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_LAST_RESORT_POINT | |||
| 2147483648 | |||
| | |||
|- | |||
| DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_CAN_SELF_CAST | |||
| 4294967296 | |||
| | |||
|- | |||
| DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_SHOW_IN_GUIDES | |||
| 8589934592 | |||
| | |||
|- | |||
| DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_UNLOCKED_BY_EFFECT_INDEX | |||
| 17179869184 | |||
| | |||
|- | |||
| DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_SUPPRESS_ASSOCIATED_CONSUMABLE | |||
| 34359738368 | |||
| | |||
|- | |||
| DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_FREE_DRAW_TARGETING | |||
| 68719476736 | |||
| | |||
|- | |||
| DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_IGNORE_SILENCE | |||
| 137438953472 | |||
| | |||
|- | |||
| DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_OVERSHOOT | |||
| 274877906944 | |||
| | |||
|- | |||
| DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_IGNORE_MUTED | |||
| 549755813888 | |||
| | |||
|- | |||
| DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_ALT_CASTABLE | |||
| 1099511627776 | |||
| | |||
|- | |||
| DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_SKIP_FOR_KEYBINDS | |||
| 4398046511104 | |||
| | |||
|- | |||
| DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_INNATE_UI | |||
| 8796093022208 | |||
| | |||
|- | |||
| DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_UNSWAPPABLE | |||
| 17592186044416 | |||
| | |||
|- | |||
| DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_DONT_PROC_OTHER_ABILITIES | |||
| 35184372088832 | |||
| | |||
|- | |||
| DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_IGNORE_INVISIBLE | |||
| 70368744177664 | |||
| | |||
|- | |||
| DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_AFFECTED_BY_MUTE | |||
| 140737488355328 | |||
| | |||
|- | |||
| DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_IS_FAKE_ITEM | |||
| 281474976710656 | |||
| | |||
|} | |||
=== DAMAGE_TYPES === | |||
{| class="standard-table" style="width: 100%;" | |||
! Enumerator | |||
! Value | |||
! Description | |||
|- | |||
| DAMAGE_TYPES.DAMAGE_TYPE_NONE | |||
| 0 | |||
| | |||
|- | |||
| DAMAGE_TYPES.DAMAGE_TYPE_PHYSICAL | |||
| 1 | |||
| | |||
|- | |||
| DAMAGE_TYPES.DAMAGE_TYPE_MAGICAL | |||
| 2 | |||
| | |||
|- | |||
| DAMAGE_TYPES.DAMAGE_TYPE_PURE | |||
| 4 | |||
| | |||
|- | |||
| DAMAGE_TYPES.DAMAGE_TYPE_HP_REMOVAL | |||
| 8 | |||
| | |||
|- | |||
| DAMAGE_TYPES.DAMAGE_TYPE_ABILITY_DEFINED | |||
| 16 | |||
| | |||
|- | |||
| DAMAGE_TYPES.DAMAGE_TYPE_ALL | |||
| 7 | |||
| | |||
|} | |||
=== ABILITY_TYPES === | |||
{| class="standard-table" style="width: 100%;" | |||
! Enumerator | |||
! Value | |||
! Description | |||
|- | |||
| ABILITY_TYPES.ABILITY_TYPE_BASIC | |||
| 0 | |||
| | |||
|- | |||
| ABILITY_TYPES.ABILITY_TYPE_ULTIMATE | |||
| 1 | |||
| | |||
|- | |||
| ABILITY_TYPES.ABILITY_TYPE_ATTRIBUTES | |||
| 2 | |||
| | |||
|- | |||
| ABILITY_TYPES.ABILITY_TYPE_HIDDEN | |||
| 3 | |||
| | |||
|} | |||
=== SPELL_IMMUNITY_TYPES === | |||
{| class="standard-table" style="width: 100%;" | |||
! Enumerator | |||
! Value | |||
! Description | |||
|- | |||
| SPELL_IMMUNITY_TYPES.SPELL_IMMUNITY_NONE | |||
| 0 | |||
| | |||
|- | |||
| SPELL_IMMUNITY_TYPES.SPELL_IMMUNITY_ALLIES_YES | |||
| 1 | |||
| | |||
|- | |||
| SPELL_IMMUNITY_TYPES.SPELL_IMMUNITY_ALLIES_NO | |||
| 2 | |||
| | |||
|- | |||
| SPELL_IMMUNITY_TYPES.SPELL_IMMUNITY_ENEMIES_YES | |||
| 3 | |||
| | |||
|- | |||
| SPELL_IMMUNITY_TYPES.SPELL_IMMUNITY_ENEMIES_NO | |||
| 4 | |||
| | |||
|- | |||
| SPELL_IMMUNITY_TYPES.SPELL_IMMUNITY_ALLIES_YES_ENEMIES_NO | |||
| 5 | |||
| | |||
|} | |||
=== DOTADamageFlag_t === | |||
{| class="standard-table" style="width: 100%;" | |||
! Enumerator | |||
! Value | |||
! Description | |||
|- | |||
| DOTADamageFlag_t.DOTA_DAMAGE_FLAG_NONE | |||
| 0 | |||
| | |||
|- | |||
| DOTADamageFlag_t.DOTA_DAMAGE_FLAG_IGNORES_MAGIC_ARMOR | |||
| 1 | |||
| | |||
|- | |||
| DOTADamageFlag_t.DOTA_DAMAGE_FLAG_IGNORES_PHYSICAL_ARMOR | |||
| 2 | |||
| | |||
|- | |||
| DOTADamageFlag_t.DOTA_DAMAGE_FLAG_BYPASSES_INVULNERABILITY | |||
| 4 | |||
| | |||
|- | |||
| DOTADamageFlag_t.DOTA_DAMAGE_FLAG_BYPASSES_PHYSICAL_BLOCK | |||
| 8 | |||
| | |||
|- | |||
| DOTADamageFlag_t.DOTA_DAMAGE_FLAG_REFLECTION | |||
| 16 | |||
| | |||
|- | |||
| DOTADamageFlag_t.DOTA_DAMAGE_FLAG_HPLOSS | |||
| 32 | |||
| | |||
|- | |||
| DOTADamageFlag_t.DOTA_DAMAGE_FLAG_NO_DIRECTOR_EVENT | |||
| 64 | |||
| | |||
|- | |||
| DOTADamageFlag_t.DOTA_DAMAGE_FLAG_NON_LETHAL | |||
| 128 | |||
| | |||
|- | |||
| DOTADamageFlag_t.DOTA_DAMAGE_FLAG_NO_DAMAGE_MULTIPLIERS | |||
| 512 | |||
| | |||
|- | |||
| DOTADamageFlag_t.DOTA_DAMAGE_FLAG_NO_SPELL_AMPLIFICATION | |||
| 1024 | |||
| | |||
|- | |||
| DOTADamageFlag_t.DOTA_DAMAGE_FLAG_DONT_DISPLAY_DAMAGE_IF_SOURCE_HIDDEN | |||
| 2048 | |||
| | |||
|- | |||
| DOTADamageFlag_t.DOTA_DAMAGE_FLAG_NO_SPELL_LIFESTEAL | |||
| 4096 | |||
| | |||
|- | |||
| DOTADamageFlag_t.DOTA_DAMAGE_FLAG_PROPERTY_FIRE | |||
| 8192 | |||
| | |||
|- | |||
| DOTADamageFlag_t.DOTA_DAMAGE_FLAG_IGNORES_BASE_PHYSICAL_ARMOR | |||
| 16384 | |||
| | |||
|- | |||
| DOTADamageFlag_t.DOTA_DAMAGE_FLAG_SECONDARY_PROJECTILE_ATTACK | |||
| 32768 | |||
| | |||
|- | |||
| DOTADamageFlag_t.DOTA_DAMAGE_FLAG_FORCE_SPELL_AMPLIFICATION | |||
| 65536 | |||
| | |||
|- | |||
| DOTADamageFlag_t.DOTA_DAMAGE_FLAG_MAGIC_AUTO_ATTACK | |||
| 131072 | |||
| | |||
|- | |||
| DOTADamageFlag_t.DOTA_DAMAGE_FLAG_ATTACK_MODIFIER | |||
| 262144 | |||
| | |||
|- | |||
| DOTADamageFlag_t.DOTA_DAMAGE_FLAG_BYPASSES_ALL_BLOCK | |||
| 524288 | |||
| | |||
|- | |||
| DOTADamageFlag_t.DOTA_DAMAGE_FLAG_NO_REFLECTION | |||
| 1048576 | |||
| | |||
|} | |||
=== EDOTA_ModifyXP_Reason === | |||
{| class="standard-table" style="width: 100%;" | |||
! Enumerator | |||
! Value | |||
! Description | |||
|- | |||
| EDOTA_ModifyXP_Reason.DOTA_ModifyXP_Unspecified | |||
| 0 | |||
| | |||
|- | |||
| EDOTA_ModifyXP_Reason.DOTA_ModifyXP_HeroKill | |||
| 1 | |||
| | |||
|- | |||
| EDOTA_ModifyXP_Reason.DOTA_ModifyXP_CreepKill | |||
| 2 | |||
| | |||
|- | |||
| EDOTA_ModifyXP_Reason.DOTA_ModifyXP_RoshanKill | |||
| 3 | |||
| | |||
|- | |||
| EDOTA_ModifyXP_Reason.DOTA_ModifyXP_TomeOfKnowledge | |||
| 4 | |||
| | |||
|- | |||
| EDOTA_ModifyXP_Reason.DOTA_ModifyXP_Outpost | |||
| 5 | |||
| | |||
|- | |||
| EDOTA_ModifyXP_Reason.DOTA_ModifyXP_CatchUp | |||
| 6 | |||
| | |||
|- | |||
| EDOTA_ModifyXP_Reason.DOTA_ModifyXP_HeroAbility | |||
| 7 | |||
| | |||
|- | |||
| EDOTA_ModifyXP_Reason.DOTA_ModifyXP_MAX | |||
| 8 | |||
| | |||
|} | |||
=== GameActivity_t === | |||
{| class="standard-table" style="width: 100%;" | |||
! Enumerator | |||
! Value | |||
! Description | |||
|- | |||
| GameActivity_t.ACT_DOTA_IDLE | |||
| 1500 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_IDLE_RARE | |||
| 1501 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_RUN | |||
| 1502 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_ATTACK | |||
| 1503 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_ATTACK2 | |||
| 1504 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_ATTACK_EVENT | |||
| 1505 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_DIE | |||
| 1506 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_FLINCH | |||
| 1507 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_FLAIL | |||
| 1508 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_DISABLED | |||
| 1509 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_CAST_ABILITY_1 | |||
| 1510 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_CAST_ABILITY_2 | |||
| 1511 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_CAST_ABILITY_3 | |||
| 1512 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_CAST_ABILITY_4 | |||
| 1513 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_CAST_ABILITY_5 | |||
| 1514 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_CAST_ABILITY_6 | |||
| 1515 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_OVERRIDE_ABILITY_1 | |||
| 1516 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_OVERRIDE_ABILITY_2 | |||
| 1517 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_OVERRIDE_ABILITY_3 | |||
| 1518 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_OVERRIDE_ABILITY_4 | |||
| 1519 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_CHANNEL_ABILITY_1 | |||
| 1520 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_CHANNEL_ABILITY_2 | |||
| 1521 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_CHANNEL_ABILITY_3 | |||
| 1522 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_CHANNEL_ABILITY_4 | |||
| 1523 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_CHANNEL_ABILITY_5 | |||
| 1524 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_CHANNEL_ABILITY_6 | |||
| 1525 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_CHANNEL_END_ABILITY_1 | |||
| 1526 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_CHANNEL_END_ABILITY_2 | |||
| 1527 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_CHANNEL_END_ABILITY_3 | |||
| 1528 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_CHANNEL_END_ABILITY_4 | |||
| 1529 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_CHANNEL_END_ABILITY_5 | |||
| 1530 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_CHANNEL_END_ABILITY_6 | |||
| 1531 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_CONSTANT_LAYER | |||
| 1532 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_CAPTURE | |||
| 1533 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_SPAWN | |||
| 1534 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_KILLTAUNT | |||
| 1535 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_TAUNT | |||
| 1536 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_THIRST | |||
| 1537 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_CAST_DRAGONBREATH | |||
| 1538 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_ECHO_SLAM | |||
| 1539 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_CAST_ABILITY_1_END | |||
| 1540 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_CAST_ABILITY_2_END | |||
| 1541 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_CAST_ABILITY_3_END | |||
| 1542 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_CAST_ABILITY_4_END | |||
| 1543 | |||
| | |||
|- | |||
| GameActivity_t.ACT_MIRANA_LEAP_END | |||
| 1544 | |||
| | |||
|- | |||
| GameActivity_t.ACT_WAVEFORM_START | |||
| 1545 | |||
| | |||
|- | |||
| GameActivity_t.ACT_WAVEFORM_END | |||
| 1546 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_CAST_ABILITY_ROT | |||
| 1547 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_DIE_SPECIAL | |||
| 1548 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_RATTLETRAP_BATTERYASSAULT | |||
| 1549 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_RATTLETRAP_POWERCOGS | |||
| 1550 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_RATTLETRAP_HOOKSHOT_START | |||
| 1551 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_RATTLETRAP_HOOKSHOT_LOOP | |||
| 1552 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_RATTLETRAP_HOOKSHOT_END | |||
| 1553 | |||
| | |||
|- | |||
| GameActivity_t.ACT_STORM_SPIRIT_OVERLOAD_RUN_OVERRIDE | |||
| 1554 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_TINKER_REARM1 | |||
| 1555 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_TINKER_REARM2 | |||
| 1556 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_TINKER_REARM3 | |||
| 1557 | |||
| | |||
|- | |||
| GameActivity_t.ACT_TINY_AVALANCHE | |||
| 1558 | |||
| | |||
|- | |||
| GameActivity_t.ACT_TINY_TOSS | |||
| 1559 | |||
| | |||
|- | |||
| GameActivity_t.ACT_TINY_GROWL | |||
| 1560 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_WEAVERBUG_ATTACH | |||
| 1561 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_CAST_WILD_AXES_END | |||
| 1562 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_CAST_LIFE_BREAK_START | |||
| 1563 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_CAST_LIFE_BREAK_END | |||
| 1564 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_NIGHTSTALKER_TRANSITION | |||
| 1565 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_LIFESTEALER_RAGE | |||
| 1566 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_LIFESTEALER_OPEN_WOUNDS | |||
| 1567 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_SAND_KING_BURROW_IN | |||
| 1568 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_SAND_KING_BURROW_OUT | |||
| 1569 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_EARTHSHAKER_TOTEM_ATTACK | |||
| 1570 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_WHEEL_LAYER | |||
| 1571 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_ALCHEMIST_CHEMICAL_RAGE_START | |||
| 1572 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_ALCHEMIST_CONCOCTION | |||
| 1573 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_JAKIRO_LIQUIDFIRE_START | |||
| 1574 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_JAKIRO_LIQUIDFIRE_LOOP | |||
| 1575 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_LIFESTEALER_INFEST | |||
| 1576 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_LIFESTEALER_INFEST_END | |||
| 1577 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_LASSO_LOOP | |||
| 1578 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_ALCHEMIST_CONCOCTION_THROW | |||
| 1579 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_ALCHEMIST_CHEMICAL_RAGE_END | |||
| 1580 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_CAST_COLD_SNAP | |||
| 1581 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_CAST_GHOST_WALK | |||
| 1582 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_CAST_TORNADO | |||
| 1583 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_CAST_EMP | |||
| 1584 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_CAST_ALACRITY | |||
| 1585 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_CAST_CHAOS_METEOR | |||
| 1586 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_CAST_SUN_STRIKE | |||
| 1587 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_CAST_FORGE_SPIRIT | |||
| 1588 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_CAST_ICE_WALL | |||
| 1589 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_CAST_DEAFENING_BLAST | |||
| 1590 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_VICTORY | |||
| 1591 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_DEFEAT | |||
| 1592 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_SPIRIT_BREAKER_CHARGE_POSE | |||
| 1593 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_SPIRIT_BREAKER_CHARGE_END | |||
| 1594 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_TELEPORT | |||
| 1595 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_TELEPORT_END | |||
| 1596 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_CAST_REFRACTION | |||
| 1597 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_CAST_ABILITY_7 | |||
| 1598 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_CANCEL_SIREN_SONG | |||
| 1599 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_CHANNEL_ABILITY_7 | |||
| 1600 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_LOADOUT | |||
| 1601 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_FORCESTAFF_END | |||
| 1602 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_POOF_END | |||
| 1603 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_SLARK_POUNCE | |||
| 1604 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_MAGNUS_SKEWER_START | |||
| 1605 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_MAGNUS_SKEWER_END | |||
| 1606 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_MEDUSA_STONE_GAZE | |||
| 1607 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_RELAX_START | |||
| 1608 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_RELAX_LOOP | |||
| 1609 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_RELAX_END | |||
| 1610 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_CENTAUR_STAMPEDE | |||
| 1611 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_BELLYACHE_START | |||
| 1612 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_BELLYACHE_LOOP | |||
| 1613 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_BELLYACHE_END | |||
| 1614 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_ROQUELAIRE_LAND | |||
| 1615 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_ROQUELAIRE_LAND_IDLE | |||
| 1616 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_GREEVIL_CAST | |||
| 1617 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_GREEVIL_OVERRIDE_ABILITY | |||
| 1618 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_GREEVIL_HOOK_START | |||
| 1619 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_GREEVIL_HOOK_END | |||
| 1620 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_GREEVIL_BLINK_BONE | |||
| 1621 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_IDLE_SLEEPING | |||
| 1622 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_INTRO | |||
| 1623 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_GESTURE_POINT | |||
| 1624 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_GESTURE_ACCENT | |||
| 1625 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_SLEEPING_END | |||
| 1626 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_AMBUSH | |||
| 1627 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_ITEM_LOOK | |||
| 1628 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_STARTLE | |||
| 1629 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_FRUSTRATION | |||
| 1630 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_TELEPORT_REACT | |||
| 1631 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_TELEPORT_END_REACT | |||
| 1632 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_SHRUG | |||
| 1633 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_RELAX_LOOP_END | |||
| 1634 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_PRESENT_ITEM | |||
| 1635 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_IDLE_IMPATIENT | |||
| 1636 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_SHARPEN_WEAPON | |||
| 1637 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_SHARPEN_WEAPON_OUT | |||
| 1638 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_IDLE_SLEEPING_END | |||
| 1639 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_BRIDGE_DESTROY | |||
| 1640 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_TAUNT_SNIPER | |||
| 1641 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_DEATH_BY_SNIPER | |||
| 1642 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_LOOK_AROUND | |||
| 1643 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_CAGED_CREEP_RAGE | |||
| 1644 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_CAGED_CREEP_RAGE_OUT | |||
| 1645 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_CAGED_CREEP_SMASH | |||
| 1646 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_CAGED_CREEP_SMASH_OUT | |||
| 1647 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_IDLE_IMPATIENT_SWORD_TAP | |||
| 1648 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_INTRO_LOOP | |||
| 1649 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_BRIDGE_THREAT | |||
| 1650 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_DAGON | |||
| 1651 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_CAST_ABILITY_2_ES_ROLL_START | |||
| 1652 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_CAST_ABILITY_2_ES_ROLL | |||
| 1653 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_CAST_ABILITY_2_ES_ROLL_END | |||
| 1654 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_NIAN_PIN_START | |||
| 1655 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_NIAN_PIN_LOOP | |||
| 1656 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_NIAN_PIN_END | |||
| 1657 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_LEAP_STUN | |||
| 1658 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_LEAP_SWIPE | |||
| 1659 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_NIAN_INTRO_LEAP | |||
| 1660 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_AREA_DENY | |||
| 1661 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_NIAN_PIN_TO_STUN | |||
| 1662 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_RAZE_1 | |||
| 1663 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_RAZE_2 | |||
| 1664 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_RAZE_3 | |||
| 1665 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_UNDYING_DECAY | |||
| 1666 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_UNDYING_SOUL_RIP | |||
| 1667 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_UNDYING_TOMBSTONE | |||
| 1668 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_WHIRLING_AXES_RANGED | |||
| 1669 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_SHALLOW_GRAVE | |||
| 1670 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_COLD_FEET | |||
| 1671 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_ICE_VORTEX | |||
| 1672 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_CHILLING_TOUCH | |||
| 1673 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_ENFEEBLE | |||
| 1674 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_FATAL_BONDS | |||
| 1675 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_MIDNIGHT_PULSE | |||
| 1676 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_ANCESTRAL_SPIRIT | |||
| 1677 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_THUNDER_STRIKE | |||
| 1678 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_KINETIC_FIELD | |||
| 1679 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_STATIC_STORM | |||
| 1680 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_MINI_TAUNT | |||
| 1681 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_ARCTIC_BURN_END | |||
| 1682 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_LOADOUT_RARE | |||
| 1683 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_SWIM | |||
| 1684 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_FLEE | |||
| 1685 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_TROT | |||
| 1686 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_SHAKE | |||
| 1687 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_SWIM_IDLE | |||
| 1688 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_WAIT_IDLE | |||
| 1689 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_GREET | |||
| 1690 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_TELEPORT_COOP_START | |||
| 1691 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_TELEPORT_COOP_WAIT | |||
| 1692 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_TELEPORT_COOP_END | |||
| 1693 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_TELEPORT_COOP_EXIT | |||
| 1694 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_SHOPKEEPER_PET_INTERACT | |||
| 1695 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_ITEM_PICKUP | |||
| 1696 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_ITEM_DROP | |||
| 1697 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_CAPTURE_PET | |||
| 1698 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_PET_WARD_OBSERVER | |||
| 1699 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_PET_WARD_SENTRY | |||
| 1700 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_PET_LEVEL | |||
| 1701 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_CAST_BURROW_END | |||
| 1702 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_LIFESTEALER_ASSIMILATE | |||
| 1703 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_LIFESTEALER_EJECT | |||
| 1704 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_ATTACK_EVENT_BASH | |||
| 1705 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_CAPTURE_RARE | |||
| 1706 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_AW_MAGNETIC_FIELD | |||
| 1707 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_CAST_GHOST_SHIP | |||
| 1708 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_FXANIM | |||
| 1709 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_VICTORY_START | |||
| 1710 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_DEFEAT_START | |||
| 1711 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_DP_SPIRIT_SIPHON | |||
| 1712 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_TRICKS_END | |||
| 1713 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_ES_STONE_CALLER | |||
| 1714 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_MK_STRIKE | |||
| 1715 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_VERSUS | |||
| 1716 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_CAPTURE_CARD | |||
| 1717 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_MK_SPRING_SOAR | |||
| 1718 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_MK_SPRING_END | |||
| 1719 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_MK_TREE_SOAR | |||
| 1720 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_MK_TREE_END | |||
| 1721 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_MK_FUR_ARMY | |||
| 1722 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_MK_SPRING_CAST | |||
| 1723 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_NECRO_GHOST_SHROUD | |||
| 1724 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_OVERRIDE_ARCANA | |||
| 1725 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_SLIDE | |||
| 1726 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_SLIDE_LOOP | |||
| 1727 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_GENERIC_CHANNEL_1 | |||
| 1728 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_GS_SOUL_CHAIN | |||
| 1729 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_GS_INK_CREATURE | |||
| 1730 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_TRANSITION | |||
| 1731 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_BLINK_DAGGER | |||
| 1732 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_BLINK_DAGGER_END | |||
| 1733 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_CUSTOM_TOWER_ATTACK | |||
| 1734 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_CUSTOM_TOWER_IDLE | |||
| 1735 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_CUSTOM_TOWER_DIE | |||
| 1736 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_CAST_COLD_SNAP_ORB | |||
| 1737 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_CAST_GHOST_WALK_ORB | |||
| 1738 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_CAST_TORNADO_ORB | |||
| 1739 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_CAST_EMP_ORB | |||
| 1740 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_CAST_ALACRITY_ORB | |||
| 1741 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_CAST_CHAOS_METEOR_ORB | |||
| 1742 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_CAST_SUN_STRIKE_ORB | |||
| 1743 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_CAST_FORGE_SPIRIT_ORB | |||
| 1744 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_CAST_ICE_WALL_ORB | |||
| 1745 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_CAST_DEAFENING_BLAST_ORB | |||
| 1746 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_NOTICE | |||
| 1747 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_CAST_ABILITY_2_ALLY | |||
| 1748 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_SHUFFLE_L | |||
| 1749 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_SHUFFLE_R | |||
| 1750 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_OVERRIDE_LOADOUT | |||
| 1751 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_TAUNT_SPECIAL | |||
| 1752 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_TELEPORT_START | |||
| 1753 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_GENERIC_CHANNEL_1_START | |||
| 1754 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_CUSTOM_TOWER_IDLE_RARE | |||
| 1755 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_CUSTOM_TOWER_TAUNT | |||
| 1756 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_CUSTOM_TOWER_HIGH_FIVE | |||
| 1757 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_ATTACK_SPECIAL | |||
| 1758 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_TRANSITION_IDLE | |||
| 1759 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_PIERCE_THE_VEIL | |||
| 1760 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_RUN_RARE | |||
| 1761 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_VIPER_DIVE | |||
| 1762 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_VIPER_DIVE_END | |||
| 1763 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_MK_STRIKE_END | |||
| 1764 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_SHADOW_VAULT | |||
| 1765 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_KEZ_KATANA_ULT_START | |||
| 1766 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_KEZ_KATANA_ULT_CHAIN_A | |||
| 1767 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_KEZ_KATANA_ULT_CHAIN_B | |||
| 1768 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_KEZ_KATANA_ULT_END | |||
| 1769 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_KEZ_KATANA_IMPALE | |||
| 1770 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_KEZ_KATANA_IMPALE_FAST | |||
| 1771 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_UNICYCLE | |||
| 1772 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_UNICYCLE_END | |||
| 1773 | |||
| | |||
|- | |||
| GameActivity_t.ACT_DOTA_MVP_SCREEN | |||
| 1776 | |||
| | |||
|} | |||
=== DOTAMinimapEvent_t === | |||
{| class="standard-table" style="width: 100%;" | |||
! Enumerator | |||
! Value | |||
! Description | |||
|- | |||
| DOTAMinimapEvent_t.DOTA_MINIMAP_EVENT_ANCIENT_UNDER_ATTACK | |||
| 2 | |||
| | |||
|- | |||
| DOTAMinimapEvent_t.DOTA_MINIMAP_EVENT_BASE_UNDER_ATTACK | |||
| 4 | |||
| | |||
|- | |||
| DOTAMinimapEvent_t.DOTA_MINIMAP_EVENT_BASE_GLYPHED | |||
| 8 | |||
| | |||
|- | |||
| DOTAMinimapEvent_t.DOTA_MINIMAP_EVENT_TEAMMATE_UNDER_ATTACK | |||
| 16 | |||
| | |||
|- | |||
| DOTAMinimapEvent_t.DOTA_MINIMAP_EVENT_TEAMMATE_TELEPORTING | |||
| 32 | |||
| | |||
|- | |||
| DOTAMinimapEvent_t.DOTA_MINIMAP_EVENT_TEAMMATE_DIED | |||
| 64 | |||
| | |||
|- | |||
| DOTAMinimapEvent_t.DOTA_MINIMAP_EVENT_TUTORIAL_TASK_ACTIVE | |||
| 128 | |||
| | |||
|- | |||
| DOTAMinimapEvent_t.DOTA_MINIMAP_EVENT_TUTORIAL_TASK_FINISHED | |||
| 256 | |||
| | |||
|- | |||
| DOTAMinimapEvent_t.DOTA_MINIMAP_EVENT_HINT_LOCATION | |||
| 512 | |||
| | |||
|- | |||
| DOTAMinimapEvent_t.DOTA_MINIMAP_EVENT_ENEMY_TELEPORTING | |||
| 1024 | |||
| | |||
|- | |||
| DOTAMinimapEvent_t.DOTA_MINIMAP_EVENT_CANCEL_TELEPORTING | |||
| 2048 | |||
| | |||
|- | |||
| DOTAMinimapEvent_t.DOTA_MINIMAP_EVENT_RADAR | |||
| 4096 | |||
| | |||
|- | |||
| DOTAMinimapEvent_t.DOTA_MINIMAP_EVENT_RADAR_TARGET | |||
| 8192 | |||
| | |||
|- | |||
| DOTAMinimapEvent_t.DOTA_MINIMAP_EVENT_MOVE_TO_TARGET | |||
| 16384 | |||
| | |||
|} | |||
=== DOTASlotType_t === | |||
{| class="standard-table" style="width: 100%;" | |||
! Enumerator | |||
! Value | |||
! Description | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_INVALID | |||
| -1 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_WEAPON | |||
| 0 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_OFFHAND_WEAPON | |||
| 1 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_WEAPON2 | |||
| 2 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_OFFHAND_WEAPON2 | |||
| 3 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_HEAD | |||
| 4 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_SHOULDER | |||
| 5 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_ARMS | |||
| 6 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_ARMOR | |||
| 7 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_BELT | |||
| 8 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_NECK | |||
| 9 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_BACK | |||
| 10 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_GLOVES | |||
| 11 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_LEGS | |||
| 12 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_TAIL | |||
| 13 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_MISC | |||
| 14 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_COSTUME | |||
| 15 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_HERO_BASE | |||
| 16 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_BODY_HEAD | |||
| 17 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_MOUNT | |||
| 18 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_SUMMON | |||
| 19 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_SHAPESHIFT | |||
| 20 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_TAUNT | |||
| 21 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_HERO_EFFIGY | |||
| 22 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_AMBIENT_EFFECTS | |||
| 23 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_ABILITY_ATTACK | |||
| 24 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_ABILITY1 | |||
| 25 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_ABILITY2 | |||
| 26 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_ABILITY3 | |||
| 27 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_ABILITY4 | |||
| 28 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_ABILITY_ULTIMATE | |||
| 29 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_ABILITY_EFFECTS_1 | |||
| 30 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_ABILITY_EFFECTS_2 | |||
| 31 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_ABILITY_EFFECTS_3 | |||
| 32 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_ABILITY_EFFECTS_4 | |||
| 33 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_ABILITY_EFFECTS_5 | |||
| 34 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_ABILITY_EFFECTS_6 | |||
| 35 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_ABILITY_EFFECTS_7 | |||
| 36 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_ABILITY_EFFECTS_8 | |||
| 37 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_ABILITY_EFFECTS_9 | |||
| 38 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_VOICE | |||
| 39 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_WEAPON_PERSONA_1 | |||
| 40 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_OFFHAND_WEAPON_PERSONA_1 | |||
| 41 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_WEAPON2_PERSONA_1 | |||
| 42 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_OFFHAND_WEAPON2_PERSONA_1 | |||
| 43 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_HEAD_PERSONA_1 | |||
| 44 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_SHOULDER_PERSONA_1 | |||
| 45 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_ARMS_PERSONA_1 | |||
| 46 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_ARMOR_PERSONA_1 | |||
| 47 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_BELT_PERSONA_1 | |||
| 48 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_NECK_PERSONA_1 | |||
| 49 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_BACK_PERSONA_1 | |||
| 50 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_LEGS_PERSONA_1 | |||
| 51 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_GLOVES_PERSONA_1 | |||
| 52 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_TAIL_PERSONA_1 | |||
| 53 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_MISC_PERSONA_1 | |||
| 54 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_BODY_HEAD_PERSONA_1 | |||
| 55 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_MOUNT_PERSONA_1 | |||
| 56 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_SUMMON_PERSONA_1 | |||
| 57 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_SHAPESHIFT_PERSONA_1 | |||
| 58 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_TAUNT_PERSONA_1 | |||
| 59 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_HERO_EFFIGY_PERSONA_1 | |||
| 60 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_AMBIENT_EFFECTS_PERSONA_1 | |||
| 61 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_ABILITY_ATTACK_PERSONA_1 | |||
| 62 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_ABILITY1_PERSONA_1 | |||
| 63 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_ABILITY2_PERSONA_1 | |||
| 64 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_ABILITY3_PERSONA_1 | |||
| 65 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_ABILITY4_PERSONA_1 | |||
| 66 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_ABILITY_ULTIMATE_PERSONA_1 | |||
| 67 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_VOICE_PERSONA_1 | |||
| 68 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_PERSONA_1_START | |||
| 40 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_PERSONA_1_END | |||
| 68 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_PERSONA_SELECTOR | |||
| 69 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_COURIER | |||
| 70 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_ANNOUNCER | |||
| 71 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_MEGA_KILLS | |||
| 72 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_MUSIC | |||
| 73 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_WARD | |||
| 74 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_HUD_SKIN | |||
| 75 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_LOADING_SCREEN | |||
| 76 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_WEATHER | |||
| 77 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_HEROIC_STATUE | |||
| 78 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_MULTIKILL_BANNER | |||
| 79 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_CURSOR_PACK | |||
| 80 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_TELEPORT_EFFECT | |||
| 81 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_BLINK_EFFECT | |||
| 82 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_EMBLEM | |||
| 83 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_TERRAIN | |||
| 84 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_RADIANT_CREEPS | |||
| 85 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_DIRE_CREEPS | |||
| 86 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_RADIANT_TOWER | |||
| 87 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_DIRE_TOWER | |||
| 88 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_VERSUS_SCREEN | |||
| 89 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_STREAK_EFFECT | |||
| 90 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_KILL_EFFECT | |||
| 91 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_DEATH_EFFECT | |||
| 92 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_HEAD_EFFECT | |||
| 93 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_MAP_EFFECT | |||
| 94 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_COURIER_EFFECT | |||
| 95 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_RADIANT_SIEGE_CREEPS | |||
| 96 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_DIRE_SIEGE_CREEPS | |||
| 97 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_ROSHAN | |||
| 98 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_TORMENTOR | |||
| 99 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_ANCIENT | |||
| 100 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_PET_EFFIGY | |||
| 101 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_PLAYER_LOADOUT_START | |||
| 70 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_PLAYER_LOADOUT_END | |||
| 101 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_NONE | |||
| 102 | |||
| | |||
|- | |||
| DOTASlotType_t.DOTA_LOADOUT_TYPE_COUNT | |||
| 103 | |||
| | |||
|} | |||
=== modifierfunction === | |||
{| class="standard-table" style="width: 100%;" | |||
! Enumerator | |||
! Value | |||
! Description | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE | |||
| 0 | |||
| GetModifierPreAttack_BonusDamage | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE_TARGET | |||
| 1 | |||
| GetModifierPreAttack_BonusDamage_Target | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE_PROC | |||
| 2 | |||
| GetModifierPreAttack_BonusDamage_Proc | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE_POST_CRIT | |||
| 3 | |||
| GetModifierPreAttack_BonusDamagePostCrit | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_BASEATTACK_BONUSDAMAGE | |||
| 4 | |||
| GetModifierBaseAttack_BonusDamage | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_PROCATTACK_BONUS_DAMAGE_PHYSICAL | |||
| 5 | |||
| GetModifierProcAttack_BonusDamage_Physical | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_PROCATTACK_CONVERT_PHYSICAL_TO_MAGICAL | |||
| 6 | |||
| GetModifierProcAttack_ConvertPhysicalToMagical | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_PROCATTACK_BONUS_DAMAGE_MAGICAL | |||
| 7 | |||
| GetModifierProcAttack_BonusDamage_Magical | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_PROCATTACK_BONUS_DAMAGE_PURE | |||
| 8 | |||
| GetModifierProcAttack_BonusDamage_Pure | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_PROCATTACK_BONUS_DAMAGE_MAGICAL_TARGET | |||
| 9 | |||
| GetModifierProcAttack_BonusDamage_Magical_Target | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_PROCATTACK_FEEDBACK | |||
| 10 | |||
| GetModifierProcAttack_Feedback | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_OVERRIDE_ATTACK_DAMAGE | |||
| 11 | |||
| GetModifierOverrideAttackDamage | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_PRE_ATTACK | |||
| 12 | |||
| GetModifierPreAttack | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_INVISIBILITY_LEVEL | |||
| 13 | |||
| GetModifierInvisibilityLevel | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_INVISIBILITY_ATTACK_BEHAVIOR_EXCEPTION | |||
| 14 | |||
| GetModifierInvisibilityAttackBehaviorException | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_PERSISTENT_INVISIBILITY | |||
| 15 | |||
| GetModifierPersistentInvisibility | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_MOVESPEED_BONUS_CONSTANT | |||
| 16 | |||
| GetModifierMoveSpeedBonus_Constant | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_MOVESPEED_BASE_OVERRIDE | |||
| 17 | |||
| GetModifierMoveSpeedOverride | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_MOVESPEED_MIN_OVERRIDE | |||
| 18 | |||
| GetModifierMoveSpeed_MinOverride | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_MOVESPEED_MAX_OVERRIDE | |||
| 19 | |||
| GetModifierMoveSpeed_MaxOverride | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE | |||
| 20 | |||
| GetModifierMoveSpeedBonus_Percentage | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE_UNIQUE | |||
| 21 | |||
| GetModifierMoveSpeedBonus_Percentage_Unique | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_MOVESPEED_BONUS_UNIQUE | |||
| 22 | |||
| GetModifierMoveSpeedBonus_Special_Boots | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_MOVESPEED_BONUS_UNIQUE_2 | |||
| 23 | |||
| GetModifierMoveSpeedBonus_Special_Boots_2 | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_MOVESPEED_BONUS_CONSTANT_UNIQUE | |||
| 24 | |||
| GetModifierMoveSpeedBonus_Constant_Unique | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_MOVESPEED_BONUS_CONSTANT_UNIQUE_2 | |||
| 25 | |||
| GetModifierMoveSpeedBonus_Constant_Unique_2 | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_MOVESPEED_ABSOLUTE | |||
| 26 | |||
| GetModifierMoveSpeed_Absolute | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_MOVESPEED_ABSOLUTE_MIN | |||
| 27 | |||
| GetModifierMoveSpeed_AbsoluteMin | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_MOVESPEED_ABSOLUTE_MAX | |||
| 28 | |||
| GetModifierMoveSpeed_AbsoluteMax | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_IGNORE_MOVESPEED_LIMIT | |||
| 29 | |||
| GetModifierIgnoreMovespeedLimit | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_MOVESPEED_LIMIT | |||
| 30 | |||
| GetModifierMoveSpeed_Limit | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_ATTACKSPEED_BASE_OVERRIDE | |||
| 31 | |||
| GetModifierAttackSpeedBaseOverride | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_FIXED_ATTACK_RATE | |||
| 32 | |||
| GetModifierFixedAttackRate | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT | |||
| 33 | |||
| GetModifierAttackSpeedBonus_Constant | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_IGNORE_ATTACKSPEED_LIMIT | |||
| 34 | |||
| GetModifierAttackSpeed_Limit | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_COOLDOWN_REDUCTION_CONSTANT | |||
| 35 | |||
| GetModifierCooldownReduction_Constant | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_MANACOST_REDUCTION_CONSTANT | |||
| 36 | |||
| GetModifierManacostReduction_Constant | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_HEALTHCOST_REDUCTION_CONSTANT | |||
| 37 | |||
| GetModifierHealthcostReduction_Constant | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_BASE_ATTACK_TIME_CONSTANT | |||
| 38 | |||
| GetModifierBaseAttackTimeConstant | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_BASE_ATTACK_TIME_CONSTANT_ADJUST | |||
| 39 | |||
| GetModifierBaseAttackTimeConstant_Adjust | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_BASE_ATTACK_TIME_PERCENTAGE | |||
| 40 | |||
| GetModifierBaseAttackTimePercentage | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_ATTACK_POINT_CONSTANT | |||
| 41 | |||
| GetModifierAttackPointConstant | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_BONUSDAMAGEOUTGOING_PERCENTAGE | |||
| 42 | |||
| GetModifierBonusDamageOutgoing_Percentage | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_DAMAGEOUTGOING_PERCENTAGE | |||
| 43 | |||
| GetModifierDamageOutgoing_Percentage | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_DAMAGEOUTGOING_PERCENTAGE_ILLUSION | |||
| 44 | |||
| GetModifierDamageOutgoing_Percentage_Illusion | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_DAMAGEOUTGOING_PERCENTAGE_ILLUSION_AMPLIFY | |||
| 45 | |||
| GetModifierDamageOutgoing_Percentage_Illusion_Amplify | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_TOTALDAMAGEOUTGOING_PERCENTAGE | |||
| 46 | |||
| GetModifierTotalDamageOutgoing_Percentage | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_SPELL_AMPLIFY_PERCENTAGE_CREEP | |||
| 47 | |||
| GetModifierSpellAmplify_PercentageCreep | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_SPELL_AMPLIFY_PERCENTAGE | |||
| 48 | |||
| GetModifierSpellAmplify_Percentage | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_SPELL_AMPLIFY_PERCENTAGE_UNIQUE | |||
| 49 | |||
| GetModifierSpellAmplify_PercentageUnique | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_SPELL_AMPLIFY_PERCENTAGE_TARGET | |||
| 50 | |||
| GetModifierSpellAmplify_PercentageTarget | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_HEAL_AMPLIFY_PERCENTAGE_SOURCE | |||
| 51 | |||
| GetModifierHealAmplify_PercentageSource | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_HEAL_AMPLIFY_PERCENTAGE_TARGET | |||
| 52 | |||
| GetModifierHealAmplify_PercentageTarget | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_HP_REGEN_AMPLIFY_PERCENTAGE | |||
| 53 | |||
| GetModifierHPRegenAmplify_Percentage | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_LIFESTEAL_AMPLIFY_PERCENTAGE | |||
| 54 | |||
| GetModifierLifestealRegenAmplify_Percentage | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_SPELL_LIFESTEAL_AMPLIFY_PERCENTAGE | |||
| 55 | |||
| GetModifierSpellLifestealRegenAmplify_Percentage | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_SPELL_LIFESTEAL_AMPLIFY_PERCENTAGE_UNIQUE | |||
| 56 | |||
| GetModifierSpellLifestealRegenAmplify_Percentage_Unique | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_MP_REGEN_AMPLIFY_PERCENTAGE | |||
| 57 | |||
| GetModifierMPRegenAmplify_Percentage | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_MP_REGEN_AMPLIFY_PERCENTAGE_UNIQUE | |||
| 58 | |||
| GetModifierMPRegenAmplify_Percentage_Unique | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_MANA_DRAIN_AMPLIFY_PERCENTAGE | |||
| 59 | |||
| GetModifierManaDrainAmplify_Percentage | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_MP_RESTORE_AMPLIFY_PERCENTAGE | |||
| 60 | |||
| GetModifierMPRestoreAmplify_Percentage | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_BASEDAMAGEOUTGOING_PERCENTAGE | |||
| 61 | |||
| GetModifierBaseDamageOutgoing_Percentage | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_BASEDAMAGEOUTGOING_PERCENTAGE_UNIQUE | |||
| 62 | |||
| GetModifierBaseDamageOutgoing_PercentageUnique | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_INCOMING_DAMAGE_PERCENTAGE | |||
| 63 | |||
| GetModifierIncomingDamage_Percentage | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_INCOMING_PHYSICAL_DAMAGE_PERCENTAGE | |||
| 64 | |||
| GetModifierIncomingPhysicalDamage_Percentage | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_INCOMING_PHYSICAL_DAMAGE_CONSTANT | |||
| 65 | |||
| GetModifierIncomingPhysicalDamageConstant | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_INCOMING_SPELL_DAMAGE_CONSTANT | |||
| 66 | |||
| GetModifierIncomingSpellDamageConstant | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_EVASION_CONSTANT | |||
| 67 | |||
| GetModifierEvasion_Constant | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_NEGATIVE_EVASION_CONSTANT | |||
| 68 | |||
| GetModifierNegativeEvasion_Constant | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_STATUS_RESISTANCE | |||
| 69 | |||
| GetModifierStatusResistance | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_STATUS_RESISTANCE_STACKING | |||
| 70 | |||
| GetModifierStatusResistanceStacking | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_STATUS_RESISTANCE_CASTER | |||
| 71 | |||
| GetModifierStatusResistanceCaster | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_AVOID_DAMAGE | |||
| 72 | |||
| GetModifierAvoidDamage | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_AVOID_SPELL | |||
| 73 | |||
| GetModifierAvoidSpell | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_MISS_PERCENTAGE | |||
| 74 | |||
| GetModifierMiss_Percentage | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_PHYSICAL_ARMOR_BASE_PERCENTAGE | |||
| 75 | |||
| GetModifierPhysicalArmorBase_Percentage | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_PHYSICAL_ARMOR_TOTAL_PERCENTAGE | |||
| 76 | |||
| GetModifierPhysicalArmorTotal_Percentage | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS | |||
| 77 | |||
| GetModifierPhysicalArmorBonus | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS_UNIQUE | |||
| 78 | |||
| GetModifierPhysicalArmorBonusUnique | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS_UNIQUE_ACTIVE | |||
| 79 | |||
| GetModifierPhysicalArmorBonusUniqueActive | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS_POST | |||
| 80 | |||
| GetModifierPhysicalArmorBonusPost | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_MIN_PHYSICAL_ARMOR | |||
| 81 | |||
| GetModifierMinPhysicalArmor | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_IGNORE_PHYSICAL_ARMOR | |||
| 82 | |||
| GetModifierIgnorePhysicalArmor | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_MAGICAL_RESISTANCE_BASE_REDUCTION | |||
| 83 | |||
| GetModifierMagicalResistanceBaseReduction | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_MAGICAL_RESISTANCE_DIRECT_MODIFICATION | |||
| 84 | |||
| GetModifierMagicalResistanceDirectModification | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_MAGICAL_RESISTANCE_BONUS | |||
| 85 | |||
| GetModifierMagicalResistanceBonus | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_MAGICAL_RESISTANCE_BONUS_ILLUSIONS | |||
| 86 | |||
| GetModifierMagicalResistanceBonusIllusions | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_MAGICAL_RESISTANCE_BONUS_UNIQUE | |||
| 87 | |||
| GetModifierMagicalResistanceBonusUnique | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_MAGICAL_RESISTANCE_DECREPIFY_UNIQUE | |||
| 88 | |||
| GetModifierMagicalResistanceDecrepifyUnique | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_BASE_MANA_REGEN | |||
| 89 | |||
| GetModifierBaseRegen | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_MANA_REGEN_CONSTANT | |||
| 90 | |||
| GetModifierConstantManaRegen | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_MANA_REGEN_CONSTANT_UNIQUE | |||
| 91 | |||
| GetModifierConstantManaRegenUnique | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_MANA_REGEN_TOTAL_PERCENTAGE | |||
| 92 | |||
| GetModifierTotalPercentageManaRegen | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_HEALTH_REGEN_CONSTANT | |||
| 93 | |||
| GetModifierConstantHealthRegen | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_HEALTH_REGEN_PERCENTAGE | |||
| 94 | |||
| GetModifierHealthRegenPercentage | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_HEALTH_REGEN_PERCENTAGE_UNIQUE | |||
| 95 | |||
| GetModifierHealthRegenPercentageUnique | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_HEALTH_BONUS | |||
| 96 | |||
| GetModifierHealthBonus | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_MANA_BONUS | |||
| 97 | |||
| GetModifierManaBonus | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_EXTRA_STRENGTH_BONUS | |||
| 98 | |||
| GetModifierExtraStrengthBonus | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_EXTRA_HEALTH_BONUS | |||
| 99 | |||
| GetModifierExtraHealthBonus | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_EXTRA_MANA_BONUS | |||
| 100 | |||
| GetModifierExtraManaBonus | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_EXTRA_MANA_BONUS_PERCENTAGE | |||
| 101 | |||
| GetModifierExtraManaBonusPercentage | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_EXTRA_HEALTH_PERCENTAGE | |||
| 102 | |||
| GetModifierExtraHealthPercentage | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_EXTRA_MANA_PERCENTAGE | |||
| 103 | |||
| GetModifierExtraManaPercentage | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_STATS_STRENGTH_BONUS | |||
| 104 | |||
| GetModifierBonusStats_Strength | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_STATS_AGILITY_BONUS | |||
| 105 | |||
| GetModifierBonusStats_Agility | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_STATS_INTELLECT_BONUS | |||
| 106 | |||
| GetModifierBonusStats_Intellect | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_STATS_STRENGTH_BONUS_PERCENTAGE | |||
| 107 | |||
| GetModifierBonusStats_Strength_Percentage | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_STATS_AGILITY_BONUS_PERCENTAGE | |||
| 108 | |||
| GetModifierBonusStats_Agility_Percentage | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_STATS_INTELLECT_BONUS_PERCENTAGE | |||
| 109 | |||
| GetModifierBonusStats_Intellect_Percentage | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_CAST_RANGE_BONUS | |||
| 110 | |||
| GetModifierCastRangeBonus | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_CAST_RANGE_BONUS_PERCENTAGE | |||
| 111 | |||
| GetModifierCastRangeBonusPercentage | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_CAST_RANGE_BONUS_TARGET | |||
| 112 | |||
| GetModifierCastRangeBonusTarget | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_CAST_RANGE_BONUS_STACKING | |||
| 113 | |||
| GetModifierCastRangeBonusStacking | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_ATTACK_RANGE_BASE_OVERRIDE | |||
| 114 | |||
| GetModifierAttackRangeOverride | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_ATTACK_RANGE_BONUS | |||
| 115 | |||
| GetModifierAttackRangeBonus | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_ATTACK_RANGE_BONUS_UNIQUE | |||
| 116 | |||
| GetModifierAttackRangeBonusUnique | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_ATTACK_RANGE_BONUS_PERCENTAGE | |||
| 117 | |||
| GetModifierAttackRangeBonusPercentage | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_MAX_ATTACK_RANGE | |||
| 118 | |||
| GetModifierMaxAttackRange | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_PROJECTILE_SPEED_BONUS | |||
| 119 | |||
| GetModifierProjectileSpeedBonus | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_PROJECTILE_SPEED_BONUS_PERCENTAGE | |||
| 120 | |||
| GetModifierProjectileSpeedBonusPercentage | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_PROJECTILE_NAME | |||
| 121 | |||
| GetModifierProjectileName | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_REINCARNATION | |||
| 122 | |||
| ReincarnateTime | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_REINCARNATION_SUPPRESS_FX | |||
| 123 | |||
| ReincarnateSuppressFX | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_RESPAWNTIME | |||
| 124 | |||
| GetModifierConstantRespawnTime | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_RESPAWNTIME_PERCENTAGE | |||
| 125 | |||
| GetModifierPercentageRespawnTime | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_RESPAWNTIME_STACKING | |||
| 126 | |||
| GetModifierStackingRespawnTime | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_COOLDOWN_PERCENTAGE | |||
| 127 | |||
| GetModifierPercentageCooldown | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_COOLDOWN_PERCENTAGE_ONGOING | |||
| 128 | |||
| GetModifierPercentageCooldownOngoing | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_CASTTIME_PERCENTAGE | |||
| 129 | |||
| GetModifierPercentageCasttime | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_ATTACK_ANIM_TIME_PERCENTAGE | |||
| 130 | |||
| GetModifierPercentageAttackAnimTime | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_MANACOST_PERCENTAGE | |||
| 131 | |||
| GetModifierPercentageManacost | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_MANACOST_PERCENTAGE_STACKING | |||
| 132 | |||
| GetModifierPercentageManacostStacking | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_HEALTHCOST_PERCENTAGE | |||
| 133 | |||
| GetModifierPercentageHealthcost | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_HEALTHCOST_PERCENTAGE_STACKING | |||
| 134 | |||
| GetModifierPercentageHealthcostStacking | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_DEATHGOLDCOST | |||
| 135 | |||
| GetModifierConstantDeathGoldCost | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_PERCENTAGE_DEATHGOLDCOST | |||
| 136 | |||
| GetModifierPercentageDeathGoldCost | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_EXP_RATE_BOOST | |||
| 137 | |||
| GetModifierPercentageExpRateBoost | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_GOLD_RATE_BOOST | |||
| 138 | |||
| GetModifierPercentageGoldRateBoost | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_PREATTACK_CRITICALSTRIKE | |||
| 139 | |||
| GetModifierPreAttack_CriticalStrike | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_PREATTACK_TARGET_CRITICALSTRIKE | |||
| 140 | |||
| GetModifierPreAttack_Target_CriticalStrike | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_MAGICAL_CONSTANT_BLOCK | |||
| 141 | |||
| GetModifierMagical_ConstantBlock | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_PHYSICAL_CONSTANT_BLOCK | |||
| 142 | |||
| GetModifierPhysical_ConstantBlock | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_PHYSICAL_CONSTANT_BLOCK_SPECIAL | |||
| 143 | |||
| GetModifierPhysical_ConstantBlockSpecial | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_INNATE_DAMAGE_BLOCK_PCT_OVERRIDE | |||
| 144 | |||
| GetModifierInnateDamageBlockPctOverride | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_TOTAL_CONSTANT_BLOCK_UNAVOIDABLE_PRE_ARMOR | |||
| 145 | |||
| GetModifierPhysical_ConstantBlockUnavoidablePreArmor | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_TOTAL_CONSTANT_BLOCK | |||
| 146 | |||
| GetModifierTotal_ConstantBlock | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_OVERRIDE_ANIMATION | |||
| 147 | |||
| GetOverrideAnimation | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_OVERRIDE_ANIMATION_RATE | |||
| 148 | |||
| GetOverrideAnimationRate | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_ABSORB_SPELL | |||
| 149 | |||
| GetAbsorbSpell | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_REFLECT_SPELL | |||
| 150 | |||
| GetReflectSpell | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_DISABLE_AUTOATTACK | |||
| 151 | |||
| GetDisableAutoAttack | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_BONUS_DAY_VISION | |||
| 152 | |||
| GetBonusDayVision | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_BONUS_DAY_VISION_PERCENTAGE | |||
| 153 | |||
| GetBonusDayVisionPercentage | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_BONUS_NIGHT_VISION | |||
| 154 | |||
| GetBonusNightVision | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_BONUS_NIGHT_VISION_UNIQUE | |||
| 155 | |||
| GetBonusNightVisionUnique | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_BONUS_VISION_PERCENTAGE | |||
| 156 | |||
| GetBonusVisionPercentage | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_FIXED_DAY_VISION | |||
| 157 | |||
| GetFixedDayVision | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_FIXED_NIGHT_VISION | |||
| 158 | |||
| GetFixedNightVision | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_MIN_HEALTH | |||
| 159 | |||
| GetMinHealth | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_MIN_MANA | |||
| 160 | |||
| GetMinMana | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_ABSOLUTE_NO_DAMAGE_PHYSICAL | |||
| 161 | |||
| GetAbsoluteNoDamagePhysical | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_ABSOLUTE_NO_DAMAGE_MAGICAL | |||
| 162 | |||
| GetAbsoluteNoDamageMagical | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_ABSOLUTE_NO_DAMAGE_PURE | |||
| 163 | |||
| GetAbsoluteNoDamagePure | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_IS_ILLUSION | |||
| 164 | |||
| GetIsIllusion | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_ILLUSION_LABEL | |||
| 165 | |||
| GetModifierIllusionLabel | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_STRONG_ILLUSION | |||
| 166 | |||
| GetModifierStrongIllusion | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_SUPER_ILLUSION | |||
| 167 | |||
| GetModifierSuperIllusion | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_SUPER_ILLUSION_WITH_ULTIMATE | |||
| 168 | |||
| GetModifierSuperIllusionWithUltimate | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_XP_DURING_DEATH | |||
| 169 | |||
| GetModifierXPDuringDeath | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_TURN_RATE_PERCENTAGE | |||
| 170 | |||
| GetModifierTurnRate_Percentage | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_TURN_RATE_OVERRIDE | |||
| 171 | |||
| GetModifierTurnRate_Override | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_DISABLE_HEALING | |||
| 172 | |||
| GetDisableHealing | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_DISABLE_MANA_GAIN | |||
| 173 | |||
| GetDisableManaGain | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_ALWAYS_ALLOW_ATTACK | |||
| 174 | |||
| GetAlwaysAllowAttack | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_ALWAYS_ETHEREAL_ATTACK | |||
| 175 | |||
| GetAllowEtherealAttack | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_OVERRIDE_ATTACK_MAGICAL | |||
| 176 | |||
| GetOverrideAttackMagical | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_UNIT_STATS_NEEDS_REFRESH | |||
| 177 | |||
| GetModifierUnitStatsNeedsRefresh | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_BOUNTY_CREEP_MULTIPLIER | |||
| 178 | |||
| Unused | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_BOUNTY_OTHER_MULTIPLIER | |||
| 179 | |||
| Unused | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_UNIT_DISALLOW_UPGRADING | |||
| 180 | |||
| GetModifierUnitDisllowUpgrading | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_DODGE_PROJECTILE | |||
| 181 | |||
| GetModifierDodgeProjectile | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_TRIGGER_COSMETIC_AND_END_ATTACK | |||
| 182 | |||
| GetTriggerCosmeticAndEndAttack | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_MAX_DEBUFF_DURATION | |||
| 183 | |||
| GetModifierMaxDebuffDuration | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_PRIMARY_STAT_DAMAGE_MULTIPLIER | |||
| 184 | |||
| GetPrimaryStatDamageMultiplier | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_PREATTACK_DEADLY_BLOW | |||
| 185 | |||
| GetModifierPreAttack_DeadlyBlow | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_ALWAYS_AUTOATTACK_WHILE_HOLD_POSITION | |||
| 186 | |||
| GetAlwaysAutoAttackWhileHoldPosition | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_PHYSICAL_ARMOR_PIERCING_PERCENTAGE_TARGET | |||
| 187 | |||
| GetPhysicalArmorPiercingPercentageTarget | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_MAGICAL_ARMOR_PIERCING_PERCENTAGE_TARGET | |||
| 188 | |||
| GetMagicalArmorPiercingPercentageTarget | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_CRITICAL_STRIKE_BONUS | |||
| 189 | |||
| GetCriticalStrikeBonus | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_CONVERT_ATTACK_PHYSICAL_TO_PURE | |||
| 190 | |||
| GetConvertAttackPhysicalToPure | |||
|- | |||
| modifierfunction.MODIFIER_EVENT_ON_SPELL_TARGET_READY | |||
| 191 | |||
| OnSpellTargetReady | |||
|- | |||
| modifierfunction.MODIFIER_EVENT_ON_ATTACK_RECORD | |||
| 192 | |||
| OnAttackRecord | |||
|- | |||
| modifierfunction.MODIFIER_EVENT_ON_ATTACK_START | |||
| 193 | |||
| OnAttackStart | |||
|- | |||
| modifierfunction.MODIFIER_EVENT_ON_ATTACK | |||
| 194 | |||
| OnAttack | |||
|- | |||
| modifierfunction.MODIFIER_EVENT_ON_ATTACK_LANDED | |||
| 195 | |||
| OnAttackLanded | |||
|- | |||
| modifierfunction.MODIFIER_EVENT_ON_ATTACK_FAIL | |||
| 196 | |||
| OnAttackFail | |||
|- | |||
| modifierfunction.MODIFIER_EVENT_ON_ATTACK_ALLIED | |||
| 197 | |||
| OnAttackAllied | |||
|- | |||
| modifierfunction.MODIFIER_EVENT_ON_PROJECTILE_DODGE | |||
| 198 | |||
| OnProjectileDodge | |||
|- | |||
| modifierfunction.MODIFIER_EVENT_ON_ORDER | |||
| 199 | |||
| OnOrder | |||
|- | |||
| modifierfunction.MODIFIER_EVENT_ON_UNIT_MOVED | |||
| 200 | |||
| OnUnitMoved | |||
|- | |||
| modifierfunction.MODIFIER_EVENT_ON_ABILITY_START | |||
| 201 | |||
| OnAbilityStart | |||
|- | |||
| modifierfunction.MODIFIER_EVENT_ON_ABILITY_EXECUTED | |||
| 202 | |||
| OnAbilityExecuted | |||
|- | |||
| modifierfunction.MODIFIER_EVENT_ON_ABILITY_FULLY_CAST | |||
| 203 | |||
| OnAbilityFullyCast | |||
|- | |||
| modifierfunction.MODIFIER_EVENT_ON_BREAK_INVISIBILITY | |||
| 204 | |||
| OnBreakInvisibility | |||
|- | |||
| modifierfunction.MODIFIER_EVENT_ON_ABILITY_END_CHANNEL | |||
| 205 | |||
| OnAbilityEndChannel | |||
|- | |||
| modifierfunction.MODIFIER_EVENT_ON_PROCESS_UPGRADE | |||
| 206 | |||
| Unused | |||
|- | |||
| modifierfunction.MODIFIER_EVENT_ON_REFRESH | |||
| 207 | |||
| Unused | |||
|- | |||
| modifierfunction.MODIFIER_EVENT_ON_TAKEDAMAGE | |||
| 208 | |||
| OnTakeDamage | |||
|- | |||
| modifierfunction.MODIFIER_EVENT_ON_DEATH_PREVENTED | |||
| 209 | |||
| OnDamagePrevented | |||
|- | |||
| modifierfunction.MODIFIER_EVENT_ON_STATE_CHANGED | |||
| 210 | |||
| OnStateChanged | |||
|- | |||
| modifierfunction.MODIFIER_EVENT_ON_ORB_EFFECT | |||
| 211 | |||
| Unused | |||
|- | |||
| modifierfunction.MODIFIER_EVENT_ON_PROCESS_CLEAVE | |||
| 212 | |||
| OnProcessCleave | |||
|- | |||
| modifierfunction.MODIFIER_EVENT_ON_DAMAGE_CALCULATED | |||
| 213 | |||
| OnDamageCalculated | |||
|- | |||
| modifierfunction.MODIFIER_EVENT_ON_MAGIC_DAMAGE_CALCULATED | |||
| 214 | |||
| OnMagicDamageCalculated | |||
|- | |||
| modifierfunction.MODIFIER_EVENT_ON_ATTACKED | |||
| 215 | |||
| OnAttacked | |||
|- | |||
| modifierfunction.MODIFIER_EVENT_ON_DEATH | |||
| 216 | |||
| OnDeath | |||
|- | |||
| modifierfunction.MODIFIER_EVENT_ON_DEATH_COMPLETED | |||
| 217 | |||
| OnDeathCompleted | |||
|- | |||
| modifierfunction.MODIFIER_EVENT_ON_RESPAWN | |||
| 218 | |||
| OnRespawn | |||
|- | |||
| modifierfunction.MODIFIER_EVENT_ON_SPENT_MANA | |||
| 219 | |||
| OnSpentMana | |||
|- | |||
| modifierfunction.MODIFIER_EVENT_ON_SPENT_HEALTH | |||
| 220 | |||
| OnSpentHealth | |||
|- | |||
| modifierfunction.MODIFIER_EVENT_ON_TELEPORTING | |||
| 221 | |||
| OnTeleporting | |||
|- | |||
| modifierfunction.MODIFIER_EVENT_ON_TELEPORTED | |||
| 222 | |||
| OnTeleported | |||
|- | |||
| modifierfunction.MODIFIER_EVENT_ON_SET_LOCATION | |||
| 223 | |||
| OnSetLocation | |||
|- | |||
| modifierfunction.MODIFIER_EVENT_ON_HEALTH_GAINED | |||
| 224 | |||
| OnHealthGained | |||
|- | |||
| modifierfunction.MODIFIER_EVENT_ON_MANA_GAINED | |||
| 225 | |||
| OnManaGained | |||
|- | |||
| modifierfunction.MODIFIER_EVENT_ON_TAKEDAMAGE_KILLCREDIT | |||
| 226 | |||
| OnTakeDamageKillCredit | |||
|- | |||
| modifierfunction.MODIFIER_EVENT_ON_HERO_KILLED | |||
| 227 | |||
| OnHeroKilled | |||
|- | |||
| modifierfunction.MODIFIER_EVENT_ON_HEAL_RECEIVED | |||
| 228 | |||
| OnHealReceived | |||
|- | |||
| modifierfunction.MODIFIER_EVENT_ON_BUILDING_KILLED | |||
| 229 | |||
| OnBuildingKilled | |||
|- | |||
| modifierfunction.MODIFIER_EVENT_ON_MODEL_CHANGED | |||
| 230 | |||
| OnModelChanged | |||
|- | |||
| modifierfunction.MODIFIER_EVENT_ON_MODIFIER_ADDED | |||
| 231 | |||
| OnModifierAdded | |||
|- | |||
| modifierfunction.MODIFIER_EVENT_ON_MODIFIER_REMOVED | |||
| 232 | |||
| OnModifierRemoved | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_TOOLTIP | |||
| 233 | |||
| OnTooltip | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_MODEL_CHANGE | |||
| 234 | |||
| GetModifierModelChange | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_MODEL_SCALE | |||
| 235 | |||
| GetModifierModelScale | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_MODEL_SCALE_ANIMATE_TIME | |||
| 236 | |||
| GetModifierModelScaleAnimateTime | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_MODEL_SCALE_USE_IN_OUT_EASE | |||
| 237 | |||
| GetModifierModelScaleUseInOutEase | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_MODEL_SCALE_CONSTANT | |||
| 238 | |||
| GetModifierModelScaleConstant | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_IS_SCEPTER | |||
| 239 | |||
| GetModifierScepter | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_IS_SHARD | |||
| 240 | |||
| GetModifierShard | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_RADAR_COOLDOWN_REDUCTION | |||
| 241 | |||
| GetModifierRadarCooldownReduction | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_TRANSLATE_ACTIVITY_MODIFIERS | |||
| 242 | |||
| GetActivityTranslationModifiers | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_TRANSLATE_ATTACK_SOUND | |||
| 243 | |||
| GetAttackSound | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_LIFETIME_FRACTION | |||
| 244 | |||
| GetUnitLifetimeFraction | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_PROVIDES_FOW_POSITION | |||
| 245 | |||
| GetModifierProvidesFOWVision | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_SPELLS_REQUIRE_HP | |||
| 246 | |||
| GetModifierSpellsRequireHP | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_CONVERT_MANA_COST_TO_HEALTH_COST | |||
| 247 | |||
| GetModifierConvertManaCostToHealthCost | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_FORCE_DRAW_MINIMAP | |||
| 248 | |||
| GetForceDrawOnMinimap | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_DISABLE_TURNING | |||
| 249 | |||
| GetModifierDisableTurning | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_IGNORE_CAST_ANGLE | |||
| 250 | |||
| GetModifierIgnoreCastAngle | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_CHANGE_ABILITY_VALUE | |||
| 251 | |||
| GetModifierChangeAbilityValue | | GetModifierChangeAbilityValue | ||
|- | |- | ||
| modifierfunction.MODIFIER_PROPERTY_ABILITY_LAYOUT | | modifierfunction.MODIFIER_PROPERTY_OVERRIDE_ABILITY_SPECIAL | ||
| | | 252 | ||
| GetModifierAbilityLayout | | GetModifierOverrideAbilitySpecial | ||
|- | |- | ||
| modifierfunction.MODIFIER_EVENT_ON_DOMINATED | | modifierfunction.MODIFIER_PROPERTY_OVERRIDE_ABILITY_SPECIAL_VALUE | ||
| | | 253 | ||
| OnDominated | | GetModifierOverrideAbilitySpecialValue | ||
|- | |- | ||
| modifierfunction.MODIFIER_FUNCTION_LAST | | modifierfunction.MODIFIER_PROPERTY_ABILITY_LAYOUT | ||
| 147 | | 254 | ||
| GetModifierAbilityLayout | |||
|- | |||
| modifierfunction.MODIFIER_EVENT_ON_DOMINATED | |||
| 255 | |||
| OnDominated | |||
|- | |||
| modifierfunction.MODIFIER_EVENT_ON_KILL | |||
| 256 | |||
| OnKill | |||
|- | |||
| modifierfunction.MODIFIER_EVENT_ON_ASSIST | |||
| 257 | |||
| OnAssist | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_TEMPEST_DOUBLE | |||
| 258 | |||
| GetModifierTempestDouble | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_PRESERVE_PARTICLES_ON_MODEL_CHANGE | |||
| 259 | |||
| PreserveParticlesOnModelChanged | |||
|- | |||
| modifierfunction.MODIFIER_EVENT_ON_ATTACK_FINISHED | |||
| 260 | |||
| OnAttackFinished | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_IGNORE_COOLDOWN | |||
| 261 | |||
| GetModifierIgnoreCooldown | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_CAN_ATTACK_TREES | |||
| 262 | |||
| GetModifierCanAttackTrees | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_VISUAL_Z_DELTA | |||
| 263 | |||
| GetVisualZDelta | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_VISUAL_Z_SPEED_BASE_OVERRIDE | |||
| 264 | |||
| GetVisualZSpeedBaseOverride | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_INCOMING_DAMAGE_ILLUSION | |||
| 265 | |||
| | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_DONT_GIVE_VISION_OF_ATTACKER | |||
| 266 | |||
| GetModifierNoVisionOfAttacker | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_TOOLTIP2 | |||
| 267 | |||
| OnTooltip2 | |||
|- | |||
| modifierfunction.MODIFIER_EVENT_ON_ATTACK_RECORD_DESTROY | |||
| 268 | |||
| OnAttackRecordDestroy | |||
|- | |||
| modifierfunction.MODIFIER_EVENT_ON_PROJECTILE_OBSTRUCTION_HIT | |||
| 269 | |||
| OnProjectileObstructionHit | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_SUPPRESS_TELEPORT | |||
| 270 | |||
| GetSuppressTeleport | |||
|- | |||
| modifierfunction.MODIFIER_EVENT_ON_ATTACK_CANCELLED | |||
| 271 | |||
| OnAttackCancelled | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_SUPPRESS_CLEAVE | |||
| 272 | |||
| GetSuppressCleave | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_BOT_ATTACK_SCORE_BONUS | |||
| 273 | |||
| BotAttackScoreBonus | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_ATTACKSPEED_REDUCTION_PERCENTAGE | |||
| 274 | |||
| GetModifierAttackSpeedReductionPercentage | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_MOVESPEED_REDUCTION_PERCENTAGE | |||
| 275 | |||
| GetModifierMoveSpeedReductionPercentage | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_ATTACK_WHILE_MOVING_TARGET | |||
| 276 | |||
| | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_ATTACKSPEED_PERCENTAGE | |||
| 277 | |||
| GetModifierAttackSpeedPercentage | |||
|- | |||
| modifierfunction.MODIFIER_EVENT_ON_ATTEMPT_PROJECTILE_DODGE | |||
| 278 | |||
| OnAttemptProjectileDodge | |||
|- | |||
| modifierfunction.MODIFIER_EVENT_ON_PREDEBUFF_APPLIED | |||
| 279 | |||
| OnPreDebuffApplied | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_COOLDOWN_PERCENTAGE_STACKING | |||
| 280 | |||
| GetModifierPercentageCooldownStacking | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_SPELL_REDIRECT_TARGET | |||
| 281 | |||
| GetModifierSpellRedirectTarget | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_TURN_RATE_CONSTANT | |||
| 282 | |||
| GetModifierTurnRateConstant | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_PACK_RAT | |||
| 283 | |||
| GetModifierIsPackRat | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_PHYSICALDAMAGEOUTGOING_PERCENTAGE | |||
| 284 | |||
| GetModifierPhysicalDamageOutgoing_Percentage | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_KNOCKBACK_AMPLIFICATION_PERCENTAGE | |||
| 285 | |||
| GetModifierKnockbackAmplification_Percentage | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_HEALTHBAR_PIPS | |||
| 286 | |||
| GetModifierHealthBarPips | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_INCOMING_DAMAGE_CONSTANT | |||
| 287 | |||
| GetModifierIncomingDamageConstant | |||
|- | |||
| modifierfunction.MODIFIER_EVENT_SPELL_APPLIED_SUCCESSFULLY | |||
| 288 | |||
| OnSpellAppliedSuccessfully | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_AVOID_DAMAGE_AFTER_REDUCTIONS | |||
| 289 | |||
| GetModifierAvoidDamageAfterReductions | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_FAIL_ATTACK | |||
| 290 | |||
| GetModifierPropetyFailAttack | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_PREREDUCE_INCOMING_DAMAGE_MULT | |||
| 291 | |||
| GetModifierPrereduceIncomingDamage_Mult | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_SUPPRESS_FULLSCREEN_DEATH_FX | |||
| 292 | |||
| GetModifierSuppressFullscreenDeathFX | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_INCOMING_DAMAGE_CONSTANT_POST | |||
| 293 | |||
| MODIFIER_PROPERTY_INCOMING_DAMAGE_CONSTANT_POST | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_DAMAGEOUTGOING_PERCENTAGE_MULTIPLICATIVE | |||
| 294 | |||
| GetModifierDamageOutgoing_PercentageMultiplicative | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_TICK_GOLD_MULTIPLIER | |||
| 295 | |||
| GetModifierTickGold_Multiplier | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_SLOW_RESISTANCE_UNIQUE | |||
| 296 | |||
| GEtModifierSlowResistance_Unique | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_SLOW_RESISTANCE_STACKING | |||
| 297 | |||
| GetModifierSlowResistance_Stacking | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_SLOW_RESISTANCE_APPLIES_TO_ATTACKS | |||
| 298 | |||
| GetModifierSlowResistanceAppliesToAttacks | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_AOE_BONUS_PERCENTAGE | |||
| 299 | |||
| GetModifierAoEBonusPercentage | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_PROJECTILE_SPEED | |||
| 300 | |||
| GetModifierProjectileSpeed | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_PROJECTILE_SPEED_TARGET | |||
| 301 | |||
| GetModifierProjectileSpeedTarget | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_BECOME_STRENGTH | |||
| 302 | |||
| GetModifierBecomeStrength | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_BECOME_AGILITY | |||
| 303 | |||
| GetModifierBecomeAgility | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_BECOME_INTELLIGENCE | |||
| 304 | |||
| GetModifierBecomeIntelligence | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_BECOME_UNIVERSAL | |||
| 305 | |||
| GetModifierBecomeUniversal | |||
|- | |||
| modifierfunction.MODIFIER_EVENT_ON_FORCE_PROC_MAGIC_STICK | |||
| 306 | |||
| OnForceProcMagicStick | |||
|- | |||
| modifierfunction.MODIFIER_EVENT_ON_DAMAGE_HPLOSS | |||
| 307 | |||
| OnDamageHPLoss | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_SHARE_XPRUNE | |||
| 308 | |||
| GetModifierShareXPRune | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_XP_FOUNTAIN_COUNTDOWN_TIME_OVERRIDE | |||
| 309 | |||
| GetModifierXPFountainCountdownTimeOverride | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_NO_FREE_TP_SCROLL_ON_DEATH | |||
| 310 | |||
| GetModifierNoFreeTPScrollOnDeath | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_HAS_BONUS_NEUTRAL_ITEM_CHOICE | |||
| 311 | |||
| GetModifierHasBonusNeutralItemChoice | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_PRESERVE_NEUTRAL_ITEM_PASSIVES | |||
| 312 | |||
| GetModifierPreserveNeutralItemPassives | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_FORCE_MAX_HEALTH | |||
| 313 | |||
| GetModifierForceMaxHealth | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_FORCE_MAX_MANA | |||
| 314 | |||
| GetModifierForceMaxMana | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_AOE_BONUS_CONSTANT | |||
| 315 | |||
| GetModifierAoEBonusConstant | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_AOE_BONUS_CONSTANT_STACKING | |||
| 316 | |||
| GetModifierAoEBonusConstantStacking | |||
|- | |||
| modifierfunction.MODIFIER_EVENT_ON_TAKEDAMAGE_POST_UNAVOIDABLE_BLOCK | |||
| 317 | |||
| OnTakeDamagePostUnavoidableBlock | |||
|- | |||
| modifierfunction.MODIFIER_EVENT_ON_MUTE_DAMAGE_ABILITIES | |||
| 318 | |||
| OnMuteDamageAbilities | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_SUPPRESS_CRIT | |||
| 319 | |||
| GetSuppressCrit | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_ABILITY_POINTS | |||
| 320 | |||
| GetModifierAbilityPoints | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_BUYBACK_PENALTY_PERCENT | |||
| 321 | |||
| GetModifierBuybackPenaltyPercent | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_ITEM_SELLBACK_COST | |||
| 322 | |||
| GetModifierItemSellbackCost | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_DISASSEMBLE_ANYTHING | |||
| 323 | |||
| GetModifierDisassembleAnything | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_FIXED_MANA_REGEN | |||
| 324 | |||
| GetModifierFixedManaRegen | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_BONUS_UPHILL_MISS_CHANCE | |||
| 325 | |||
| GetModifierBonusUphillMissChance | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_CREEP_DENY_PERCENT | |||
| 326 | |||
| GetModifierCreepDenyPercent | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_ATTACKSPEED_ABSOLUTE_MAX | |||
| 327 | |||
| GetModifierAttackSpeedAbsoluteMax | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_FOW_TEAM | |||
| 328 | |||
| GetModifierFoWTeam | |||
|- | |||
| modifierfunction.MODIFIER_EVENT_ON_HERO_BEGIN_DYING | |||
| 329 | |||
| OnHeroBeginDying | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_BONUS_LOTUS_HEAL | |||
| 330 | |||
| GetModifierBonusLotusHeal | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_BASE_HP_REGEN_PER_STR_BONUS_PERCENTAGE | |||
| 331 | |||
| GetModifierBonusLotusHeal | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_BASE_ARMOR_PER_AGI_BONUS_PERCENTAGE | |||
| 332 | |||
| GetModifierBonusLotusHeal | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_BASE_MP_REGEN_PER_INT_BONUS_PERCENTAGE | |||
| 333 | |||
| GetModifierBonusLotusHeal | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_BASE_MRES_PER_INT_BONUS_PERCENTAGE | |||
| 334 | |||
| GetModifierBonusLotusHeal | |||
|- | |||
| modifierfunction.MODIFIER_EVENT_ON_DAY_STARTED | |||
| 335 | |||
| OnDayStarted | |||
|- | |||
| modifierfunction.MODIFIER_EVENT_ON_NIGHT_STARTED | |||
| 336 | |||
| OnNightStarted | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_CREATE_BONUS_ILLUSION_CHANCE | |||
| 337 | |||
| GetModifierCreateBonusIllusionChance | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_CREATE_BONUS_ILLUSION_COUNT | |||
| 338 | |||
| GetModifierCreateBonusIllusionCount | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_PSEUDORANDOM_BONUS | |||
| 339 | |||
| GetModofierPropertyPseudoRandomBonus | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_ATTACK_HEIGHT_BONUS | |||
| 340 | |||
| GetModifierAttackHeightBonus | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_SKIP_ATTACK_REGULATOR | |||
| 341 | |||
| GetSkipAttackRegulator | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_MISS_PERCENTAGE_TARGET | |||
| 342 | |||
| GetModifierMiss_Percentage_Target | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_ADDITIONAL_NEUTRAL_ITEM_DROPS | |||
| 343 | |||
| GetModifierAdditionalNutralItemDrops | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_KILL_STREAK_BONUS_GOLD_PERCENTAGE | |||
| 344 | |||
| GetModifierKillStreakBonusGoldPercentage | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_HP_REGEN_MULTIPLIER_PRE_AMPLIFICATION | |||
| 345 | |||
| GetModifierHPRegenMultiplierPreAmplification | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_HEROFACET_OVERRIDE | |||
| 346 | |||
| GetModifierHeroFacetOverride | |||
|- | |||
| modifierfunction.MODIFIER_EVENT_ON_TREE_CUT_DOWN | |||
| 347 | |||
| OnTreeCutDown | |||
|- | |||
| modifierfunction.MODIFIER_EVENT_ON_CLEAVE_ATTACK_LANDED | |||
| 348 | |||
| OnCleaveAttackLanded | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_MIN_ATTRIBUTE_LEVEL | |||
| 349 | |||
| MinAttributeLevel | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_TIER_TOKEN_REROLL | |||
| 350 | |||
| GetTierTokenReroll | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_VISION_DEGREES_RESTRICTION | |||
| 351 | |||
| GetVisionDegreeRestriction | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_TOTAL_CONSTANT_BLOCK_STACKING | |||
| 352 | |||
| GetModifierTotal_ConstantBlockStacking | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_INVENTORY_SLOT_RESTRICTED | |||
| 353 | |||
| GetModifierInventorySlotRestricted | |||
|- | |||
| modifierfunction.MODIFIER_EVENT_ON_TIER_TOKEN_REROLLED | |||
| 354 | |||
| OnTierTokenRerolled | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_REDIRECT_SPELL | |||
| 355 | |||
| GetRedirectSpell | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_BASEATTACK_POSTBONUS | |||
| 356 | |||
| GetBaseAttackPostBonus | |||
|- | |||
| modifierfunction.MODIFIER_EVENT_ON_FOW_TEAM_CHANGED | |||
| 357 | |||
| OnFoWTeamChanged | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_SUPPRESS_ATTACK_PROCS | |||
| 358 | |||
| GetSuppressAttackProcs | |||
|- | |||
| modifierfunction.MODIFIER_EVENT_ON_ABILITY_TOGGLED | |||
| 359 | |||
| OnAbilityToggled | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_AVOID_ATTACK_PROCS | |||
| 360 | |||
| GetModifierAvoidAttackProcs | |||
|- | |||
| modifierfunction.MODIFIER_EVENT_ON_RUNE_SPAWN | |||
| 361 | |||
| OnRuneSpawn | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_PHYSICAL_LIFESTEAL | |||
| 362 | |||
| GetModifierProperty_PhysicalLifesteal | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_MAGICAL_LIFESTEAL | |||
| 363 | |||
| GetModifierProperty_MagicalLifesteal | |||
|- | |||
| modifierfunction.MODIFIER_EVENT_ON_PURE_DAMAGE_CALCULATED | |||
| 364 | |||
| OnPureDamageCalculated | |||
|- | |||
| modifierfunction.MODIFIER_EVENT_NEUTRAL_TRINKET_OPTIONS | |||
| 365 | |||
| GetModifierNeutralTrinketOptions | |||
|- | |||
| modifierfunction.MODIFIER_EVENT_NEUTRAL_ENHANCEMENT_OPTIONS | |||
| 366 | |||
| GetModifierNeutralEnhancementOptions | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_MOVESPEED_MAX_BONUS_CONSTANT | |||
| 367 | |||
| GetModifierMoveSpeedMax_BonusConstant | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_MOVESPEED_POST_MULTIPLIER_BONUS_CONSTANT | |||
| 368 | |||
| GetModifierMoveSpeedPostMultiplierBonus_Constant | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_FORBID_ILLUSIONS | |||
| 369 | |||
| GetModifierPropertyForbidIllusions | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_MANACOST_OVERRIDE | |||
| 370 | |||
| GetModifierPropertyManacostOverride | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_RESTORATION_AMPLIFICATION | |||
| 371 | |||
| GetModifierPropertyRestorationAmplification | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_RESTORATION_AMPLIFICATION_UNIQUE | |||
| 372 | |||
| GetModifierPropertyRestorationAmplificationUnique | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_HEAL_AMPLIFY_PERCENTAGE_SOURCE_UNIQUE | |||
| 373 | |||
| GetModifierPropertyHealingAmplificationUnique | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_SUPPRESS_INCOMING_CRIT | |||
| 374 | |||
| GetSuppressIncomingCrit | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_UPGRADE_NEUTRAL_ARTIFACTS | |||
| 375 | |||
| GetModifierPropertyUpgradeNeutralArtifacts | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_CONSUMABLE_USE_SPEED | |||
| 376 | |||
| GetModifierPropertyConsumableUseSpeed | |||
|- | |||
| modifierfunction.MODIFIER_PROPERTY_REQUIRED_LEVEL | |||
| 377 | |||
| GetRequiredLevel | |||
|- | |||
| modifierfunction.MODIFIER_FUNCTION_LAST | |||
| 378 | |||
| | |||
|- | |||
| modifierfunction.MODIFIER_FUNCTION_INVALID | |||
| 65535 | |||
| | |||
|} | |||
=== modifierstate === | |||
{| class="standard-table" style="width: 100%;" | |||
! Enumerator | |||
! Value | |||
! Description | |||
|- | |||
| modifierstate.MODIFIER_STATE_ROOTED | |||
| 0 | |||
| | |||
|- | |||
| modifierstate.MODIFIER_STATE_DISARMED | |||
| 1 | |||
| | |||
|- | |||
| modifierstate.MODIFIER_STATE_ATTACK_IMMUNE | |||
| 2 | |||
| | |||
|- | |||
| modifierstate.MODIFIER_STATE_SILENCED | |||
| 3 | |||
| | |||
|- | |||
| modifierstate.MODIFIER_STATE_MUTED | |||
| 4 | |||
| | |||
|- | |||
| modifierstate.MODIFIER_STATE_STUNNED | |||
| 5 | |||
| | |||
|- | |||
| modifierstate.MODIFIER_STATE_HEXED | |||
| 6 | |||
| | |||
|- | |||
| modifierstate.MODIFIER_STATE_INVISIBLE | |||
| 7 | |||
| | |||
|- | |||
| modifierstate.MODIFIER_STATE_INVULNERABLE | |||
| 8 | |||
| | |||
|- | |||
| modifierstate.MODIFIER_STATE_MAGIC_IMMUNE | |||
| 9 | |||
| | |||
|- | |||
| modifierstate.MODIFIER_STATE_PROVIDES_VISION | |||
| 10 | |||
| | |||
|- | |||
| modifierstate.MODIFIER_STATE_NIGHTMARED | |||
| 11 | |||
| | |||
|- | |||
| modifierstate.MODIFIER_STATE_BLOCK_DISABLED | |||
| 12 | |||
| | |||
|- | |||
| modifierstate.MODIFIER_STATE_EVADE_DISABLED | |||
| 13 | |||
| | |||
|- | |||
| modifierstate.MODIFIER_STATE_UNSELECTABLE | |||
| 14 | |||
| | |||
|- | |||
| modifierstate.MODIFIER_STATE_CANNOT_TARGET_ENEMIES | |||
| 15 | |||
| | |||
|- | |||
| modifierstate.MODIFIER_STATE_CANNOT_TARGET_BUILDINGS | |||
| 16 | |||
| | |||
|- | |||
| modifierstate.MODIFIER_STATE_CANNOT_MISS | |||
| 17 | |||
| | |||
|- | |||
| modifierstate.MODIFIER_STATE_SPECIALLY_DENIABLE | |||
| 18 | |||
| | |||
|- | |||
| modifierstate.MODIFIER_STATE_FROZEN | |||
| 19 | |||
| | |||
|- | |||
| modifierstate.MODIFIER_STATE_COMMAND_RESTRICTED | |||
| 20 | |||
| | |||
|- | |||
| modifierstate.MODIFIER_STATE_NOT_ON_MINIMAP | |||
| 21 | |||
| | |||
|- | |||
| modifierstate.MODIFIER_STATE_LOW_ATTACK_PRIORITY | |||
| 22 | |||
| | |||
|- | |||
| modifierstate.MODIFIER_STATE_NO_HEALTH_BAR | |||
| 23 | |||
| | |||
|- | |||
| modifierstate.MODIFIER_STATE_NO_HEALTH_BAR_FOR_ENEMIES | |||
| 24 | |||
| | |||
|- | |||
| modifierstate.MODIFIER_STATE_NO_HEALTH_BAR_FOR_OTHER_PLAYERS | |||
| 25 | |||
| | |||
|- | |||
| modifierstate.MODIFIER_STATE_FLYING | |||
| 26 | |||
| | |||
|- | |||
| modifierstate.MODIFIER_STATE_NO_UNIT_COLLISION | |||
| 27 | |||
| | |||
|- | |||
| modifierstate.MODIFIER_STATE_NO_TEAM_MOVE_TO | |||
| 28 | |||
| | |||
|- | |||
| modifierstate.MODIFIER_STATE_NO_TEAM_SELECT | |||
| 29 | |||
| | |||
|- | |||
| modifierstate.MODIFIER_STATE_PASSIVES_DISABLED | |||
| 30 | |||
| | |||
|- | |||
| modifierstate.MODIFIER_STATE_DOMINATED | |||
| 31 | |||
| | |||
|- | |||
| modifierstate.MODIFIER_STATE_BLIND | |||
| 32 | |||
| | |||
|- | |||
| modifierstate.MODIFIER_STATE_OUT_OF_GAME | |||
| 33 | |||
| | |||
|- | |||
| modifierstate.MODIFIER_STATE_FAKE_ALLY | |||
| 34 | |||
| | |||
|- | |||
| modifierstate.MODIFIER_STATE_FLYING_FOR_PATHING_PURPOSES_ONLY | |||
| 35 | |||
| | |||
|- | |||
| modifierstate.MODIFIER_STATE_TRUESIGHT_IMMUNE | |||
| 36 | |||
| | |||
|- | |||
| modifierstate.MODIFIER_STATE_UNTARGETABLE | |||
| 37 | |||
| | |||
|- | |||
| modifierstate.MODIFIER_STATE_UNTARGETABLE_ALLIED | |||
| 38 | |||
| | |||
|- | |||
| modifierstate.MODIFIER_STATE_UNTARGETABLE_ENEMY | |||
| 39 | |||
| | |||
|- | |||
| modifierstate.MODIFIER_STATE_UNTARGETABLE_SELF | |||
| 40 | |||
| | |||
|- | |||
| modifierstate.MODIFIER_STATE_IGNORING_MOVE_AND_ATTACK_ORDERS | |||
| 41 | |||
| | |||
|- | |||
| modifierstate.MODIFIER_STATE_ALLOW_PATHING_THROUGH_TREES | |||
| 42 | |||
| | |||
|- | |||
| modifierstate.MODIFIER_STATE_NOT_ON_MINIMAP_FOR_ENEMIES | |||
| 43 | |||
| | |||
|- | |||
| modifierstate.MODIFIER_STATE_UNSLOWABLE | |||
| 44 | |||
| | |||
|- | |||
| modifierstate.MODIFIER_STATE_TETHERED | |||
| 45 | |||
| | |||
|- | |||
| modifierstate.MODIFIER_STATE_IGNORING_STOP_ORDERS | |||
| 46 | |||
| | |||
|- | |||
| modifierstate.MODIFIER_STATE_FEARED | |||
| 47 | |||
| | |||
|- | |||
| modifierstate.MODIFIER_STATE_TAUNTED | |||
| 48 | |||
| | |||
|- | |||
| modifierstate.MODIFIER_STATE_CANNOT_BE_MOTION_CONTROLLED | |||
| 49 | |||
| | |||
|- | |||
| modifierstate.MODIFIER_STATE_FORCED_FLYING_VISION | |||
| 50 | |||
| | |||
|- | |||
| modifierstate.MODIFIER_STATE_ATTACK_ALLIES | |||
| 51 | |||
| | |||
|- | |||
| modifierstate.MODIFIER_STATE_ALLOW_PATHING_THROUGH_CLIFFS | |||
| 52 | |||
| | |||
|- | |||
| modifierstate.MODIFIER_STATE_ALLOW_PATHING_THROUGH_FISSURE | |||
| 53 | |||
| | |||
|- | |||
| modifierstate.MODIFIER_STATE_SPECIALLY_UNDENIABLE | |||
| 54 | |||
| | |||
|- | |||
| modifierstate.MODIFIER_STATE_ALLOW_PATHING_THROUGH_OBSTRUCTIONS | |||
| 55 | |||
| | |||
|- | |||
| modifierstate.MODIFIER_STATE_DEBUFF_IMMUNE | |||
| 56 | |||
| | |||
|- | |||
| modifierstate.MODIFIER_STATE_ALLOW_PATHING_THROUGH_BASE_BLOCKER | |||
| 57 | |||
| | |||
|- | |||
| modifierstate.MODIFIER_STATE_IGNORING_MOVE_ORDERS | |||
| 58 | |||
| | |||
|- | |||
| modifierstate.MODIFIER_STATE_ATTACKS_ARE_MELEE | |||
| 59 | |||
| | |||
|- | |||
| modifierstate.MODIFIER_STATE_CAN_USE_BACKPACK_ITEMS | |||
| 60 | |||
| | |||
|- | |||
| modifierstate.MODIFIER_STATE_CASTS_IGNORE_CHANNELING | |||
| 61 | |||
| | |||
|- | |||
| modifierstate.MODIFIER_STATE_ATTACKS_DONT_REVEAL | |||
| 62 | |||
| | |||
|- | |||
| modifierstate.MODIFIER_STATE_NEUTRALS_DONT_ATTACK | |||
| 63 | |||
| | |||
|- | |||
| modifierstate.MODIFIER_STATE_LAST | |||
| 64 | |||
| | |||
|} | |||
=== DOTAModifierAttribute_t === | |||
{| class="standard-table" style="width: 100%;" | |||
! Enumerator | |||
! Value | |||
! Description | |||
|- | |||
| DOTAModifierAttribute_t.MODIFIER_ATTRIBUTE_NONE | |||
| 0 | |||
| | |||
|- | |||
| DOTAModifierAttribute_t.MODIFIER_ATTRIBUTE_PERMANENT | |||
| 1 | |||
| | |||
|- | |||
| DOTAModifierAttribute_t.MODIFIER_ATTRIBUTE_MULTIPLE | |||
| 2 | |||
| | |||
|- | |||
| DOTAModifierAttribute_t.MODIFIER_ATTRIBUTE_IGNORE_INVULNERABLE | |||
| 4 | |||
| | |||
|- | |||
| DOTAModifierAttribute_t.MODIFIER_ATTRIBUTE_AURA_PRIORITY | |||
| 8 | |||
| | |||
|- | |||
| DOTAModifierAttribute_t.MODIFIER_ATTRIBUTE_IGNORE_DODGE | |||
| 16 | |||
| | |||
|} | |||
=== Attributes === | |||
{| class="standard-table" style="width: 100%;" | |||
! Enumerator | |||
! Value | |||
! Description | |||
|- | |||
| Attributes.DOTA_ATTRIBUTE_STRENGTH | |||
| 0 | |||
| | |||
|- | |||
| Attributes.DOTA_ATTRIBUTE_AGILITY | |||
| 1 | |||
| | |||
|- | |||
| Attributes.DOTA_ATTRIBUTE_INTELLECT | |||
| 2 | |||
| | |||
|- | |||
| Attributes.DOTA_ATTRIBUTE_ALL | |||
| 3 | |||
| | |||
|- | |||
| Attributes.DOTA_ATTRIBUTE_MAX | |||
| 4 | |||
| | |||
|- | |||
| Attributes.DOTA_ATTRIBUTE_INVALID | |||
| -1 | |||
| | |||
|} | |||
=== ParticleAttachment_t === | |||
{| class="standard-table" style="width: 100%;" | |||
! Enumerator | |||
! Value | |||
! Description | |||
|- | |||
| ParticleAttachment_t.PATTACH_INVALID | |||
| -1 | |||
| | |||
|- | |||
| ParticleAttachment_t.PATTACH_ABSORIGIN | |||
| 0 | |||
| | |||
|- | |||
| ParticleAttachment_t.PATTACH_ABSORIGIN_FOLLOW | |||
| 1 | |||
| | |||
|- | |||
| ParticleAttachment_t.PATTACH_CUSTOMORIGIN | |||
| 2 | |||
| | |||
|- | |||
| ParticleAttachment_t.PATTACH_CUSTOMORIGIN_FOLLOW | |||
| 3 | |||
| | |||
|- | |||
| ParticleAttachment_t.PATTACH_POINT | |||
| 4 | |||
| | |||
|- | |||
| ParticleAttachment_t.PATTACH_POINT_FOLLOW | |||
| 5 | |||
| | |||
|- | |||
| ParticleAttachment_t.PATTACH_EYES_FOLLOW | |||
| 6 | |||
| | |||
|- | |||
| ParticleAttachment_t.PATTACH_OVERHEAD_FOLLOW | |||
| 7 | |||
| | |||
|- | |||
| ParticleAttachment_t.PATTACH_WORLDORIGIN | |||
| 8 | |||
| | |||
|- | |||
| ParticleAttachment_t.PATTACH_ROOTBONE_FOLLOW | |||
| 9 | |||
| | |||
|- | |||
| ParticleAttachment_t.PATTACH_RENDERORIGIN_FOLLOW | |||
| 10 | |||
| | |||
|- | |||
| ParticleAttachment_t.PATTACH_MAIN_VIEW | |||
| 11 | |||
| | |||
|- | |||
| ParticleAttachment_t.PATTACH_WATERWAKE | |||
| 12 | |||
| | |||
|- | |||
| ParticleAttachment_t.PATTACH_CENTER_FOLLOW | |||
| 13 | |||
| | |||
|- | |||
| ParticleAttachment_t.PATTACH_CUSTOM_GAME_STATE_1 | |||
| 14 | |||
| | |||
|- | |||
| ParticleAttachment_t.PATTACH_HEALTHBAR | |||
| 15 | |||
| | |||
|- | |||
| ParticleAttachment_t.MAX_PATTACH_TYPES | |||
| 16 | |||
| | |||
|} | |||
=== DOTA_MOTION_CONTROLLER_PRIORITY === | |||
{| class="standard-table" style="width: 100%;" | |||
! Enumerator | |||
! Value | |||
! Description | |||
|- | |||
| DOTA_MOTION_CONTROLLER_PRIORITY.DOTA_MOTION_CONTROLLER_PRIORITY_LOWEST | |||
| 0 | |||
| | |||
|- | |||
| DOTA_MOTION_CONTROLLER_PRIORITY.DOTA_MOTION_CONTROLLER_PRIORITY_LOW | |||
| 1 | |||
| | |||
|- | |||
| DOTA_MOTION_CONTROLLER_PRIORITY.DOTA_MOTION_CONTROLLER_PRIORITY_MEDIUM | |||
| 2 | |||
| | |||
|- | |||
| DOTA_MOTION_CONTROLLER_PRIORITY.DOTA_MOTION_CONTROLLER_PRIORITY_HIGH | |||
| 3 | |||
| | |||
|- | |||
| DOTA_MOTION_CONTROLLER_PRIORITY.DOTA_MOTION_CONTROLLER_PRIORITY_HIGHEST | |||
| 4 | |||
| | |||
|- | |||
| DOTA_MOTION_CONTROLLER_PRIORITY.DOTA_MOTION_CONTROLLER_PRIORITY_ULTRA | |||
| 5 | |||
| | |||
|} | |||
=== DOTASpeechType_t === | |||
{| class="standard-table" style="width: 100%;" | |||
! Enumerator | |||
! Value | |||
! Description | |||
|- | |||
| DOTASpeechType_t.DOTA_SPEECH_USER_INVALID | |||
| 0 | |||
| | |||
|- | |||
| DOTASpeechType_t.DOTA_SPEECH_USER_SINGLE | |||
| 1 | |||
| | |||
|- | |||
| DOTASpeechType_t.DOTA_SPEECH_USER_TEAM | |||
| 2 | |||
| | |||
|- | |||
| DOTASpeechType_t.DOTA_SPEECH_USER_TEAM_NEARBY | |||
| 3 | |||
| | |||
|- | |||
| DOTASpeechType_t.DOTA_SPEECH_USER_NEARBY | |||
| 4 | |||
| | |||
|- | |||
| DOTASpeechType_t.DOTA_SPEECH_USER_ALL | |||
| 5 | |||
| | |||
|- | |||
| DOTASpeechType_t.DOTA_SPEECH_GOOD_TEAM | |||
| 6 | |||
| | |||
|- | |||
| DOTASpeechType_t.DOTA_SPEECH_BAD_TEAM | |||
| 7 | |||
| | |||
|- | |||
| DOTASpeechType_t.DOTA_SPEECH_SPECTATOR | |||
| 8 | |||
| | |||
|- | |||
| DOTASpeechType_t.DOTA_SPEECH_USER_TEAM_NOSPECTATOR | |||
| 9 | |||
| | |||
|- | |||
| DOTASpeechType_t.DOTA_SPEECH_RECIPIENT_TYPE_MAX | |||
| 10 | |||
| | |||
|} | |||
=== DOTAAbilitySpeakTrigger_t === | |||
{| class="standard-table" style="width: 100%;" | |||
! Enumerator | |||
! Value | |||
! Description | |||
|- | |||
| DOTAAbilitySpeakTrigger_t.DOTA_ABILITY_SPEAK_START_ACTION_PHASE | |||
| 0 | |||
| | |||
|- | |||
| DOTAAbilitySpeakTrigger_t.DOTA_ABILITY_SPEAK_CAST | |||
| 1 | |||
| | |||
|} | |||
=== DotaCustomUIType_t === | |||
{| class="standard-table" style="width: 100%;" | |||
! Enumerator | |||
! Value | |||
! Description | |||
|- | |||
| DotaCustomUIType_t.DOTA_CUSTOM_UI_TYPE_HUD | |||
| 0 | |||
| | |||
|- | |||
| DotaCustomUIType_t.DOTA_CUSTOM_UI_TYPE_HERO_SELECTION | |||
| 1 | |||
| | |||
|- | |||
| DotaCustomUIType_t.DOTA_CUSTOM_UI_TYPE_PREGAME_STRATEGY | |||
| 2 | |||
| | |||
|- | |||
| DotaCustomUIType_t.DOTA_CUSTOM_UI_TYPE_GAME_INFO | |||
| 3 | |||
| | |||
|- | |||
| DotaCustomUIType_t.DOTA_CUSTOM_UI_TYPE_GAME_SETUP | |||
| 4 | |||
| | |||
|- | |||
| DotaCustomUIType_t.DOTA_CUSTOM_UI_TYPE_FLYOUT_SCOREBOARD | |||
| 5 | |||
| | |||
|- | |||
| DotaCustomUIType_t.DOTA_CUSTOM_UI_TYPE_HUD_TOP_BAR | |||
| 6 | |||
| | |||
|- | |||
| DotaCustomUIType_t.DOTA_CUSTOM_UI_TYPE_END_SCREEN | |||
| 7 | |||
| | |||
|- | |||
| DotaCustomUIType_t.DOTA_CUSTOM_UI_TYPE_COUNT | |||
| 8 | |||
| | |||
|- | |||
| DotaCustomUIType_t.DOTA_CUSTOM_UI_TYPE_INVALID | |||
| -1 | |||
| | |||
|} | |||
=== DotaDefaultUIElement_t === | |||
{| class="standard-table" style="width: 100%;" | |||
! Enumerator | |||
! Value | |||
! Description | |||
|- | |||
| DotaDefaultUIElement_t.DOTA_DEFAULT_UI_INVALID | |||
| -1 | |||
| | |||
|- | |||
| DotaDefaultUIElement_t.DOTA_DEFAULT_UI_TOP_TIMEOFDAY | |||
| 0 | |||
| | |||
|- | |||
| DotaDefaultUIElement_t.DOTA_DEFAULT_UI_TOP_HEROES | |||
| 1 | |||
| | |||
|- | |||
| DotaDefaultUIElement_t.DOTA_DEFAULT_UI_FLYOUT_SCOREBOARD | |||
| 2 | |||
| | |||
|- | |||
| DotaDefaultUIElement_t.DOTA_DEFAULT_UI_ACTION_PANEL | |||
| 3 | |||
| | |||
|- | |||
| DotaDefaultUIElement_t.DOTA_DEFAULT_UI_ACTION_MINIMAP | |||
| 4 | |||
| | |||
|- | |||
| DotaDefaultUIElement_t.DOTA_DEFAULT_UI_INVENTORY_PANEL | |||
| 5 | |||
| | |||
|- | |||
| DotaDefaultUIElement_t.DOTA_DEFAULT_UI_INVENTORY_SHOP | |||
| 6 | |||
| | |||
|- | |||
| DotaDefaultUIElement_t.DOTA_DEFAULT_UI_INVENTORY_ITEMS | |||
| 7 | |||
| | |||
|- | |||
| DotaDefaultUIElement_t.DOTA_DEFAULT_UI_INVENTORY_QUICKBUY | |||
| 8 | |||
| | |||
|- | |||
| DotaDefaultUIElement_t.DOTA_DEFAULT_UI_INVENTORY_COURIER | |||
| 9 | |||
| | |||
|- | |||
| DotaDefaultUIElement_t.DOTA_DEFAULT_UI_INVENTORY_PROTECT | |||
| 10 | |||
| | |||
|- | |||
| DotaDefaultUIElement_t.DOTA_DEFAULT_UI_INVENTORY_GOLD | |||
| 11 | |||
| | |||
|- | |||
| DotaDefaultUIElement_t.DOTA_DEFAULT_UI_SHOP_SUGGESTEDITEMS | |||
| 12 | |||
| | |||
|- | |||
| DotaDefaultUIElement_t.DOTA_DEFAULT_UI_SHOP_COMMONITEMS | |||
| 13 | |||
| | |||
|- | |||
| DotaDefaultUIElement_t.DOTA_DEFAULT_UI_HERO_SELECTION_TEAMS | |||
| 14 | |||
| | |||
|- | |||
| DotaDefaultUIElement_t.DOTA_DEFAULT_UI_HERO_SELECTION_GAME_NAME | |||
| 15 | |||
| | |||
|- | |||
| DotaDefaultUIElement_t.DOTA_DEFAULT_UI_HERO_SELECTION_CLOCK | |||
| 16 | |||
| | |||
|- | |||
| DotaDefaultUIElement_t.DOTA_DEFAULT_UI_HERO_SELECTION_HEADER | |||
| 17 | |||
| | |||
|- | |||
| DotaDefaultUIElement_t.DOTA_DEFAULT_UI_TOP_MENU_BUTTONS | |||
| 18 | |||
| | |||
|- | |||
| DotaDefaultUIElement_t.DOTA_DEFAULT_UI_TOP_BAR_BACKGROUND | |||
| 19 | |||
| | |||
|- | |||
| DotaDefaultUIElement_t.DOTA_DEFAULT_UI_TOP_BAR_RADIANT_TEAM | |||
| 20 | |||
| | |||
|- | |||
| DotaDefaultUIElement_t.DOTA_DEFAULT_UI_TOP_BAR_DIRE_TEAM | |||
| 21 | |||
| | |||
|- | |||
| DotaDefaultUIElement_t.DOTA_DEFAULT_UI_TOP_BAR_SCORE | |||
| 22 | |||
| | |||
|- | |||
| DotaDefaultUIElement_t.DOTA_DEFAULT_UI_ENDGAME | |||
| 23 | |||
| | |||
|- | |||
| DotaDefaultUIElement_t.DOTA_DEFAULT_UI_ENDGAME_CHAT | |||
| 24 | |||
| | |||
|- | |||
| DotaDefaultUIElement_t.DOTA_DEFAULT_UI_QUICK_STATS | |||
| 25 | |||
| | |||
|- | |||
| DotaDefaultUIElement_t.DOTA_DEFAULT_UI_PREGAME_STRATEGYUI | |||
| 26 | |||
| | |||
|- | |||
| DotaDefaultUIElement_t.DOTA_DEFAULT_UI_KILLCAM | |||
| 27 | |||
| | |||
|- | |||
| DotaDefaultUIElement_t.DOTA_DEFAULT_UI_FIGHT_RECAP | |||
| 28 | |||
| | |||
|- | |||
| DotaDefaultUIElement_t.DOTA_DEFAULT_UI_TOP_BAR | |||
| 29 | |||
| | |||
|- | |||
| DotaDefaultUIElement_t.DOTA_DEFAULT_UI_CUSTOMUI_BEHIND_HUD_ELEMENTS | |||
| 30 | |||
| | |||
|- | |||
| DotaDefaultUIElement_t.DOTA_DEFAULT_UI_AGHANIMS_STATUS | |||
| 31 | |||
| | |||
|- | |||
| DotaDefaultUIElement_t.DOTA_DEFAULT_UI_ELEMENT_COUNT | |||
| 32 | |||
| | |||
|} | |||
=== PlayerUltimateStateOrTime_t === | |||
{| class="standard-table" style="width: 100%;" | |||
! Enumerator | |||
! Value | |||
! Description | |||
|- | |||
| PlayerUltimateStateOrTime_t.PLAYER_ULTIMATE_STATE_READY | |||
| 0 | |||
| | |||
|- | |||
| PlayerUltimateStateOrTime_t.PLAYER_ULTIMATE_STATE_NO_MANA | |||
| -1 | |||
| | |||
|- | |||
| PlayerUltimateStateOrTime_t.PLAYER_ULTIMATE_STATE_NOT_LEVELED | |||
| -2 | |||
| | |||
|- | |||
| PlayerUltimateStateOrTime_t.PLAYER_ULTIMATE_STATE_HIDDEN | |||
| -3 | |||
| | |||
|} | |||
=== PlayerOrderIssuer_t === | |||
{| class="standard-table" style="width: 100%;" | |||
! Enumerator | |||
! Value | |||
! Description | |||
|- | |||
| PlayerOrderIssuer_t.DOTA_ORDER_ISSUER_SELECTED_UNITS | |||
| 0 | |||
| | |||
|- | |||
| PlayerOrderIssuer_t.DOTA_ORDER_ISSUER_CURRENT_UNIT_ONLY | |||
| 1 | |||
| | |||
|- | |||
| PlayerOrderIssuer_t.DOTA_ORDER_ISSUER_HERO_ONLY | |||
| 2 | |||
| | |||
|- | |||
| PlayerOrderIssuer_t.DOTA_ORDER_ISSUER_PASSED_UNIT_ONLY | |||
| 3 | |||
| | |||
|} | |||
=== OrderQueueBehavior_t === | |||
{| class="standard-table" style="width: 100%;" | |||
! Enumerator | |||
! Value | |||
! Description | |||
|- | |||
| OrderQueueBehavior_t.DOTA_ORDER_QUEUE_DEFAULT | |||
| 0 | |||
| | |||
|- | |||
| OrderQueueBehavior_t.DOTA_ORDER_QUEUE_NEVER | |||
| 1 | |||
| | |||
|- | |||
| OrderQueueBehavior_t.DOTA_ORDER_QUEUE_ALWAYS | |||
| 2 | |||
| | |||
|} | |||
=== CLICK_BEHAVIORS === | |||
{| class="standard-table" style="width: 100%;" | |||
! Enumerator | |||
! Value | |||
! Description | |||
|- | |||
| CLICK_BEHAVIORS.DOTA_CLICK_BEHAVIOR_NONE | |||
| 0 | |||
| | |||
|- | |||
| CLICK_BEHAVIORS.DOTA_CLICK_BEHAVIOR_MOVE | |||
| 1 | |||
| | |||
|- | |||
| CLICK_BEHAVIORS.DOTA_CLICK_BEHAVIOR_ATTACK | |||
| 2 | |||
| | |||
|- | |||
| CLICK_BEHAVIORS.DOTA_CLICK_BEHAVIOR_CAST | |||
| 3 | |||
| | |||
|- | |||
| CLICK_BEHAVIORS.DOTA_CLICK_BEHAVIOR_DROP_ITEM | |||
| 4 | |||
| | |||
|- | |||
| CLICK_BEHAVIORS.DOTA_CLICK_BEHAVIOR_DROP_SHOP_ITEM | |||
| 5 | |||
| | |||
|- | |||
| CLICK_BEHAVIORS.DOTA_CLICK_BEHAVIOR_DRAG | |||
| 6 | |||
| | |||
|- | |||
| CLICK_BEHAVIORS.DOTA_CLICK_BEHAVIOR_LEARN_ABILITY | |||
| 7 | |||
| | |||
|- | |||
| CLICK_BEHAVIORS.DOTA_CLICK_BEHAVIOR_PATROL | |||
| 8 | |||
| | |||
|- | |||
| CLICK_BEHAVIORS.DOTA_CLICK_BEHAVIOR_VECTOR_CAST | |||
| 9 | |||
| | |||
|- | |||
| CLICK_BEHAVIORS.DOTA_CLICK_BEHAVIOR_UNUSED | |||
| 10 | |||
| | |||
|- | |||
| CLICK_BEHAVIORS.DOTA_CLICK_BEHAVIOR_RADAR | |||
| 11 | |||
| | |||
|- | |||
| CLICK_BEHAVIORS.DOTA_CLICK_BEHAVIOR_LAST | |||
| 12 | |||
| | |||
|} | |||
=== AbilityLearnResult_t === | |||
{| class="standard-table" style="width: 100%;" | |||
! Enumerator | |||
! Value | |||
! Description | |||
|- | |||
| AbilityLearnResult_t.ABILITY_CAN_BE_UPGRADED | |||
| 0 | |||
| | |||
|- | |||
| AbilityLearnResult_t.ABILITY_CANNOT_BE_UPGRADED_NOT_UPGRADABLE | |||
| 1 | |||
| | |||
|- | |||
| AbilityLearnResult_t.ABILITY_CANNOT_BE_UPGRADED_AT_MAX | |||
| 2 | |||
| | |||
|- | |||
| AbilityLearnResult_t.ABILITY_CANNOT_BE_UPGRADED_REQUIRES_LEVEL | |||
| 3 | |||
| | |||
|- | |||
| AbilityLearnResult_t.ABILITY_NOT_LEARNABLE | |||
| 4 | |||
| | |||
|} | |||
=== DOTAKeybindCommand_t === | |||
{| class="standard-table" style="width: 100%;" | |||
! Enumerator | |||
! Value | |||
! Description | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_NONE | |||
| 0 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_FIRST | |||
| 1 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_UP | |||
| 1 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_DOWN | |||
| 2 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_LEFT | |||
| 3 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_RIGHT | |||
| 4 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_GRIP | |||
| 5 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_YAW_GRIP | |||
| 6 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_SAVED_POSITION_1 | |||
| 7 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_SAVED_POSITION_2 | |||
| 8 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_SAVED_POSITION_3 | |||
| 9 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_SAVED_POSITION_4 | |||
| 10 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_SAVED_POSITION_5 | |||
| 11 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_SAVED_POSITION_6 | |||
| 12 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_SAVED_POSITION_7 | |||
| 13 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_SAVED_POSITION_8 | |||
| 14 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_SAVED_POSITION_9 | |||
| 15 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_SAVED_POSITION_10 | |||
| 16 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_HERO_ATTACK | |||
| 17 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_HERO_MOVE | |||
| 18 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_HERO_MOVE_DIRECTION | |||
| 19 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_PATROL | |||
| 20 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_HERO_STOP | |||
| 21 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_HERO_HOLD | |||
| 22 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_HERO_SELECT | |||
| 23 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_COURIER_SELECT | |||
| 24 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_COURIER_DELIVER | |||
| 25 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_COURIER_BURST | |||
| 26 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_COURIER_SHIELD | |||
| 27 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_PAUSE | |||
| 28 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_SELECT_ALL | |||
| 29 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_SELECT_ALL_OTHERS | |||
| 30 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_RECENT_EVENT | |||
| 31 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_TEAM | |||
| 32 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_GLOBAL | |||
| 33 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_TEAM2 | |||
| 34 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_GLOBAL2 | |||
| 35 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_VOICE_PARTY | |||
| 36 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_VOICE_TEAM | |||
| 37 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_WHEEL | |||
| 38 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_WHEEL2 | |||
| 39 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_WHEEL_CARE | |||
| 40 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_WHEEL_BACK | |||
| 41 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_WHEEL_NEED_WARDS | |||
| 42 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_WHEEL_STUN | |||
| 43 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_WHEEL_HELP | |||
| 44 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_WHEEL_GET_PUSH | |||
| 45 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_WHEEL_GOOD_JOB | |||
| 46 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_WHEEL_MISSING | |||
| 47 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_WHEEL_MISSING_TOP | |||
| 48 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_WHEEL_MISSING_MIDDLE | |||
| 49 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_WHEEL_MISSING_BOTTOM | |||
| 50 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_HERO_CHAT_WHEEL | |||
| 51 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_SPRAY_WHEEL | |||
| 52 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_PRIMARY1 | |||
| 53 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_PRIMARY2 | |||
| 54 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_PRIMARY3 | |||
| 55 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_SECONDARY1 | |||
| 56 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_SECONDARY2 | |||
| 57 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_ULTIMATE | |||
| 58 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_TALENT_UPGRADE_LEFT | |||
| 59 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_TALENT_UPGRADE_RIGHT | |||
| 60 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_TALENT_UPGRADE_ATTRIBUTE | |||
| 61 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_NEUTRAL_ITEM_SELECT1 | |||
| 62 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_NEUTRAL_ITEM_SELECT2 | |||
| 63 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_NEUTRAL_ITEM_SELECT3 | |||
| 64 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_NEUTRAL_ITEM_SELECT4 | |||
| 65 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_PRIMARY1_QUICKCAST | |||
| 66 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_PRIMARY2_QUICKCAST | |||
| 67 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_PRIMARY3_QUICKCAST | |||
| 68 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_SECONDARY1_QUICKCAST | |||
| 69 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_SECONDARY2_QUICKCAST | |||
| 70 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_ULTIMATE_QUICKCAST | |||
| 71 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_PRIMARY1_EXPLICIT_AUTOCAST | |||
| 72 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_PRIMARY2_EXPLICIT_AUTOCAST | |||
| 73 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_PRIMARY3_EXPLICIT_AUTOCAST | |||
| 74 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_SECONDARY1_EXPLICIT_AUTOCAST | |||
| 75 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_SECONDARY2_EXPLICIT_AUTOCAST | |||
| 76 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_ULTIMATE_EXPLICIT_AUTOCAST | |||
| 77 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_PRIMARY1_QUICKCAST_AUTOCAST | |||
| 78 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_PRIMARY2_QUICKCAST_AUTOCAST | |||
| 79 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_PRIMARY3_QUICKCAST_AUTOCAST | |||
| 80 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_SECONDARY1_QUICKCAST_AUTOCAST | |||
| 81 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_SECONDARY2_QUICKCAST_AUTOCAST | |||
| 82 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_ULTIMATE_QUICKCAST_AUTOCAST | |||
| 83 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_PRIMARY1_AUTOMATIC_AUTOCAST | |||
| 84 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_PRIMARY2_AUTOMATIC_AUTOCAST | |||
| 85 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_PRIMARY3_AUTOMATIC_AUTOCAST | |||
| 86 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_SECONDARY1_AUTOMATIC_AUTOCAST | |||
| 87 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_SECONDARY2_AUTOMATIC_AUTOCAST | |||
| 88 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_ULTIMATE_AUTOMATIC_AUTOCAST | |||
| 89 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY1 | |||
| 90 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY2 | |||
| 91 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY3 | |||
| 92 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY4 | |||
| 93 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY5 | |||
| 94 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY6 | |||
| 95 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORYTP | |||
| 96 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORYNEUTRAL | |||
| 97 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY1_QUICKCAST | |||
| 98 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY2_QUICKCAST | |||
| 99 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY3_QUICKCAST | |||
| 100 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY4_QUICKCAST | |||
| 101 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY5_QUICKCAST | |||
| 102 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY6_QUICKCAST | |||
| 103 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORYTP_QUICKCAST | |||
| 104 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORYNEUTRAL_QUICKCAST | |||
| 105 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY1_AUTOCAST | |||
| 106 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY2_AUTOCAST | |||
| 107 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY3_AUTOCAST | |||
| 108 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY4_AUTOCAST | |||
| 109 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY5_AUTOCAST | |||
| 110 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY6_AUTOCAST | |||
| 111 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORYTP_AUTOCAST | |||
| 112 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORYNEUTRAL_AUTOCAST | |||
| 113 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY1_QUICKAUTOCAST | |||
| 114 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY2_QUICKAUTOCAST | |||
| 115 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY3_QUICKAUTOCAST | |||
| 116 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY4_QUICKAUTOCAST | |||
| 117 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY5_QUICKAUTOCAST | |||
| 118 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY6_QUICKAUTOCAST | |||
| 119 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORYTP_QUICKAUTOCAST | |||
| 120 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORYNEUTRAL_QUICKAUTOCAST | |||
| 121 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_CONTROL_GROUP1 | |||
| 122 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_CONTROL_GROUP2 | |||
| 123 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_CONTROL_GROUP3 | |||
| 124 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_CONTROL_GROUP4 | |||
| 125 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_CONTROL_GROUP5 | |||
| 126 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_CONTROL_GROUP6 | |||
| 127 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_CONTROL_GROUP7 | |||
| 128 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_CONTROL_GROUP8 | |||
| 129 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_CONTROL_GROUP9 | |||
| 130 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_CONTROL_GROUP10 | |||
| 131 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_CONTROL_GROUPCYCLE | |||
| 132 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_SELECT_ALLY1 | |||
| 133 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_SELECT_ALLY2 | |||
| 134 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_SELECT_ALLY3 | |||
| 135 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_SELECT_ALLY4 | |||
| 136 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_SELECT_ALLY5 | |||
| 137 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_TOGGLE | |||
| 138 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_SCOREBOARD_TOGGLE | |||
| 139 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_COMBATLOG_TOGGLE | |||
| 140 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_SCREENSHOT | |||
| 141 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_ESCAPE | |||
| 142 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_CONSOLE | |||
| 143 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_DEATH_SUMMARY | |||
| 144 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_LEARN_ABILITIES | |||
| 145 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_LEARN_STATS | |||
| 146 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_ACTIVATE_GLYPH | |||
| 147 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_ACTIVATE_RADAR | |||
| 148 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_PURCHASE_QUICKBUY | |||
| 149 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_PURCHASE_STICKY | |||
| 150 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_TOGGLE_BUYBACK_PROTECTION | |||
| 151 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_GRAB_STASH_ITEMS | |||
| 152 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_TOGGLE_AUTOATTACK | |||
| 153 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_TOGGLE_OVERLAYMAP | |||
| 154 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_OVERLAYMAP_INPUTKEY | |||
| 155 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_FILTER_ENEMY | |||
| 156 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_FILTER_ALLY | |||
| 157 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_FILTER_HERO | |||
| 158 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_FILTER_NONHERO | |||
| 159 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_TAUNT | |||
| 160 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_CONSUMABLES | |||
| 161 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_ATTRIBUTES | |||
| 162 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_ARMAMENTS | |||
| 163 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_ARCANE | |||
| 164 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_BASICS | |||
| 165 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SUPPORT | |||
| 166 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_CASTER | |||
| 167 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_WEAPONS | |||
| 168 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_ARMOR | |||
| 169 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_ARTIFACTS | |||
| 170 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SIDE_PAGE_1 | |||
| 171 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SIDE_PAGE_2 | |||
| 172 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SECRET | |||
| 173 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SEARCHBOX | |||
| 174 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SLOT_1 | |||
| 175 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SLOT_2 | |||
| 176 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SLOT_3 | |||
| 177 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SLOT_4 | |||
| 178 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SLOT_5 | |||
| 179 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SLOT_6 | |||
| 180 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SLOT_7 | |||
| 181 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SLOT_8 | |||
| 182 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SLOT_9 | |||
| 183 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SLOT_10 | |||
| 184 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SLOT_11 | |||
| 185 | |||
| | |||
|- | |||
| DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SLOT_12 | |||
| 186 | |||
| | | | ||
|- | |- | ||
| | | DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SLOT_13 | ||
| | | 187 | ||
| | | | ||
|- | |- | ||
| | | DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SLOT_14 | ||
| | | 188 | ||
| | | | ||
|- | |- | ||
| | | DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_CAMERA_UP | ||
| | | 189 | ||
| | | | ||
|- | |- | ||
| | | DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_CAMERA_DOWN | ||
| | | 190 | ||
| | | | ||
|- | |- | ||
| | | DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_CAMERA_LEFT | ||
| | | 191 | ||
| | | | ||
|- | |- | ||
| | | DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_CAMERA_RIGHT | ||
| | | 192 | ||
| | | | ||
|- | |- | ||
| | | DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_CAMERA_GRIP | ||
| | | 193 | ||
| | | | ||
|- | |- | ||
| | | DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_CAMERA_SAVED_POSITION_1 | ||
| | | 194 | ||
| | | | ||
|- | |- | ||
| | | DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_CAMERA_SAVED_POSITION_2 | ||
| | | 195 | ||
| | | | ||
|- | |- | ||
| | | DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_CAMERA_SAVED_POSITION_3 | ||
| | | 196 | ||
| | | | ||
|- | |- | ||
| | | DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_CAMERA_SAVED_POSITION_4 | ||
| | | 197 | ||
| | | | ||
|- | |- | ||
| | | DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_CAMERA_SAVED_POSITION_5 | ||
| | | 198 | ||
| | | | ||
|- | |- | ||
| | | DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_CAMERA_SAVED_POSITION_6 | ||
| | | 199 | ||
| | | | ||
|- | |- | ||
| | | DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_CAMERA_SAVED_POSITION_7 | ||
| | | 200 | ||
| | | | ||
|- | |- | ||
| | | DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_CAMERA_SAVED_POSITION_8 | ||
| | | 201 | ||
| | | | ||
|- | |- | ||
| | | DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_CAMERA_SAVED_POSITION_9 | ||
| | | 202 | ||
| | | | ||
|- | |- | ||
| | | DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_CAMERA_SAVED_POSITION_10 | ||
| | | 203 | ||
| | | | ||
|- | |- | ||
| | | DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_UNIT_SELECT | ||
| | | 204 | ||
| | | | ||
|- | |- | ||
| | | DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_HERO_SELECT | ||
| | | 205 | ||
| | | | ||
|- | |- | ||
| | | DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_PAUSE | ||
| | | 206 | ||
| | | | ||
|- | |- | ||
| | | DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_CHAT | ||
| | | 207 | ||
| | | | ||
|- | |- | ||
| | | DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_SCOREBOARD | ||
| | | 208 | ||
| | | | ||
|- | |- | ||
| | | DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_INCREASE_REPLAY_SPEED | ||
| | | 209 | ||
| | | | ||
|- | |- | ||
| | | DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_DECREASE_REPLAY_SPEED | ||
| | | 210 | ||
| | | | ||
|- | |- | ||
| | | DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_STATS_ITEM | ||
| | | 211 | ||
| | | | ||
|- | |- | ||
| | | DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_STATS_GOLD | ||
| | | 212 | ||
| | | | ||
|- | |- | ||
| | | DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_STATS_XP | ||
| | | 213 | ||
| | | | ||
|- | |- | ||
| | | DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_STATS_FANTASY | ||
| | | 214 | ||
| | | | ||
|- | |- | ||
| | | DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_STATS_WINCHANCE | ||
| | | 215 | ||
| | | | ||
|- | |- | ||
| | | DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_FOW_TOGGLEBOTH | ||
| | | 216 | ||
| | | | ||
|- | |- | ||
| | | DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_FOW_TOGGLERADIENT | ||
| | | 217 | ||
| | | | ||
|- | |- | ||
| | | DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_FOW_TOGGLEDIRE | ||
| | | 218 | ||
| | | | ||
|- | |- | ||
| | | DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_OPEN_BROADCASTER_MENU | ||
| | | 219 | ||
| | | | ||
|- | |- | ||
| | | DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_DROPDOWN_KDA | ||
| | | 220 | ||
| | | | ||
|- | |- | ||
| | | DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_DROPDOWN_LASTHITS_DENIES | ||
| | | 221 | ||
| | | | ||
|- | |- | ||
| | | DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_DROPDOWN_LEVEL | ||
| | | 222 | ||
| | | | ||
|- | |- | ||
| | | DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_DROPDOWN_HEROFACET | ||
| | | 223 | ||
| | | | ||
|- | |- | ||
| | | DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_DROPDOWN_XP_PER_MIN | ||
| | | 224 | ||
| | | | ||
|- | |- | ||
| | | DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_DROPDOWN_GOLD | ||
| | | 225 | ||
| | | | ||
|- | |- | ||
| | | DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_DROPDOWN_TOTALGOLD | ||
| | | 226 | ||
| | | | ||
|- | |- | ||
| | | DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_DROPDOWN_GOLD_PER_MIN | ||
| | | 227 | ||
| | | | ||
|- | |- | ||
| | | DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_DROPDOWN_BUYBACK | ||
| | | 228 | ||
| | | | ||
|- | |- | ||
| | | DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_DROPDOWN_NETWORTH | ||
| | | 229 | ||
| | | | ||
|- | |- | ||
| | | DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_DROPDOWN_FANTASY | ||
| | | 230 | ||
| | | | ||
|- | |- | ||
| | | DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_DROPDOWN_SORT | ||
| | | 231 | ||
| | | | ||
|- | |- | ||
| | | DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_DROPDOWN_CLOSE | ||
| | | 232 | ||
| | | | ||
|- | |- | ||
| | | DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_FOCUS_PLAYER_1 | ||
| | | 233 | ||
| | | | ||
|- | |- | ||
| | | DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_FOCUS_PLAYER_2 | ||
| | | 234 | ||
| | | | ||
|- | |- | ||
| | | DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_FOCUS_PLAYER_3 | ||
| | | 235 | ||
| | | | ||
|- | |- | ||
| | | DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_FOCUS_PLAYER_4 | ||
| | | 236 | ||
| | | | ||
|- | |- | ||
| | | DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_FOCUS_PLAYER_5 | ||
| | | 237 | ||
| | | | ||
|- | |- | ||
| | | DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_FOCUS_PLAYER_6 | ||
| | | 238 | ||
| | | | ||
|- | |- | ||
| | | DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_FOCUS_PLAYER_7 | ||
| | | 239 | ||
| | | | ||
|- | |- | ||
| | | DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_FOCUS_PLAYER_8 | ||
| | | 240 | ||
| | | | ||
|- | |- | ||
| | | DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_FOCUS_PLAYER_9 | ||
| | | 241 | ||
| | | | ||
|- | |- | ||
| | | DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_FOCUS_PLAYER_10 | ||
| | | 242 | ||
| | | | ||
|- | |- | ||
| | | DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_COACH_VIEWTOGGLE | ||
| | | 243 | ||
| | | | ||
|- | |- | ||
| | | DOTAKeybindCommand_t.DOTA_KEYBIND_INSPECTHEROINWORLD | ||
| | | 244 | ||
| | | | ||
|- | |- | ||
| | | DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_ZOOM_IN | ||
| | | 245 | ||
| | | | ||
|- | |- | ||
| | | DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_ZOOM_OUT | ||
| | | 246 | ||
| | | | ||
|- | |- | ||
| | | DOTAKeybindCommand_t.DOTA_KEYBIND_CONTROL_GROUPCYCLEPREV | ||
| | | 247 | ||
| | | | ||
|- | |- | ||
| | | DOTAKeybindCommand_t.DOTA_KEYBIND_DOTA_ALT | ||
| | | 248 | ||
| | | | ||
|- | |- | ||
| | | DOTAKeybindCommand_t.DOTA_KEYBIND_DOTA_ALTERNATIVE_CAST_SWITCH | ||
| | | 249 | ||
| | | | ||
|- | |- | ||
| | | DOTAKeybindCommand_t.DOTA_KEYBIND_COUNT | ||
| | | 250 | ||
| | | | ||
|} | |} | ||
=== | === DOTA_SHOP_TYPE === | ||
{| class="standard-table" style="width: 100%;" | {| class="standard-table" style="width: 100%;" | ||
! Enumerator | ! Enumerator | ||
Line 6,511: | Line 13,523: | ||
! Description | ! Description | ||
|- | |- | ||
| | | DOTA_SHOP_TYPE.DOTA_SHOP_HOME | ||
| 0 | | 0 | ||
| | | | ||
|- | |- | ||
| | | DOTA_SHOP_TYPE.DOTA_SHOP_SIDE | ||
| 1 | | 1 | ||
| | | | ||
|- | |- | ||
| | | DOTA_SHOP_TYPE.DOTA_SHOP_SECRET | ||
| 2 | | 2 | ||
| | | | ||
|- | |- | ||
| | | DOTA_SHOP_TYPE.DOTA_SHOP_GROUND | ||
| 3 | | 3 | ||
| | | | ||
|- | |- | ||
| | | DOTA_SHOP_TYPE.DOTA_SHOP_SIDE2 | ||
| 4 | | 4 | ||
| | | | ||
|- | |- | ||
| | | DOTA_SHOP_TYPE.DOTA_SHOP_SECRET2 | ||
| 5 | | 5 | ||
| | | | ||
|- | |- | ||
| | | DOTA_SHOP_TYPE.DOTA_SHOP_CUSTOM | ||
| 6 | | 6 | ||
| | | | ||
|- | |- | ||
| | | DOTA_SHOP_TYPE.DOTA_SHOP_NEUTRALS | ||
| 7 | | 7 | ||
| | | | ||
|- | |- | ||
| | | DOTA_SHOP_TYPE.DOTA_SHOP_NONE | ||
| 8 | | 8 | ||
| | | | ||
|} | |} | ||
{{shortpagetitle}} | {{shortpagetitle}} |
Latest revision as of 02:03, 2 September 2025
This is automatic documentation generated using cl_panorama_script_help_2
console command and requires updating.


Last updated on 02.09.2025
CPanoramaScript_GameEvents
Function | Signature | Description |
---|---|---|
Subscribe | GameEvents.Subscribe( cstring pEventName, js_value funcVal )
|
Subscribe to a game event |
Unsubscribe | GameEvents.Unsubscribe( integer nCallbackHandle )
|
Unsubscribe from a game event |
SendCustomGameEventToServer | GameEvents.SendCustomGameEventToServer( cstring pEventName, js_object jsObject )
|
Send a custom game event to the server |
SendCustomGameEventToAllClients | GameEvents.SendCustomGameEventToAllClients( cstring pEventName, js_object jsObject )
|
Send a custom game event to the server, which will send it to all clients |
SendCustomGameEventToClient | GameEvents.SendCustomGameEventToClient( cstring pEventName, integer playerIndex, js_object jsObject )
|
Send a custom game event to the server, which will then send it to one client |
SendEventClientSide | GameEvents.SendEventClientSide( cstring pEventName, js_object jsObject )
|
Send a client-side event using gameeventmanager (only useful for a few specific events) |
CPanoramaScript_CustomNetTables
Function | Signature | Description |
---|---|---|
GetTableValue | CustomNetTables.GetTableValue( cstring pTableName, cstring pKeyName )
|
Get a key from a custom net table |
GetAllTableValues | CustomNetTables.GetAllTableValues( cstring pTableName )
|
Get all values from a custom net table |
SubscribeNetTableListener | CustomNetTables.SubscribeNetTableListener( js_raw_args args )
|
Register a callback when a particular custom net table changes |
UnsubscribeNetTableListener | CustomNetTables.UnsubscribeNetTableListener( integer nCallbackHandle )
|
Unsubscribe from a game event |
CPanoramaScript_SteamFriends
Function | Signature | Description |
---|---|---|
RequestPersonaName | SteamFriends.RequestPersonaName( cstring pchSteamID, js_value funcVal )
|
Requests the user's persona name |
SetLargeAvatarImage | SteamFriends.SetLargeAvatarImage( js_raw_args args )
|
Sets the avatar image on the image panel |
CPanoramaScript_SteamUtils
Function | Signature | Description |
---|---|---|
GetConnectedUniverse | SteamUtils.GetConnectedUniverse()
|
Returns the connected universe |
GetAppID | SteamUtils.GetAppID()
|
Returns the appid of the current app |
CScriptBindingPR_Buffs
Function | Signature | Description |
---|---|---|
GetName | Buffs.GetName( integer nEntity, integer nBuff )
|
|
GetClass | Buffs.GetClass( integer nEntity, integer nBuff )
|
|
GetTexture | Buffs.GetTexture( integer nEntity, integer nBuff )
|
|
GetDuration | Buffs.GetDuration( integer nEntity, integer nBuff )
|
|
GetDieTime | Buffs.GetDieTime( integer nEntity, integer nBuff )
|
|
GetRemainingTime | Buffs.GetRemainingTime( integer nEntity, integer nBuff )
|
|
GetElapsedTime | Buffs.GetElapsedTime( integer nEntity, integer nBuff )
|
|
GetCreationTime | Buffs.GetCreationTime( integer nEntity, integer nBuff )
|
|
GetStackCount | Buffs.GetStackCount( integer nEntity, integer nBuff )
|
|
IsDebuff | Buffs.IsDebuff( integer nEntity, integer nBuff )
|
|
IsHidden | Buffs.IsHidden( integer nEntity, integer nBuff )
|
|
GetCaster | Buffs.GetCaster( integer nEntity, integer nBuff )
|
Get the owner of the ability responsible for the modifier. |
GetParent | Buffs.GetParent( integer nEntity, integer nBuff )
|
Get the unit the modifier is parented to. |
GetAbility | Buffs.GetAbility( integer nEntity, integer nBuff )
|
Get the ability that generated the modifier. |
CScriptBindingPR_Players
Function | Signature | Description |
---|---|---|
GetMaxPlayers | Players.GetMaxPlayers()
|
Get the maximum number of players in the game. |
GetMaxTeamPlayers | Players.GetMaxTeamPlayers()
|
Get the maximum number of players on teams. |
GetLocalPlayer | Players.GetLocalPlayer()
|
Get the local player ID. |
IsValidPlayerID | Players.IsValidPlayerID( integer iPlayerID )
|
Is the nth player a valid player? |
GetPlayerName | Players.GetPlayerName( integer iPlayerID )
|
Return the name of a player. |
GetPlayerHeroEntityIndex | Players.GetPlayerHeroEntityIndex( integer iPlayerID )
|
Get the entity index of the hero controlled by this player. |
GetSelectedEntities | Players.GetSelectedEntities( integer iPlayerID )
|
Get the entities this player has selected. |
GetQueryUnit | Players.GetQueryUnit( integer iPlayerID )
|
Get the entities this player is querying. |
GetLocalPlayerPortraitUnit | Players.GetLocalPlayerPortraitUnit()
|
Get local player current portrait unit. (ie. Player's hero or primary selected unit.) |
CanPlayerBuyback | Players.CanPlayerBuyback( integer nPlayerID )
|
Can the player buy back? |
HasCustomGameTicketForPlayerID | Players.HasCustomGameTicketForPlayerID( integer nPlayerID )
|
Does this player have a custom game ticket? |
GetAssists | Players.GetAssists( integer nPlayerID )
|
The number of assists credited to a player. |
GetClaimedDenies | Players.GetClaimedDenies( integer nPlayerID )
|
|
GetClaimedMisses | Players.GetClaimedMisses( integer nPlayerID )
|
|
GetDeaths | Players.GetDeaths( integer nPlayerID )
|
The number of deaths a player has suffered. |
GetDenies | Players.GetDenies( integer nPlayerID )
|
The number of denies credited to a player. |
GetGold | Players.GetGold( integer nPlayerID )
|
The amount of gold a player has. |
GetKills | Players.GetKills( integer nPlayerID )
|
The number of kills credited to a player. |
GetLastBuybackTime | Players.GetLastBuybackTime( integer nPlayerID )
|
|
GetLastHitMultikill | Players.GetLastHitMultikill( integer nPlayerID )
|
|
GetLastHits | Players.GetLastHits( integer nPlayerID )
|
The number of last hits credited to a player. |
GetLastHitStreak | Players.GetLastHitStreak( integer nPlayerID )
|
|
GetLevel | Players.GetLevel( integer nPlayerID )
|
The current level of a player. |
GetMisses | Players.GetMisses( integer nPlayerID )
|
|
GetNearbyCreepDeaths | Players.GetNearbyCreepDeaths( integer nPlayerID )
|
|
GetReliableGold | Players.GetReliableGold( integer nPlayerID )
|
Total reliable gold for this player. |
GetRespawnSeconds | Players.GetRespawnSeconds( integer nPlayerID )
|
|
GetStreak | Players.GetStreak( integer nPlayerID )
|
|
GetTotalEarnedGold | Players.GetTotalEarnedGold( integer nPlayerID )
|
Total gold earned in this game by this player. |
GetTotalEarnedXP | Players.GetTotalEarnedXP( integer nPlayerID )
|
Total xp earned in this game by this player. |
GetUnreliableGold | Players.GetUnreliableGold( integer nPlayerID )
|
Total unreliable gold for this player. |
GetTeam | Players.GetTeam( integer nPlayerID )
|
Get the team this player is on. |
GetSelectedHeroID | Players.GetSelectedHeroID( integer nPlayerID )
|
Get the player's selected hero id. |
GetGoldPerMin | Players.GetGoldPerMin( integer nPlayerID )
|
Average gold earned per minute for this player. |
GetXPPerMin | Players.GetXPPerMin( integer nPlayerID )
|
Average xp earned per minute for this player. |
GetPlayerSelectedHero | Players.GetPlayerSelectedHero( integer nPlayerID )
|
Return the name of the hero a player is controlling. |
GetPlayerColor | Players.GetPlayerColor( integer iPlayerID )
|
Get the player color. |
IsSpectator | Players.IsSpectator( integer iPlayerID )
|
Is this player a spectator. |
PlayerPortraitClicked | Players.PlayerPortraitClicked( integer nClickedPlayerID, boolean bHoldingCtrl, boolean bHoldingAlt )
|
. |
PlayerPortraitDoubleClicked | Players.PlayerPortraitDoubleClicked( integer nClickedPlayerID, boolean bHoldingCtrl, boolean bHoldingAlt )
|
. |
BuffClicked | Players.BuffClicked( integer nEntity, integer nBuffSerial, boolean bAlert )
|
. |
IsLocalPlayerLiveSpectating | Players.IsLocalPlayerLiveSpectating()
|
Is the local player live spectating? |
IsLocalPlayerInPerspectiveCamera | Players.IsLocalPlayerInPerspectiveCamera()
|
If local player is in perspective camera, returns true. Else, false |
GetPerspectivePlayerEntityIndex | Players.GetPerspectivePlayerEntityIndex()
|
If player is in perspective mode, returns the followed players entity index. Else, -1. |
GetPerspectivePlayerId | Players.GetPerspectivePlayerId()
|
If player is in perspective mode, returns the followed players id. Else, -1. |
CScriptBindingPR_Entities
Function | Signature | Description |
---|---|---|
GetAbsOrigin | Entities.GetAbsOrigin( integer nEntityIndex )
|
Get the world origin of the entity. |
GetAbsAngles | Entities.GetAbsAngles( integer nEntityIndex )
|
Get the world angles of the entity. |
GetForward | Entities.GetForward( integer nEntityIndex )
|
Get the forward vector of the entity. |
GetLeft | Entities.GetLeft( integer nEntityIndex )
|
Get the left vector of the entity. |
GetRight | Entities.GetRight( integer nEntityIndex )
|
Get the right vector of the entity. WARNING: This produces a left-handed coordinate system. Use GetLeft instead! |
GetUp | Entities.GetUp( integer nEntityIndex )
|
Get the up vector of the entity. |
GetAllBuildingEntities | Entities.GetAllBuildingEntities()
|
Get all the building entities. |
GetAllHeroEntities | Entities.GetAllHeroEntities()
|
Get all the hero entities. |
GetAllEntitiesByName | Entities.GetAllEntitiesByName( cstring pszName )
|
Get all the entities with a given name. |
GetAllEntitiesByClassname | Entities.GetAllEntitiesByClassname( cstring pszName )
|
Get all the entities with a given classname. |
GetAllCreatureEntities | Entities.GetAllCreatureEntities()
|
Get all the creature entities. |
GetAllEntities | Entities.GetAllEntities()
|
Get all the entities. |
CanBeDominated | Entities.CanBeDominated( integer nEntityIndex )
|
|
HasAttackCapability | Entities.HasAttackCapability( integer nEntityIndex )
|
|
HasCastableAbilities | Entities.HasCastableAbilities( integer nEntityIndex )
|
|
HasFlyingVision | Entities.HasFlyingVision( integer nEntityIndex )
|
|
HasFlyMovementCapability | Entities.HasFlyMovementCapability( integer nEntityIndex )
|
|
HasGroundMovementCapability | Entities.HasGroundMovementCapability( integer nEntityIndex )
|
|
HasMovementCapability | Entities.HasMovementCapability( integer nEntityIndex )
|
|
HasScepter | Entities.HasScepter( integer nEntityIndex )
|
|
HasUpgradeableAbilities | Entities.HasUpgradeableAbilities( integer nEntityIndex )
|
|
HasUpgradeableAbilitiesThatArentMaxed | Entities.HasUpgradeableAbilitiesThatArentMaxed( integer nEntityIndex )
|
|
IsAlive | Entities.IsAlive( integer nEntityIndex )
|
|
IsAncient | Entities.IsAncient( integer nEntityIndex )
|
|
IsAttackImmune | Entities.IsAttackImmune( integer nEntityIndex )
|
|
IsBarracks | Entities.IsBarracks( integer nEntityIndex )
|
|
IsBlind | Entities.IsBlind( integer nEntityIndex )
|
|
IsBoss | Entities.IsBoss( integer nEntityIndex )
|
|
IsBossCreature | Entities.IsBossCreature( integer nEntityIndex )
|
|
IsRoshan | Entities.IsRoshan( integer nEntityIndex )
|
|
IsBuilding | Entities.IsBuilding( integer nEntityIndex )
|
|
IsCommandRestricted | Entities.IsCommandRestricted( integer nEntityIndex )
|
|
IsConsideredHero | Entities.IsConsideredHero( integer nEntityIndex )
|
|
IsControllableByAnyPlayer | Entities.IsControllableByAnyPlayer( integer nEntityIndex )
|
|
IsCourier | Entities.IsCourier( integer nEntityIndex )
|
|
IsCreature | Entities.IsCreature( integer nEntityIndex )
|
|
IsCreep | Entities.IsCreep( integer nEntityIndex )
|
|
IsCreepHero | Entities.IsCreepHero( integer nEntityIndex )
|
|
IsDeniable | Entities.IsDeniable( integer nEntityIndex )
|
|
IsDominated | Entities.IsDominated( integer nEntityIndex )
|
|
IsEnemy | Entities.IsEnemy( integer nEntityIndex )
|
|
IsEvadeDisabled | Entities.IsEvadeDisabled( integer nEntityIndex )
|
|
IsFort | Entities.IsFort( integer nEntityIndex )
|
|
IsFrozen | Entities.IsFrozen( integer nEntityIndex )
|
|
IsGeneratedByEconItem | Entities.IsGeneratedByEconItem( integer nEntityIndex )
|
|
IsHallofFame | Entities.IsHallofFame( integer nEntityIndex )
|
|
IsDisarmed | Entities.IsDisarmed( integer nEntityIndex )
|
|
IsHero | Entities.IsHero( integer nEntityIndex )
|
|
IsHexed | Entities.IsHexed( integer nEntityIndex )
|
|
IsIllusion | Entities.IsIllusion( integer nEntityIndex )
|
|
IsInRangeOfFountain | Entities.IsInRangeOfFountain( integer nEntityIndex )
|
|
IsInventoryEnabled | Entities.IsInventoryEnabled( integer nEntityIndex )
|
|
IsInvisible | Entities.IsInvisible( integer nEntityIndex )
|
|
IsInvulnerable | Entities.IsInvulnerable( integer nEntityIndex )
|
|
IsLaneCreep | Entities.IsLaneCreep( integer nEntityIndex )
|
|
IsLowAttackPriority | Entities.IsLowAttackPriority( integer nEntityIndex )
|
|
IsMagicImmune | Entities.IsMagicImmune( integer nEntityIndex )
|
|
IsMuted | Entities.IsMuted( integer nEntityIndex )
|
|
IsNeutralUnitType | Entities.IsNeutralUnitType( integer nEntityIndex )
|
|
IsNightmared | Entities.IsNightmared( integer nEntityIndex )
|
|
IsOther | Entities.IsOther( integer nEntityIndex )
|
|
IsOutOfGame | Entities.IsOutOfGame( integer nEntityIndex )
|
|
IsOwnedByAnyPlayer | Entities.IsOwnedByAnyPlayer( integer nEntityIndex )
|
|
IsPhantom | Entities.IsPhantom( integer nEntityIndex )
|
|
IsRangedAttacker | Entities.IsRangedAttacker( integer nEntityIndex )
|
|
IsRealHero | Entities.IsRealHero( integer nEntityIndex )
|
|
IsRooted | Entities.IsRooted( integer nEntityIndex )
|
|
IsSelectable | Entities.IsSelectable( integer nEntityIndex )
|
|
IsShop | Entities.IsShop( integer nEntityIndex )
|
|
IsSilenced | Entities.IsSilenced( integer nEntityIndex )
|
|
IsSpeciallyDeniable | Entities.IsSpeciallyDeniable( integer nEntityIndex )
|
|
IsSpeciallyUndeniable | Entities.IsSpeciallyUndeniable( integer nEntityIndex )
|
|
IsStunned | Entities.IsStunned( integer nEntityIndex )
|
|
IsSummoned | Entities.IsSummoned( integer nEntityIndex )
|
|
IsTower | Entities.IsTower( integer nEntityIndex )
|
|
IsUnselectable | Entities.IsUnselectable( integer nEntityIndex )
|
|
IsWard | Entities.IsWard( integer nEntityIndex )
|
|
IsZombie | Entities.IsZombie( integer nEntityIndex )
|
|
NoHealthBar | Entities.NoHealthBar( integer nEntityIndex )
|
|
NoTeamMoveTo | Entities.NoTeamMoveTo( integer nEntityIndex )
|
|
NoTeamSelect | Entities.NoTeamSelect( integer nEntityIndex )
|
|
NotOnMinimap | Entities.NotOnMinimap( integer nEntityIndex )
|
|
NotOnMinimapForEnemies | Entities.NotOnMinimapForEnemies( integer nEntityIndex )
|
|
NoUnitCollision | Entities.NoUnitCollision( integer nEntityIndex )
|
|
ProvidesVision | Entities.ProvidesVision( integer nEntityIndex )
|
|
UsesHeroAbilityNumbers | Entities.UsesHeroAbilityNumbers( integer nEntityIndex )
|
|
IsMoving | Entities.IsMoving( integer nEntityIndex )
|
|
GetAbilityCount | Entities.GetAbilityCount( integer nEntityIndex )
|
|
GetCurrentVisionRange | Entities.GetCurrentVisionRange( integer nEntityIndex )
|
|
GetDamageBonus | Entities.GetDamageBonus( integer nEntityIndex )
|
|
GetDamageMax | Entities.GetDamageMax( integer nEntityIndex )
|
|
GetDamageMin | Entities.GetDamageMin( integer nEntityIndex )
|
|
GetDayTimeVisionRange | Entities.GetDayTimeVisionRange( integer nEntityIndex )
|
|
GetHealth | Entities.GetHealth( integer nEntityIndex )
|
|
GetHealthPercent | Entities.GetHealthPercent( integer nEntityIndex )
|
|
GetHealthThinkRegen | Entities.GetHealthThinkRegen( integer nEntityIndex )
|
|
GetLevel | Entities.GetLevel( integer nEntityIndex )
|
|
GetMaxHealth | Entities.GetMaxHealth( integer nEntityIndex )
|
|
GetNightTimeVisionRange | Entities.GetNightTimeVisionRange( integer nEntityIndex )
|
|
GetPlayerOwnerID | Entities.GetPlayerOwnerID( integer nEntityIndex )
|
|
GetStates | Entities.GetStates( integer nEntityIndex )
|
|
GetTotalPurchasedUpgradeGoldCost | Entities.GetTotalPurchasedUpgradeGoldCost( integer nEntityIndex )
|
|
GetTeamNumber | Entities.GetTeamNumber( integer nEntityIndex )
|
|
GetHealthBarOffset | Entities.GetHealthBarOffset( integer nEntityIndex )
|
|
GetAttackRange | Entities.GetAttackRange( integer nEntityIndex )
|
|
GetAttackSpeed | Entities.GetAttackSpeed( integer nEntityIndex )
|
|
GetAttacksPerSecond | Entities.GetAttacksPerSecond( integer nEntityIndex )
|
|
GetBaseAttackTime | Entities.GetBaseAttackTime( integer nEntityIndex )
|
|
GetBaseMagicalResistanceValue | Entities.GetBaseMagicalResistanceValue( integer nEntityIndex )
|
|
GetBaseMoveSpeed | Entities.GetBaseMoveSpeed( integer nEntityIndex )
|
|
GetBonusPhysicalArmor | Entities.GetBonusPhysicalArmor( integer nEntityIndex )
|
|
GetCollisionPadding | Entities.GetCollisionPadding( integer nEntityIndex )
|
|
GetEffectiveInvisibilityLevel | Entities.GetEffectiveInvisibilityLevel( integer nEntityIndex )
|
|
GetHasteFactor | Entities.GetHasteFactor( integer nEntityIndex )
|
|
GetHullRadius | Entities.GetHullRadius( integer nEntityIndex )
|
|
GetIdealSpeed | Entities.GetIdealSpeed( integer nEntityIndex )
|
|
GetIncreasedAttackSpeed | Entities.GetIncreasedAttackSpeed( integer nEntityIndex )
|
|
GetMana | Entities.GetMana( integer nEntityIndex )
|
|
GetManaThinkRegen | Entities.GetManaThinkRegen( integer nEntityIndex )
|
|
GetMaxMana | Entities.GetMaxMana( integer nEntityIndex )
|
|
GetMagicalArmorValue | Entities.GetMagicalArmorValue( integer nEntityIndex )
|
|
GetPaddedCollisionRadius | Entities.GetPaddedCollisionRadius( integer nEntityIndex )
|
|
GetPercentInvisible | Entities.GetPercentInvisible( integer nEntityIndex )
|
|
GetPhysicalArmorValue | Entities.GetPhysicalArmorValue( integer nEntityIndex )
|
|
GetProjectileCollisionSize | Entities.GetProjectileCollisionSize( integer nEntityIndex )
|
|
GetRingRadius | Entities.GetRingRadius( integer nEntityIndex )
|
|
GetSecondsPerAttack | Entities.GetSecondsPerAttack( integer nEntityIndex )
|
|
ManaFraction | Entities.ManaFraction( integer nEntityIndex )
|
|
GetClassNameAsCStr | Entities.GetClassNameAsCStr( integer nEntityIndex )
|
|
GetDisplayedUnitName | Entities.GetDisplayedUnitName( integer nEntityIndex )
|
|
GetSelectionGroup | Entities.GetSelectionGroup( integer nEntityIndex )
|
|
GetSoundSet | Entities.GetSoundSet( integer nEntityIndex )
|
|
GetUnitLabel | Entities.GetUnitLabel( integer nEntityIndex )
|
|
GetUnitName | Entities.GetUnitName( integer nEntityIndex )
|
|
GetTotalDamageTaken | Entities.GetTotalDamageTaken( integer nEntityIndex )
|
|
IsControllableByPlayer | Entities.IsControllableByPlayer( integer nEntityIndex, integer nPlayerIndex )
|
|
GetChosenTarget | Entities.GetChosenTarget( integer nEntityIndex )
|
|
HasItemInInventory | Entities.HasItemInInventory( integer nEntityIndex, cstring pItemName )
|
|
GetRangeToUnit | Entities.GetRangeToUnit( integer nEntityIndex, integer nEntityIndex2 )
|
|
IsEntityInRange | Entities.IsEntityInRange( integer nEntityIndex, integer nEntityIndex2, float flRange )
|
|
GetMoveSpeedModifier | Entities.GetMoveSpeedModifier( integer nEntityIndex, float flBaseSpeed )
|
|
CanAcceptTargetToAttack | Entities.CanAcceptTargetToAttack( integer nEntityIndex, integer nEntityIndex2 )
|
|
InState | Entities.InState( integer nEntityIndex, integer nState )
|
|
GetArmorForDamageType | Entities.GetArmorForDamageType( integer nEntityIndex, integer iDamageType )
|
|
GetArmorReductionForDamageType | Entities.GetArmorReductionForDamageType( integer nEntityIndex, integer iDamageType )
|
|
IsInRangeOfShop | Entities.IsInRangeOfShop( integer nEntityIndex, integer iShopType, boolean bSpecific )
|
|
GetNumItemsInStash | Entities.GetNumItemsInStash( integer nEntityIndex )
|
|
GetNumItemsInInventory | Entities.GetNumItemsInInventory( integer nEntityIndex )
|
|
GetItemInSlot | Entities.GetItemInSlot( integer nEntityIndex, integer nSlotIndex )
|
|
GetAbility | Entities.GetAbility( integer nEntityIndex, integer nSlotIndex )
|
|
GetAbilityByName | Entities.GetAbilityByName( integer nEntityIndex, cstring pszAbilityName )
|
|
GetNumBuffs | Entities.GetNumBuffs( integer nEntityIndex )
|
|
GetBuff | Entities.GetBuff( integer nEntityIndex, integer nBufIndex )
|
|
SetMinimapIcon | Entities.SetMinimapIcon( integer nEntityIndex, cstring pszMinimapIcon )
|
Set the minimap icon on this client. |
GetAbilityPoints | Entities.GetAbilityPoints( integer nEntityIndex )
|
|
GetCurrentXP | Entities.GetCurrentXP( integer nEntityIndex )
|
|
GetNeededXPToLevel | Entities.GetNeededXPToLevel( integer nEntityIndex )
|
|
GetSelectionEntities | Entities.GetSelectionEntities( integer nEntityIndex )
|
Get the currently selected entities |
IsValidEntity | Entities.IsValidEntity( integer nEntityIndex )
|
Is this a valid entity index? |
IsItemPhysical | Entities.IsItemPhysical( integer nEntityIndex )
|
Is this entity an item container in the world? |
PassivesDisabled | Entities.PassivesDisabled( integer nEntityIndex )
|
|
GetContainedItem | Entities.GetContainedItem( integer nEntityIndex )
|
Get the item contained in this physical item container. |
CScriptBindingPR_Abilities
Function | Signature | Description |
---|---|---|
GetAbilityName | Abilities.GetAbilityName( integer nEntityIndex )
|
|
GetAbilityTextureName | Abilities.GetAbilityTextureName( integer nEntityIndex )
|
|
GetAssociatedPrimaryAbilities | Abilities.GetAssociatedPrimaryAbilities( integer nEntityIndex )
|
|
GetAssociatedSecondaryAbilities | Abilities.GetAssociatedSecondaryAbilities( integer nEntityIndex )
|
|
GetHotkeyOverride | Abilities.GetHotkeyOverride( integer nEntityIndex )
|
|
GetIntrinsicModifierName | Abilities.GetIntrinsicModifierName( integer nEntityIndex )
|
|
GetSharedCooldownName | Abilities.GetSharedCooldownName( integer nEntityIndex )
|
|
AbilityReady | Abilities.AbilityReady( integer nEntityIndex )
|
|
CanAbilityBeUpgraded | Abilities.CanAbilityBeUpgraded( integer nEntityIndex )
|
Returns an AbilityLearnResult_t |
CanBeExecuted | Abilities.CanBeExecuted( integer nEntityIndex )
|
|
GetAbilityDamage | Abilities.GetAbilityDamage( integer nEntityIndex )
|
|
GetAbilityDamageType | Abilities.GetAbilityDamageType( integer nEntityIndex )
|
|
GetAbilityTargetFlags | Abilities.GetAbilityTargetFlags( integer nEntityIndex )
|
|
GetAbilityTargetTeam | Abilities.GetAbilityTargetTeam( integer nEntityIndex )
|
|
GetAbilityTargetType | Abilities.GetAbilityTargetType( integer nEntityIndex )
|
|
GetAbilityType | Abilities.GetAbilityType( integer nEntityIndex )
|
|
GetBehavior | Abilities.GetBehavior( integer nEntityIndex )
|
|
GetCastRange | Abilities.GetCastRange( integer nEntityIndex )
|
|
GetChannelledManaCostPerSecond | Abilities.GetChannelledManaCostPerSecond( integer nEntityIndex )
|
|
GetCurrentCharges | Abilities.GetCurrentCharges( integer nEntityIndex )
|
|
GetCurrentAbilityCharges | Abilities.GetCurrentAbilityCharges( integer nEntityIndex )
|
|
GetEffectiveLevel | Abilities.GetEffectiveLevel( integer nEntityIndex )
|
|
GetHeroLevelRequiredToUpgrade | Abilities.GetHeroLevelRequiredToUpgrade( integer nEntityIndex )
|
|
GetLevel | Abilities.GetLevel( integer nEntityIndex )
|
|
GetManaCost | Abilities.GetManaCost( integer nEntityIndex )
|
|
GetMaxLevel | Abilities.GetMaxLevel( integer nEntityIndex )
|
|
AttemptToUpgrade | Abilities.AttemptToUpgrade( integer nEntityIndex )
|
|
CanLearn | Abilities.CanLearn( integer nEntityIndex )
|
|
GetAutoCastState | Abilities.GetAutoCastState( integer nEntityIndex )
|
|
GetToggleState | Abilities.GetToggleState( integer nEntityIndex )
|
|
HasScepterUpgradeTooltip | Abilities.HasScepterUpgradeTooltip( integer nEntityIndex )
|
|
IsActivated | Abilities.IsActivated( integer nEntityIndex )
|
|
IsActivatedChanging | Abilities.IsActivatedChanging( integer nEntityIndex )
|
|
IsAttributeBonus | Abilities.IsAttributeBonus( integer nEntityIndex )
|
|
IsAutocast | Abilities.IsAutocast( integer nEntityIndex )
|
|
IsCooldownReady | Abilities.IsCooldownReady( integer nEntityIndex )
|
|
IsDisplayedAbility | Abilities.IsDisplayedAbility( integer nEntityIndex )
|
|
IsHidden | Abilities.IsHidden( integer nEntityIndex )
|
|
IsHiddenWhenStolen | Abilities.IsHiddenWhenStolen( integer nEntityIndex )
|
|
IsInAbilityPhase | Abilities.IsInAbilityPhase( integer nEntityIndex )
|
|
IsItem | Abilities.IsItem( integer nEntityIndex )
|
|
IsMarkedAsDirty | Abilities.IsMarkedAsDirty( integer nEntityIndex )
|
|
IsMuted | Abilities.IsMuted( integer nEntityIndex )
|
|
IsOnCastbar | Abilities.IsOnCastbar( integer nEntityIndex )
|
|
IsOnLearnbar | Abilities.IsOnLearnbar( integer nEntityIndex )
|
|
IsOwnersGoldEnough | Abilities.IsOwnersGoldEnough( integer nEntityIndex )
|
|
IsOwnersGoldEnoughForUpgrade | Abilities.IsOwnersGoldEnoughForUpgrade( integer nEntityIndex )
|
|
IsOwnersManaEnough | Abilities.IsOwnersManaEnough( integer nEntityIndex )
|
|
IsPassive | Abilities.IsPassive( integer nEntityIndex )
|
|
IsRecipe | Abilities.IsRecipe( integer nEntityIndex )
|
|
IsSharedWithTeammates | Abilities.IsSharedWithTeammates( integer nEntityIndex )
|
|
IsStealable | Abilities.IsStealable( integer nEntityIndex )
|
|
IsStolen | Abilities.IsStolen( integer nEntityIndex )
|
|
IsToggle | Abilities.IsToggle( integer nEntityIndex )
|
|
UsesAbilityCharges | Abilities.UsesAbilityCharges( integer nEntityIndex )
|
|
GetAOERadius | Abilities.GetAOERadius( integer nEntityIndex )
|
|
GetBackswingTime | Abilities.GetBackswingTime( integer nEntityIndex )
|
|
GetCastPoint | Abilities.GetCastPoint( integer nEntityIndex )
|
|
GetChannelStartTime | Abilities.GetChannelStartTime( integer nEntityIndex )
|
|
GetChannelTime | Abilities.GetChannelTime( integer nEntityIndex )
|
|
GetCooldown | Abilities.GetCooldown( integer nEntityIndex )
|
|
GetCooldownLength | Abilities.GetCooldownLength( integer nEntityIndex )
|
|
GetCooldownTime | Abilities.GetCooldownTime( integer nEntityIndex )
|
|
GetCooldownTimeRemaining | Abilities.GetCooldownTimeRemaining( integer nEntityIndex )
|
|
GetDuration | Abilities.GetDuration( integer nEntityIndex )
|
|
GetUpgradeBlend | Abilities.GetUpgradeBlend( integer nEntityIndex )
|
|
GetAbilityChargeRestoreTimeRemaining | Abilities.GetAbilityChargeRestoreTimeRemaining( integer nEntityIndex )
|
|
GetLocalPlayerActiveAbility | Abilities.GetLocalPlayerActiveAbility()
|
Get the local player's current active ability. (Pre-cast targetting state.) |
GetCaster | Abilities.GetCaster( integer nAbilityIndex )
|
|
GetCustomValueFor | Abilities.GetCustomValueFor( integer nAbilityIndex, cstring pszAbilityVarName )
|
|
GetLevelSpecialValueFor | Abilities.GetLevelSpecialValueFor( integer nAbilityIndex, cstring szName, integer nLevel )
|
|
GetSpecialValueFor | Abilities.GetSpecialValueFor( integer nAbilityIndex, cstring szName )
|
|
IsCosmetic | Abilities.IsCosmetic( integer nAbilityIndex, integer nTargetEntityIndex )
|
|
ExecuteAbility | Abilities.ExecuteAbility( integer nAbilityEntIndex, integer nCasterEntIndex, boolean bIsQuickCast )
|
Attempt to execute the specified ability (Equivalent to clicking the ability in the HUD action bar) |
GetMaxAbilityCharges | Abilities.GetMaxAbilityCharges( integer nAbilityEntIndex )
|
Get the max ability charge count. |
CreateDoubleTapCastOrder | Abilities.CreateDoubleTapCastOrder( integer nAbilityEntIndex, integer nCasterEntIndex )
|
Attempt to double-tap (self-cast) the specified ability (Equivalent to double-clicking the ability in the HUD action bar) |
PingAbility | Abilities.PingAbility( integer nAbilityIndex )
|
Ping the specified ability (Equivalent to alt-clicking the ability in the HUD action bar) |
GetKeybind | Abilities.GetKeybind( integer nAbilityEntIndex )
|
Returns the keybind (as a string) for the specified ability. |
CScriptBindingPR_Items
Function | Signature | Description |
---|---|---|
ShouldDisplayCharges | Items.ShouldDisplayCharges( integer nEntityIndex )
|
|
AlwaysDisplayCharges | Items.AlwaysDisplayCharges( integer nEntityIndex )
|
|
ShowSecondaryCharges | Items.ShowSecondaryCharges( integer nEntityIndex )
|
|
CanBeSoldByLocalPlayer | Items.CanBeSoldByLocalPlayer( integer nEntityIndex )
|
|
CanDoubleTapCast | Items.CanDoubleTapCast( integer nEntityIndex )
|
|
ForceHideCharges | Items.ForceHideCharges( integer nEntityIndex )
|
|
IsAlertableItem | Items.IsAlertableItem( integer nEntityIndex )
|
|
IsCastOnPickup | Items.IsCastOnPickup( integer nEntityIndex )
|
|
IsDisassemblable | Items.IsDisassemblable( integer nEntityIndex )
|
|
IsDroppable | Items.IsDroppable( integer nEntityIndex )
|
|
IsInnatelyDisassemblable | Items.IsInnatelyDisassemblable( integer nEntityIndex )
|
|
IsKillable | Items.IsKillable( integer nEntityIndex )
|
|
IsMuted | Items.IsMuted( integer nEntityIndex )
|
|
IsPermanent | Items.IsPermanent( integer nEntityIndex )
|
|
IsPurchasable | Items.IsPurchasable( integer nEntityIndex )
|
|
IsRecipe | Items.IsRecipe( integer nEntityIndex )
|
|
IsRecipeGenerated | Items.IsRecipeGenerated( integer nEntityIndex )
|
|
IsSellable | Items.IsSellable( integer nEntityIndex )
|
|
IsStackable | Items.IsStackable( integer nEntityIndex )
|
|
ProRatesChargesWhenSelling | Items.ProRatesChargesWhenSelling( integer nEntityIndex )
|
|
RequiresCharges | Items.RequiresCharges( integer nEntityIndex )
|
|
CanBeExecuted | Items.CanBeExecuted( integer nEntityIndex )
|
|
GetCost | Items.GetCost( integer nEntityIndex )
|
|
GetCurrentCharges | Items.GetCurrentCharges( integer nEntityIndex )
|
|
GetSecondaryCharges | Items.GetSecondaryCharges( integer nEntityIndex )
|
|
GetDisplayedCharges | Items.GetDisplayedCharges( integer nEntityIndex )
|
|
GetInitialCharges | Items.GetInitialCharges( integer nEntityIndex )
|
|
GetItemColor | Items.GetItemColor( integer nEntityIndex )
|
|
GetShareability | Items.GetShareability( integer nEntityIndex )
|
|
GetAbilityTextureSF | Items.GetAbilityTextureSF( integer nEntityIndex )
|
|
GetAssembledTime | Items.GetAssembledTime( integer nEntityIndex )
|
|
GetPurchaseTime | Items.GetPurchaseTime( integer nEntityIndex )
|
|
GetPurchaser | Items.GetPurchaser( integer nItemID )
|
|
LocalPlayerDisassembleItem | Items.LocalPlayerDisassembleItem( integer nItem )
|
Attempt to have the local player disassemble the specified item. Returns false if the order wasn't issued. |
LocalPlayerDropItemFromStash | Items.LocalPlayerDropItemFromStash( integer nItem )
|
Attempt to have the local player drop the specified item from its stash. Returns false if the order wasn't issued. |
LocalPlayerItemAlertAllies | Items.LocalPlayerItemAlertAllies( integer nItem )
|
Attempt to have the local player alert allies about the specified item. Returns false if the order wasn't issued. |
LocalPlayerMoveItemToStash | Items.LocalPlayerMoveItemToStash( integer nItem )
|
Attempt to have the local player move the specified item to its stash. Returns false if the order wasn't issued. |
LocalPlayerSellItem | Items.LocalPlayerSellItem( integer nItem )
|
Attempt to have the local player sell the specified item. Returns false if the order wasn't issued. |
CScriptBindingPR_Game
Function | Signature | Description |
---|---|---|
Time | Game.Time()
|
|
GetGameTime | Game.GetGameTime()
|
|
GetGameFrameTime | Game.GetGameFrameTime()
|
|
GetDOTATime | Game.GetDOTATime( boolean bIncludePreGame, boolean bIncludeNegativeTime )
|
|
IsGamePaused | Game.IsGamePaused()
|
|
IsDayTime | Game.IsDayTime()
|
|
IsInToolsMode | Game.IsInToolsMode()
|
|
IsInBanPhase | Game.IsInBanPhase()
|
|
GetGameWinner | Game.GetGameWinner()
|
Return the team id of the winning team. |
GetStateTransitionTime | Game.GetStateTransitionTime()
|
|
GetCustomGameDifficulty | Game.GetCustomGameDifficulty()
|
Get the difficulty setting of the game. |
IsHUDFlipped | Game.IsHUDFlipped()
|
Returns true if the user has enabled flipped HUD |
GetScreenWidth | Game.GetScreenWidth()
|
Returns the width of the display. |
GetScreenHeight | Game.GetScreenHeight()
|
Returns the height of the display. |
WorldToScreenX | Game.WorldToScreenX( float x, float y, float z )
|
Converts the specified x,y,z world co-ordinate into an x screen coordinate. Returns -1 if behind the camera |
WorldToScreenY | Game.WorldToScreenY( float x, float y, float z )
|
Converts the specified x,y,z world co-ordinate into a y screen coordinate. Returns -1 if behind the camera |
ScreenXYToWorld | Game.ScreenXYToWorld( integer nX, integer nY )
|
Converts the specified x, y screen coordinates into a x, y, z world coordinates. |
GetKeybindForAbility | Game.GetKeybindForAbility( integer iSlot )
|
Returns the keybind (as a string) for the requested ability slot. |
GetKeybindForInventorySlot | Game.GetKeybindForInventorySlot( integer iSlot )
|
Returns the keybind (as a string) for the requested inventory slot. |
GetKeybindForCommand | Game.GetKeybindForCommand( integer nCommand )
|
Returns the keybind (as a string). |
CreateCustomKeyBind | Game.CreateCustomKeyBind( cstring pszKey, cstring pszCommand )
|
Create a new keybind. |
GetNianFightTimeLeft | Game.GetNianFightTimeLeft()
|
|
Diretide2020ShouldShowGameInfo | Game.Diretide2020ShouldShowGameInfo()
|
|
Diretide2020SetShowGameInfo | Game.Diretide2020SetShowGameInfo( boolean bShowGameInfo )
|
|
Diretide2020GetGameplayTipNumber | Game.Diretide2020GetGameplayTipNumber()
|
|
Diretide2020SetGameplayTipNumber | Game.Diretide2020SetGameplayTipNumber( integer nGameplayTipNumber )
|
|
NemesticeGetGameplayTipNumber | Game.NemesticeGetGameplayTipNumber()
|
|
NemesticeSetGameplayTipNumber | Game.NemesticeSetGameplayTipNumber( integer nGameplayTipNumber )
|
|
NemesticeShouldShowGameInfo | Game.NemesticeShouldShowGameInfo()
|
|
NemesticeSetShowGameInfo | Game.NemesticeSetShowGameInfo( boolean bShowGameInfo )
|
|
Winter2022ShouldShowGameInfo | Game.Winter2022ShouldShowGameInfo()
|
|
Winter2022SetShowGameInfo | Game.Winter2022SetShowGameInfo( boolean bShowGameInfo )
|
|
Winter2022GetGameplayTipNumber | Game.Winter2022GetGameplayTipNumber()
|
|
Winter2022SetGameplayTipNumber | Game.Winter2022SetGameplayTipNumber( integer nGameplayTipNumber )
|
|
ForceCustomUILoad | Game.ForceCustomUILoad()
|
|
CutToDefaultCamera | Game.CutToDefaultCamera()
|
|
PlayDataDrivenCamera | Game.PlayDataDrivenCamera( cstring pszCameraName )
|
|
GetState | Game.GetState()
|
|
GameStateIs | Game.GameStateIs( integer nState )
|
|
GameStateIsBefore | Game.GameStateIsBefore( integer nState )
|
|
GameStateIsAfter | Game.GameStateIsAfter( integer nState )
|
|
AddCommand | Game.AddCommand( cstring pszCommandName, js_value callback, cstring pszDescription, integer nFlags )
|
|
GetJoyFocusPanel | Game.GetJoyFocusPanel()
|
|
SetJoyFocusPanel | Game.SetJoyFocusPanel( js_value pPanelArg )
|
|
PushJoyFocusPanel | Game.PushJoyFocusPanel( js_value pPanelArg )
|
|
PopJoyFocusPanel | Game.PopJoyFocusPanel()
|
|
GetLocalPlayerID | Game.GetLocalPlayerID()
|
|
PlayerJoinTeam | Game.PlayerJoinTeam( integer nTeamID )
|
Assign the local player to the specified team |
AutoAssignPlayersToTeams | Game.AutoAssignPlayersToTeams()
|
Assign the currently unassigned players to teams |
ShufflePlayerTeamAssignments | Game.ShufflePlayerTeamAssignments()
|
Shuffle the team assignments of all of the players currently assigned to a team. |
SetRemainingSetupTime | Game.SetRemainingSetupTime( float flSeconds )
|
Set the remaining seconds in team setup before the game starts. -1 to stop the countdown timer |
SetAutoLaunchDelay | Game.SetAutoLaunchDelay( float flSeconds )
|
Set the amount of time in seconds that will be set as the remaining time when all players are assigned to a team. |
SetAutoLaunchEnabled | Game.SetAutoLaunchEnabled( boolean bEnable )
|
Enable or disable automatically starting the game once all players are assigned to a team |
GetAutoLaunchEnabled | Game.GetAutoLaunchEnabled()
|
Return true of false indicating if automatically starting the game is enabled. |
SetTeamSelectionLocked | Game.SetTeamSelectionLocked( boolean bLockTeams )
|
Lock the team selection preventing players from swiching teams. |
GetTeamSelectionLocked | Game.GetTeamSelectionLocked()
|
Returns true or false to indicate if team selection is locked |
GetAllTeamIDs | Game.GetAllTeamIDs()
|
Get all team IDs |
GetAllPlayerIDs | Game.GetAllPlayerIDs()
|
Get all player IDs |
GetUnassignedPlayerIDs | Game.GetUnassignedPlayerIDs()
|
Get unassigned player IDs |
GetPlayerUltimateStateOrTime | Game.GetPlayerUltimateStateOrTime( integer nPlayerID )
|
Get info about the player hero ultimate ability |
IsPlayerMuted | Game.IsPlayerMuted( integer nPlayerID )
|
Whether the local player has muted text and voice chat for the specified player id |
SetPlayerMuted | Game.SetPlayerMuted( integer nPlayerID, boolean bMuted )
|
Set whether the local player has muted text and voice chat for the specified player id |
IsPlayerMutedVoice | Game.IsPlayerMutedVoice( integer nPlayerID )
|
Whether the local player has muted voice chat for the specified player id |
SetPlayerMutedVoice | Game.SetPlayerMutedVoice( integer nPlayerID, boolean bMutedVoice )
|
Set whether the local player has muted voice chat for the specified player id |
IsPlayerMutedText | Game.IsPlayerMutedText( integer nPlayerID )
|
Whether the local player has muted text chat for the specified player id |
SetPlayerMutedText | Game.SetPlayerMutedText( integer nPlayerID, boolean bMutedText )
|
Set whether the local player has muted text chat for the specified player id |
GetTeamDetails | Game.GetTeamDetails( integer nTeam )
|
Get detailed information for the given team |
GetLocalPlayerInfo | Game.GetLocalPlayerInfo()
|
Get details for the local player |
GetPlayerItems | Game.GetPlayerItems( integer nPlayerID )
|
Get info about the player items. |
GetPlayerInfo | Game.GetPlayerInfo( integer nPlayerID )
|
Get info about the given player |
GetPlayerIDsOnTeam | Game.GetPlayerIDsOnTeam( integer nTeam )
|
Get player IDs for the given team |
ServerCmd | Game.ServerCmd( cstring pMsg )
|
|
SetDotaRefractHeroes | Game.SetDotaRefractHeroes( boolean bEnabled )
|
|
FinishGame | Game.FinishGame()
|
|
LeaveCurrentGame | Game.LeaveCurrentGame()
|
|
Disconnect | Game.Disconnect()
|
|
FindEventMatch | Game.FindEventMatch()
|
|
SlideOutEventGamePlayButton | Game.SlideOutEventGamePlayButton()
|
|
EmitSound | Game.EmitSound( cstring pSoundEventName )
|
Emit a sound for the local player. Returns an integer handle that can be passed to StopSound. (Returns 0 on failure.) |
StopSound | Game.StopSound( integer nHandle )
|
Stop a current playing sound on the local player. Takes handle from a call to EmitSound. |
IsShopOpen | Game.IsShopOpen()
|
Ask whether the in game shop is open. |
SetCustomShopEntityString | Game.SetCustomShopEntityString( cstring pszCustomShopEntityString )
|
Set custom shop context. |
GetConvarBool | Game.GetConvarBool( cstring cvar )
|
Get the bool value of the specific convar. Asserts if invalid and returns false |
GetConvarInt | Game.GetConvarInt( cstring cvar )
|
Get the int value of the specific convar. Asserts if invalid and returns 0 |
GetConvarFloat | Game.GetConvarFloat( cstring cvar )
|
Get the float value of the specific convar. Asserts if invalid and returns 0.f |
GetMapInfo | Game.GetMapInfo()
|
Return information about the current map. |
PrepareUnitOrders | Game.PrepareUnitOrders( js_raw_args args )
|
Orders from the local player - takes a single arguments object that supports: dotaunitorder_t OrderType, ent_index TargetIndex, vector Position, ent_index AbilityIndex, OrderIssuer_t OrderIssuer, ent_index UnitIndex, OrderQueueBehavior_t QueueBehavior, bool ShowEffects. |
DropItemAtCursor | Game.DropItemAtCursor( integer nControlledUnitEnt, integer nItemEnt )
|
Order a unit to drop the specified item at the current cursor location. |
Length2D | Game.Length2D( js_value vec1, js_value vec2 )
|
Calculate 2D length. |
Normalized | Game.Normalized( js_value vec )
|
Returns normalized vector. |
EnterAbilityLearnMode | Game.EnterAbilityLearnMode()
|
|
EndAbilityLearnMode | Game.EndAbilityLearnMode()
|
|
IsInAbilityLearnMode | Game.IsInAbilityLearnMode()
|
CDOTA_PanoramaScript_GameUI
Function | Signature | Description |
---|---|---|
SetDefaultUIEnabled | GameUI.SetDefaultUIEnabled( integer nElementType, boolean bVisible )
|
Control whether the default UI is enabled |
SavePersistentEventGameData | GameUI.SavePersistentEventGameData( js_value val )
|
Save persistent data used by an event game |
LoadPersistentEventGameData | GameUI.LoadPersistentEventGameData( js_raw_args args )
|
Load persistent data used by an event game |
CustomUIConfig | GameUI.CustomUIConfig( js_raw_args args )
|
Get the current UI configuration |
PingMinimapAtLocation | GameUI.PingMinimapAtLocation( js_value vec3 )
|
Create a minimap ping at the given location |
SetMouseCallback | GameUI.SetMouseCallback( js_value callbackFn )
|
Install a mouse input filter |
AreTipsAvailable | GameUI.AreTipsAvailable()
|
Query to check if Tips are available for the local player |
IsPlayerTippable | GameUI.IsPlayerTippable( integer iPlayerID )
|
Query to see if the local player can tip a specific player |
TipPlayer | GameUI.TipPlayer( integer iPlayerID )
|
Tip a player |
EnableAliMode | GameUI.EnableAliMode( boolean bEnable, integer nPort, js_value offsetVal, float flScale )
|
|
GetCursorPosition | GameUI.GetCursorPosition( js_raw_args args )
|
Get the current mouse position. |
FindScreenEntities | GameUI.FindScreenEntities( js_raw_args args )
|
Return the entity index of the entity under the given screen position. |
GetScreenWorldPosition | GameUI.GetScreenWorldPosition( js_raw_args args )
|
Get the world position of the screen position, or null if the cursor is out of the world. |
WasMousePressed | GameUI.WasMousePressed( integer nButtonNum )
|
Install a mouse input filter |
WasMouseDoublePressed | GameUI.WasMouseDoublePressed( integer nButtonNum )
|
Install a mouse input filter |
IsMouseDown | GameUI.IsMouseDown( integer nButtonNum )
|
Install a mouse input filter |
IsShiftDown | GameUI.IsShiftDown()
|
Is the shift button pressed? |
IsAltDown | GameUI.IsAltDown()
|
Is the alt button pressed? |
IsControlDown | GameUI.IsControlDown()
|
Is the control button pressed? |
GetClickBehaviors | GameUI.GetClickBehaviors()
|
Get the current UI click interaction mode. |
SelectUnit | GameUI.SelectUnit( integer nEntityIndex, boolean bAddToGroup )
|
Select a unit, adding it to the group or replacing the current selection. |
GetCameraLookAtPosition | GameUI.GetCameraLookAtPosition()
|
Get the current look at position. |
GetCameraPosition | GameUI.GetCameraPosition()
|
Get the current camera position. |
GetCameraLookAtPositionHeightOffset | GameUI.GetCameraLookAtPositionHeightOffset()
|
Get the current look at position height offset. |
SetCameraPitchMin | GameUI.SetCameraPitchMin( float flPitchMin )
|
Set the minimum camera pitch angle. |
SetCameraPitchMax | GameUI.SetCameraPitchMax( float flPitchMax )
|
Set the maximum camera pitch angle. |
SetCameraYaw | GameUI.SetCameraYaw( float flCameraYaw )
|
Set the camera's yaw. |
GetCameraYaw | GameUI.GetCameraYaw()
|
Get the camera's yaw. |
SetCameraLookAtPositionHeightOffset | GameUI.SetCameraLookAtPositionHeightOffset( float flCameraLookAtHeightOffset )
|
Offset the camera's look at point. |
SetCameraPositionFromLateralLookAtPosition | GameUI.SetCameraPositionFromLateralLookAtPosition( float x, float y )
|
Set the camera from a lateral position. |
SetCameraTerrainAdjustmentEnabled | GameUI.SetCameraTerrainAdjustmentEnabled( boolean bEnabled )
|
Set whether the camera should automatically adjust to average terrain height. |
SetCameraDistance | GameUI.SetCameraDistance( float flDistance )
|
Set the camera distance from the look at point. |
SetRenderBottomInsetOverride | GameUI.SetRenderBottomInsetOverride( integer nInset )
|
Set the gap between the bottom of the screen and the game rendering viewport. (Value expressed as pixels in a normalized 1024x768 viewport.) |
SetRenderTopInsetOverride | GameUI.SetRenderTopInsetOverride( integer nInset )
|
Set the gap between the top of the screen and the game rendering viewport. (Value expressed as pixels in a normalized 1024x768 viewport.) |
SetCameraTarget | GameUI.SetCameraTarget( integer nTargetEntIndex )
|
Set the camera target for the local player, or -1 to clear. |
SetCameraTargetPosition | GameUI.SetCameraTargetPosition( js_value vec3, float flLerp )
|
Set the camera target as position for the local player over specified lerp. |
MoveCameraToEntity | GameUI.MoveCameraToEntity( integer nTargetEntIndex )
|
Moves the camera to an entity, but doesn't lock the camera on that entity. |
WorldToScreenXYClamped | GameUI.WorldToScreenXYClamped( js_value vec3 )
|
Converts the specified x,y,z world co-ordinate into an x,y screen coordinate. Will clamp position to always be in front of camera. Position returned as 0->1.0 |
GetPlayerScoreboardScore | GameUI.GetPlayerScoreboardScore( cstring pszScoreboardName )
|
Get the current players scoreboard score for the specified zone. |
SendCustomHUDError | GameUI.SendCustomHUDError( cstring pszErrorText, cstring pszErrorSound )
|
Send a custom client side error message with passed string and soundevent. |
ReplaceDOTAAbilitySpecialValues | GameUI.ReplaceDOTAAbilitySpecialValues( js_raw_args args )
|
Given a passed ability, replace the special value variables in the passed localized text. |
DisplayCustomContextualTip | GameUI.DisplayCustomContextualTip( js_raw_args args )
|
Display a custom contextual tip (wizard tip) with specific loc string and duration |
SetupDOTATalentNameLabel | GameUI.SetupDOTATalentNameLabel( js_raw_args args )
|
Set the text of a passed label for a DOTA Talent using ability values. |
IsAbilityDOTATalent | GameUI.IsAbilityDOTATalent( cstring pszAbilityName )
|
Returns true if the passed ability is a talent. |
GetUnitLocToken | GameUI.GetUnitLocToken( cstring pszUnitName )
|
Returns the localization token to use for a particular unit, given the unit's name |
GetUnitNameLocalized | GameUI.GetUnitNameLocalized( cstring pszUnitName )
|
Get the localized version of a unit's name |
ConstructNumberString | GameUI.ConstructNumberString( js_raw_args args )
|
Creates a localized version of the number |
CDOTA_PanoramaScript_Particles
Function | Signature | Description |
---|---|---|
CreateParticle | Particles.CreateParticle( cstring pParticleName, integer nAttachType, integer nEntityToAttach )
|
Create a particle system |
ReleaseParticleIndex | Particles.ReleaseParticleIndex( integer iIndex )
|
Release a particle system |
DestroyParticleEffect | Particles.DestroyParticleEffect( integer iIndex, boolean bDestroyImmediately )
|
Destroy a particle system |
SetParticleControl | Particles.SetParticleControl( integer iIndex, integer iPoint, js_value vPosVal )
|
Set a control point on a particle system |
SetParticleControlForward | Particles.SetParticleControlForward( integer iIndex, integer iPoint, js_value vForwardVal )
|
[OBSOLETE - Use SetParticleControlTransformForward] Set the orientation on a control point on a particle system |
SetParticleControlTransform | Particles.SetParticleControlTransform( integer iIndex, integer iPoint, js_value vOriginVal, js_value vAnglesVal )
|
Set the position and orientation on a control point on a particle system |
SetParticleControlTransformForward | Particles.SetParticleControlTransformForward( integer iIndex, integer iPoint, js_value vOriginVal, js_value vForwardVal )
|
Set the position and orientation (derived from a forward direction) on a control point on a particle system |
SetParticleAlwaysSimulate | Particles.SetParticleAlwaysSimulate( integer iIndex )
|
|
SetParticleControlEnt | Particles.SetParticleControlEnt( integer iIndex, integer iPoint, integer iEntIndex, integer iAttachType, cstring pszAttachName, js_value vecFallbackPositionVal, boolean bIncludeWearables )
|
Set a control point to track an entity on a particle system |
CDOTA_PanoramaScript_EventData
Function | Signature | Description |
---|---|---|
GetEventActionScore | EventData.GetEventActionScore( integer unEventID, integer unActionID )
|
Get the score of an EventAction |
GetPeriodicResourceUsed | EventData.GetPeriodicResourceUsed( unsigned unPeriodicResourceID )
|
Get a periodic resource value used |
GetPeriodicResourceMax | EventData.GetPeriodicResourceMax( unsigned unPeriodicResourceID )
|
Get a periodic resource value max |
IsFirstRunThisEvent | EventData.IsFirstRunThisEvent()
|
Is this the first time we've launched this season? |
CDOTA_PanoramaScript_LocalInventory
Function | Signature | Description |
---|---|---|
HasItemByDefinition | LocalInventory.HasItemByDefinition( integer nDefIndex )
|
Does the player have an inventory item of a given item definition index? |
$
Function | Signature | Description |
---|---|---|
Msg | Msg( js_raw_args js_raw_args_1 )
|
Log a message |
AssertHelper | AssertHelper( js_raw_args js_raw_args_1 )
|
Trigger an assert |
Warning | Warning( js_raw_args js_raw_args_1 )
|
Log a warning message to specified channel |
DispatchEvent | DispatchEvent( js_raw_args js_raw_args_1 )
|
Dispatch an event |
DispatchEventAsync | DispatchEventAsync( js_raw_args js_raw_args_1 )
|
Dispatch an event to occur later |
RegisterEventHandler | RegisterEventHandler( js_raw_args js_raw_args_1 )
|
Register an event handler |
RegisterForUnhandledEvent | RegisterForUnhandledEvent( js_raw_args js_raw_args_1 )
|
Register a handler for an event that is not otherwise handled |
UnregisterForUnhandledEvent | UnregisterForUnhandledEvent( js_raw_args js_raw_args_1 )
|
Remove an unhandled event handler |
FindChildInContext | FindChildInContext( js_raw_args js_raw_args_1 )
|
Find an element |
AsyncWebRequest | AsyncWebRequest( js_raw_args js_raw_args_1 )
|
Make a web request (disabled) |
CreatePanel | CreatePanel( js_raw_args js_raw_args_1 )
|
Create a new panel |
CreatePanelWithProperties | CreatePanelWithProperties( js_raw_args js_raw_args_1 )
|
DEPRECATED: Use $.CreatePanel which has the same signature and supports properties. |
Localize | Localize( js_raw_args js_raw_args_1 )
|
Localize a string. Optionally accepts Quantity, Precision, and Panel arguments. |
LocalizePlural | LocalizePlural( js_raw_args js_raw_args_1 )
|
DEPRECATED: Use $.Localize which has the same signature and supports pluralization. |
Language | Language( js_raw_args js_raw_args_1 )
|
Get the current language |
Schedule | Schedule( js_raw_args js_raw_args_1 )
|
Schedule a function to be called later |
CancelScheduled | CancelScheduled( js_raw_args js_raw_args_1 )
|
Cancels a scheduled function |
FrameTime | FrameTime( js_raw_args js_raw_args_1 )
|
Gets the time this frame started, in seconds since panorama was initialized |
GetContextPanel | GetContextPanel( js_raw_args js_raw_args_1 )
|
Get the current panel context |
RegisterKeyBind | RegisterKeyBind( js_raw_args js_raw_args_1 )
|
Register a key binding |
Each | Each( js_raw_args js_raw_args_1 )
|
Call a function on each given item |
DbgIsReloadingScript | DbgIsReloadingScript( js_raw_args js_raw_args_1 )
|
Call during JS startup code to check if script is being reloaded |
HTMLEscape | HTMLEscape( js_raw_args js_raw_args_1 )
|
Convert a string to HTML-safe |
LogChannel | LogChannel( js_raw_args js_raw_args_1 )
|
Create a logging channel |
BImageFileExists | BImageFileExists( js_raw_args js_raw_args_1 )
|
Return true if a file exists. Path will usually start with 'file://{images}' |
DOTAHeroModelOverlay
Function | Signature | Description |
---|---|---|
visible | DOTAHeroModelOverlay.visible( boolean boolean_1 )
|
|
enabled | DOTAHeroModelOverlay.enabled( boolean boolean_1 )
|
|
checked | DOTAHeroModelOverlay.checked( boolean boolean_1 )
|
|
defaultfocus | DOTAHeroModelOverlay.defaultfocus( cstring cstring_1 )
|
|
inputnamespace | DOTAHeroModelOverlay.inputnamespace( cstring cstring_1 )
|
|
hittest | DOTAHeroModelOverlay.hittest( boolean boolean_1 )
|
|
hittestchildren | DOTAHeroModelOverlay.hittestchildren( boolean boolean_1 )
|
|
tabindex | DOTAHeroModelOverlay.tabindex( float float_1 )
|
|
selectionpos_x | DOTAHeroModelOverlay.selectionpos_x( float float_1 )
|
|
selectionpos_y | DOTAHeroModelOverlay.selectionpos_y( float float_1 )
|
|
type | DOTAHeroModelOverlay.type()
|
|
id | DOTAHeroModelOverlay.id()
|
|
layoutfile | DOTAHeroModelOverlay.layoutfile()
|
|
contentwidth | DOTAHeroModelOverlay.contentwidth()
|
|
contentheight | DOTAHeroModelOverlay.contentheight()
|
|
desiredlayoutwidth | DOTAHeroModelOverlay.desiredlayoutwidth()
|
|
desiredlayoutheight | DOTAHeroModelOverlay.desiredlayoutheight()
|
|
actuallayoutwidth | DOTAHeroModelOverlay.actuallayoutwidth()
|
|
actuallayoutheight | DOTAHeroModelOverlay.actuallayoutheight()
|
|
actualxoffset | DOTAHeroModelOverlay.actualxoffset()
|
|
actualyoffset | DOTAHeroModelOverlay.actualyoffset()
|
|
scrolloffset_y | DOTAHeroModelOverlay.scrolloffset_y()
|
|
scrolloffset_x | DOTAHeroModelOverlay.scrolloffset_x()
|
|
actualuiscale_y | DOTAHeroModelOverlay.actualuiscale_y()
|
|
actualuiscale_x | DOTAHeroModelOverlay.actualuiscale_x()
|
|
style | DOTAHeroModelOverlay.style()
|
|
AddClass | DOTAHeroModelOverlay.AddClass( cstring cstring_1 )
|
|
AddClasses | DOTAHeroModelOverlay.AddClasses( unknown_variant_type unknown_variant_type_1 )
|
|
RemoveClass | DOTAHeroModelOverlay.RemoveClass( cstring cstring_1 )
|
|
RemoveClasses | DOTAHeroModelOverlay.RemoveClasses( unknown_variant_type unknown_variant_type_1 )
|
|
BHasClass | DOTAHeroModelOverlay.BHasClass( cstring cstring_1 )
|
|
BAscendantHasClass | DOTAHeroModelOverlay.BAscendantHasClass( cstring cstring_1 )
|
|
SetHasClass | DOTAHeroModelOverlay.SetHasClass( cstring cstring_1, boolean boolean_2 )
|
|
ToggleClass | DOTAHeroModelOverlay.ToggleClass( cstring cstring_1 )
|
|
SwitchClass | DOTAHeroModelOverlay.SwitchClass( cstring cstring_1, cstring cstring_2 )
|
|
TriggerClass | DOTAHeroModelOverlay.TriggerClass( cstring cstring_1 )
|
|
ClearPanelEvent | DOTAHeroModelOverlay.ClearPanelEvent( cstring cstring_1 )
|
|
SetDraggable | DOTAHeroModelOverlay.SetDraggable( boolean boolean_1 )
|
|
IsDraggable | DOTAHeroModelOverlay.IsDraggable()
|
|
IsSizeValid | DOTAHeroModelOverlay.IsSizeValid()
|
|
GetChildCount | DOTAHeroModelOverlay.GetChildCount()
|
|
GetChild | DOTAHeroModelOverlay.GetChild( integer integer_1 )
|
|
GetChildIndex | DOTAHeroModelOverlay.GetChildIndex( unknown_variant_type unknown_variant_type_1 )
|
|
Children | DOTAHeroModelOverlay.Children()
|
|
FindChildrenWithClassTraverse | DOTAHeroModelOverlay.FindChildrenWithClassTraverse( cstring cstring_1 )
|
|
FindChildrenWithAttributeTraverse | DOTAHeroModelOverlay.FindChildrenWithAttributeTraverse( cstring cstring_1 )
|
|
GetParent | DOTAHeroModelOverlay.GetParent()
|
|
SetParent | DOTAHeroModelOverlay.SetParent( unknown_variant_type unknown_variant_type_1 )
|
|
FindChild | DOTAHeroModelOverlay.FindChild( cstring cstring_1 )
|
|
FindChildTraverse | DOTAHeroModelOverlay.FindChildTraverse( cstring cstring_1 )
|
|
FindChildInLayoutFile | DOTAHeroModelOverlay.FindChildInLayoutFile( cstring cstring_1 )
|
|
FindPanelInThisOrParentLayoutFile | DOTAHeroModelOverlay.FindPanelInThisOrParentLayoutFile( cstring cstring_1 )
|
|
FindAncestor | DOTAHeroModelOverlay.FindAncestor( cstring cstring_1 )
|
|
RemoveAndDeleteChildren | DOTAHeroModelOverlay.RemoveAndDeleteChildren()
|
|
MoveChildBefore | DOTAHeroModelOverlay.MoveChildBefore( unknown_variant_type unknown_variant_type_1, unknown_variant_type unknown_variant_type_2 )
|
|
MoveChildAfter | DOTAHeroModelOverlay.MoveChildAfter( unknown_variant_type unknown_variant_type_1, unknown_variant_type unknown_variant_type_2 )
|
|
GetPositionWithinWindow | DOTAHeroModelOverlay.GetPositionWithinWindow()
|
|
GetPositionWithinAncestor | DOTAHeroModelOverlay.GetPositionWithinAncestor( unknown_variant_type unknown_variant_type_1 )
|
|
GetPosition | DOTAHeroModelOverlay.GetPosition( boolean boolean_1 )
|
|
ApplyStyles | DOTAHeroModelOverlay.ApplyStyles( boolean boolean_1 )
|
|
ClearPropertyFromCode | DOTAHeroModelOverlay.ClearPropertyFromCode( unknown_variant_type unknown_variant_type_1 )
|
|
DeleteAsync | DOTAHeroModelOverlay.DeleteAsync( float float_1 )
|
|
BIsTransparent | DOTAHeroModelOverlay.BIsTransparent()
|
|
BAcceptsInput | DOTAHeroModelOverlay.BAcceptsInput()
|
|
BAcceptsFocus | DOTAHeroModelOverlay.BAcceptsFocus()
|
|
SetFocus | DOTAHeroModelOverlay.SetFocus()
|
|
UpdateFocusInContext | DOTAHeroModelOverlay.UpdateFocusInContext()
|
|
BHasHoverStyle | DOTAHeroModelOverlay.BHasHoverStyle()
|
|
SetAcceptsInput | DOTAHeroModelOverlay.SetAcceptsInput( boolean boolean_1 )
|
|
SetAcceptsFocus | DOTAHeroModelOverlay.SetAcceptsFocus( boolean boolean_1 )
|
|
SetDisableFocusOnMouseDown | DOTAHeroModelOverlay.SetDisableFocusOnMouseDown( boolean boolean_1 )
|
|
BHasKeyFocus | DOTAHeroModelOverlay.BHasKeyFocus()
|
|
SetScrollParentToFitWhenFocused | DOTAHeroModelOverlay.SetScrollParentToFitWhenFocused( boolean boolean_1 )
|
|
BScrollParentToFitWhenFocused | DOTAHeroModelOverlay.BScrollParentToFitWhenFocused()
|
|
IsSelected | DOTAHeroModelOverlay.IsSelected()
|
|
BHasDescendantKeyFocus | DOTAHeroModelOverlay.BHasDescendantKeyFocus()
|
|
BLoadLayout | DOTAHeroModelOverlay.BLoadLayout( cstring cstring_1, boolean boolean_2, boolean boolean_3 )
|
|
BLoadLayoutSnippet | DOTAHeroModelOverlay.BLoadLayoutSnippet( cstring cstring_1 )
|
|
BHasLayoutSnippet | DOTAHeroModelOverlay.BHasLayoutSnippet( cstring cstring_1 )
|
|
BGetSnippetNames | DOTAHeroModelOverlay.BGetSnippetNames( unknown_variant_type unknown_variant_type_1 )
|
|
SetTopOfInputContext | DOTAHeroModelOverlay.SetTopOfInputContext( boolean boolean_1 )
|
|
SetDialogVariable | DOTAHeroModelOverlay.SetDialogVariable( cstring cstring_1, cstring cstring_2 )
|
|
SetDialogVariableInt | DOTAHeroModelOverlay.SetDialogVariableInt( cstring cstring_1, integer integer_2 )
|
|
SetDialogVariableTime | DOTAHeroModelOverlay.SetDialogVariableTime( cstring cstring_1, int64 int64_2 )
|
|
SetDialogVariableLocString | DOTAHeroModelOverlay.SetDialogVariableLocString( cstring cstring_1, cstring cstring_2 )
|
|
SetDialogVariableLocStringNested | DOTAHeroModelOverlay.SetDialogVariableLocStringNested( cstring cstring_1, cstring cstring_2 )
|
|
SetDialogVariablePluralLocStringInt | DOTAHeroModelOverlay.SetDialogVariablePluralLocStringInt( cstring cstring_1, cstring cstring_2, int64 int64_3 )
|
|
ScrollToTop | DOTAHeroModelOverlay.ScrollToTop()
|
|
ScrollToBottom | DOTAHeroModelOverlay.ScrollToBottom()
|
|
ScrollToLeftEdge | DOTAHeroModelOverlay.ScrollToLeftEdge()
|
|
ScrollToRightEdge | DOTAHeroModelOverlay.ScrollToRightEdge()
|
|
ScrollParentToMakePanelFit | DOTAHeroModelOverlay.ScrollParentToMakePanelFit( unknown_variant_type unknown_variant_type_1, boolean boolean_2 )
|
|
ScrollToFitRegion | DOTAHeroModelOverlay.ScrollToFitRegion( float float_1, float float_2, float float_3, float float_4, unknown_variant_type unknown_variant_type_5, boolean boolean_6, boolean boolean_7 )
|
|
BCanSeeInParentScroll | DOTAHeroModelOverlay.BCanSeeInParentScroll()
|
|
PlayPanelSound | DOTAHeroModelOverlay.PlayPanelSound( cstring cstring_1 )
|
|
GetAttributeInt | DOTAHeroModelOverlay.GetAttributeInt( cstring cstring_1, integer integer_2 )
|
|
GetAttributeString | DOTAHeroModelOverlay.GetAttributeString( cstring cstring_1, cstring cstring_2 )
|
|
GetAttributeUInt32 | DOTAHeroModelOverlay.GetAttributeUInt32( cstring cstring_1, unsigned unsigned_2 )
|
|
SetAttributeInt | DOTAHeroModelOverlay.SetAttributeInt( cstring cstring_1, integer integer_2 )
|
|
SetAttributeString | DOTAHeroModelOverlay.SetAttributeString( cstring cstring_1, cstring cstring_2 )
|
|
SetAttributeUInt32 | DOTAHeroModelOverlay.SetAttributeUInt32( cstring cstring_1, unsigned unsigned_2 )
|
|
SetInputNamespace | DOTAHeroModelOverlay.SetInputNamespace( cstring cstring_1 )
|
|
RegisterForReadyEvents | DOTAHeroModelOverlay.RegisterForReadyEvents( boolean boolean_1 )
|
|
BReadyForDisplay | DOTAHeroModelOverlay.BReadyForDisplay()
|
|
SetReadyForDisplay | DOTAHeroModelOverlay.SetReadyForDisplay( boolean boolean_1 )
|
|
SetPositionInPixels | DOTAHeroModelOverlay.SetPositionInPixels( float float_1, float float_2, float float_3 )
|
|
Data | DOTAHeroModelOverlay.Data( js_raw_args js_raw_args_1 )
|
|
debug.description | DOTAHeroModelOverlay.debug.description( js_raw_args js_raw_args_1 )
|
|
SetSendScrollPositionChangedEvents | DOTAHeroModelOverlay.SetSendScrollPositionChangedEvents( boolean boolean_1 )
|
|
SetCompositionLayerTextureName | DOTAHeroModelOverlay.SetCompositionLayerTextureName( cstring cstring_1 )
|
|
WriteCompositionLayerPNG | DOTAHeroModelOverlay.WriteCompositionLayerPNG( cstring cstring_1 )
|
|
SetPanelEvent | DOTAHeroModelOverlay.SetPanelEvent( js_raw_args js_raw_args_1 )
|
|
RunScriptInPanelContext | DOTAHeroModelOverlay.RunScriptInPanelContext( js_raw_args js_raw_args_1 )
|
|
rememberchildfocus | DOTAHeroModelOverlay.rememberchildfocus( boolean boolean_1 )
|
|
paneltype | DOTAHeroModelOverlay.paneltype()
|
DOTAPlay
Function | Signature | Description |
---|---|---|
visible | DOTAPlay.visible( boolean boolean_1 )
|
|
enabled | DOTAPlay.enabled( boolean boolean_1 )
|
|
checked | DOTAPlay.checked( boolean boolean_1 )
|
|
defaultfocus | DOTAPlay.defaultfocus( cstring cstring_1 )
|
|
inputnamespace | DOTAPlay.inputnamespace( cstring cstring_1 )
|
|
hittest | DOTAPlay.hittest( boolean boolean_1 )
|
|
hittestchildren | DOTAPlay.hittestchildren( boolean boolean_1 )
|
|
tabindex | DOTAPlay.tabindex( float float_1 )
|
|
selectionpos_x | DOTAPlay.selectionpos_x( float float_1 )
|
|
selectionpos_y | DOTAPlay.selectionpos_y( float float_1 )
|
|
type | DOTAPlay.type()
|
|
id | DOTAPlay.id()
|
|
layoutfile | DOTAPlay.layoutfile()
|
|
contentwidth | DOTAPlay.contentwidth()
|
|
contentheight | DOTAPlay.contentheight()
|
|
desiredlayoutwidth | DOTAPlay.desiredlayoutwidth()
|
|
desiredlayoutheight | DOTAPlay.desiredlayoutheight()
|
|
actuallayoutwidth | DOTAPlay.actuallayoutwidth()
|
|
actuallayoutheight | DOTAPlay.actuallayoutheight()
|
|
actualxoffset | DOTAPlay.actualxoffset()
|
|
actualyoffset | DOTAPlay.actualyoffset()
|
|
scrolloffset_y | DOTAPlay.scrolloffset_y()
|
|
scrolloffset_x | DOTAPlay.scrolloffset_x()
|
|
actualuiscale_y | DOTAPlay.actualuiscale_y()
|
|
actualuiscale_x | DOTAPlay.actualuiscale_x()
|
|
style | DOTAPlay.style()
|
|
AddClass | DOTAPlay.AddClass( cstring cstring_1 )
|
|
AddClasses | DOTAPlay.AddClasses( unknown_variant_type unknown_variant_type_1 )
|
|
RemoveClass | DOTAPlay.RemoveClass( cstring cstring_1 )
|
|
RemoveClasses | DOTAPlay.RemoveClasses( unknown_variant_type unknown_variant_type_1 )
|
|
BHasClass | DOTAPlay.BHasClass( cstring cstring_1 )
|
|
BAscendantHasClass | DOTAPlay.BAscendantHasClass( cstring cstring_1 )
|
|
SetHasClass | DOTAPlay.SetHasClass( cstring cstring_1, boolean boolean_2 )
|
|
ToggleClass | DOTAPlay.ToggleClass( cstring cstring_1 )
|
|
SwitchClass | DOTAPlay.SwitchClass( cstring cstring_1, cstring cstring_2 )
|
|
TriggerClass | DOTAPlay.TriggerClass( cstring cstring_1 )
|
|
ClearPanelEvent | DOTAPlay.ClearPanelEvent( cstring cstring_1 )
|
|
SetDraggable | DOTAPlay.SetDraggable( boolean boolean_1 )
|
|
IsDraggable | DOTAPlay.IsDraggable()
|
|
IsSizeValid | DOTAPlay.IsSizeValid()
|
|
GetChildCount | DOTAPlay.GetChildCount()
|
|
GetChild | DOTAPlay.GetChild( integer integer_1 )
|
|
GetChildIndex | DOTAPlay.GetChildIndex( unknown_variant_type unknown_variant_type_1 )
|
|
Children | DOTAPlay.Children()
|
|
FindChildrenWithClassTraverse | DOTAPlay.FindChildrenWithClassTraverse( cstring cstring_1 )
|
|
FindChildrenWithAttributeTraverse | DOTAPlay.FindChildrenWithAttributeTraverse( cstring cstring_1 )
|
|
GetParent | DOTAPlay.GetParent()
|
|
SetParent | DOTAPlay.SetParent( unknown_variant_type unknown_variant_type_1 )
|
|
FindChild | DOTAPlay.FindChild( cstring cstring_1 )
|
|
FindChildTraverse | DOTAPlay.FindChildTraverse( cstring cstring_1 )
|
|
FindChildInLayoutFile | DOTAPlay.FindChildInLayoutFile( cstring cstring_1 )
|
|
FindPanelInThisOrParentLayoutFile | DOTAPlay.FindPanelInThisOrParentLayoutFile( cstring cstring_1 )
|
|
FindAncestor | DOTAPlay.FindAncestor( cstring cstring_1 )
|
|
RemoveAndDeleteChildren | DOTAPlay.RemoveAndDeleteChildren()
|
|
MoveChildBefore | DOTAPlay.MoveChildBefore( unknown_variant_type unknown_variant_type_1, unknown_variant_type unknown_variant_type_2 )
|
|
MoveChildAfter | DOTAPlay.MoveChildAfter( unknown_variant_type unknown_variant_type_1, unknown_variant_type unknown_variant_type_2 )
|
|
GetPositionWithinWindow | DOTAPlay.GetPositionWithinWindow()
|
|
GetPositionWithinAncestor | DOTAPlay.GetPositionWithinAncestor( unknown_variant_type unknown_variant_type_1 )
|
|
GetPosition | DOTAPlay.GetPosition( boolean boolean_1 )
|
|
ApplyStyles | DOTAPlay.ApplyStyles( boolean boolean_1 )
|
|
ClearPropertyFromCode | DOTAPlay.ClearPropertyFromCode( unknown_variant_type unknown_variant_type_1 )
|
|
DeleteAsync | DOTAPlay.DeleteAsync( float float_1 )
|
|
BIsTransparent | DOTAPlay.BIsTransparent()
|
|
BAcceptsInput | DOTAPlay.BAcceptsInput()
|
|
BAcceptsFocus | DOTAPlay.BAcceptsFocus()
|
|
SetFocus | DOTAPlay.SetFocus()
|
|
UpdateFocusInContext | DOTAPlay.UpdateFocusInContext()
|
|
BHasHoverStyle | DOTAPlay.BHasHoverStyle()
|
|
SetAcceptsInput | DOTAPlay.SetAcceptsInput( boolean boolean_1 )
|
|
SetAcceptsFocus | DOTAPlay.SetAcceptsFocus( boolean boolean_1 )
|
|
SetDisableFocusOnMouseDown | DOTAPlay.SetDisableFocusOnMouseDown( boolean boolean_1 )
|
|
BHasKeyFocus | DOTAPlay.BHasKeyFocus()
|
|
SetScrollParentToFitWhenFocused | DOTAPlay.SetScrollParentToFitWhenFocused( boolean boolean_1 )
|
|
BScrollParentToFitWhenFocused | DOTAPlay.BScrollParentToFitWhenFocused()
|
|
IsSelected | DOTAPlay.IsSelected()
|
|
BHasDescendantKeyFocus | DOTAPlay.BHasDescendantKeyFocus()
|
|
BLoadLayout | DOTAPlay.BLoadLayout( cstring cstring_1, boolean boolean_2, boolean boolean_3 )
|
|
BLoadLayoutSnippet | DOTAPlay.BLoadLayoutSnippet( cstring cstring_1 )
|
|
BHasLayoutSnippet | DOTAPlay.BHasLayoutSnippet( cstring cstring_1 )
|
|
BGetSnippetNames | DOTAPlay.BGetSnippetNames( unknown_variant_type unknown_variant_type_1 )
|
|
SetTopOfInputContext | DOTAPlay.SetTopOfInputContext( boolean boolean_1 )
|
|
SetDialogVariable | DOTAPlay.SetDialogVariable( cstring cstring_1, cstring cstring_2 )
|
|
SetDialogVariableInt | DOTAPlay.SetDialogVariableInt( cstring cstring_1, integer integer_2 )
|
|
SetDialogVariableTime | DOTAPlay.SetDialogVariableTime( cstring cstring_1, int64 int64_2 )
|
|
SetDialogVariableLocString | DOTAPlay.SetDialogVariableLocString( cstring cstring_1, cstring cstring_2 )
|
|
SetDialogVariableLocStringNested | DOTAPlay.SetDialogVariableLocStringNested( cstring cstring_1, cstring cstring_2 )
|
|
SetDialogVariablePluralLocStringInt | DOTAPlay.SetDialogVariablePluralLocStringInt( cstring cstring_1, cstring cstring_2, int64 int64_3 )
|
|
ScrollToTop | DOTAPlay.ScrollToTop()
|
|
ScrollToBottom | DOTAPlay.ScrollToBottom()
|
|
ScrollToLeftEdge | DOTAPlay.ScrollToLeftEdge()
|
|
ScrollToRightEdge | DOTAPlay.ScrollToRightEdge()
|
|
ScrollParentToMakePanelFit | DOTAPlay.ScrollParentToMakePanelFit( unknown_variant_type unknown_variant_type_1, boolean boolean_2 )
|
|
ScrollToFitRegion | DOTAPlay.ScrollToFitRegion( float float_1, float float_2, float float_3, float float_4, unknown_variant_type unknown_variant_type_5, boolean boolean_6, boolean boolean_7 )
|
|
BCanSeeInParentScroll | DOTAPlay.BCanSeeInParentScroll()
|
|
PlayPanelSound | DOTAPlay.PlayPanelSound( cstring cstring_1 )
|
|
GetAttributeInt | DOTAPlay.GetAttributeInt( cstring cstring_1, integer integer_2 )
|
|
GetAttributeString | DOTAPlay.GetAttributeString( cstring cstring_1, cstring cstring_2 )
|
|
GetAttributeUInt32 | DOTAPlay.GetAttributeUInt32( cstring cstring_1, unsigned unsigned_2 )
|
|
SetAttributeInt | DOTAPlay.SetAttributeInt( cstring cstring_1, integer integer_2 )
|
|
SetAttributeString | DOTAPlay.SetAttributeString( cstring cstring_1, cstring cstring_2 )
|
|
SetAttributeUInt32 | DOTAPlay.SetAttributeUInt32( cstring cstring_1, unsigned unsigned_2 )
|
|
SetInputNamespace | DOTAPlay.SetInputNamespace( cstring cstring_1 )
|
|
RegisterForReadyEvents | DOTAPlay.RegisterForReadyEvents( boolean boolean_1 )
|
|
BReadyForDisplay | DOTAPlay.BReadyForDisplay()
|
|
SetReadyForDisplay | DOTAPlay.SetReadyForDisplay( boolean boolean_1 )
|
|
SetPositionInPixels | DOTAPlay.SetPositionInPixels( float float_1, float float_2, float float_3 )
|
|
Data | DOTAPlay.Data( js_raw_args js_raw_args_1 )
|
|
debug.description | DOTAPlay.debug.description( js_raw_args js_raw_args_1 )
|
|
SetSendScrollPositionChangedEvents | DOTAPlay.SetSendScrollPositionChangedEvents( boolean boolean_1 )
|
|
SetCompositionLayerTextureName | DOTAPlay.SetCompositionLayerTextureName( cstring cstring_1 )
|
|
WriteCompositionLayerPNG | DOTAPlay.WriteCompositionLayerPNG( cstring cstring_1 )
|
|
GetActiveFeaturedGamemode | DOTAPlay.GetActiveFeaturedGamemode( js_raw_args js_raw_args_1 )
|
|
GetFeaturedGamemodeProgress | DOTAPlay.GetFeaturedGamemodeProgress()
|
|
GetFeaturedGamemodeMax | DOTAPlay.GetFeaturedGamemodeMax()
|
|
GetSelectedGameModes | DOTAPlay.GetSelectedGameModes()
|
|
UpdateCasualGameModeCheckboxes | DOTAPlay.UpdateCasualGameModeCheckboxes()
|
|
SetPanelEvent | DOTAPlay.SetPanelEvent( js_raw_args js_raw_args_1 )
|
|
RunScriptInPanelContext | DOTAPlay.RunScriptInPanelContext( js_raw_args js_raw_args_1 )
|
|
rememberchildfocus | DOTAPlay.rememberchildfocus( boolean boolean_1 )
|
|
paneltype | DOTAPlay.paneltype()
|
Panel
Function | Signature | Description |
---|---|---|
visible | Panel.visible( boolean boolean_1 )
|
|
enabled | Panel.enabled( boolean boolean_1 )
|
|
checked | Panel.checked( boolean boolean_1 )
|
|
defaultfocus | Panel.defaultfocus( cstring cstring_1 )
|
|
inputnamespace | Panel.inputnamespace( cstring cstring_1 )
|
|
hittest | Panel.hittest( boolean boolean_1 )
|
|
hittestchildren | Panel.hittestchildren( boolean boolean_1 )
|
|
tabindex | Panel.tabindex( float float_1 )
|
|
selectionpos_x | Panel.selectionpos_x( float float_1 )
|
|
selectionpos_y | Panel.selectionpos_y( float float_1 )
|
|
type | Panel.type()
|
|
id | Panel.id()
|
|
layoutfile | Panel.layoutfile()
|
|
contentwidth | Panel.contentwidth()
|
|
contentheight | Panel.contentheight()
|
|
desiredlayoutwidth | Panel.desiredlayoutwidth()
|
|
desiredlayoutheight | Panel.desiredlayoutheight()
|
|
actuallayoutwidth | Panel.actuallayoutwidth()
|
|
actuallayoutheight | Panel.actuallayoutheight()
|
|
actualxoffset | Panel.actualxoffset()
|
|
actualyoffset | Panel.actualyoffset()
|
|
scrolloffset_y | Panel.scrolloffset_y()
|
|
scrolloffset_x | Panel.scrolloffset_x()
|
|
actualuiscale_y | Panel.actualuiscale_y()
|
|
actualuiscale_x | Panel.actualuiscale_x()
|
|
style | Panel.style()
|
|
AddClass | Panel.AddClass( cstring cstring_1 )
|
|
AddClasses | Panel.AddClasses( unknown_variant_type unknown_variant_type_1 )
|
|
RemoveClass | Panel.RemoveClass( cstring cstring_1 )
|
|
RemoveClasses | Panel.RemoveClasses( unknown_variant_type unknown_variant_type_1 )
|
|
BHasClass | Panel.BHasClass( cstring cstring_1 )
|
|
BAscendantHasClass | Panel.BAscendantHasClass( cstring cstring_1 )
|
|
SetHasClass | Panel.SetHasClass( cstring cstring_1, boolean boolean_2 )
|
|
ToggleClass | Panel.ToggleClass( cstring cstring_1 )
|
|
SwitchClass | Panel.SwitchClass( cstring cstring_1, cstring cstring_2 )
|
|
TriggerClass | Panel.TriggerClass( cstring cstring_1 )
|
|
ClearPanelEvent | Panel.ClearPanelEvent( cstring cstring_1 )
|
|
SetDraggable | Panel.SetDraggable( boolean boolean_1 )
|
|
IsDraggable | Panel.IsDraggable()
|
|
IsSizeValid | Panel.IsSizeValid()
|
|
GetChildCount | Panel.GetChildCount()
|
|
GetChild | Panel.GetChild( integer integer_1 )
|
|
GetChildIndex | Panel.GetChildIndex( unknown_variant_type unknown_variant_type_1 )
|
|
Children | Panel.Children()
|
|
FindChildrenWithClassTraverse | Panel.FindChildrenWithClassTraverse( cstring cstring_1 )
|
|
FindChildrenWithAttributeTraverse | Panel.FindChildrenWithAttributeTraverse( cstring cstring_1 )
|
|
GetParent | Panel.GetParent()
|
|
SetParent | Panel.SetParent( unknown_variant_type unknown_variant_type_1 )
|
|
FindChild | Panel.FindChild( cstring cstring_1 )
|
|
FindChildTraverse | Panel.FindChildTraverse( cstring cstring_1 )
|
|
FindChildInLayoutFile | Panel.FindChildInLayoutFile( cstring cstring_1 )
|
|
FindPanelInThisOrParentLayoutFile | Panel.FindPanelInThisOrParentLayoutFile( cstring cstring_1 )
|
|
FindAncestor | Panel.FindAncestor( cstring cstring_1 )
|
|
RemoveAndDeleteChildren | Panel.RemoveAndDeleteChildren()
|
|
MoveChildBefore | Panel.MoveChildBefore( unknown_variant_type unknown_variant_type_1, unknown_variant_type unknown_variant_type_2 )
|
|
MoveChildAfter | Panel.MoveChildAfter( unknown_variant_type unknown_variant_type_1, unknown_variant_type unknown_variant_type_2 )
|
|
GetPositionWithinWindow | Panel.GetPositionWithinWindow()
|
|
GetPositionWithinAncestor | Panel.GetPositionWithinAncestor( unknown_variant_type unknown_variant_type_1 )
|
|
GetPosition | Panel.GetPosition( boolean boolean_1 )
|
|
ApplyStyles | Panel.ApplyStyles( boolean boolean_1 )
|
|
ClearPropertyFromCode | Panel.ClearPropertyFromCode( unknown_variant_type unknown_variant_type_1 )
|
|
DeleteAsync | Panel.DeleteAsync( float float_1 )
|
|
BIsTransparent | Panel.BIsTransparent()
|
|
BAcceptsInput | Panel.BAcceptsInput()
|
|
BAcceptsFocus | Panel.BAcceptsFocus()
|
|
SetFocus | Panel.SetFocus()
|
|
UpdateFocusInContext | Panel.UpdateFocusInContext()
|
|
BHasHoverStyle | Panel.BHasHoverStyle()
|
|
SetAcceptsInput | Panel.SetAcceptsInput( boolean boolean_1 )
|
|
SetAcceptsFocus | Panel.SetAcceptsFocus( boolean boolean_1 )
|
|
SetDisableFocusOnMouseDown | Panel.SetDisableFocusOnMouseDown( boolean boolean_1 )
|
|
BHasKeyFocus | Panel.BHasKeyFocus()
|
|
SetScrollParentToFitWhenFocused | Panel.SetScrollParentToFitWhenFocused( boolean boolean_1 )
|
|
BScrollParentToFitWhenFocused | Panel.BScrollParentToFitWhenFocused()
|
|
IsSelected | Panel.IsSelected()
|
|
BHasDescendantKeyFocus | Panel.BHasDescendantKeyFocus()
|
|
BLoadLayout | Panel.BLoadLayout( cstring cstring_1, boolean boolean_2, boolean boolean_3 )
|
|
BLoadLayoutSnippet | Panel.BLoadLayoutSnippet( cstring cstring_1 )
|
|
BHasLayoutSnippet | Panel.BHasLayoutSnippet( cstring cstring_1 )
|
|
BGetSnippetNames | Panel.BGetSnippetNames( unknown_variant_type unknown_variant_type_1 )
|
|
SetTopOfInputContext | Panel.SetTopOfInputContext( boolean boolean_1 )
|
|
SetDialogVariable | Panel.SetDialogVariable( cstring cstring_1, cstring cstring_2 )
|
|
SetDialogVariableInt | Panel.SetDialogVariableInt( cstring cstring_1, integer integer_2 )
|
|
SetDialogVariableTime | Panel.SetDialogVariableTime( cstring cstring_1, int64 int64_2 )
|
|
SetDialogVariableLocString | Panel.SetDialogVariableLocString( cstring cstring_1, cstring cstring_2 )
|
|
SetDialogVariableLocStringNested | Panel.SetDialogVariableLocStringNested( cstring cstring_1, cstring cstring_2 )
|
|
SetDialogVariablePluralLocStringInt | Panel.SetDialogVariablePluralLocStringInt( cstring cstring_1, cstring cstring_2, int64 int64_3 )
|
|
ScrollToTop | Panel.ScrollToTop()
|
|
ScrollToBottom | Panel.ScrollToBottom()
|
|
ScrollToLeftEdge | Panel.ScrollToLeftEdge()
|
|
ScrollToRightEdge | Panel.ScrollToRightEdge()
|
|
ScrollParentToMakePanelFit | Panel.ScrollParentToMakePanelFit( unknown_variant_type unknown_variant_type_1, boolean boolean_2 )
|
|
ScrollToFitRegion | Panel.ScrollToFitRegion( float float_1, float float_2, float float_3, float float_4, unknown_variant_type unknown_variant_type_5, boolean boolean_6, boolean boolean_7 )
|
|
BCanSeeInParentScroll | Panel.BCanSeeInParentScroll()
|
|
PlayPanelSound | Panel.PlayPanelSound( cstring cstring_1 )
|
|
GetAttributeInt | Panel.GetAttributeInt( cstring cstring_1, integer integer_2 )
|
|
GetAttributeString | Panel.GetAttributeString( cstring cstring_1, cstring cstring_2 )
|
|
GetAttributeUInt32 | Panel.GetAttributeUInt32( cstring cstring_1, unsigned unsigned_2 )
|
|
SetAttributeInt | Panel.SetAttributeInt( cstring cstring_1, integer integer_2 )
|
|
SetAttributeString | Panel.SetAttributeString( cstring cstring_1, cstring cstring_2 )
|
|
SetAttributeUInt32 | Panel.SetAttributeUInt32( cstring cstring_1, unsigned unsigned_2 )
|
|
SetInputNamespace | Panel.SetInputNamespace( cstring cstring_1 )
|
|
RegisterForReadyEvents | Panel.RegisterForReadyEvents( boolean boolean_1 )
|
|
BReadyForDisplay | Panel.BReadyForDisplay()
|
|
SetReadyForDisplay | Panel.SetReadyForDisplay( boolean boolean_1 )
|
|
SetPositionInPixels | Panel.SetPositionInPixels( float float_1, float float_2, float float_3 )
|
|
Data | Panel.Data( js_raw_args js_raw_args_1 )
|
|
debug.description | Panel.debug.description( js_raw_args js_raw_args_1 )
|
|
SetSendScrollPositionChangedEvents | Panel.SetSendScrollPositionChangedEvents( boolean boolean_1 )
|
|
SetCompositionLayerTextureName | Panel.SetCompositionLayerTextureName( cstring cstring_1 )
|
|
WriteCompositionLayerPNG | Panel.WriteCompositionLayerPNG( cstring cstring_1 )
|
|
SetPanelEvent | Panel.SetPanelEvent( js_raw_args js_raw_args_1 )
|
|
RunScriptInPanelContext | Panel.RunScriptInPanelContext( js_raw_args js_raw_args_1 )
|
|
rememberchildfocus | Panel.rememberchildfocus( boolean boolean_1 )
|
|
paneltype | Panel.paneltype()
|
Label
Function | Signature | Description |
---|---|---|
visible | Label.visible( boolean boolean_1 )
|
|
enabled | Label.enabled( boolean boolean_1 )
|
|
checked | Label.checked( boolean boolean_1 )
|
|
defaultfocus | Label.defaultfocus( cstring cstring_1 )
|
|
inputnamespace | Label.inputnamespace( cstring cstring_1 )
|
|
hittest | Label.hittest( boolean boolean_1 )
|
|
hittestchildren | Label.hittestchildren( boolean boolean_1 )
|
|
tabindex | Label.tabindex( float float_1 )
|
|
selectionpos_x | Label.selectionpos_x( float float_1 )
|
|
selectionpos_y | Label.selectionpos_y( float float_1 )
|
|
type | Label.type()
|
|
id | Label.id()
|
|
layoutfile | Label.layoutfile()
|
|
contentwidth | Label.contentwidth()
|
|
contentheight | Label.contentheight()
|
|
desiredlayoutwidth | Label.desiredlayoutwidth()
|
|
desiredlayoutheight | Label.desiredlayoutheight()
|
|
actuallayoutwidth | Label.actuallayoutwidth()
|
|
actuallayoutheight | Label.actuallayoutheight()
|
|
actualxoffset | Label.actualxoffset()
|
|
actualyoffset | Label.actualyoffset()
|
|
scrolloffset_y | Label.scrolloffset_y()
|
|
scrolloffset_x | Label.scrolloffset_x()
|
|
actualuiscale_y | Label.actualuiscale_y()
|
|
actualuiscale_x | Label.actualuiscale_x()
|
|
style | Label.style()
|
|
AddClass | Label.AddClass( cstring cstring_1 )
|
|
AddClasses | Label.AddClasses( unknown_variant_type unknown_variant_type_1 )
|
|
RemoveClass | Label.RemoveClass( cstring cstring_1 )
|
|
RemoveClasses | Label.RemoveClasses( unknown_variant_type unknown_variant_type_1 )
|
|
BHasClass | Label.BHasClass( cstring cstring_1 )
|
|
BAscendantHasClass | Label.BAscendantHasClass( cstring cstring_1 )
|
|
SetHasClass | Label.SetHasClass( cstring cstring_1, boolean boolean_2 )
|
|
ToggleClass | Label.ToggleClass( cstring cstring_1 )
|
|
SwitchClass | Label.SwitchClass( cstring cstring_1, cstring cstring_2 )
|
|
TriggerClass | Label.TriggerClass( cstring cstring_1 )
|
|
ClearPanelEvent | Label.ClearPanelEvent( cstring cstring_1 )
|
|
SetDraggable | Label.SetDraggable( boolean boolean_1 )
|
|
IsDraggable | Label.IsDraggable()
|
|
IsSizeValid | Label.IsSizeValid()
|
|
GetChildCount | Label.GetChildCount()
|
|
GetChild | Label.GetChild( integer integer_1 )
|
|
GetChildIndex | Label.GetChildIndex( unknown_variant_type unknown_variant_type_1 )
|
|
Children | Label.Children()
|
|
FindChildrenWithClassTraverse | Label.FindChildrenWithClassTraverse( cstring cstring_1 )
|
|
FindChildrenWithAttributeTraverse | Label.FindChildrenWithAttributeTraverse( cstring cstring_1 )
|
|
GetParent | Label.GetParent()
|
|
SetParent | Label.SetParent( unknown_variant_type unknown_variant_type_1 )
|
|
FindChild | Label.FindChild( cstring cstring_1 )
|
|
FindChildTraverse | Label.FindChildTraverse( cstring cstring_1 )
|
|
FindChildInLayoutFile | Label.FindChildInLayoutFile( cstring cstring_1 )
|
|
FindPanelInThisOrParentLayoutFile | Label.FindPanelInThisOrParentLayoutFile( cstring cstring_1 )
|
|
FindAncestor | Label.FindAncestor( cstring cstring_1 )
|
|
RemoveAndDeleteChildren | Label.RemoveAndDeleteChildren()
|
|
MoveChildBefore | Label.MoveChildBefore( unknown_variant_type unknown_variant_type_1, unknown_variant_type unknown_variant_type_2 )
|
|
MoveChildAfter | Label.MoveChildAfter( unknown_variant_type unknown_variant_type_1, unknown_variant_type unknown_variant_type_2 )
|
|
GetPositionWithinWindow | Label.GetPositionWithinWindow()
|
|
GetPositionWithinAncestor | Label.GetPositionWithinAncestor( unknown_variant_type unknown_variant_type_1 )
|
|
GetPosition | Label.GetPosition( boolean boolean_1 )
|
|
ApplyStyles | Label.ApplyStyles( boolean boolean_1 )
|
|
ClearPropertyFromCode | Label.ClearPropertyFromCode( unknown_variant_type unknown_variant_type_1 )
|
|
DeleteAsync | Label.DeleteAsync( float float_1 )
|
|
BIsTransparent | Label.BIsTransparent()
|
|
BAcceptsInput | Label.BAcceptsInput()
|
|
BAcceptsFocus | Label.BAcceptsFocus()
|
|
SetFocus | Label.SetFocus()
|
|
UpdateFocusInContext | Label.UpdateFocusInContext()
|
|
BHasHoverStyle | Label.BHasHoverStyle()
|
|
SetAcceptsInput | Label.SetAcceptsInput( boolean boolean_1 )
|
|
SetAcceptsFocus | Label.SetAcceptsFocus( boolean boolean_1 )
|
|
SetDisableFocusOnMouseDown | Label.SetDisableFocusOnMouseDown( boolean boolean_1 )
|
|
BHasKeyFocus | Label.BHasKeyFocus()
|
|
SetScrollParentToFitWhenFocused | Label.SetScrollParentToFitWhenFocused( boolean boolean_1 )
|
|
BScrollParentToFitWhenFocused | Label.BScrollParentToFitWhenFocused()
|
|
IsSelected | Label.IsSelected()
|
|
BHasDescendantKeyFocus | Label.BHasDescendantKeyFocus()
|
|
BLoadLayout | Label.BLoadLayout( cstring cstring_1, boolean boolean_2, boolean boolean_3 )
|
|
BLoadLayoutSnippet | Label.BLoadLayoutSnippet( cstring cstring_1 )
|
|
BHasLayoutSnippet | Label.BHasLayoutSnippet( cstring cstring_1 )
|
|
BGetSnippetNames | Label.BGetSnippetNames( unknown_variant_type unknown_variant_type_1 )
|
|
SetTopOfInputContext | Label.SetTopOfInputContext( boolean boolean_1 )
|
|
SetDialogVariable | Label.SetDialogVariable( cstring cstring_1, cstring cstring_2 )
|
|
SetDialogVariableInt | Label.SetDialogVariableInt( cstring cstring_1, integer integer_2 )
|
|
SetDialogVariableTime | Label.SetDialogVariableTime( cstring cstring_1, int64 int64_2 )
|
|
SetDialogVariableLocString | Label.SetDialogVariableLocString( cstring cstring_1, cstring cstring_2 )
|
|
SetDialogVariableLocStringNested | Label.SetDialogVariableLocStringNested( cstring cstring_1, cstring cstring_2 )
|
|
SetDialogVariablePluralLocStringInt | Label.SetDialogVariablePluralLocStringInt( cstring cstring_1, cstring cstring_2, int64 int64_3 )
|
|
ScrollToTop | Label.ScrollToTop()
|
|
ScrollToBottom | Label.ScrollToBottom()
|
|
ScrollToLeftEdge | Label.ScrollToLeftEdge()
|
|
ScrollToRightEdge | Label.ScrollToRightEdge()
|
|
ScrollParentToMakePanelFit | Label.ScrollParentToMakePanelFit( unknown_variant_type unknown_variant_type_1, boolean boolean_2 )
|
|
ScrollToFitRegion | Label.ScrollToFitRegion( float float_1, float float_2, float float_3, float float_4, unknown_variant_type unknown_variant_type_5, boolean boolean_6, boolean boolean_7 )
|
|
BCanSeeInParentScroll | Label.BCanSeeInParentScroll()
|
|
PlayPanelSound | Label.PlayPanelSound( cstring cstring_1 )
|
|
GetAttributeInt | Label.GetAttributeInt( cstring cstring_1, integer integer_2 )
|
|
GetAttributeString | Label.GetAttributeString( cstring cstring_1, cstring cstring_2 )
|
|
GetAttributeUInt32 | Label.GetAttributeUInt32( cstring cstring_1, unsigned unsigned_2 )
|
|
SetAttributeInt | Label.SetAttributeInt( cstring cstring_1, integer integer_2 )
|
|
SetAttributeString | Label.SetAttributeString( cstring cstring_1, cstring cstring_2 )
|
|
SetAttributeUInt32 | Label.SetAttributeUInt32( cstring cstring_1, unsigned unsigned_2 )
|
|
SetInputNamespace | Label.SetInputNamespace( cstring cstring_1 )
|
|
RegisterForReadyEvents | Label.RegisterForReadyEvents( boolean boolean_1 )
|
|
BReadyForDisplay | Label.BReadyForDisplay()
|
|
SetReadyForDisplay | Label.SetReadyForDisplay( boolean boolean_1 )
|
|
SetPositionInPixels | Label.SetPositionInPixels( float float_1, float float_2, float float_3 )
|
|
Data | Label.Data( js_raw_args js_raw_args_1 )
|
|
debug.description | Label.debug.description( js_raw_args js_raw_args_1 )
|
|
SetSendScrollPositionChangedEvents | Label.SetSendScrollPositionChangedEvents( boolean boolean_1 )
|
|
SetCompositionLayerTextureName | Label.SetCompositionLayerTextureName( cstring cstring_1 )
|
|
WriteCompositionLayerPNG | Label.WriteCompositionLayerPNG( cstring cstring_1 )
|
|
text | Label.text( cstring cstring_1 )
|
|
html | Label.html( boolean boolean_1 )
|
|
SetLocString | Label.SetLocString( cstring cstring_1 )
|
|
SetAlreadyLocalizedText | Label.SetAlreadyLocalizedText( cstring cstring_1 )
|
|
SetPanelEvent | Label.SetPanelEvent( js_raw_args js_raw_args_1 )
|
|
RunScriptInPanelContext | Label.RunScriptInPanelContext( js_raw_args js_raw_args_1 )
|
|
rememberchildfocus | Label.rememberchildfocus( boolean boolean_1 )
|
|
paneltype | Label.paneltype()
|
ToggleButton
Function | Signature | Description |
---|---|---|
visible | ToggleButton.visible( boolean boolean_1 )
|
|
enabled | ToggleButton.enabled( boolean boolean_1 )
|
|
checked | ToggleButton.checked( boolean boolean_1 )
|
|
defaultfocus | ToggleButton.defaultfocus( cstring cstring_1 )
|
|
inputnamespace | ToggleButton.inputnamespace( cstring cstring_1 )
|
|
hittest | ToggleButton.hittest( boolean boolean_1 )
|
|
hittestchildren | ToggleButton.hittestchildren( boolean boolean_1 )
|
|
tabindex | ToggleButton.tabindex( float float_1 )
|
|
selectionpos_x | ToggleButton.selectionpos_x( float float_1 )
|
|
selectionpos_y | ToggleButton.selectionpos_y( float float_1 )
|
|
type | ToggleButton.type()
|
|
id | ToggleButton.id()
|
|
layoutfile | ToggleButton.layoutfile()
|
|
contentwidth | ToggleButton.contentwidth()
|
|
contentheight | ToggleButton.contentheight()
|
|
desiredlayoutwidth | ToggleButton.desiredlayoutwidth()
|
|
desiredlayoutheight | ToggleButton.desiredlayoutheight()
|
|
actuallayoutwidth | ToggleButton.actuallayoutwidth()
|
|
actuallayoutheight | ToggleButton.actuallayoutheight()
|
|
actualxoffset | ToggleButton.actualxoffset()
|
|
actualyoffset | ToggleButton.actualyoffset()
|
|
scrolloffset_y | ToggleButton.scrolloffset_y()
|
|
scrolloffset_x | ToggleButton.scrolloffset_x()
|
|
actualuiscale_y | ToggleButton.actualuiscale_y()
|
|
actualuiscale_x | ToggleButton.actualuiscale_x()
|
|
style | ToggleButton.style()
|
|
AddClass | ToggleButton.AddClass( cstring cstring_1 )
|
|
AddClasses | ToggleButton.AddClasses( unknown_variant_type unknown_variant_type_1 )
|
|
RemoveClass | ToggleButton.RemoveClass( cstring cstring_1 )
|
|
RemoveClasses | ToggleButton.RemoveClasses( unknown_variant_type unknown_variant_type_1 )
|
|
BHasClass | ToggleButton.BHasClass( cstring cstring_1 )
|
|
BAscendantHasClass | ToggleButton.BAscendantHasClass( cstring cstring_1 )
|
|
SetHasClass | ToggleButton.SetHasClass( cstring cstring_1, boolean boolean_2 )
|
|
ToggleClass | ToggleButton.ToggleClass( cstring cstring_1 )
|
|
SwitchClass | ToggleButton.SwitchClass( cstring cstring_1, cstring cstring_2 )
|
|
TriggerClass | ToggleButton.TriggerClass( cstring cstring_1 )
|
|
ClearPanelEvent | ToggleButton.ClearPanelEvent( cstring cstring_1 )
|
|
SetDraggable | ToggleButton.SetDraggable( boolean boolean_1 )
|
|
IsDraggable | ToggleButton.IsDraggable()
|
|
IsSizeValid | ToggleButton.IsSizeValid()
|
|
GetChildCount | ToggleButton.GetChildCount()
|
|
GetChild | ToggleButton.GetChild( integer integer_1 )
|
|
GetChildIndex | ToggleButton.GetChildIndex( unknown_variant_type unknown_variant_type_1 )
|
|
Children | ToggleButton.Children()
|
|
FindChildrenWithClassTraverse | ToggleButton.FindChildrenWithClassTraverse( cstring cstring_1 )
|
|
FindChildrenWithAttributeTraverse | ToggleButton.FindChildrenWithAttributeTraverse( cstring cstring_1 )
|
|
GetParent | ToggleButton.GetParent()
|
|
SetParent | ToggleButton.SetParent( unknown_variant_type unknown_variant_type_1 )
|
|
FindChild | ToggleButton.FindChild( cstring cstring_1 )
|
|
FindChildTraverse | ToggleButton.FindChildTraverse( cstring cstring_1 )
|
|
FindChildInLayoutFile | ToggleButton.FindChildInLayoutFile( cstring cstring_1 )
|
|
FindPanelInThisOrParentLayoutFile | ToggleButton.FindPanelInThisOrParentLayoutFile( cstring cstring_1 )
|
|
FindAncestor | ToggleButton.FindAncestor( cstring cstring_1 )
|
|
RemoveAndDeleteChildren | ToggleButton.RemoveAndDeleteChildren()
|
|
MoveChildBefore | ToggleButton.MoveChildBefore( unknown_variant_type unknown_variant_type_1, unknown_variant_type unknown_variant_type_2 )
|
|
MoveChildAfter | ToggleButton.MoveChildAfter( unknown_variant_type unknown_variant_type_1, unknown_variant_type unknown_variant_type_2 )
|
|
GetPositionWithinWindow | ToggleButton.GetPositionWithinWindow()
|
|
GetPositionWithinAncestor | ToggleButton.GetPositionWithinAncestor( unknown_variant_type unknown_variant_type_1 )
|
|
GetPosition | ToggleButton.GetPosition( boolean boolean_1 )
|
|
ApplyStyles | ToggleButton.ApplyStyles( boolean boolean_1 )
|
|
ClearPropertyFromCode | ToggleButton.ClearPropertyFromCode( unknown_variant_type unknown_variant_type_1 )
|
|
DeleteAsync | ToggleButton.DeleteAsync( float float_1 )
|
|
BIsTransparent | ToggleButton.BIsTransparent()
|
|
BAcceptsInput | ToggleButton.BAcceptsInput()
|
|
BAcceptsFocus | ToggleButton.BAcceptsFocus()
|
|
SetFocus | ToggleButton.SetFocus()
|
|
UpdateFocusInContext | ToggleButton.UpdateFocusInContext()
|
|
BHasHoverStyle | ToggleButton.BHasHoverStyle()
|
|
SetAcceptsInput | ToggleButton.SetAcceptsInput( boolean boolean_1 )
|
|
SetAcceptsFocus | ToggleButton.SetAcceptsFocus( boolean boolean_1 )
|
|
SetDisableFocusOnMouseDown | ToggleButton.SetDisableFocusOnMouseDown( boolean boolean_1 )
|
|
BHasKeyFocus | ToggleButton.BHasKeyFocus()
|
|
SetScrollParentToFitWhenFocused | ToggleButton.SetScrollParentToFitWhenFocused( boolean boolean_1 )
|
|
BScrollParentToFitWhenFocused | ToggleButton.BScrollParentToFitWhenFocused()
|
|
IsSelected | ToggleButton.IsSelected()
|
|
BHasDescendantKeyFocus | ToggleButton.BHasDescendantKeyFocus()
|
|
BLoadLayout | ToggleButton.BLoadLayout( cstring cstring_1, boolean boolean_2, boolean boolean_3 )
|
|
BLoadLayoutSnippet | ToggleButton.BLoadLayoutSnippet( cstring cstring_1 )
|
|
BHasLayoutSnippet | ToggleButton.BHasLayoutSnippet( cstring cstring_1 )
|
|
BGetSnippetNames | ToggleButton.BGetSnippetNames( unknown_variant_type unknown_variant_type_1 )
|
|
SetTopOfInputContext | ToggleButton.SetTopOfInputContext( boolean boolean_1 )
|
|
SetDialogVariable | ToggleButton.SetDialogVariable( cstring cstring_1, cstring cstring_2 )
|
|
SetDialogVariableInt | ToggleButton.SetDialogVariableInt( cstring cstring_1, integer integer_2 )
|
|
SetDialogVariableTime | ToggleButton.SetDialogVariableTime( cstring cstring_1, int64 int64_2 )
|
|
SetDialogVariableLocString | ToggleButton.SetDialogVariableLocString( cstring cstring_1, cstring cstring_2 )
|
|
SetDialogVariableLocStringNested | ToggleButton.SetDialogVariableLocStringNested( cstring cstring_1, cstring cstring_2 )
|
|
SetDialogVariablePluralLocStringInt | ToggleButton.SetDialogVariablePluralLocStringInt( cstring cstring_1, cstring cstring_2, int64 int64_3 )
|
|
ScrollToTop | ToggleButton.ScrollToTop()
|
|
ScrollToBottom | ToggleButton.ScrollToBottom()
|
|
ScrollToLeftEdge | ToggleButton.ScrollToLeftEdge()
|
|
ScrollToRightEdge | ToggleButton.ScrollToRightEdge()
|
|
ScrollParentToMakePanelFit | ToggleButton.ScrollParentToMakePanelFit( unknown_variant_type unknown_variant_type_1, boolean boolean_2 )
|
|
ScrollToFitRegion | ToggleButton.ScrollToFitRegion( float float_1, float float_2, float float_3, float float_4, unknown_variant_type unknown_variant_type_5, boolean boolean_6, boolean boolean_7 )
|
|
BCanSeeInParentScroll | ToggleButton.BCanSeeInParentScroll()
|
|
PlayPanelSound | ToggleButton.PlayPanelSound( cstring cstring_1 )
|
|
GetAttributeInt | ToggleButton.GetAttributeInt( cstring cstring_1, integer integer_2 )
|
|
GetAttributeString | ToggleButton.GetAttributeString( cstring cstring_1, cstring cstring_2 )
|
|
GetAttributeUInt32 | ToggleButton.GetAttributeUInt32( cstring cstring_1, unsigned unsigned_2 )
|
|
SetAttributeInt | ToggleButton.SetAttributeInt( cstring cstring_1, integer integer_2 )
|
|
SetAttributeString | ToggleButton.SetAttributeString( cstring cstring_1, cstring cstring_2 )
|
|
SetAttributeUInt32 | ToggleButton.SetAttributeUInt32( cstring cstring_1, unsigned unsigned_2 )
|
|
SetInputNamespace | ToggleButton.SetInputNamespace( cstring cstring_1 )
|
|
RegisterForReadyEvents | ToggleButton.RegisterForReadyEvents( boolean boolean_1 )
|
|
BReadyForDisplay | ToggleButton.BReadyForDisplay()
|
|
SetReadyForDisplay | ToggleButton.SetReadyForDisplay( boolean boolean_1 )
|
|
SetPositionInPixels | ToggleButton.SetPositionInPixels( float float_1, float float_2, float float_3 )
|
|
Data | ToggleButton.Data( js_raw_args js_raw_args_1 )
|
|
debug.description | ToggleButton.debug.description( js_raw_args js_raw_args_1 )
|
|
SetSendScrollPositionChangedEvents | ToggleButton.SetSendScrollPositionChangedEvents( boolean boolean_1 )
|
|
SetCompositionLayerTextureName | ToggleButton.SetCompositionLayerTextureName( cstring cstring_1 )
|
|
WriteCompositionLayerPNG | ToggleButton.WriteCompositionLayerPNG( cstring cstring_1 )
|
|
SetSelected | ToggleButton.SetSelected( boolean boolean_1 )
|
|
text | ToggleButton.text( cstring cstring_1 )
|
|
SetPanelEvent | ToggleButton.SetPanelEvent( js_raw_args js_raw_args_1 )
|
|
RunScriptInPanelContext | ToggleButton.RunScriptInPanelContext( js_raw_args js_raw_args_1 )
|
|
rememberchildfocus | ToggleButton.rememberchildfocus( boolean boolean_1 )
|
|
paneltype | ToggleButton.paneltype()
|
TabButton
Function | Signature | Description |
---|---|---|
visible | TabButton.visible( boolean boolean_1 )
|
|
enabled | TabButton.enabled( boolean boolean_1 )
|
|
checked | TabButton.checked( boolean boolean_1 )
|
|
defaultfocus | TabButton.defaultfocus( cstring cstring_1 )
|
|
inputnamespace | TabButton.inputnamespace( cstring cstring_1 )
|
|
hittest | TabButton.hittest( boolean boolean_1 )
|
|
hittestchildren | TabButton.hittestchildren( boolean boolean_1 )
|
|
tabindex | TabButton.tabindex( float float_1 )
|
|
selectionpos_x | TabButton.selectionpos_x( float float_1 )
|
|
selectionpos_y | TabButton.selectionpos_y( float float_1 )
|
|
type | TabButton.type()
|
|
id | TabButton.id()
|
|
layoutfile | TabButton.layoutfile()
|
|
contentwidth | TabButton.contentwidth()
|
|
contentheight | TabButton.contentheight()
|
|
desiredlayoutwidth | TabButton.desiredlayoutwidth()
|
|
desiredlayoutheight | TabButton.desiredlayoutheight()
|
|
actuallayoutwidth | TabButton.actuallayoutwidth()
|
|
actuallayoutheight | TabButton.actuallayoutheight()
|
|
actualxoffset | TabButton.actualxoffset()
|
|
actualyoffset | TabButton.actualyoffset()
|
|
scrolloffset_y | TabButton.scrolloffset_y()
|
|
scrolloffset_x | TabButton.scrolloffset_x()
|
|
actualuiscale_y | TabButton.actualuiscale_y()
|
|
actualuiscale_x | TabButton.actualuiscale_x()
|
|
style | TabButton.style()
|
|
AddClass | TabButton.AddClass( cstring cstring_1 )
|
|
AddClasses | TabButton.AddClasses( unknown_variant_type unknown_variant_type_1 )
|
|
RemoveClass | TabButton.RemoveClass( cstring cstring_1 )
|
|
RemoveClasses | TabButton.RemoveClasses( unknown_variant_type unknown_variant_type_1 )
|
|
BHasClass | TabButton.BHasClass( cstring cstring_1 )
|
|
BAscendantHasClass | TabButton.BAscendantHasClass( cstring cstring_1 )
|
|
SetHasClass | TabButton.SetHasClass( cstring cstring_1, boolean boolean_2 )
|
|
ToggleClass | TabButton.ToggleClass( cstring cstring_1 )
|
|
SwitchClass | TabButton.SwitchClass( cstring cstring_1, cstring cstring_2 )
|
|
TriggerClass | TabButton.TriggerClass( cstring cstring_1 )
|
|
ClearPanelEvent | TabButton.ClearPanelEvent( cstring cstring_1 )
|
|
SetDraggable | TabButton.SetDraggable( boolean boolean_1 )
|
|
IsDraggable | TabButton.IsDraggable()
|
|
IsSizeValid | TabButton.IsSizeValid()
|
|
GetChildCount | TabButton.GetChildCount()
|
|
GetChild | TabButton.GetChild( integer integer_1 )
|
|
GetChildIndex | TabButton.GetChildIndex( unknown_variant_type unknown_variant_type_1 )
|
|
Children | TabButton.Children()
|
|
FindChildrenWithClassTraverse | TabButton.FindChildrenWithClassTraverse( cstring cstring_1 )
|
|
FindChildrenWithAttributeTraverse | TabButton.FindChildrenWithAttributeTraverse( cstring cstring_1 )
|
|
GetParent | TabButton.GetParent()
|
|
SetParent | TabButton.SetParent( unknown_variant_type unknown_variant_type_1 )
|
|
FindChild | TabButton.FindChild( cstring cstring_1 )
|
|
FindChildTraverse | TabButton.FindChildTraverse( cstring cstring_1 )
|
|
FindChildInLayoutFile | TabButton.FindChildInLayoutFile( cstring cstring_1 )
|
|
FindPanelInThisOrParentLayoutFile | TabButton.FindPanelInThisOrParentLayoutFile( cstring cstring_1 )
|
|
FindAncestor | TabButton.FindAncestor( cstring cstring_1 )
|
|
RemoveAndDeleteChildren | TabButton.RemoveAndDeleteChildren()
|
|
MoveChildBefore | TabButton.MoveChildBefore( unknown_variant_type unknown_variant_type_1, unknown_variant_type unknown_variant_type_2 )
|
|
MoveChildAfter | TabButton.MoveChildAfter( unknown_variant_type unknown_variant_type_1, unknown_variant_type unknown_variant_type_2 )
|
|
GetPositionWithinWindow | TabButton.GetPositionWithinWindow()
|
|
GetPositionWithinAncestor | TabButton.GetPositionWithinAncestor( unknown_variant_type unknown_variant_type_1 )
|
|
GetPosition | TabButton.GetPosition( boolean boolean_1 )
|
|
ApplyStyles | TabButton.ApplyStyles( boolean boolean_1 )
|
|
ClearPropertyFromCode | TabButton.ClearPropertyFromCode( unknown_variant_type unknown_variant_type_1 )
|
|
DeleteAsync | TabButton.DeleteAsync( float float_1 )
|
|
BIsTransparent | TabButton.BIsTransparent()
|
|
BAcceptsInput | TabButton.BAcceptsInput()
|
|
BAcceptsFocus | TabButton.BAcceptsFocus()
|
|
SetFocus | TabButton.SetFocus()
|
|
UpdateFocusInContext | TabButton.UpdateFocusInContext()
|
|
BHasHoverStyle | TabButton.BHasHoverStyle()
|
|
SetAcceptsInput | TabButton.SetAcceptsInput( boolean boolean_1 )
|
|
SetAcceptsFocus | TabButton.SetAcceptsFocus( boolean boolean_1 )
|
|
SetDisableFocusOnMouseDown | TabButton.SetDisableFocusOnMouseDown( boolean boolean_1 )
|
|
BHasKeyFocus | TabButton.BHasKeyFocus()
|
|
SetScrollParentToFitWhenFocused | TabButton.SetScrollParentToFitWhenFocused( boolean boolean_1 )
|
|
BScrollParentToFitWhenFocused | TabButton.BScrollParentToFitWhenFocused()
|
|
IsSelected | TabButton.IsSelected()
|
|
BHasDescendantKeyFocus | TabButton.BHasDescendantKeyFocus()
|
|
BLoadLayout | TabButton.BLoadLayout( cstring cstring_1, boolean boolean_2, boolean boolean_3 )
|
|
BLoadLayoutSnippet | TabButton.BLoadLayoutSnippet( cstring cstring_1 )
|
|
BHasLayoutSnippet | TabButton.BHasLayoutSnippet( cstring cstring_1 )
|
|
BGetSnippetNames | TabButton.BGetSnippetNames( unknown_variant_type unknown_variant_type_1 )
|
|
SetTopOfInputContext | TabButton.SetTopOfInputContext( boolean boolean_1 )
|
|
SetDialogVariable | TabButton.SetDialogVariable( cstring cstring_1, cstring cstring_2 )
|
|
SetDialogVariableInt | TabButton.SetDialogVariableInt( cstring cstring_1, integer integer_2 )
|
|
SetDialogVariableTime | TabButton.SetDialogVariableTime( cstring cstring_1, int64 int64_2 )
|
|
SetDialogVariableLocString | TabButton.SetDialogVariableLocString( cstring cstring_1, cstring cstring_2 )
|
|
SetDialogVariableLocStringNested | TabButton.SetDialogVariableLocStringNested( cstring cstring_1, cstring cstring_2 )
|
|
SetDialogVariablePluralLocStringInt | TabButton.SetDialogVariablePluralLocStringInt( cstring cstring_1, cstring cstring_2, int64 int64_3 )
|
|
ScrollToTop | TabButton.ScrollToTop()
|
|
ScrollToBottom | TabButton.ScrollToBottom()
|
|
ScrollToLeftEdge | TabButton.ScrollToLeftEdge()
|
|
ScrollToRightEdge | TabButton.ScrollToRightEdge()
|
|
ScrollParentToMakePanelFit | TabButton.ScrollParentToMakePanelFit( unknown_variant_type unknown_variant_type_1, boolean boolean_2 )
|
|
ScrollToFitRegion | TabButton.ScrollToFitRegion( float float_1, float float_2, float float_3, float float_4, unknown_variant_type unknown_variant_type_5, boolean boolean_6, boolean boolean_7 )
|
|
BCanSeeInParentScroll | TabButton.BCanSeeInParentScroll()
|
|
PlayPanelSound | TabButton.PlayPanelSound( cstring cstring_1 )
|
|
GetAttributeInt | TabButton.GetAttributeInt( cstring cstring_1, integer integer_2 )
|
|
GetAttributeString | TabButton.GetAttributeString( cstring cstring_1, cstring cstring_2 )
|
|
GetAttributeUInt32 | TabButton.GetAttributeUInt32( cstring cstring_1, unsigned unsigned_2 )
|
|
SetAttributeInt | TabButton.SetAttributeInt( cstring cstring_1, integer integer_2 )
|
|
SetAttributeString | TabButton.SetAttributeString( cstring cstring_1, cstring cstring_2 )
|
|
SetAttributeUInt32 | TabButton.SetAttributeUInt32( cstring cstring_1, unsigned unsigned_2 )
|
|
SetInputNamespace | TabButton.SetInputNamespace( cstring cstring_1 )
|
|
RegisterForReadyEvents | TabButton.RegisterForReadyEvents( boolean boolean_1 )
|
|
BReadyForDisplay | TabButton.BReadyForDisplay()
|
|
SetReadyForDisplay | TabButton.SetReadyForDisplay( boolean boolean_1 )
|
|
SetPositionInPixels | TabButton.SetPositionInPixels( float float_1, float float_2, float float_3 )
|
|
Data | TabButton.Data( js_raw_args js_raw_args_1 )
|
|
debug.description | TabButton.debug.description( js_raw_args js_raw_args_1 )
|
|
SetSendScrollPositionChangedEvents | TabButton.SetSendScrollPositionChangedEvents( boolean boolean_1 )
|
|
SetCompositionLayerTextureName | TabButton.SetCompositionLayerTextureName( cstring cstring_1 )
|
|
WriteCompositionLayerPNG | TabButton.WriteCompositionLayerPNG( cstring cstring_1 )
|
|
SetPanelEvent | TabButton.SetPanelEvent( js_raw_args js_raw_args_1 )
|
|
RunScriptInPanelContext | TabButton.RunScriptInPanelContext( js_raw_args js_raw_args_1 )
|
|
rememberchildfocus | TabButton.rememberchildfocus( boolean boolean_1 )
|
|
paneltype | TabButton.paneltype()
|
DOTAAvatarImage
Function | Signature | Description |
---|---|---|
visible | DOTAAvatarImage.visible( boolean boolean_1 )
|
|
enabled | DOTAAvatarImage.enabled( boolean boolean_1 )
|
|
checked | DOTAAvatarImage.checked( boolean boolean_1 )
|
|
defaultfocus | DOTAAvatarImage.defaultfocus( cstring cstring_1 )
|
|
inputnamespace | DOTAAvatarImage.inputnamespace( cstring cstring_1 )
|
|
hittest | DOTAAvatarImage.hittest( boolean boolean_1 )
|
|
hittestchildren | DOTAAvatarImage.hittestchildren( boolean boolean_1 )
|
|
tabindex | DOTAAvatarImage.tabindex( float float_1 )
|
|
selectionpos_x | DOTAAvatarImage.selectionpos_x( float float_1 )
|
|
selectionpos_y | DOTAAvatarImage.selectionpos_y( float float_1 )
|
|
type | DOTAAvatarImage.type()
|
|
id | DOTAAvatarImage.id()
|
|
layoutfile | DOTAAvatarImage.layoutfile()
|
|
contentwidth | DOTAAvatarImage.contentwidth()
|
|
contentheight | DOTAAvatarImage.contentheight()
|
|
desiredlayoutwidth | DOTAAvatarImage.desiredlayoutwidth()
|
|
desiredlayoutheight | DOTAAvatarImage.desiredlayoutheight()
|
|
actuallayoutwidth | DOTAAvatarImage.actuallayoutwidth()
|
|
actuallayoutheight | DOTAAvatarImage.actuallayoutheight()
|
|
actualxoffset | DOTAAvatarImage.actualxoffset()
|
|
actualyoffset | DOTAAvatarImage.actualyoffset()
|
|
scrolloffset_y | DOTAAvatarImage.scrolloffset_y()
|
|
scrolloffset_x | DOTAAvatarImage.scrolloffset_x()
|
|
actualuiscale_y | DOTAAvatarImage.actualuiscale_y()
|
|
actualuiscale_x | DOTAAvatarImage.actualuiscale_x()
|
|
style | DOTAAvatarImage.style()
|
|
AddClass | DOTAAvatarImage.AddClass( cstring cstring_1 )
|
|
AddClasses | DOTAAvatarImage.AddClasses( unknown_variant_type unknown_variant_type_1 )
|
|
RemoveClass | DOTAAvatarImage.RemoveClass( cstring cstring_1 )
|
|
RemoveClasses | DOTAAvatarImage.RemoveClasses( unknown_variant_type unknown_variant_type_1 )
|
|
BHasClass | DOTAAvatarImage.BHasClass( cstring cstring_1 )
|
|
BAscendantHasClass | DOTAAvatarImage.BAscendantHasClass( cstring cstring_1 )
|
|
SetHasClass | DOTAAvatarImage.SetHasClass( cstring cstring_1, boolean boolean_2 )
|
|
ToggleClass | DOTAAvatarImage.ToggleClass( cstring cstring_1 )
|
|
SwitchClass | DOTAAvatarImage.SwitchClass( cstring cstring_1, cstring cstring_2 )
|
|
TriggerClass | DOTAAvatarImage.TriggerClass( cstring cstring_1 )
|
|
ClearPanelEvent | DOTAAvatarImage.ClearPanelEvent( cstring cstring_1 )
|
|
SetDraggable | DOTAAvatarImage.SetDraggable( boolean boolean_1 )
|
|
IsDraggable | DOTAAvatarImage.IsDraggable()
|
|
IsSizeValid | DOTAAvatarImage.IsSizeValid()
|
|
GetChildCount | DOTAAvatarImage.GetChildCount()
|
|
GetChild | DOTAAvatarImage.GetChild( integer integer_1 )
|
|
GetChildIndex | DOTAAvatarImage.GetChildIndex( unknown_variant_type unknown_variant_type_1 )
|
|
Children | DOTAAvatarImage.Children()
|
|
FindChildrenWithClassTraverse | DOTAAvatarImage.FindChildrenWithClassTraverse( cstring cstring_1 )
|
|
FindChildrenWithAttributeTraverse | DOTAAvatarImage.FindChildrenWithAttributeTraverse( cstring cstring_1 )
|
|
GetParent | DOTAAvatarImage.GetParent()
|
|
SetParent | DOTAAvatarImage.SetParent( unknown_variant_type unknown_variant_type_1 )
|
|
FindChild | DOTAAvatarImage.FindChild( cstring cstring_1 )
|
|
FindChildTraverse | DOTAAvatarImage.FindChildTraverse( cstring cstring_1 )
|
|
FindChildInLayoutFile | DOTAAvatarImage.FindChildInLayoutFile( cstring cstring_1 )
|
|
FindPanelInThisOrParentLayoutFile | DOTAAvatarImage.FindPanelInThisOrParentLayoutFile( cstring cstring_1 )
|
|
FindAncestor | DOTAAvatarImage.FindAncestor( cstring cstring_1 )
|
|
RemoveAndDeleteChildren | DOTAAvatarImage.RemoveAndDeleteChildren()
|
|
MoveChildBefore | DOTAAvatarImage.MoveChildBefore( unknown_variant_type unknown_variant_type_1, unknown_variant_type unknown_variant_type_2 )
|
|
MoveChildAfter | DOTAAvatarImage.MoveChildAfter( unknown_variant_type unknown_variant_type_1, unknown_variant_type unknown_variant_type_2 )
|
|
GetPositionWithinWindow | DOTAAvatarImage.GetPositionWithinWindow()
|
|
GetPositionWithinAncestor | DOTAAvatarImage.GetPositionWithinAncestor( unknown_variant_type unknown_variant_type_1 )
|
|
GetPosition | DOTAAvatarImage.GetPosition( boolean boolean_1 )
|
|
ApplyStyles | DOTAAvatarImage.ApplyStyles( boolean boolean_1 )
|
|
ClearPropertyFromCode | DOTAAvatarImage.ClearPropertyFromCode( unknown_variant_type unknown_variant_type_1 )
|
|
DeleteAsync | DOTAAvatarImage.DeleteAsync( float float_1 )
|
|
BIsTransparent | DOTAAvatarImage.BIsTransparent()
|
|
BAcceptsInput | DOTAAvatarImage.BAcceptsInput()
|
|
BAcceptsFocus | DOTAAvatarImage.BAcceptsFocus()
|
|
SetFocus | DOTAAvatarImage.SetFocus()
|
|
UpdateFocusInContext | DOTAAvatarImage.UpdateFocusInContext()
|
|
BHasHoverStyle | DOTAAvatarImage.BHasHoverStyle()
|
|
SetAcceptsInput | DOTAAvatarImage.SetAcceptsInput( boolean boolean_1 )
|
|
SetAcceptsFocus | DOTAAvatarImage.SetAcceptsFocus( boolean boolean_1 )
|
|
SetDisableFocusOnMouseDown | DOTAAvatarImage.SetDisableFocusOnMouseDown( boolean boolean_1 )
|
|
BHasKeyFocus | DOTAAvatarImage.BHasKeyFocus()
|
|
SetScrollParentToFitWhenFocused | DOTAAvatarImage.SetScrollParentToFitWhenFocused( boolean boolean_1 )
|
|
BScrollParentToFitWhenFocused | DOTAAvatarImage.BScrollParentToFitWhenFocused()
|
|
IsSelected | DOTAAvatarImage.IsSelected()
|
|
BHasDescendantKeyFocus | DOTAAvatarImage.BHasDescendantKeyFocus()
|
|
BLoadLayout | DOTAAvatarImage.BLoadLayout( cstring cstring_1, boolean boolean_2, boolean boolean_3 )
|
|
BLoadLayoutSnippet | DOTAAvatarImage.BLoadLayoutSnippet( cstring cstring_1 )
|
|
BHasLayoutSnippet | DOTAAvatarImage.BHasLayoutSnippet( cstring cstring_1 )
|
|
BGetSnippetNames | DOTAAvatarImage.BGetSnippetNames( unknown_variant_type unknown_variant_type_1 )
|
|
SetTopOfInputContext | DOTAAvatarImage.SetTopOfInputContext( boolean boolean_1 )
|
|
SetDialogVariable | DOTAAvatarImage.SetDialogVariable( cstring cstring_1, cstring cstring_2 )
|
|
SetDialogVariableInt | DOTAAvatarImage.SetDialogVariableInt( cstring cstring_1, integer integer_2 )
|
|
SetDialogVariableTime | DOTAAvatarImage.SetDialogVariableTime( cstring cstring_1, int64 int64_2 )
|
|
SetDialogVariableLocString | DOTAAvatarImage.SetDialogVariableLocString( cstring cstring_1, cstring cstring_2 )
|
|
SetDialogVariableLocStringNested | DOTAAvatarImage.SetDialogVariableLocStringNested( cstring cstring_1, cstring cstring_2 )
|
|
SetDialogVariablePluralLocStringInt | DOTAAvatarImage.SetDialogVariablePluralLocStringInt( cstring cstring_1, cstring cstring_2, int64 int64_3 )
|
|
ScrollToTop | DOTAAvatarImage.ScrollToTop()
|
|
ScrollToBottom | DOTAAvatarImage.ScrollToBottom()
|
|
ScrollToLeftEdge | DOTAAvatarImage.ScrollToLeftEdge()
|
|
ScrollToRightEdge | DOTAAvatarImage.ScrollToRightEdge()
|
|
ScrollParentToMakePanelFit | DOTAAvatarImage.ScrollParentToMakePanelFit( unknown_variant_type unknown_variant_type_1, boolean boolean_2 )
|
|
ScrollToFitRegion | DOTAAvatarImage.ScrollToFitRegion( float float_1, float float_2, float float_3, float float_4, unknown_variant_type unknown_variant_type_5, boolean boolean_6, boolean boolean_7 )
|
|
BCanSeeInParentScroll | DOTAAvatarImage.BCanSeeInParentScroll()
|
|
PlayPanelSound | DOTAAvatarImage.PlayPanelSound( cstring cstring_1 )
|
|
GetAttributeInt | DOTAAvatarImage.GetAttributeInt( cstring cstring_1, integer integer_2 )
|
|
GetAttributeString | DOTAAvatarImage.GetAttributeString( cstring cstring_1, cstring cstring_2 )
|
|
GetAttributeUInt32 | DOTAAvatarImage.GetAttributeUInt32( cstring cstring_1, unsigned unsigned_2 )
|
|
SetAttributeInt | DOTAAvatarImage.SetAttributeInt( cstring cstring_1, integer integer_2 )
|
|
SetAttributeString | DOTAAvatarImage.SetAttributeString( cstring cstring_1, cstring cstring_2 )
|
|
SetAttributeUInt32 | DOTAAvatarImage.SetAttributeUInt32( cstring cstring_1, unsigned unsigned_2 )
|
|
SetInputNamespace | DOTAAvatarImage.SetInputNamespace( cstring cstring_1 )
|
|
RegisterForReadyEvents | DOTAAvatarImage.RegisterForReadyEvents( boolean boolean_1 )
|
|
BReadyForDisplay | DOTAAvatarImage.BReadyForDisplay()
|
|
SetReadyForDisplay | DOTAAvatarImage.SetReadyForDisplay( boolean boolean_1 )
|
|
SetPositionInPixels | DOTAAvatarImage.SetPositionInPixels( float float_1, float float_2, float float_3 )
|
|
Data | DOTAAvatarImage.Data( js_raw_args js_raw_args_1 )
|
|
debug.description | DOTAAvatarImage.debug.description( js_raw_args js_raw_args_1 )
|
|
SetSendScrollPositionChangedEvents | DOTAAvatarImage.SetSendScrollPositionChangedEvents( boolean boolean_1 )
|
|
SetCompositionLayerTextureName | DOTAAvatarImage.SetCompositionLayerTextureName( cstring cstring_1 )
|
|
WriteCompositionLayerPNG | DOTAAvatarImage.WriteCompositionLayerPNG( cstring cstring_1 )
|
|
steamid | DOTAAvatarImage.steamid( cstring cstring_1 )
|
|
accountid | DOTAAvatarImage.accountid( cstring cstring_1 )
|
|
SetAccountID | DOTAAvatarImage.SetAccountID( unsigned unsigned_1 )
|
|
SetPanelEvent | DOTAAvatarImage.SetPanelEvent( js_raw_args js_raw_args_1 )
|
|
RunScriptInPanelContext | DOTAAvatarImage.RunScriptInPanelContext( js_raw_args js_raw_args_1 )
|
|
rememberchildfocus | DOTAAvatarImage.rememberchildfocus( boolean boolean_1 )
|
|
paneltype | DOTAAvatarImage.paneltype()
|
CustomUIElement
Function | Signature | Description |
---|---|---|
visible | CustomUIElement.visible( boolean boolean_1 )
|
|
enabled | CustomUIElement.enabled( boolean boolean_1 )
|
|
checked | CustomUIElement.checked( boolean boolean_1 )
|
|
defaultfocus | CustomUIElement.defaultfocus( cstring cstring_1 )
|
|
inputnamespace | CustomUIElement.inputnamespace( cstring cstring_1 )
|
|
hittest | CustomUIElement.hittest( boolean boolean_1 )
|
|
hittestchildren | CustomUIElement.hittestchildren( boolean boolean_1 )
|
|
tabindex | CustomUIElement.tabindex( float float_1 )
|
|
selectionpos_x | CustomUIElement.selectionpos_x( float float_1 )
|
|
selectionpos_y | CustomUIElement.selectionpos_y( float float_1 )
|
|
type | CustomUIElement.type()
|
|
id | CustomUIElement.id()
|
|
layoutfile | CustomUIElement.layoutfile()
|
|
contentwidth | CustomUIElement.contentwidth()
|
|
contentheight | CustomUIElement.contentheight()
|
|
desiredlayoutwidth | CustomUIElement.desiredlayoutwidth()
|
|
desiredlayoutheight | CustomUIElement.desiredlayoutheight()
|
|
actuallayoutwidth | CustomUIElement.actuallayoutwidth()
|
|
actuallayoutheight | CustomUIElement.actuallayoutheight()
|
|
actualxoffset | CustomUIElement.actualxoffset()
|
|
actualyoffset | CustomUIElement.actualyoffset()
|
|
scrolloffset_y | CustomUIElement.scrolloffset_y()
|
|
scrolloffset_x | CustomUIElement.scrolloffset_x()
|
|
actualuiscale_y | CustomUIElement.actualuiscale_y()
|
|
actualuiscale_x | CustomUIElement.actualuiscale_x()
|
|
style | CustomUIElement.style()
|
|
AddClass | CustomUIElement.AddClass( cstring cstring_1 )
|
|
AddClasses | CustomUIElement.AddClasses( unknown_variant_type unknown_variant_type_1 )
|
|
RemoveClass | CustomUIElement.RemoveClass( cstring cstring_1 )
|
|
RemoveClasses | CustomUIElement.RemoveClasses( unknown_variant_type unknown_variant_type_1 )
|
|
BHasClass | CustomUIElement.BHasClass( cstring cstring_1 )
|
|
BAscendantHasClass | CustomUIElement.BAscendantHasClass( cstring cstring_1 )
|
|
SetHasClass | CustomUIElement.SetHasClass( cstring cstring_1, boolean boolean_2 )
|
|
ToggleClass | CustomUIElement.ToggleClass( cstring cstring_1 )
|
|
SwitchClass | CustomUIElement.SwitchClass( cstring cstring_1, cstring cstring_2 )
|
|
TriggerClass | CustomUIElement.TriggerClass( cstring cstring_1 )
|
|
ClearPanelEvent | CustomUIElement.ClearPanelEvent( cstring cstring_1 )
|
|
SetDraggable | CustomUIElement.SetDraggable( boolean boolean_1 )
|
|
IsDraggable | CustomUIElement.IsDraggable()
|
|
IsSizeValid | CustomUIElement.IsSizeValid()
|
|
GetChildCount | CustomUIElement.GetChildCount()
|
|
GetChild | CustomUIElement.GetChild( integer integer_1 )
|
|
GetChildIndex | CustomUIElement.GetChildIndex( unknown_variant_type unknown_variant_type_1 )
|
|
Children | CustomUIElement.Children()
|
|
FindChildrenWithClassTraverse | CustomUIElement.FindChildrenWithClassTraverse( cstring cstring_1 )
|
|
FindChildrenWithAttributeTraverse | CustomUIElement.FindChildrenWithAttributeTraverse( cstring cstring_1 )
|
|
GetParent | CustomUIElement.GetParent()
|
|
SetParent | CustomUIElement.SetParent( unknown_variant_type unknown_variant_type_1 )
|
|
FindChild | CustomUIElement.FindChild( cstring cstring_1 )
|
|
FindChildTraverse | CustomUIElement.FindChildTraverse( cstring cstring_1 )
|
|
FindChildInLayoutFile | CustomUIElement.FindChildInLayoutFile( cstring cstring_1 )
|
|
FindPanelInThisOrParentLayoutFile | CustomUIElement.FindPanelInThisOrParentLayoutFile( cstring cstring_1 )
|
|
FindAncestor | CustomUIElement.FindAncestor( cstring cstring_1 )
|
|
RemoveAndDeleteChildren | CustomUIElement.RemoveAndDeleteChildren()
|
|
MoveChildBefore | CustomUIElement.MoveChildBefore( unknown_variant_type unknown_variant_type_1, unknown_variant_type unknown_variant_type_2 )
|
|
MoveChildAfter | CustomUIElement.MoveChildAfter( unknown_variant_type unknown_variant_type_1, unknown_variant_type unknown_variant_type_2 )
|
|
GetPositionWithinWindow | CustomUIElement.GetPositionWithinWindow()
|
|
GetPositionWithinAncestor | CustomUIElement.GetPositionWithinAncestor( unknown_variant_type unknown_variant_type_1 )
|
|
GetPosition | CustomUIElement.GetPosition( boolean boolean_1 )
|
|
ApplyStyles | CustomUIElement.ApplyStyles( boolean boolean_1 )
|
|
ClearPropertyFromCode | CustomUIElement.ClearPropertyFromCode( unknown_variant_type unknown_variant_type_1 )
|
|
DeleteAsync | CustomUIElement.DeleteAsync( float float_1 )
|
|
BIsTransparent | CustomUIElement.BIsTransparent()
|
|
BAcceptsInput | CustomUIElement.BAcceptsInput()
|
|
BAcceptsFocus | CustomUIElement.BAcceptsFocus()
|
|
SetFocus | CustomUIElement.SetFocus()
|
|
UpdateFocusInContext | CustomUIElement.UpdateFocusInContext()
|
|
BHasHoverStyle | CustomUIElement.BHasHoverStyle()
|
|
SetAcceptsInput | CustomUIElement.SetAcceptsInput( boolean boolean_1 )
|
|
SetAcceptsFocus | CustomUIElement.SetAcceptsFocus( boolean boolean_1 )
|
|
SetDisableFocusOnMouseDown | CustomUIElement.SetDisableFocusOnMouseDown( boolean boolean_1 )
|
|
BHasKeyFocus | CustomUIElement.BHasKeyFocus()
|
|
SetScrollParentToFitWhenFocused | CustomUIElement.SetScrollParentToFitWhenFocused( boolean boolean_1 )
|
|
BScrollParentToFitWhenFocused | CustomUIElement.BScrollParentToFitWhenFocused()
|
|
IsSelected | CustomUIElement.IsSelected()
|
|
BHasDescendantKeyFocus | CustomUIElement.BHasDescendantKeyFocus()
|
|
BLoadLayout | CustomUIElement.BLoadLayout( cstring cstring_1, boolean boolean_2, boolean boolean_3 )
|
|
BLoadLayoutSnippet | CustomUIElement.BLoadLayoutSnippet( cstring cstring_1 )
|
|
BHasLayoutSnippet | CustomUIElement.BHasLayoutSnippet( cstring cstring_1 )
|
|
BGetSnippetNames | CustomUIElement.BGetSnippetNames( unknown_variant_type unknown_variant_type_1 )
|
|
SetTopOfInputContext | CustomUIElement.SetTopOfInputContext( boolean boolean_1 )
|
|
SetDialogVariable | CustomUIElement.SetDialogVariable( cstring cstring_1, cstring cstring_2 )
|
|
SetDialogVariableInt | CustomUIElement.SetDialogVariableInt( cstring cstring_1, integer integer_2 )
|
|
SetDialogVariableTime | CustomUIElement.SetDialogVariableTime( cstring cstring_1, int64 int64_2 )
|
|
SetDialogVariableLocString | CustomUIElement.SetDialogVariableLocString( cstring cstring_1, cstring cstring_2 )
|
|
SetDialogVariableLocStringNested | CustomUIElement.SetDialogVariableLocStringNested( cstring cstring_1, cstring cstring_2 )
|
|
SetDialogVariablePluralLocStringInt | CustomUIElement.SetDialogVariablePluralLocStringInt( cstring cstring_1, cstring cstring_2, int64 int64_3 )
|
|
ScrollToTop | CustomUIElement.ScrollToTop()
|
|
ScrollToBottom | CustomUIElement.ScrollToBottom()
|
|
ScrollToLeftEdge | CustomUIElement.ScrollToLeftEdge()
|
|
ScrollToRightEdge | CustomUIElement.ScrollToRightEdge()
|
|
ScrollParentToMakePanelFit | CustomUIElement.ScrollParentToMakePanelFit( unknown_variant_type unknown_variant_type_1, boolean boolean_2 )
|
|
ScrollToFitRegion | CustomUIElement.ScrollToFitRegion( float float_1, float float_2, float float_3, float float_4, unknown_variant_type unknown_variant_type_5, boolean boolean_6, boolean boolean_7 )
|
|
BCanSeeInParentScroll | CustomUIElement.BCanSeeInParentScroll()
|
|
PlayPanelSound | CustomUIElement.PlayPanelSound( cstring cstring_1 )
|
|
GetAttributeInt | CustomUIElement.GetAttributeInt( cstring cstring_1, integer integer_2 )
|
|
GetAttributeString | CustomUIElement.GetAttributeString( cstring cstring_1, cstring cstring_2 )
|
|
GetAttributeUInt32 | CustomUIElement.GetAttributeUInt32( cstring cstring_1, unsigned unsigned_2 )
|
|
SetAttributeInt | CustomUIElement.SetAttributeInt( cstring cstring_1, integer integer_2 )
|
|
SetAttributeString | CustomUIElement.SetAttributeString( cstring cstring_1, cstring cstring_2 )
|
|
SetAttributeUInt32 | CustomUIElement.SetAttributeUInt32( cstring cstring_1, unsigned unsigned_2 )
|
|
SetInputNamespace | CustomUIElement.SetInputNamespace( cstring cstring_1 )
|
|
RegisterForReadyEvents | CustomUIElement.RegisterForReadyEvents( boolean boolean_1 )
|
|
BReadyForDisplay | CustomUIElement.BReadyForDisplay()
|
|
SetReadyForDisplay | CustomUIElement.SetReadyForDisplay( boolean boolean_1 )
|
|
SetPositionInPixels | CustomUIElement.SetPositionInPixels( float float_1, float float_2, float float_3 )
|
|
Data | CustomUIElement.Data( js_raw_args js_raw_args_1 )
|
|
debug.description | CustomUIElement.debug.description( js_raw_args js_raw_args_1 )
|
|
SetSendScrollPositionChangedEvents | CustomUIElement.SetSendScrollPositionChangedEvents( boolean boolean_1 )
|
|
SetCompositionLayerTextureName | CustomUIElement.SetCompositionLayerTextureName( cstring cstring_1 )
|
|
WriteCompositionLayerPNG | CustomUIElement.WriteCompositionLayerPNG( cstring cstring_1 )
|
|
SetPanelEvent | CustomUIElement.SetPanelEvent( js_raw_args js_raw_args_1 )
|
|
RunScriptInPanelContext | CustomUIElement.RunScriptInPanelContext( js_raw_args js_raw_args_1 )
|
|
rememberchildfocus | CustomUIElement.rememberchildfocus( boolean boolean_1 )
|
|
paneltype | CustomUIElement.paneltype()
|
DOTAHudPreGame
Function | Signature | Description |
---|---|---|
visible | DOTAHudPreGame.visible( boolean boolean_1 )
|
|
enabled | DOTAHudPreGame.enabled( boolean boolean_1 )
|
|
checked | DOTAHudPreGame.checked( boolean boolean_1 )
|
|
defaultfocus | DOTAHudPreGame.defaultfocus( cstring cstring_1 )
|
|
inputnamespace | DOTAHudPreGame.inputnamespace( cstring cstring_1 )
|
|
hittest | DOTAHudPreGame.hittest( boolean boolean_1 )
|
|
hittestchildren | DOTAHudPreGame.hittestchildren( boolean boolean_1 )
|
|
tabindex | DOTAHudPreGame.tabindex( float float_1 )
|
|
selectionpos_x | DOTAHudPreGame.selectionpos_x( float float_1 )
|
|
selectionpos_y | DOTAHudPreGame.selectionpos_y( float float_1 )
|
|
type | DOTAHudPreGame.type()
|
|
id | DOTAHudPreGame.id()
|
|
layoutfile | DOTAHudPreGame.layoutfile()
|
|
contentwidth | DOTAHudPreGame.contentwidth()
|
|
contentheight | DOTAHudPreGame.contentheight()
|
|
desiredlayoutwidth | DOTAHudPreGame.desiredlayoutwidth()
|
|
desiredlayoutheight | DOTAHudPreGame.desiredlayoutheight()
|
|
actuallayoutwidth | DOTAHudPreGame.actuallayoutwidth()
|
|
actuallayoutheight | DOTAHudPreGame.actuallayoutheight()
|
|
actualxoffset | DOTAHudPreGame.actualxoffset()
|
|
actualyoffset | DOTAHudPreGame.actualyoffset()
|
|
scrolloffset_y | DOTAHudPreGame.scrolloffset_y()
|
|
scrolloffset_x | DOTAHudPreGame.scrolloffset_x()
|
|
actualuiscale_y | DOTAHudPreGame.actualuiscale_y()
|
|
actualuiscale_x | DOTAHudPreGame.actualuiscale_x()
|
|
style | DOTAHudPreGame.style()
|
|
AddClass | DOTAHudPreGame.AddClass( cstring cstring_1 )
|
|
AddClasses | DOTAHudPreGame.AddClasses( unknown_variant_type unknown_variant_type_1 )
|
|
RemoveClass | DOTAHudPreGame.RemoveClass( cstring cstring_1 )
|
|
RemoveClasses | DOTAHudPreGame.RemoveClasses( unknown_variant_type unknown_variant_type_1 )
|
|
BHasClass | DOTAHudPreGame.BHasClass( cstring cstring_1 )
|
|
BAscendantHasClass | DOTAHudPreGame.BAscendantHasClass( cstring cstring_1 )
|
|
SetHasClass | DOTAHudPreGame.SetHasClass( cstring cstring_1, boolean boolean_2 )
|
|
ToggleClass | DOTAHudPreGame.ToggleClass( cstring cstring_1 )
|
|
SwitchClass | DOTAHudPreGame.SwitchClass( cstring cstring_1, cstring cstring_2 )
|
|
TriggerClass | DOTAHudPreGame.TriggerClass( cstring cstring_1 )
|
|
ClearPanelEvent | DOTAHudPreGame.ClearPanelEvent( cstring cstring_1 )
|
|
SetDraggable | DOTAHudPreGame.SetDraggable( boolean boolean_1 )
|
|
IsDraggable | DOTAHudPreGame.IsDraggable()
|
|
IsSizeValid | DOTAHudPreGame.IsSizeValid()
|
|
GetChildCount | DOTAHudPreGame.GetChildCount()
|
|
GetChild | DOTAHudPreGame.GetChild( integer integer_1 )
|
|
GetChildIndex | DOTAHudPreGame.GetChildIndex( unknown_variant_type unknown_variant_type_1 )
|
|
Children | DOTAHudPreGame.Children()
|
|
FindChildrenWithClassTraverse | DOTAHudPreGame.FindChildrenWithClassTraverse( cstring cstring_1 )
|
|
FindChildrenWithAttributeTraverse | DOTAHudPreGame.FindChildrenWithAttributeTraverse( cstring cstring_1 )
|
|
GetParent | DOTAHudPreGame.GetParent()
|
|
SetParent | DOTAHudPreGame.SetParent( unknown_variant_type unknown_variant_type_1 )
|
|
FindChild | DOTAHudPreGame.FindChild( cstring cstring_1 )
|
|
FindChildTraverse | DOTAHudPreGame.FindChildTraverse( cstring cstring_1 )
|
|
FindChildInLayoutFile | DOTAHudPreGame.FindChildInLayoutFile( cstring cstring_1 )
|
|
FindPanelInThisOrParentLayoutFile | DOTAHudPreGame.FindPanelInThisOrParentLayoutFile( cstring cstring_1 )
|
|
FindAncestor | DOTAHudPreGame.FindAncestor( cstring cstring_1 )
|
|
RemoveAndDeleteChildren | DOTAHudPreGame.RemoveAndDeleteChildren()
|
|
MoveChildBefore | DOTAHudPreGame.MoveChildBefore( unknown_variant_type unknown_variant_type_1, unknown_variant_type unknown_variant_type_2 )
|
|
MoveChildAfter | DOTAHudPreGame.MoveChildAfter( unknown_variant_type unknown_variant_type_1, unknown_variant_type unknown_variant_type_2 )
|
|
GetPositionWithinWindow | DOTAHudPreGame.GetPositionWithinWindow()
|
|
GetPositionWithinAncestor | DOTAHudPreGame.GetPositionWithinAncestor( unknown_variant_type unknown_variant_type_1 )
|
|
GetPosition | DOTAHudPreGame.GetPosition( boolean boolean_1 )
|
|
ApplyStyles | DOTAHudPreGame.ApplyStyles( boolean boolean_1 )
|
|
ClearPropertyFromCode | DOTAHudPreGame.ClearPropertyFromCode( unknown_variant_type unknown_variant_type_1 )
|
|
DeleteAsync | DOTAHudPreGame.DeleteAsync( float float_1 )
|
|
BIsTransparent | DOTAHudPreGame.BIsTransparent()
|
|
BAcceptsInput | DOTAHudPreGame.BAcceptsInput()
|
|
BAcceptsFocus | DOTAHudPreGame.BAcceptsFocus()
|
|
SetFocus | DOTAHudPreGame.SetFocus()
|
|
UpdateFocusInContext | DOTAHudPreGame.UpdateFocusInContext()
|
|
BHasHoverStyle | DOTAHudPreGame.BHasHoverStyle()
|
|
SetAcceptsInput | DOTAHudPreGame.SetAcceptsInput( boolean boolean_1 )
|
|
SetAcceptsFocus | DOTAHudPreGame.SetAcceptsFocus( boolean boolean_1 )
|
|
SetDisableFocusOnMouseDown | DOTAHudPreGame.SetDisableFocusOnMouseDown( boolean boolean_1 )
|
|
BHasKeyFocus | DOTAHudPreGame.BHasKeyFocus()
|
|
SetScrollParentToFitWhenFocused | DOTAHudPreGame.SetScrollParentToFitWhenFocused( boolean boolean_1 )
|
|
BScrollParentToFitWhenFocused | DOTAHudPreGame.BScrollParentToFitWhenFocused()
|
|
IsSelected | DOTAHudPreGame.IsSelected()
|
|
BHasDescendantKeyFocus | DOTAHudPreGame.BHasDescendantKeyFocus()
|
|
BLoadLayout | DOTAHudPreGame.BLoadLayout( cstring cstring_1, boolean boolean_2, boolean boolean_3 )
|
|
BLoadLayoutSnippet | DOTAHudPreGame.BLoadLayoutSnippet( cstring cstring_1 )
|
|
BHasLayoutSnippet | DOTAHudPreGame.BHasLayoutSnippet( cstring cstring_1 )
|
|
BGetSnippetNames | DOTAHudPreGame.BGetSnippetNames( unknown_variant_type unknown_variant_type_1 )
|
|
SetTopOfInputContext | DOTAHudPreGame.SetTopOfInputContext( boolean boolean_1 )
|
|
SetDialogVariable | DOTAHudPreGame.SetDialogVariable( cstring cstring_1, cstring cstring_2 )
|
|
SetDialogVariableInt | DOTAHudPreGame.SetDialogVariableInt( cstring cstring_1, integer integer_2 )
|
|
SetDialogVariableTime | DOTAHudPreGame.SetDialogVariableTime( cstring cstring_1, int64 int64_2 )
|
|
SetDialogVariableLocString | DOTAHudPreGame.SetDialogVariableLocString( cstring cstring_1, cstring cstring_2 )
|
|
SetDialogVariableLocStringNested | DOTAHudPreGame.SetDialogVariableLocStringNested( cstring cstring_1, cstring cstring_2 )
|
|
SetDialogVariablePluralLocStringInt | DOTAHudPreGame.SetDialogVariablePluralLocStringInt( cstring cstring_1, cstring cstring_2, int64 int64_3 )
|
|
ScrollToTop | DOTAHudPreGame.ScrollToTop()
|
|
ScrollToBottom | DOTAHudPreGame.ScrollToBottom()
|
|
ScrollToLeftEdge | DOTAHudPreGame.ScrollToLeftEdge()
|
|
ScrollToRightEdge | DOTAHudPreGame.ScrollToRightEdge()
|
|
ScrollParentToMakePanelFit | DOTAHudPreGame.ScrollParentToMakePanelFit( unknown_variant_type unknown_variant_type_1, boolean boolean_2 )
|
|
ScrollToFitRegion | DOTAHudPreGame.ScrollToFitRegion( float float_1, float float_2, float float_3, float float_4, unknown_variant_type unknown_variant_type_5, boolean boolean_6, boolean boolean_7 )
|
|
BCanSeeInParentScroll | DOTAHudPreGame.BCanSeeInParentScroll()
|
|
PlayPanelSound | DOTAHudPreGame.PlayPanelSound( cstring cstring_1 )
|
|
GetAttributeInt | DOTAHudPreGame.GetAttributeInt( cstring cstring_1, integer integer_2 )
|
|
GetAttributeString | DOTAHudPreGame.GetAttributeString( cstring cstring_1, cstring cstring_2 )
|
|
GetAttributeUInt32 | DOTAHudPreGame.GetAttributeUInt32( cstring cstring_1, unsigned unsigned_2 )
|
|
SetAttributeInt | DOTAHudPreGame.SetAttributeInt( cstring cstring_1, integer integer_2 )
|
|
SetAttributeString | DOTAHudPreGame.SetAttributeString( cstring cstring_1, cstring cstring_2 )
|
|
SetAttributeUInt32 | DOTAHudPreGame.SetAttributeUInt32( cstring cstring_1, unsigned unsigned_2 )
|
|
SetInputNamespace | DOTAHudPreGame.SetInputNamespace( cstring cstring_1 )
|
|
RegisterForReadyEvents | DOTAHudPreGame.RegisterForReadyEvents( boolean boolean_1 )
|
|
BReadyForDisplay | DOTAHudPreGame.BReadyForDisplay()
|
|
SetReadyForDisplay | DOTAHudPreGame.SetReadyForDisplay( boolean boolean_1 )
|
|
SetPositionInPixels | DOTAHudPreGame.SetPositionInPixels( float float_1, float float_2, float float_3 )
|
|
Data | DOTAHudPreGame.Data( js_raw_args js_raw_args_1 )
|
|
debug.description | DOTAHudPreGame.debug.description( js_raw_args js_raw_args_1 )
|
|
SetSendScrollPositionChangedEvents | DOTAHudPreGame.SetSendScrollPositionChangedEvents( boolean boolean_1 )
|
|
SetCompositionLayerTextureName | DOTAHudPreGame.SetCompositionLayerTextureName( cstring cstring_1 )
|
|
WriteCompositionLayerPNG | DOTAHudPreGame.WriteCompositionLayerPNG( cstring cstring_1 )
|
|
MapLoadingOutroFinished | DOTAHudPreGame.MapLoadingOutroFinished()
|
|
SetPanelEvent | DOTAHudPreGame.SetPanelEvent( js_raw_args js_raw_args_1 )
|
|
RunScriptInPanelContext | DOTAHudPreGame.RunScriptInPanelContext( js_raw_args js_raw_args_1 )
|
|
rememberchildfocus | DOTAHudPreGame.rememberchildfocus( boolean boolean_1 )
|
|
paneltype | DOTAHudPreGame.paneltype()
|
SteamUGCQuery
Enumerator | Value | Description |
---|---|---|
SteamUGCQuery.RankedByVote | 0 | |
SteamUGCQuery.RankedByPublicationDate | 1 | |
SteamUGCQuery.AcceptedForGameRankedByAcceptanceDate | 2 | |
SteamUGCQuery.RankedByTrend | 3 | |
SteamUGCQuery.FavoritedByFriendsRankedByPublicationDate | 4 | |
SteamUGCQuery.CreatedByFriendsRankedByPublicationDate | 5 | |
SteamUGCQuery.RankedByNumTimesReported | 6 | |
SteamUGCQuery.CreatedByFollowedUsersRankedByPublicationDate | 7 | |
SteamUGCQuery.NotYetRated | 8 | |
SteamUGCQuery.RankedByTotalVotesAsc | 9 | |
SteamUGCQuery.RankedByVotesUp | 10 | |
SteamUGCQuery.RankedByTextSearch | 11 | |
SteamUGCQuery.RankedByTotalUniqueSubscriptions | 12 | |
SteamUGCQuery.RankedByPlaytimeTrend | 13 | |
SteamUGCQuery.RankedByTotalPlaytime | 14 | |
SteamUGCQuery.RankedByAveragePlaytimeTrend | 15 | |
SteamUGCQuery.RankedByLifetimeAveragePlaytime | 16 | |
SteamUGCQuery.RankedByPlaytimeSessionsTrend | 17 | |
SteamUGCQuery.RankedByLifetimePlaytimeSessions | 18 |
SteamUGCMatchingUGCType
Enumerator | Value | Description |
---|---|---|
SteamUGCMatchingUGCType.Items | 0 | |
SteamUGCMatchingUGCType.Items_Mtx | 1 | |
SteamUGCMatchingUGCType.Items_ReadyToUse | 2 | |
SteamUGCMatchingUGCType.Collections | 3 | |
SteamUGCMatchingUGCType.Artwork | 4 | |
SteamUGCMatchingUGCType.Videos | 5 | |
SteamUGCMatchingUGCType.Screenshots | 6 | |
SteamUGCMatchingUGCType.AllGuides | 7 | |
SteamUGCMatchingUGCType.WebGuides | 8 | |
SteamUGCMatchingUGCType.IntegratedGuides | 9 | |
SteamUGCMatchingUGCType.UsableInGame | 10 | |
SteamUGCMatchingUGCType.ControllerBindings | 11 | |
SteamUGCMatchingUGCType.GameManagedItems | 12 | |
SteamUGCMatchingUGCType.All | -1 |
SteamUniverse
Enumerator | Value | Description |
---|---|---|
SteamUniverse.Invalid | 0 | |
SteamUniverse.Internal | 3 | |
SteamUniverse.Dev | 4 | |
SteamUniverse.Beta | 2 | |
SteamUniverse.Public | 1 |
DOTA_GameState
Enumerator | Value | Description |
---|---|---|
DOTA_GameState.DOTA_GAMERULES_STATE_INIT | 0 | |
DOTA_GameState.DOTA_GAMERULES_STATE_WAIT_FOR_PLAYERS_TO_LOAD | 1 | |
DOTA_GameState.DOTA_GAMERULES_STATE_HERO_SELECTION | 4 | |
DOTA_GameState.DOTA_GAMERULES_STATE_STRATEGY_TIME | 5 | |
DOTA_GameState.DOTA_GAMERULES_STATE_PRE_GAME | 8 | |
DOTA_GameState.DOTA_GAMERULES_STATE_GAME_IN_PROGRESS | 10 | |
DOTA_GameState.DOTA_GAMERULES_STATE_POST_GAME | 11 | |
DOTA_GameState.DOTA_GAMERULES_STATE_DISCONNECT | 12 | |
DOTA_GameState.DOTA_GAMERULES_STATE_TEAM_SHOWCASE | 6 | |
DOTA_GameState.DOTA_GAMERULES_STATE_CUSTOM_GAME_SETUP | 2 | |
DOTA_GameState.DOTA_GAMERULES_STATE_WAIT_FOR_MAP_TO_LOAD | 7 | |
DOTA_GameState.DOTA_GAMERULES_STATE_SCENARIO_SETUP | 9 | |
DOTA_GameState.DOTA_GAMERULES_STATE_PLAYER_DRAFT | 3 | |
DOTA_GameState.DOTA_GAMERULES_STATE_LAST | 0 |
DOTA_GC_TEAM
Enumerator | Value | Description |
---|---|---|
DOTA_GC_TEAM.DOTA_GC_TEAM_GOOD_GUYS | 0 | |
DOTA_GC_TEAM.DOTA_GC_TEAM_BAD_GUYS | 1 | |
DOTA_GC_TEAM.DOTA_GC_TEAM_BROADCASTER | 2 | |
DOTA_GC_TEAM.DOTA_GC_TEAM_SPECTATOR | 3 | |
DOTA_GC_TEAM.DOTA_GC_TEAM_PLAYER_POOL | 4 | |
DOTA_GC_TEAM.DOTA_GC_TEAM_NOTEAM | 5 | |
DOTA_GC_TEAM.DOTA_GC_TEAM_CUSTOM_1 | 6 | |
DOTA_GC_TEAM.DOTA_GC_TEAM_CUSTOM_2 | 7 | |
DOTA_GC_TEAM.DOTA_GC_TEAM_CUSTOM_3 | 8 | |
DOTA_GC_TEAM.DOTA_GC_TEAM_CUSTOM_4 | 9 | |
DOTA_GC_TEAM.DOTA_GC_TEAM_CUSTOM_5 | 10 | |
DOTA_GC_TEAM.DOTA_GC_TEAM_CUSTOM_6 | 11 | |
DOTA_GC_TEAM.DOTA_GC_TEAM_CUSTOM_7 | 12 | |
DOTA_GC_TEAM.DOTA_GC_TEAM_CUSTOM_8 | 13 | |
DOTA_GC_TEAM.DOTA_GC_TEAM_NEUTRALS | 14 |
DOTA_GameMode
Enumerator | Value | Description |
---|---|---|
DOTA_GameMode.DOTA_GAMEMODE_NONE | 0 | |
DOTA_GameMode.DOTA_GAMEMODE_AP | 1 | |
DOTA_GameMode.DOTA_GAMEMODE_CM | 2 | |
DOTA_GameMode.DOTA_GAMEMODE_RD | 3 | |
DOTA_GameMode.DOTA_GAMEMODE_SD | 4 | |
DOTA_GameMode.DOTA_GAMEMODE_AR | 5 | |
DOTA_GameMode.DOTA_GAMEMODE_INTRO | 6 | |
DOTA_GameMode.DOTA_GAMEMODE_HW | 7 | |
DOTA_GameMode.DOTA_GAMEMODE_REVERSE_CM | 8 | |
DOTA_GameMode.DOTA_GAMEMODE_XMAS | 9 | |
DOTA_GameMode.DOTA_GAMEMODE_TUTORIAL | 10 | |
DOTA_GameMode.DOTA_GAMEMODE_MO | 11 | |
DOTA_GameMode.DOTA_GAMEMODE_LP | 12 | |
DOTA_GameMode.DOTA_GAMEMODE_POOL1 | 13 | |
DOTA_GameMode.DOTA_GAMEMODE_FH | 14 | |
DOTA_GameMode.DOTA_GAMEMODE_CUSTOM | 15 | |
DOTA_GameMode.DOTA_GAMEMODE_CD | 16 | |
DOTA_GameMode.DOTA_GAMEMODE_BD | 17 | |
DOTA_GameMode.DOTA_GAMEMODE_ABILITY_DRAFT | 18 | |
DOTA_GameMode.DOTA_GAMEMODE_EVENT | 19 | |
DOTA_GameMode.DOTA_GAMEMODE_ARDM | 20 | |
DOTA_GameMode.DOTA_GAMEMODE_1V1MID | 21 | |
DOTA_GameMode.DOTA_GAMEMODE_ALL_DRAFT | 22 | |
DOTA_GameMode.DOTA_GAMEMODE_TURBO | 23 | |
DOTA_GameMode.DOTA_GAMEMODE_MUTATION | 24 | |
DOTA_GameMode.DOTA_GAMEMODE_COACHES_CHALLENGE | 25 |
DOTAConnectionState_t
Enumerator | Value | Description |
---|---|---|
DOTAConnectionState_t.DOTA_CONNECTION_STATE_UNKNOWN | 0 | |
DOTAConnectionState_t.DOTA_CONNECTION_STATE_NOT_YET_CONNECTED | 1 | |
DOTAConnectionState_t.DOTA_CONNECTION_STATE_CONNECTED | 2 | |
DOTAConnectionState_t.DOTA_CONNECTION_STATE_DISCONNECTED | 3 | |
DOTAConnectionState_t.DOTA_CONNECTION_STATE_ABANDONED | 4 | |
DOTAConnectionState_t.DOTA_CONNECTION_STATE_LOADING | 5 | |
DOTAConnectionState_t.DOTA_CONNECTION_STATE_FAILED | 6 |
dotaunitorder_t
Enumerator | Value | Description |
---|---|---|
dotaunitorder_t.DOTA_UNIT_ORDER_NONE | 0 | |
dotaunitorder_t.DOTA_UNIT_ORDER_MOVE_TO_POSITION | 1 | |
dotaunitorder_t.DOTA_UNIT_ORDER_MOVE_TO_TARGET | 2 | |
dotaunitorder_t.DOTA_UNIT_ORDER_ATTACK_MOVE | 3 | |
dotaunitorder_t.DOTA_UNIT_ORDER_ATTACK_TARGET | 4 | |
dotaunitorder_t.DOTA_UNIT_ORDER_CAST_POSITION | 5 | |
dotaunitorder_t.DOTA_UNIT_ORDER_CAST_TARGET | 6 | |
dotaunitorder_t.DOTA_UNIT_ORDER_CAST_TARGET_TREE | 7 | |
dotaunitorder_t.DOTA_UNIT_ORDER_CAST_NO_TARGET | 8 | |
dotaunitorder_t.DOTA_UNIT_ORDER_CAST_TOGGLE | 9 | |
dotaunitorder_t.DOTA_UNIT_ORDER_HOLD_POSITION | 10 | |
dotaunitorder_t.DOTA_UNIT_ORDER_TRAIN_ABILITY | 11 | |
dotaunitorder_t.DOTA_UNIT_ORDER_DROP_ITEM | 12 | |
dotaunitorder_t.DOTA_UNIT_ORDER_GIVE_ITEM | 13 | |
dotaunitorder_t.DOTA_UNIT_ORDER_PICKUP_ITEM | 14 | |
dotaunitorder_t.DOTA_UNIT_ORDER_PICKUP_RUNE | 15 | |
dotaunitorder_t.DOTA_UNIT_ORDER_PURCHASE_ITEM | 16 | |
dotaunitorder_t.DOTA_UNIT_ORDER_SELL_ITEM | 17 | |
dotaunitorder_t.DOTA_UNIT_ORDER_DISASSEMBLE_ITEM | 18 | |
dotaunitorder_t.DOTA_UNIT_ORDER_MOVE_ITEM | 19 | |
dotaunitorder_t.DOTA_UNIT_ORDER_CAST_TOGGLE_AUTO | 20 | |
dotaunitorder_t.DOTA_UNIT_ORDER_STOP | 21 | |
dotaunitorder_t.DOTA_UNIT_ORDER_TAUNT | 22 | |
dotaunitorder_t.DOTA_UNIT_ORDER_BUYBACK | 23 | |
dotaunitorder_t.DOTA_UNIT_ORDER_GLYPH | 24 | |
dotaunitorder_t.DOTA_UNIT_ORDER_EJECT_ITEM_FROM_STASH | 25 | |
dotaunitorder_t.DOTA_UNIT_ORDER_CAST_RUNE | 26 | |
dotaunitorder_t.DOTA_UNIT_ORDER_PING_ABILITY | 27 | |
dotaunitorder_t.DOTA_UNIT_ORDER_MOVE_TO_DIRECTION | 28 | |
dotaunitorder_t.DOTA_UNIT_ORDER_PATROL | 29 | |
dotaunitorder_t.DOTA_UNIT_ORDER_VECTOR_TARGET_POSITION | 30 | |
dotaunitorder_t.DOTA_UNIT_ORDER_RADAR | 31 | |
dotaunitorder_t.DOTA_UNIT_ORDER_SET_ITEM_COMBINE_LOCK | 32 | |
dotaunitorder_t.DOTA_UNIT_ORDER_CONTINUE | 33 | |
dotaunitorder_t.DOTA_UNIT_ORDER_VECTOR_TARGET_CANCELED | 34 | |
dotaunitorder_t.DOTA_UNIT_ORDER_CAST_RIVER_PAINT | 35 | |
dotaunitorder_t.DOTA_UNIT_ORDER_PREGAME_ADJUST_ITEM_ASSIGNMENT | 36 | |
dotaunitorder_t.DOTA_UNIT_ORDER_DROP_ITEM_AT_FOUNTAIN | 37 | |
dotaunitorder_t.DOTA_UNIT_ORDER_TAKE_ITEM_FROM_NEUTRAL_ITEM_STASH | 38 | |
dotaunitorder_t.DOTA_UNIT_ORDER_MOVE_RELATIVE | 39 | |
dotaunitorder_t.DOTA_UNIT_ORDER_CAST_TOGGLE_ALT | 40 | |
dotaunitorder_t.DOTA_UNIT_ORDER_CONSUME_ITEM | 41 | |
dotaunitorder_t.DOTA_UNIT_ORDER_SET_ITEM_MARK_FOR_SELL | 42 |
DOTA_OVERHEAD_ALERT
Enumerator | Value | Description |
---|---|---|
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_GOLD | 0 | |
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_DENY | 1 | |
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_CRITICAL | 2 | |
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_XP | 3 | |
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_BONUS_SPELL_DAMAGE | 4 | |
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_MISS | 5 | |
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_DAMAGE | 6 | |
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_EVADE | 7 | |
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_BLOCK | 8 | |
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_BONUS_POISON_DAMAGE | 9 | |
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_HEAL | 10 | |
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_MANA_ADD | 11 | |
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_MANA_LOSS | 12 | |
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_MAGICAL_BLOCK | 16 | |
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_INCOMING_DAMAGE | 17 | |
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_OUTGOING_DAMAGE | 18 | |
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_DISABLE_RESIST | 19 | |
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_DEATH | 20 | |
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_BLOCKED | 21 | |
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_ITEM_RECEIVED | 22 | |
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_SHARD | 23 | |
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_DEADLY_BLOW | 24 | |
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_FORCE_MISS | 25 | |
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_AEGIS | 26 |
DOTA_HeroPickState
Enumerator | Value | Description |
---|---|---|
DOTA_HeroPickState.DOTA_HEROPICK_STATE_NONE | 0 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_AP_SELECT | 1 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_SD_SELECT | 2 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_INTRO_SELECT_UNUSED | 3 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_RD_SELECT_UNUSED | 4 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_INTRO | 5 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_CAPTAINPICK | 6 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_BAN1 | 7 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_BAN2 | 8 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_BAN3 | 9 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_BAN4 | 10 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_BAN5 | 11 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_BAN6 | 12 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_BAN7 | 13 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_BAN8 | 14 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_BAN9 | 15 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_BAN10 | 16 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_BAN11 | 17 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_BAN12 | 18 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_BAN13 | 19 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_BAN14 | 20 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_SELECT1 | 21 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_SELECT2 | 22 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_SELECT3 | 23 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_SELECT4 | 24 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_SELECT5 | 25 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_SELECT6 | 26 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_SELECT7 | 27 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_SELECT8 | 28 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_SELECT9 | 29 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_SELECT10 | 30 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_PICK | 31 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_AR_SELECT | 32 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_MO_SELECT | 33 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_FH_SELECT | 34 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_INTRO | 35 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_CAPTAINPICK | 36 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_BAN1 | 37 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_BAN2 | 38 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_BAN3 | 39 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_BAN4 | 40 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_BAN5 | 41 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_BAN6 | 42 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_SELECT1 | 43 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_SELECT2 | 44 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_SELECT3 | 45 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_SELECT4 | 46 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_SELECT5 | 47 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_SELECT6 | 48 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_SELECT7 | 49 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_SELECT8 | 50 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_SELECT9 | 51 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_SELECT10 | 52 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_PICK | 53 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_BD_SELECT | 54 | |
DOTA_HeroPickState.DOTA_HERO_PICK_STATE_ABILITY_DRAFT_SELECT | 55 | |
DOTA_HeroPickState.DOTA_HERO_PICK_STATE_ARDM_SELECT | 56 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_ALL_DRAFT_SELECT | 57 | |
DOTA_HeroPickState.DOTA_HERO_PICK_STATE_CUSTOMGAME_SELECT | 58 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_SELECT_PENALTY | 59 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CUSTOM_PICK_RULES | 60 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_SCENARIO_PICK | 61 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_COUNT | 62 |
DOTATeam_t
Enumerator | Value | Description |
---|---|---|
DOTATeam_t.DOTA_TEAM_FIRST | 2 | |
DOTATeam_t.DOTA_TEAM_GOODGUYS | 2 | |
DOTATeam_t.DOTA_TEAM_BADGUYS | 3 | |
DOTATeam_t.DOTA_TEAM_NEUTRALS | 4 | |
DOTATeam_t.DOTA_TEAM_NOTEAM | 5 | |
DOTATeam_t.DOTA_TEAM_CUSTOM_1 | 6 | |
DOTATeam_t.DOTA_TEAM_CUSTOM_2 | 7 | |
DOTATeam_t.DOTA_TEAM_CUSTOM_3 | 8 | |
DOTATeam_t.DOTA_TEAM_CUSTOM_4 | 9 | |
DOTATeam_t.DOTA_TEAM_CUSTOM_5 | 10 | |
DOTATeam_t.DOTA_TEAM_CUSTOM_6 | 11 | |
DOTATeam_t.DOTA_TEAM_CUSTOM_7 | 12 | |
DOTATeam_t.DOTA_TEAM_CUSTOM_8 | 13 | |
DOTATeam_t.DOTA_TEAM_DRAFT_POOL | 14 | |
DOTATeam_t.DOTA_TEAM_COUNT | 15 | |
DOTATeam_t.DOTA_TEAM_CUSTOM_MIN | 6 | |
DOTATeam_t.DOTA_TEAM_CUSTOM_MAX | 13 | |
DOTATeam_t.DOTA_TEAM_CUSTOM_COUNT | 8 |
DOTA_RUNES
Enumerator | Value | Description |
---|---|---|
DOTA_RUNES.DOTA_RUNE_INVALID | -1 | |
DOTA_RUNES.DOTA_RUNE_DOUBLEDAMAGE | 0 | |
DOTA_RUNES.DOTA_RUNE_HASTE | 1 | |
DOTA_RUNES.DOTA_RUNE_ILLUSION | 2 | |
DOTA_RUNES.DOTA_RUNE_INVISIBILITY | 3 | |
DOTA_RUNES.DOTA_RUNE_REGENERATION | 4 | |
DOTA_RUNES.DOTA_RUNE_BOUNTY | 5 | |
DOTA_RUNES.DOTA_RUNE_ARCANE | 6 | |
DOTA_RUNES.DOTA_RUNE_WATER | 7 | |
DOTA_RUNES.DOTA_RUNE_XP | 8 | |
DOTA_RUNES.DOTA_RUNE_SHIELD | 9 | |
DOTA_RUNES.DOTA_RUNE_COUNT | 10 |
DOTA_UNIT_TARGET_TEAM
Enumerator | Value | Description |
---|---|---|
DOTA_UNIT_TARGET_TEAM.DOTA_UNIT_TARGET_TEAM_NONE | 0 | |
DOTA_UNIT_TARGET_TEAM.DOTA_UNIT_TARGET_TEAM_FRIENDLY | 1 | |
DOTA_UNIT_TARGET_TEAM.DOTA_UNIT_TARGET_TEAM_ENEMY | 2 | |
DOTA_UNIT_TARGET_TEAM.DOTA_UNIT_TARGET_TEAM_CUSTOM | 4 | |
DOTA_UNIT_TARGET_TEAM.DOTA_UNIT_TARGET_TEAM_BOTH | 3 |
DOTA_UNIT_TARGET_TYPE
Enumerator | Value | Description |
---|---|---|
DOTA_UNIT_TARGET_TYPE.DOTA_UNIT_TARGET_NONE | 0 | |
DOTA_UNIT_TARGET_TYPE.DOTA_UNIT_TARGET_HERO | 1 | |
DOTA_UNIT_TARGET_TYPE.DOTA_UNIT_TARGET_CREEP | 2 | |
DOTA_UNIT_TARGET_TYPE.DOTA_UNIT_TARGET_BUILDING | 4 | |
DOTA_UNIT_TARGET_TYPE.DOTA_UNIT_TARGET_COURIER | 16 | |
DOTA_UNIT_TARGET_TYPE.DOTA_UNIT_TARGET_OTHER | 32 | |
DOTA_UNIT_TARGET_TYPE.DOTA_UNIT_TARGET_TREE | 64 | |
DOTA_UNIT_TARGET_TYPE.DOTA_UNIT_TARGET_CUSTOM | 128 | |
DOTA_UNIT_TARGET_TYPE.DOTA_UNIT_TARGET_SELF | 256 | |
DOTA_UNIT_TARGET_TYPE.DOTA_UNIT_TARGET_BASIC | 18 | |
DOTA_UNIT_TARGET_TYPE.DOTA_UNIT_TARGET_ALL | 55 | |
DOTA_UNIT_TARGET_TYPE.DOTA_UNIT_TARGET_HEROES_AND_CREEPS | 19 |
DOTA_UNIT_TARGET_FLAGS
Enumerator | Value | Description |
---|---|---|
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_NONE | 0 | |
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_RANGED_ONLY | 2 | |
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_MELEE_ONLY | 4 | |
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_DEAD | 8 | |
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_MAGIC_IMMUNE_ENEMIES | 16 | |
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_NOT_MAGIC_IMMUNE_ALLIES | 32 | |
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_INVULNERABLE | 64 | |
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_FOW_VISIBLE | 128 | |
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_NO_INVIS | 256 | |
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_NOT_ANCIENTS | 512 | |
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_PLAYER_CONTROLLED | 1024 | |
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_NOT_DOMINATED | 2048 | |
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_NOT_SUMMONED | 4096 | |
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_NOT_ILLUSIONS | 8192 | |
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_NOT_ATTACK_IMMUNE | 16384 | |
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_MANA_ONLY | 32768 | |
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_CHECK_DISABLE_HELP | 65536 | |
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_NOT_CREEP_HERO | 131072 | |
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_OUT_OF_WORLD | 262144 | |
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_NOT_NIGHTMARED | 524288 | |
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_PREFER_ENEMIES | 1048576 | |
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_RESPECT_OBSTRUCTIONS | 2097152 | |
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_CAN_BE_SEEN | 384 |
DOTALimits_t
Enumerator | Value | Description |
---|---|---|
DOTALimits_t.DOTA_MAX_PLAYERS | 64 | Max number of players connected to the server including spectators. |
DOTALimits_t.DOTA_MAX_TEAM | 24 | Max number of players per team. |
DOTALimits_t.DOTA_MAX_PLAYER_TEAMS | 10 | Max number of player teams supported. |
DOTALimits_t.DOTA_MAX_TEAM_PLAYERS | 24 | Max number of non-spectator players supported. |
DOTALimits_t.DOTA_MAX_SPECTATOR_TEAM_SIZE | 40 | How many spectators can watch. |
DOTALimits_t.DOTA_MAX_SPECTATOR_LOBBY_SIZE | 15 | Max number of viewers in a spectator lobby. |
DOTALimits_t.DOTA_DEFAULT_MAX_TEAM | 5 | Default number of players per team. |
DOTALimits_t.DOTA_DEFAULT_MAX_TEAM_PLAYERS | 10 | Default number of non-spectator players supported. |
DOTAInventoryFlags_t
Enumerator | Value | Description |
---|---|---|
DOTAInventoryFlags_t.DOTA_INVENTORY_ALLOW_NONE | 0 | |
DOTAInventoryFlags_t.DOTA_INVENTORY_ALLOW_MAIN | 1 | |
DOTAInventoryFlags_t.DOTA_INVENTORY_ALLOW_STASH | 2 | |
DOTAInventoryFlags_t.DOTA_INVENTORY_ALLOW_DROP_ON_GROUND | 4 | |
DOTAInventoryFlags_t.DOTA_INVENTORY_ALLOW_DROP_AT_FOUNTAIN | 8 | |
DOTAInventoryFlags_t.DOTA_INVENTORY_LIMIT_DROP_ON_GROUND | 16 | |
DOTAInventoryFlags_t.DOTA_INVENTORY_ALL_ACCESS | 3 |
EDOTA_ModifyGold_Reason
Enumerator | Value | Description |
---|---|---|
EDOTA_ModifyGold_Reason.DOTA_ModifyGold_Unspecified | 0 | |
EDOTA_ModifyGold_Reason.DOTA_ModifyGold_Death | 1 | |
EDOTA_ModifyGold_Reason.DOTA_ModifyGold_Buyback | 2 | |
EDOTA_ModifyGold_Reason.DOTA_ModifyGold_PurchaseConsumable | 3 | |
EDOTA_ModifyGold_Reason.DOTA_ModifyGold_PurchaseItem | 4 | |
EDOTA_ModifyGold_Reason.DOTA_ModifyGold_AbandonedRedistribute | 5 | |
EDOTA_ModifyGold_Reason.DOTA_ModifyGold_SellItem | 6 | |
EDOTA_ModifyGold_Reason.DOTA_ModifyGold_AbilityCost | 7 | |
EDOTA_ModifyGold_Reason.DOTA_ModifyGold_CheatCommand | 8 | |
EDOTA_ModifyGold_Reason.DOTA_ModifyGold_SelectionPenalty | 9 | |
EDOTA_ModifyGold_Reason.DOTA_ModifyGold_GameTick | 10 | |
EDOTA_ModifyGold_Reason.DOTA_ModifyGold_Building | 11 | |
EDOTA_ModifyGold_Reason.DOTA_ModifyGold_HeroKill | 12 | |
EDOTA_ModifyGold_Reason.DOTA_ModifyGold_CreepKill | 13 | |
EDOTA_ModifyGold_Reason.DOTA_ModifyGold_NeutralKill | 14 | |
EDOTA_ModifyGold_Reason.DOTA_ModifyGold_RoshanKill | 15 | |
EDOTA_ModifyGold_Reason.DOTA_ModifyGold_CourierKill | 16 | |
EDOTA_ModifyGold_Reason.DOTA_ModifyGold_BountyRune | 17 | |
EDOTA_ModifyGold_Reason.DOTA_ModifyGold_SharedGold | 18 | |
EDOTA_ModifyGold_Reason.DOTA_ModifyGold_AbilityGold | 19 | |
EDOTA_ModifyGold_Reason.DOTA_ModifyGold_WardKill | 20 | |
EDOTA_ModifyGold_Reason.DOTA_ModifyGold_CourierKilledByThisPlayer | 21 |
DOTAUnitAttackCapability_t
Enumerator | Value | Description |
---|---|---|
DOTAUnitAttackCapability_t.DOTA_UNIT_CAP_NO_ATTACK | 0 | |
DOTAUnitAttackCapability_t.DOTA_UNIT_CAP_MELEE_ATTACK | 1 | |
DOTAUnitAttackCapability_t.DOTA_UNIT_CAP_RANGED_ATTACK | 2 | |
DOTAUnitAttackCapability_t.DOTA_UNIT_CAP_RANGED_ATTACK_DIRECTIONAL | 4 | |
DOTAUnitAttackCapability_t.DOTA_UNIT_ATTACK_CAPABILITY_BIT_COUNT | 3 |
DOTAUnitMoveCapability_t
Enumerator | Value | Description |
---|---|---|
DOTAUnitMoveCapability_t.DOTA_UNIT_CAP_MOVE_NONE | 0 | |
DOTAUnitMoveCapability_t.DOTA_UNIT_CAP_MOVE_GROUND | 1 | |
DOTAUnitMoveCapability_t.DOTA_UNIT_CAP_MOVE_FLY | 2 |
Enumerator | Value | Description |
---|---|---|
EShareAbility.ITEM_FULLY_SHAREABLE | 0 | |
EShareAbility.ITEM_PARTIALLY_SHAREABLE | 1 | |
EShareAbility.ITEM_NOT_SHAREABLE | 2 |
DOTAMusicStatus_t
Enumerator | Value | Description |
---|---|---|
DOTAMusicStatus_t.DOTA_MUSIC_STATUS_NONE | 0 | |
DOTAMusicStatus_t.DOTA_MUSIC_STATUS_EXPLORATION | 1 | |
DOTAMusicStatus_t.DOTA_MUSIC_STATUS_BATTLE | 2 | |
DOTAMusicStatus_t.DOTA_MUSIC_STATUS_PRE_GAME_EXPLORATION | 3 | |
DOTAMusicStatus_t.DOTA_MUSIC_STATUS_DEAD | 4 | |
DOTAMusicStatus_t.DOTA_MUSIC_STATUS_LAST | 5 |
DOTA_ABILITY_BEHAVIOR
Enumerator | Value | Description |
---|---|---|
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_NONE | 0 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_HIDDEN | 1 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_PASSIVE | 2 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_NO_TARGET | 4 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_UNIT_TARGET | 8 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_POINT | 16 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_AOE | 32 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_NOT_LEARNABLE | 64 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_CHANNELLED | 128 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_ITEM | 256 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_TOGGLE | 512 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_DIRECTIONAL | 1024 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_IMMEDIATE | 2048 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_AUTOCAST | 4096 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_OPTIONAL_UNIT_TARGET | 8192 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_OPTIONAL_POINT | 16384 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_OPTIONAL_NO_TARGET | 32768 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_AURA | 65536 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_ATTACK | 131072 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_DONT_RESUME_MOVEMENT | 262144 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_ROOT_DISABLES | 524288 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_UNRESTRICTED | 1048576 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_IGNORE_PSEUDO_QUEUE | 2097152 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_IGNORE_CHANNEL | 4194304 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_DONT_CANCEL_MOVEMENT | 8388608 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_DONT_ALERT_TARGET | 16777216 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_DONT_RESUME_ATTACK | 33554432 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_NORMAL_WHEN_STOLEN | 67108864 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_IGNORE_BACKSWING | 134217728 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_RUNE_TARGET | 268435456 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_DONT_CANCEL_CHANNEL | 536870912 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_VECTOR_TARGETING | 1073741824 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_LAST_RESORT_POINT | 2147483648 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_CAN_SELF_CAST | 4294967296 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_SHOW_IN_GUIDES | 8589934592 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_UNLOCKED_BY_EFFECT_INDEX | 17179869184 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_SUPPRESS_ASSOCIATED_CONSUMABLE | 34359738368 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_FREE_DRAW_TARGETING | 68719476736 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_IGNORE_SILENCE | 137438953472 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_OVERSHOOT | 274877906944 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_IGNORE_MUTED | 549755813888 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_ALT_CASTABLE | 1099511627776 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_SKIP_FOR_KEYBINDS | 4398046511104 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_INNATE_UI | 8796093022208 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_UNSWAPPABLE | 17592186044416 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_DONT_PROC_OTHER_ABILITIES | 35184372088832 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_IGNORE_INVISIBLE | 70368744177664 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_AFFECTED_BY_MUTE | 140737488355328 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_IS_FAKE_ITEM | 281474976710656 |
DAMAGE_TYPES
Enumerator | Value | Description |
---|---|---|
DAMAGE_TYPES.DAMAGE_TYPE_NONE | 0 | |
DAMAGE_TYPES.DAMAGE_TYPE_PHYSICAL | 1 | |
DAMAGE_TYPES.DAMAGE_TYPE_MAGICAL | 2 | |
DAMAGE_TYPES.DAMAGE_TYPE_PURE | 4 | |
DAMAGE_TYPES.DAMAGE_TYPE_HP_REMOVAL | 8 | |
DAMAGE_TYPES.DAMAGE_TYPE_ABILITY_DEFINED | 16 | |
DAMAGE_TYPES.DAMAGE_TYPE_ALL | 7 |
ABILITY_TYPES
Enumerator | Value | Description |
---|---|---|
ABILITY_TYPES.ABILITY_TYPE_BASIC | 0 | |
ABILITY_TYPES.ABILITY_TYPE_ULTIMATE | 1 | |
ABILITY_TYPES.ABILITY_TYPE_ATTRIBUTES | 2 | |
ABILITY_TYPES.ABILITY_TYPE_HIDDEN | 3 |
SPELL_IMMUNITY_TYPES
Enumerator | Value | Description |
---|---|---|
SPELL_IMMUNITY_TYPES.SPELL_IMMUNITY_NONE | 0 | |
SPELL_IMMUNITY_TYPES.SPELL_IMMUNITY_ALLIES_YES | 1 | |
SPELL_IMMUNITY_TYPES.SPELL_IMMUNITY_ALLIES_NO | 2 | |
SPELL_IMMUNITY_TYPES.SPELL_IMMUNITY_ENEMIES_YES | 3 | |
SPELL_IMMUNITY_TYPES.SPELL_IMMUNITY_ENEMIES_NO | 4 | |
SPELL_IMMUNITY_TYPES.SPELL_IMMUNITY_ALLIES_YES_ENEMIES_NO | 5 |
DOTADamageFlag_t
Enumerator | Value | Description |
---|---|---|
DOTADamageFlag_t.DOTA_DAMAGE_FLAG_NONE | 0 | |
DOTADamageFlag_t.DOTA_DAMAGE_FLAG_IGNORES_MAGIC_ARMOR | 1 | |
DOTADamageFlag_t.DOTA_DAMAGE_FLAG_IGNORES_PHYSICAL_ARMOR | 2 | |
DOTADamageFlag_t.DOTA_DAMAGE_FLAG_BYPASSES_INVULNERABILITY | 4 | |
DOTADamageFlag_t.DOTA_DAMAGE_FLAG_BYPASSES_PHYSICAL_BLOCK | 8 | |
DOTADamageFlag_t.DOTA_DAMAGE_FLAG_REFLECTION | 16 | |
DOTADamageFlag_t.DOTA_DAMAGE_FLAG_HPLOSS | 32 | |
DOTADamageFlag_t.DOTA_DAMAGE_FLAG_NO_DIRECTOR_EVENT | 64 | |
DOTADamageFlag_t.DOTA_DAMAGE_FLAG_NON_LETHAL | 128 | |
DOTADamageFlag_t.DOTA_DAMAGE_FLAG_NO_DAMAGE_MULTIPLIERS | 512 | |
DOTADamageFlag_t.DOTA_DAMAGE_FLAG_NO_SPELL_AMPLIFICATION | 1024 | |
DOTADamageFlag_t.DOTA_DAMAGE_FLAG_DONT_DISPLAY_DAMAGE_IF_SOURCE_HIDDEN | 2048 | |
DOTADamageFlag_t.DOTA_DAMAGE_FLAG_NO_SPELL_LIFESTEAL | 4096 | |
DOTADamageFlag_t.DOTA_DAMAGE_FLAG_PROPERTY_FIRE | 8192 | |
DOTADamageFlag_t.DOTA_DAMAGE_FLAG_IGNORES_BASE_PHYSICAL_ARMOR | 16384 | |
DOTADamageFlag_t.DOTA_DAMAGE_FLAG_SECONDARY_PROJECTILE_ATTACK | 32768 | |
DOTADamageFlag_t.DOTA_DAMAGE_FLAG_FORCE_SPELL_AMPLIFICATION | 65536 | |
DOTADamageFlag_t.DOTA_DAMAGE_FLAG_MAGIC_AUTO_ATTACK | 131072 | |
DOTADamageFlag_t.DOTA_DAMAGE_FLAG_ATTACK_MODIFIER | 262144 | |
DOTADamageFlag_t.DOTA_DAMAGE_FLAG_BYPASSES_ALL_BLOCK | 524288 | |
DOTADamageFlag_t.DOTA_DAMAGE_FLAG_NO_REFLECTION | 1048576 |
EDOTA_ModifyXP_Reason
Enumerator | Value | Description |
---|---|---|
EDOTA_ModifyXP_Reason.DOTA_ModifyXP_Unspecified | 0 | |
EDOTA_ModifyXP_Reason.DOTA_ModifyXP_HeroKill | 1 | |
EDOTA_ModifyXP_Reason.DOTA_ModifyXP_CreepKill | 2 | |
EDOTA_ModifyXP_Reason.DOTA_ModifyXP_RoshanKill | 3 | |
EDOTA_ModifyXP_Reason.DOTA_ModifyXP_TomeOfKnowledge | 4 | |
EDOTA_ModifyXP_Reason.DOTA_ModifyXP_Outpost | 5 | |
EDOTA_ModifyXP_Reason.DOTA_ModifyXP_CatchUp | 6 | |
EDOTA_ModifyXP_Reason.DOTA_ModifyXP_HeroAbility | 7 | |
EDOTA_ModifyXP_Reason.DOTA_ModifyXP_MAX | 8 |
GameActivity_t
Enumerator | Value | Description |
---|---|---|
GameActivity_t.ACT_DOTA_IDLE | 1500 | |
GameActivity_t.ACT_DOTA_IDLE_RARE | 1501 | |
GameActivity_t.ACT_DOTA_RUN | 1502 | |
GameActivity_t.ACT_DOTA_ATTACK | 1503 | |
GameActivity_t.ACT_DOTA_ATTACK2 | 1504 | |
GameActivity_t.ACT_DOTA_ATTACK_EVENT | 1505 | |
GameActivity_t.ACT_DOTA_DIE | 1506 | |
GameActivity_t.ACT_DOTA_FLINCH | 1507 | |
GameActivity_t.ACT_DOTA_FLAIL | 1508 | |
GameActivity_t.ACT_DOTA_DISABLED | 1509 | |
GameActivity_t.ACT_DOTA_CAST_ABILITY_1 | 1510 | |
GameActivity_t.ACT_DOTA_CAST_ABILITY_2 | 1511 | |
GameActivity_t.ACT_DOTA_CAST_ABILITY_3 | 1512 | |
GameActivity_t.ACT_DOTA_CAST_ABILITY_4 | 1513 | |
GameActivity_t.ACT_DOTA_CAST_ABILITY_5 | 1514 | |
GameActivity_t.ACT_DOTA_CAST_ABILITY_6 | 1515 | |
GameActivity_t.ACT_DOTA_OVERRIDE_ABILITY_1 | 1516 | |
GameActivity_t.ACT_DOTA_OVERRIDE_ABILITY_2 | 1517 | |
GameActivity_t.ACT_DOTA_OVERRIDE_ABILITY_3 | 1518 | |
GameActivity_t.ACT_DOTA_OVERRIDE_ABILITY_4 | 1519 | |
GameActivity_t.ACT_DOTA_CHANNEL_ABILITY_1 | 1520 | |
GameActivity_t.ACT_DOTA_CHANNEL_ABILITY_2 | 1521 | |
GameActivity_t.ACT_DOTA_CHANNEL_ABILITY_3 | 1522 | |
GameActivity_t.ACT_DOTA_CHANNEL_ABILITY_4 | 1523 | |
GameActivity_t.ACT_DOTA_CHANNEL_ABILITY_5 | 1524 | |
GameActivity_t.ACT_DOTA_CHANNEL_ABILITY_6 | 1525 | |
GameActivity_t.ACT_DOTA_CHANNEL_END_ABILITY_1 | 1526 | |
GameActivity_t.ACT_DOTA_CHANNEL_END_ABILITY_2 | 1527 | |
GameActivity_t.ACT_DOTA_CHANNEL_END_ABILITY_3 | 1528 | |
GameActivity_t.ACT_DOTA_CHANNEL_END_ABILITY_4 | 1529 | |
GameActivity_t.ACT_DOTA_CHANNEL_END_ABILITY_5 | 1530 | |
GameActivity_t.ACT_DOTA_CHANNEL_END_ABILITY_6 | 1531 | |
GameActivity_t.ACT_DOTA_CONSTANT_LAYER | 1532 | |
GameActivity_t.ACT_DOTA_CAPTURE | 1533 | |
GameActivity_t.ACT_DOTA_SPAWN | 1534 | |
GameActivity_t.ACT_DOTA_KILLTAUNT | 1535 | |
GameActivity_t.ACT_DOTA_TAUNT | 1536 | |
GameActivity_t.ACT_DOTA_THIRST | 1537 | |
GameActivity_t.ACT_DOTA_CAST_DRAGONBREATH | 1538 | |
GameActivity_t.ACT_DOTA_ECHO_SLAM | 1539 | |
GameActivity_t.ACT_DOTA_CAST_ABILITY_1_END | 1540 | |
GameActivity_t.ACT_DOTA_CAST_ABILITY_2_END | 1541 | |
GameActivity_t.ACT_DOTA_CAST_ABILITY_3_END | 1542 | |
GameActivity_t.ACT_DOTA_CAST_ABILITY_4_END | 1543 | |
GameActivity_t.ACT_MIRANA_LEAP_END | 1544 | |
GameActivity_t.ACT_WAVEFORM_START | 1545 | |
GameActivity_t.ACT_WAVEFORM_END | 1546 | |
GameActivity_t.ACT_DOTA_CAST_ABILITY_ROT | 1547 | |
GameActivity_t.ACT_DOTA_DIE_SPECIAL | 1548 | |
GameActivity_t.ACT_DOTA_RATTLETRAP_BATTERYASSAULT | 1549 | |
GameActivity_t.ACT_DOTA_RATTLETRAP_POWERCOGS | 1550 | |
GameActivity_t.ACT_DOTA_RATTLETRAP_HOOKSHOT_START | 1551 | |
GameActivity_t.ACT_DOTA_RATTLETRAP_HOOKSHOT_LOOP | 1552 | |
GameActivity_t.ACT_DOTA_RATTLETRAP_HOOKSHOT_END | 1553 | |
GameActivity_t.ACT_STORM_SPIRIT_OVERLOAD_RUN_OVERRIDE | 1554 | |
GameActivity_t.ACT_DOTA_TINKER_REARM1 | 1555 | |
GameActivity_t.ACT_DOTA_TINKER_REARM2 | 1556 | |
GameActivity_t.ACT_DOTA_TINKER_REARM3 | 1557 | |
GameActivity_t.ACT_TINY_AVALANCHE | 1558 | |
GameActivity_t.ACT_TINY_TOSS | 1559 | |
GameActivity_t.ACT_TINY_GROWL | 1560 | |
GameActivity_t.ACT_DOTA_WEAVERBUG_ATTACH | 1561 | |
GameActivity_t.ACT_DOTA_CAST_WILD_AXES_END | 1562 | |
GameActivity_t.ACT_DOTA_CAST_LIFE_BREAK_START | 1563 | |
GameActivity_t.ACT_DOTA_CAST_LIFE_BREAK_END | 1564 | |
GameActivity_t.ACT_DOTA_NIGHTSTALKER_TRANSITION | 1565 | |
GameActivity_t.ACT_DOTA_LIFESTEALER_RAGE | 1566 | |
GameActivity_t.ACT_DOTA_LIFESTEALER_OPEN_WOUNDS | 1567 | |
GameActivity_t.ACT_DOTA_SAND_KING_BURROW_IN | 1568 | |
GameActivity_t.ACT_DOTA_SAND_KING_BURROW_OUT | 1569 | |
GameActivity_t.ACT_DOTA_EARTHSHAKER_TOTEM_ATTACK | 1570 | |
GameActivity_t.ACT_DOTA_WHEEL_LAYER | 1571 | |
GameActivity_t.ACT_DOTA_ALCHEMIST_CHEMICAL_RAGE_START | 1572 | |
GameActivity_t.ACT_DOTA_ALCHEMIST_CONCOCTION | 1573 | |
GameActivity_t.ACT_DOTA_JAKIRO_LIQUIDFIRE_START | 1574 | |
GameActivity_t.ACT_DOTA_JAKIRO_LIQUIDFIRE_LOOP | 1575 | |
GameActivity_t.ACT_DOTA_LIFESTEALER_INFEST | 1576 | |
GameActivity_t.ACT_DOTA_LIFESTEALER_INFEST_END | 1577 | |
GameActivity_t.ACT_DOTA_LASSO_LOOP | 1578 | |
GameActivity_t.ACT_DOTA_ALCHEMIST_CONCOCTION_THROW | 1579 | |
GameActivity_t.ACT_DOTA_ALCHEMIST_CHEMICAL_RAGE_END | 1580 | |
GameActivity_t.ACT_DOTA_CAST_COLD_SNAP | 1581 | |
GameActivity_t.ACT_DOTA_CAST_GHOST_WALK | 1582 | |
GameActivity_t.ACT_DOTA_CAST_TORNADO | 1583 | |
GameActivity_t.ACT_DOTA_CAST_EMP | 1584 | |
GameActivity_t.ACT_DOTA_CAST_ALACRITY | 1585 | |
GameActivity_t.ACT_DOTA_CAST_CHAOS_METEOR | 1586 | |
GameActivity_t.ACT_DOTA_CAST_SUN_STRIKE | 1587 | |
GameActivity_t.ACT_DOTA_CAST_FORGE_SPIRIT | 1588 | |
GameActivity_t.ACT_DOTA_CAST_ICE_WALL | 1589 | |
GameActivity_t.ACT_DOTA_CAST_DEAFENING_BLAST | 1590 | |
GameActivity_t.ACT_DOTA_VICTORY | 1591 | |
GameActivity_t.ACT_DOTA_DEFEAT | 1592 | |
GameActivity_t.ACT_DOTA_SPIRIT_BREAKER_CHARGE_POSE | 1593 | |
GameActivity_t.ACT_DOTA_SPIRIT_BREAKER_CHARGE_END | 1594 | |
GameActivity_t.ACT_DOTA_TELEPORT | 1595 | |
GameActivity_t.ACT_DOTA_TELEPORT_END | 1596 | |
GameActivity_t.ACT_DOTA_CAST_REFRACTION | 1597 | |
GameActivity_t.ACT_DOTA_CAST_ABILITY_7 | 1598 | |
GameActivity_t.ACT_DOTA_CANCEL_SIREN_SONG | 1599 | |
GameActivity_t.ACT_DOTA_CHANNEL_ABILITY_7 | 1600 | |
GameActivity_t.ACT_DOTA_LOADOUT | 1601 | |
GameActivity_t.ACT_DOTA_FORCESTAFF_END | 1602 | |
GameActivity_t.ACT_DOTA_POOF_END | 1603 | |
GameActivity_t.ACT_DOTA_SLARK_POUNCE | 1604 | |
GameActivity_t.ACT_DOTA_MAGNUS_SKEWER_START | 1605 | |
GameActivity_t.ACT_DOTA_MAGNUS_SKEWER_END | 1606 | |
GameActivity_t.ACT_DOTA_MEDUSA_STONE_GAZE | 1607 | |
GameActivity_t.ACT_DOTA_RELAX_START | 1608 | |
GameActivity_t.ACT_DOTA_RELAX_LOOP | 1609 | |
GameActivity_t.ACT_DOTA_RELAX_END | 1610 | |
GameActivity_t.ACT_DOTA_CENTAUR_STAMPEDE | 1611 | |
GameActivity_t.ACT_DOTA_BELLYACHE_START | 1612 | |
GameActivity_t.ACT_DOTA_BELLYACHE_LOOP | 1613 | |
GameActivity_t.ACT_DOTA_BELLYACHE_END | 1614 | |
GameActivity_t.ACT_DOTA_ROQUELAIRE_LAND | 1615 | |
GameActivity_t.ACT_DOTA_ROQUELAIRE_LAND_IDLE | 1616 | |
GameActivity_t.ACT_DOTA_GREEVIL_CAST | 1617 | |
GameActivity_t.ACT_DOTA_GREEVIL_OVERRIDE_ABILITY | 1618 | |
GameActivity_t.ACT_DOTA_GREEVIL_HOOK_START | 1619 | |
GameActivity_t.ACT_DOTA_GREEVIL_HOOK_END | 1620 | |
GameActivity_t.ACT_DOTA_GREEVIL_BLINK_BONE | 1621 | |
GameActivity_t.ACT_DOTA_IDLE_SLEEPING | 1622 | |
GameActivity_t.ACT_DOTA_INTRO | 1623 | |
GameActivity_t.ACT_DOTA_GESTURE_POINT | 1624 | |
GameActivity_t.ACT_DOTA_GESTURE_ACCENT | 1625 | |
GameActivity_t.ACT_DOTA_SLEEPING_END | 1626 | |
GameActivity_t.ACT_DOTA_AMBUSH | 1627 | |
GameActivity_t.ACT_DOTA_ITEM_LOOK | 1628 | |
GameActivity_t.ACT_DOTA_STARTLE | 1629 | |
GameActivity_t.ACT_DOTA_FRUSTRATION | 1630 | |
GameActivity_t.ACT_DOTA_TELEPORT_REACT | 1631 | |
GameActivity_t.ACT_DOTA_TELEPORT_END_REACT | 1632 | |
GameActivity_t.ACT_DOTA_SHRUG | 1633 | |
GameActivity_t.ACT_DOTA_RELAX_LOOP_END | 1634 | |
GameActivity_t.ACT_DOTA_PRESENT_ITEM | 1635 | |
GameActivity_t.ACT_DOTA_IDLE_IMPATIENT | 1636 | |
GameActivity_t.ACT_DOTA_SHARPEN_WEAPON | 1637 | |
GameActivity_t.ACT_DOTA_SHARPEN_WEAPON_OUT | 1638 | |
GameActivity_t.ACT_DOTA_IDLE_SLEEPING_END | 1639 | |
GameActivity_t.ACT_DOTA_BRIDGE_DESTROY | 1640 | |
GameActivity_t.ACT_DOTA_TAUNT_SNIPER | 1641 | |
GameActivity_t.ACT_DOTA_DEATH_BY_SNIPER | 1642 | |
GameActivity_t.ACT_DOTA_LOOK_AROUND | 1643 | |
GameActivity_t.ACT_DOTA_CAGED_CREEP_RAGE | 1644 | |
GameActivity_t.ACT_DOTA_CAGED_CREEP_RAGE_OUT | 1645 | |
GameActivity_t.ACT_DOTA_CAGED_CREEP_SMASH | 1646 | |
GameActivity_t.ACT_DOTA_CAGED_CREEP_SMASH_OUT | 1647 | |
GameActivity_t.ACT_DOTA_IDLE_IMPATIENT_SWORD_TAP | 1648 | |
GameActivity_t.ACT_DOTA_INTRO_LOOP | 1649 | |
GameActivity_t.ACT_DOTA_BRIDGE_THREAT | 1650 | |
GameActivity_t.ACT_DOTA_DAGON | 1651 | |
GameActivity_t.ACT_DOTA_CAST_ABILITY_2_ES_ROLL_START | 1652 | |
GameActivity_t.ACT_DOTA_CAST_ABILITY_2_ES_ROLL | 1653 | |
GameActivity_t.ACT_DOTA_CAST_ABILITY_2_ES_ROLL_END | 1654 | |
GameActivity_t.ACT_DOTA_NIAN_PIN_START | 1655 | |
GameActivity_t.ACT_DOTA_NIAN_PIN_LOOP | 1656 | |
GameActivity_t.ACT_DOTA_NIAN_PIN_END | 1657 | |
GameActivity_t.ACT_DOTA_LEAP_STUN | 1658 | |
GameActivity_t.ACT_DOTA_LEAP_SWIPE | 1659 | |
GameActivity_t.ACT_DOTA_NIAN_INTRO_LEAP | 1660 | |
GameActivity_t.ACT_DOTA_AREA_DENY | 1661 | |
GameActivity_t.ACT_DOTA_NIAN_PIN_TO_STUN | 1662 | |
GameActivity_t.ACT_DOTA_RAZE_1 | 1663 | |
GameActivity_t.ACT_DOTA_RAZE_2 | 1664 | |
GameActivity_t.ACT_DOTA_RAZE_3 | 1665 | |
GameActivity_t.ACT_DOTA_UNDYING_DECAY | 1666 | |
GameActivity_t.ACT_DOTA_UNDYING_SOUL_RIP | 1667 | |
GameActivity_t.ACT_DOTA_UNDYING_TOMBSTONE | 1668 | |
GameActivity_t.ACT_DOTA_WHIRLING_AXES_RANGED | 1669 | |
GameActivity_t.ACT_DOTA_SHALLOW_GRAVE | 1670 | |
GameActivity_t.ACT_DOTA_COLD_FEET | 1671 | |
GameActivity_t.ACT_DOTA_ICE_VORTEX | 1672 | |
GameActivity_t.ACT_DOTA_CHILLING_TOUCH | 1673 | |
GameActivity_t.ACT_DOTA_ENFEEBLE | 1674 | |
GameActivity_t.ACT_DOTA_FATAL_BONDS | 1675 | |
GameActivity_t.ACT_DOTA_MIDNIGHT_PULSE | 1676 | |
GameActivity_t.ACT_DOTA_ANCESTRAL_SPIRIT | 1677 | |
GameActivity_t.ACT_DOTA_THUNDER_STRIKE | 1678 | |
GameActivity_t.ACT_DOTA_KINETIC_FIELD | 1679 | |
GameActivity_t.ACT_DOTA_STATIC_STORM | 1680 | |
GameActivity_t.ACT_DOTA_MINI_TAUNT | 1681 | |
GameActivity_t.ACT_DOTA_ARCTIC_BURN_END | 1682 | |
GameActivity_t.ACT_DOTA_LOADOUT_RARE | 1683 | |
GameActivity_t.ACT_DOTA_SWIM | 1684 | |
GameActivity_t.ACT_DOTA_FLEE | 1685 | |
GameActivity_t.ACT_DOTA_TROT | 1686 | |
GameActivity_t.ACT_DOTA_SHAKE | 1687 | |
GameActivity_t.ACT_DOTA_SWIM_IDLE | 1688 | |
GameActivity_t.ACT_DOTA_WAIT_IDLE | 1689 | |
GameActivity_t.ACT_DOTA_GREET | 1690 | |
GameActivity_t.ACT_DOTA_TELEPORT_COOP_START | 1691 | |
GameActivity_t.ACT_DOTA_TELEPORT_COOP_WAIT | 1692 | |
GameActivity_t.ACT_DOTA_TELEPORT_COOP_END | 1693 | |
GameActivity_t.ACT_DOTA_TELEPORT_COOP_EXIT | 1694 | |
GameActivity_t.ACT_DOTA_SHOPKEEPER_PET_INTERACT | 1695 | |
GameActivity_t.ACT_DOTA_ITEM_PICKUP | 1696 | |
GameActivity_t.ACT_DOTA_ITEM_DROP | 1697 | |
GameActivity_t.ACT_DOTA_CAPTURE_PET | 1698 | |
GameActivity_t.ACT_DOTA_PET_WARD_OBSERVER | 1699 | |
GameActivity_t.ACT_DOTA_PET_WARD_SENTRY | 1700 | |
GameActivity_t.ACT_DOTA_PET_LEVEL | 1701 | |
GameActivity_t.ACT_DOTA_CAST_BURROW_END | 1702 | |
GameActivity_t.ACT_DOTA_LIFESTEALER_ASSIMILATE | 1703 | |
GameActivity_t.ACT_DOTA_LIFESTEALER_EJECT | 1704 | |
GameActivity_t.ACT_DOTA_ATTACK_EVENT_BASH | 1705 | |
GameActivity_t.ACT_DOTA_CAPTURE_RARE | 1706 | |
GameActivity_t.ACT_DOTA_AW_MAGNETIC_FIELD | 1707 | |
GameActivity_t.ACT_DOTA_CAST_GHOST_SHIP | 1708 | |
GameActivity_t.ACT_DOTA_FXANIM | 1709 | |
GameActivity_t.ACT_DOTA_VICTORY_START | 1710 | |
GameActivity_t.ACT_DOTA_DEFEAT_START | 1711 | |
GameActivity_t.ACT_DOTA_DP_SPIRIT_SIPHON | 1712 | |
GameActivity_t.ACT_DOTA_TRICKS_END | 1713 | |
GameActivity_t.ACT_DOTA_ES_STONE_CALLER | 1714 | |
GameActivity_t.ACT_DOTA_MK_STRIKE | 1715 | |
GameActivity_t.ACT_DOTA_VERSUS | 1716 | |
GameActivity_t.ACT_DOTA_CAPTURE_CARD | 1717 | |
GameActivity_t.ACT_DOTA_MK_SPRING_SOAR | 1718 | |
GameActivity_t.ACT_DOTA_MK_SPRING_END | 1719 | |
GameActivity_t.ACT_DOTA_MK_TREE_SOAR | 1720 | |
GameActivity_t.ACT_DOTA_MK_TREE_END | 1721 | |
GameActivity_t.ACT_DOTA_MK_FUR_ARMY | 1722 | |
GameActivity_t.ACT_DOTA_MK_SPRING_CAST | 1723 | |
GameActivity_t.ACT_DOTA_NECRO_GHOST_SHROUD | 1724 | |
GameActivity_t.ACT_DOTA_OVERRIDE_ARCANA | 1725 | |
GameActivity_t.ACT_DOTA_SLIDE | 1726 | |
GameActivity_t.ACT_DOTA_SLIDE_LOOP | 1727 | |
GameActivity_t.ACT_DOTA_GENERIC_CHANNEL_1 | 1728 | |
GameActivity_t.ACT_DOTA_GS_SOUL_CHAIN | 1729 | |
GameActivity_t.ACT_DOTA_GS_INK_CREATURE | 1730 | |
GameActivity_t.ACT_DOTA_TRANSITION | 1731 | |
GameActivity_t.ACT_DOTA_BLINK_DAGGER | 1732 | |
GameActivity_t.ACT_DOTA_BLINK_DAGGER_END | 1733 | |
GameActivity_t.ACT_DOTA_CUSTOM_TOWER_ATTACK | 1734 | |
GameActivity_t.ACT_DOTA_CUSTOM_TOWER_IDLE | 1735 | |
GameActivity_t.ACT_DOTA_CUSTOM_TOWER_DIE | 1736 | |
GameActivity_t.ACT_DOTA_CAST_COLD_SNAP_ORB | 1737 | |
GameActivity_t.ACT_DOTA_CAST_GHOST_WALK_ORB | 1738 | |
GameActivity_t.ACT_DOTA_CAST_TORNADO_ORB | 1739 | |
GameActivity_t.ACT_DOTA_CAST_EMP_ORB | 1740 | |
GameActivity_t.ACT_DOTA_CAST_ALACRITY_ORB | 1741 | |
GameActivity_t.ACT_DOTA_CAST_CHAOS_METEOR_ORB | 1742 | |
GameActivity_t.ACT_DOTA_CAST_SUN_STRIKE_ORB | 1743 | |
GameActivity_t.ACT_DOTA_CAST_FORGE_SPIRIT_ORB | 1744 | |
GameActivity_t.ACT_DOTA_CAST_ICE_WALL_ORB | 1745 | |
GameActivity_t.ACT_DOTA_CAST_DEAFENING_BLAST_ORB | 1746 | |
GameActivity_t.ACT_DOTA_NOTICE | 1747 | |
GameActivity_t.ACT_DOTA_CAST_ABILITY_2_ALLY | 1748 | |
GameActivity_t.ACT_DOTA_SHUFFLE_L | 1749 | |
GameActivity_t.ACT_DOTA_SHUFFLE_R | 1750 | |
GameActivity_t.ACT_DOTA_OVERRIDE_LOADOUT | 1751 | |
GameActivity_t.ACT_DOTA_TAUNT_SPECIAL | 1752 | |
GameActivity_t.ACT_DOTA_TELEPORT_START | 1753 | |
GameActivity_t.ACT_DOTA_GENERIC_CHANNEL_1_START | 1754 | |
GameActivity_t.ACT_DOTA_CUSTOM_TOWER_IDLE_RARE | 1755 | |
GameActivity_t.ACT_DOTA_CUSTOM_TOWER_TAUNT | 1756 | |
GameActivity_t.ACT_DOTA_CUSTOM_TOWER_HIGH_FIVE | 1757 | |
GameActivity_t.ACT_DOTA_ATTACK_SPECIAL | 1758 | |
GameActivity_t.ACT_DOTA_TRANSITION_IDLE | 1759 | |
GameActivity_t.ACT_DOTA_PIERCE_THE_VEIL | 1760 | |
GameActivity_t.ACT_DOTA_RUN_RARE | 1761 | |
GameActivity_t.ACT_DOTA_VIPER_DIVE | 1762 | |
GameActivity_t.ACT_DOTA_VIPER_DIVE_END | 1763 | |
GameActivity_t.ACT_DOTA_MK_STRIKE_END | 1764 | |
GameActivity_t.ACT_DOTA_SHADOW_VAULT | 1765 | |
GameActivity_t.ACT_DOTA_KEZ_KATANA_ULT_START | 1766 | |
GameActivity_t.ACT_DOTA_KEZ_KATANA_ULT_CHAIN_A | 1767 | |
GameActivity_t.ACT_DOTA_KEZ_KATANA_ULT_CHAIN_B | 1768 | |
GameActivity_t.ACT_DOTA_KEZ_KATANA_ULT_END | 1769 | |
GameActivity_t.ACT_DOTA_KEZ_KATANA_IMPALE | 1770 | |
GameActivity_t.ACT_DOTA_KEZ_KATANA_IMPALE_FAST | 1771 | |
GameActivity_t.ACT_DOTA_UNICYCLE | 1772 | |
GameActivity_t.ACT_DOTA_UNICYCLE_END | 1773 | |
GameActivity_t.ACT_DOTA_MVP_SCREEN | 1776 |
DOTAMinimapEvent_t
Enumerator | Value | Description |
---|---|---|
DOTAMinimapEvent_t.DOTA_MINIMAP_EVENT_ANCIENT_UNDER_ATTACK | 2 | |
DOTAMinimapEvent_t.DOTA_MINIMAP_EVENT_BASE_UNDER_ATTACK | 4 | |
DOTAMinimapEvent_t.DOTA_MINIMAP_EVENT_BASE_GLYPHED | 8 | |
DOTAMinimapEvent_t.DOTA_MINIMAP_EVENT_TEAMMATE_UNDER_ATTACK | 16 | |
DOTAMinimapEvent_t.DOTA_MINIMAP_EVENT_TEAMMATE_TELEPORTING | 32 | |
DOTAMinimapEvent_t.DOTA_MINIMAP_EVENT_TEAMMATE_DIED | 64 | |
DOTAMinimapEvent_t.DOTA_MINIMAP_EVENT_TUTORIAL_TASK_ACTIVE | 128 | |
DOTAMinimapEvent_t.DOTA_MINIMAP_EVENT_TUTORIAL_TASK_FINISHED | 256 | |
DOTAMinimapEvent_t.DOTA_MINIMAP_EVENT_HINT_LOCATION | 512 | |
DOTAMinimapEvent_t.DOTA_MINIMAP_EVENT_ENEMY_TELEPORTING | 1024 | |
DOTAMinimapEvent_t.DOTA_MINIMAP_EVENT_CANCEL_TELEPORTING | 2048 | |
DOTAMinimapEvent_t.DOTA_MINIMAP_EVENT_RADAR | 4096 | |
DOTAMinimapEvent_t.DOTA_MINIMAP_EVENT_RADAR_TARGET | 8192 | |
DOTAMinimapEvent_t.DOTA_MINIMAP_EVENT_MOVE_TO_TARGET | 16384 |
DOTASlotType_t
Enumerator | Value | Description |
---|---|---|
DOTASlotType_t.DOTA_LOADOUT_TYPE_INVALID | -1 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_WEAPON | 0 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_OFFHAND_WEAPON | 1 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_WEAPON2 | 2 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_OFFHAND_WEAPON2 | 3 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_HEAD | 4 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_SHOULDER | 5 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_ARMS | 6 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_ARMOR | 7 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_BELT | 8 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_NECK | 9 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_BACK | 10 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_GLOVES | 11 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_LEGS | 12 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_TAIL | 13 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_MISC | 14 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_COSTUME | 15 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_HERO_BASE | 16 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_BODY_HEAD | 17 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_MOUNT | 18 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_SUMMON | 19 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_SHAPESHIFT | 20 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_TAUNT | 21 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_HERO_EFFIGY | 22 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_AMBIENT_EFFECTS | 23 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_ABILITY_ATTACK | 24 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_ABILITY1 | 25 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_ABILITY2 | 26 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_ABILITY3 | 27 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_ABILITY4 | 28 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_ABILITY_ULTIMATE | 29 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_ABILITY_EFFECTS_1 | 30 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_ABILITY_EFFECTS_2 | 31 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_ABILITY_EFFECTS_3 | 32 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_ABILITY_EFFECTS_4 | 33 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_ABILITY_EFFECTS_5 | 34 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_ABILITY_EFFECTS_6 | 35 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_ABILITY_EFFECTS_7 | 36 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_ABILITY_EFFECTS_8 | 37 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_ABILITY_EFFECTS_9 | 38 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_VOICE | 39 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_WEAPON_PERSONA_1 | 40 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_OFFHAND_WEAPON_PERSONA_1 | 41 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_WEAPON2_PERSONA_1 | 42 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_OFFHAND_WEAPON2_PERSONA_1 | 43 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_HEAD_PERSONA_1 | 44 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_SHOULDER_PERSONA_1 | 45 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_ARMS_PERSONA_1 | 46 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_ARMOR_PERSONA_1 | 47 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_BELT_PERSONA_1 | 48 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_NECK_PERSONA_1 | 49 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_BACK_PERSONA_1 | 50 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_LEGS_PERSONA_1 | 51 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_GLOVES_PERSONA_1 | 52 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_TAIL_PERSONA_1 | 53 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_MISC_PERSONA_1 | 54 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_BODY_HEAD_PERSONA_1 | 55 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_MOUNT_PERSONA_1 | 56 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_SUMMON_PERSONA_1 | 57 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_SHAPESHIFT_PERSONA_1 | 58 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_TAUNT_PERSONA_1 | 59 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_HERO_EFFIGY_PERSONA_1 | 60 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_AMBIENT_EFFECTS_PERSONA_1 | 61 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_ABILITY_ATTACK_PERSONA_1 | 62 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_ABILITY1_PERSONA_1 | 63 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_ABILITY2_PERSONA_1 | 64 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_ABILITY3_PERSONA_1 | 65 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_ABILITY4_PERSONA_1 | 66 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_ABILITY_ULTIMATE_PERSONA_1 | 67 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_VOICE_PERSONA_1 | 68 | |
DOTASlotType_t.DOTA_LOADOUT_PERSONA_1_START | 40 | |
DOTASlotType_t.DOTA_LOADOUT_PERSONA_1_END | 68 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_PERSONA_SELECTOR | 69 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_COURIER | 70 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_ANNOUNCER | 71 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_MEGA_KILLS | 72 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_MUSIC | 73 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_WARD | 74 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_HUD_SKIN | 75 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_LOADING_SCREEN | 76 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_WEATHER | 77 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_HEROIC_STATUE | 78 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_MULTIKILL_BANNER | 79 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_CURSOR_PACK | 80 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_TELEPORT_EFFECT | 81 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_BLINK_EFFECT | 82 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_EMBLEM | 83 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_TERRAIN | 84 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_RADIANT_CREEPS | 85 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_DIRE_CREEPS | 86 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_RADIANT_TOWER | 87 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_DIRE_TOWER | 88 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_VERSUS_SCREEN | 89 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_STREAK_EFFECT | 90 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_KILL_EFFECT | 91 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_DEATH_EFFECT | 92 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_HEAD_EFFECT | 93 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_MAP_EFFECT | 94 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_COURIER_EFFECT | 95 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_RADIANT_SIEGE_CREEPS | 96 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_DIRE_SIEGE_CREEPS | 97 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_ROSHAN | 98 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_TORMENTOR | 99 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_ANCIENT | 100 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_PET_EFFIGY | 101 | |
DOTASlotType_t.DOTA_PLAYER_LOADOUT_START | 70 | |
DOTASlotType_t.DOTA_PLAYER_LOADOUT_END | 101 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_NONE | 102 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_COUNT | 103 |
modifierfunction
Enumerator | Value | Description |
---|---|---|
modifierfunction.MODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE | 0 | GetModifierPreAttack_BonusDamage |
modifierfunction.MODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE_TARGET | 1 | GetModifierPreAttack_BonusDamage_Target |
modifierfunction.MODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE_PROC | 2 | GetModifierPreAttack_BonusDamage_Proc |
modifierfunction.MODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE_POST_CRIT | 3 | GetModifierPreAttack_BonusDamagePostCrit |
modifierfunction.MODIFIER_PROPERTY_BASEATTACK_BONUSDAMAGE | 4 | GetModifierBaseAttack_BonusDamage |
modifierfunction.MODIFIER_PROPERTY_PROCATTACK_BONUS_DAMAGE_PHYSICAL | 5 | GetModifierProcAttack_BonusDamage_Physical |
modifierfunction.MODIFIER_PROPERTY_PROCATTACK_CONVERT_PHYSICAL_TO_MAGICAL | 6 | GetModifierProcAttack_ConvertPhysicalToMagical |
modifierfunction.MODIFIER_PROPERTY_PROCATTACK_BONUS_DAMAGE_MAGICAL | 7 | GetModifierProcAttack_BonusDamage_Magical |
modifierfunction.MODIFIER_PROPERTY_PROCATTACK_BONUS_DAMAGE_PURE | 8 | GetModifierProcAttack_BonusDamage_Pure |
modifierfunction.MODIFIER_PROPERTY_PROCATTACK_BONUS_DAMAGE_MAGICAL_TARGET | 9 | GetModifierProcAttack_BonusDamage_Magical_Target |
modifierfunction.MODIFIER_PROPERTY_PROCATTACK_FEEDBACK | 10 | GetModifierProcAttack_Feedback |
modifierfunction.MODIFIER_PROPERTY_OVERRIDE_ATTACK_DAMAGE | 11 | GetModifierOverrideAttackDamage |
modifierfunction.MODIFIER_PROPERTY_PRE_ATTACK | 12 | GetModifierPreAttack |
modifierfunction.MODIFIER_PROPERTY_INVISIBILITY_LEVEL | 13 | GetModifierInvisibilityLevel |
modifierfunction.MODIFIER_PROPERTY_INVISIBILITY_ATTACK_BEHAVIOR_EXCEPTION | 14 | GetModifierInvisibilityAttackBehaviorException |
modifierfunction.MODIFIER_PROPERTY_PERSISTENT_INVISIBILITY | 15 | GetModifierPersistentInvisibility |
modifierfunction.MODIFIER_PROPERTY_MOVESPEED_BONUS_CONSTANT | 16 | GetModifierMoveSpeedBonus_Constant |
modifierfunction.MODIFIER_PROPERTY_MOVESPEED_BASE_OVERRIDE | 17 | GetModifierMoveSpeedOverride |
modifierfunction.MODIFIER_PROPERTY_MOVESPEED_MIN_OVERRIDE | 18 | GetModifierMoveSpeed_MinOverride |
modifierfunction.MODIFIER_PROPERTY_MOVESPEED_MAX_OVERRIDE | 19 | GetModifierMoveSpeed_MaxOverride |
modifierfunction.MODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE | 20 | GetModifierMoveSpeedBonus_Percentage |
modifierfunction.MODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE_UNIQUE | 21 | GetModifierMoveSpeedBonus_Percentage_Unique |
modifierfunction.MODIFIER_PROPERTY_MOVESPEED_BONUS_UNIQUE | 22 | GetModifierMoveSpeedBonus_Special_Boots |
modifierfunction.MODIFIER_PROPERTY_MOVESPEED_BONUS_UNIQUE_2 | 23 | GetModifierMoveSpeedBonus_Special_Boots_2 |
modifierfunction.MODIFIER_PROPERTY_MOVESPEED_BONUS_CONSTANT_UNIQUE | 24 | GetModifierMoveSpeedBonus_Constant_Unique |
modifierfunction.MODIFIER_PROPERTY_MOVESPEED_BONUS_CONSTANT_UNIQUE_2 | 25 | GetModifierMoveSpeedBonus_Constant_Unique_2 |
modifierfunction.MODIFIER_PROPERTY_MOVESPEED_ABSOLUTE | 26 | GetModifierMoveSpeed_Absolute |
modifierfunction.MODIFIER_PROPERTY_MOVESPEED_ABSOLUTE_MIN | 27 | GetModifierMoveSpeed_AbsoluteMin |
modifierfunction.MODIFIER_PROPERTY_MOVESPEED_ABSOLUTE_MAX | 28 | GetModifierMoveSpeed_AbsoluteMax |
modifierfunction.MODIFIER_PROPERTY_IGNORE_MOVESPEED_LIMIT | 29 | GetModifierIgnoreMovespeedLimit |
modifierfunction.MODIFIER_PROPERTY_MOVESPEED_LIMIT | 30 | GetModifierMoveSpeed_Limit |
modifierfunction.MODIFIER_PROPERTY_ATTACKSPEED_BASE_OVERRIDE | 31 | GetModifierAttackSpeedBaseOverride |
modifierfunction.MODIFIER_PROPERTY_FIXED_ATTACK_RATE | 32 | GetModifierFixedAttackRate |
modifierfunction.MODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT | 33 | GetModifierAttackSpeedBonus_Constant |
modifierfunction.MODIFIER_PROPERTY_IGNORE_ATTACKSPEED_LIMIT | 34 | GetModifierAttackSpeed_Limit |
modifierfunction.MODIFIER_PROPERTY_COOLDOWN_REDUCTION_CONSTANT | 35 | GetModifierCooldownReduction_Constant |
modifierfunction.MODIFIER_PROPERTY_MANACOST_REDUCTION_CONSTANT | 36 | GetModifierManacostReduction_Constant |
modifierfunction.MODIFIER_PROPERTY_HEALTHCOST_REDUCTION_CONSTANT | 37 | GetModifierHealthcostReduction_Constant |
modifierfunction.MODIFIER_PROPERTY_BASE_ATTACK_TIME_CONSTANT | 38 | GetModifierBaseAttackTimeConstant |
modifierfunction.MODIFIER_PROPERTY_BASE_ATTACK_TIME_CONSTANT_ADJUST | 39 | GetModifierBaseAttackTimeConstant_Adjust |
modifierfunction.MODIFIER_PROPERTY_BASE_ATTACK_TIME_PERCENTAGE | 40 | GetModifierBaseAttackTimePercentage |
modifierfunction.MODIFIER_PROPERTY_ATTACK_POINT_CONSTANT | 41 | GetModifierAttackPointConstant |
modifierfunction.MODIFIER_PROPERTY_BONUSDAMAGEOUTGOING_PERCENTAGE | 42 | GetModifierBonusDamageOutgoing_Percentage |
modifierfunction.MODIFIER_PROPERTY_DAMAGEOUTGOING_PERCENTAGE | 43 | GetModifierDamageOutgoing_Percentage |
modifierfunction.MODIFIER_PROPERTY_DAMAGEOUTGOING_PERCENTAGE_ILLUSION | 44 | GetModifierDamageOutgoing_Percentage_Illusion |
modifierfunction.MODIFIER_PROPERTY_DAMAGEOUTGOING_PERCENTAGE_ILLUSION_AMPLIFY | 45 | GetModifierDamageOutgoing_Percentage_Illusion_Amplify |
modifierfunction.MODIFIER_PROPERTY_TOTALDAMAGEOUTGOING_PERCENTAGE | 46 | GetModifierTotalDamageOutgoing_Percentage |
modifierfunction.MODIFIER_PROPERTY_SPELL_AMPLIFY_PERCENTAGE_CREEP | 47 | GetModifierSpellAmplify_PercentageCreep |
modifierfunction.MODIFIER_PROPERTY_SPELL_AMPLIFY_PERCENTAGE | 48 | GetModifierSpellAmplify_Percentage |
modifierfunction.MODIFIER_PROPERTY_SPELL_AMPLIFY_PERCENTAGE_UNIQUE | 49 | GetModifierSpellAmplify_PercentageUnique |
modifierfunction.MODIFIER_PROPERTY_SPELL_AMPLIFY_PERCENTAGE_TARGET | 50 | GetModifierSpellAmplify_PercentageTarget |
modifierfunction.MODIFIER_PROPERTY_HEAL_AMPLIFY_PERCENTAGE_SOURCE | 51 | GetModifierHealAmplify_PercentageSource |
modifierfunction.MODIFIER_PROPERTY_HEAL_AMPLIFY_PERCENTAGE_TARGET | 52 | GetModifierHealAmplify_PercentageTarget |
modifierfunction.MODIFIER_PROPERTY_HP_REGEN_AMPLIFY_PERCENTAGE | 53 | GetModifierHPRegenAmplify_Percentage |
modifierfunction.MODIFIER_PROPERTY_LIFESTEAL_AMPLIFY_PERCENTAGE | 54 | GetModifierLifestealRegenAmplify_Percentage |
modifierfunction.MODIFIER_PROPERTY_SPELL_LIFESTEAL_AMPLIFY_PERCENTAGE | 55 | GetModifierSpellLifestealRegenAmplify_Percentage |
modifierfunction.MODIFIER_PROPERTY_SPELL_LIFESTEAL_AMPLIFY_PERCENTAGE_UNIQUE | 56 | GetModifierSpellLifestealRegenAmplify_Percentage_Unique |
modifierfunction.MODIFIER_PROPERTY_MP_REGEN_AMPLIFY_PERCENTAGE | 57 | GetModifierMPRegenAmplify_Percentage |
modifierfunction.MODIFIER_PROPERTY_MP_REGEN_AMPLIFY_PERCENTAGE_UNIQUE | 58 | GetModifierMPRegenAmplify_Percentage_Unique |
modifierfunction.MODIFIER_PROPERTY_MANA_DRAIN_AMPLIFY_PERCENTAGE | 59 | GetModifierManaDrainAmplify_Percentage |
modifierfunction.MODIFIER_PROPERTY_MP_RESTORE_AMPLIFY_PERCENTAGE | 60 | GetModifierMPRestoreAmplify_Percentage |
modifierfunction.MODIFIER_PROPERTY_BASEDAMAGEOUTGOING_PERCENTAGE | 61 | GetModifierBaseDamageOutgoing_Percentage |
modifierfunction.MODIFIER_PROPERTY_BASEDAMAGEOUTGOING_PERCENTAGE_UNIQUE | 62 | GetModifierBaseDamageOutgoing_PercentageUnique |
modifierfunction.MODIFIER_PROPERTY_INCOMING_DAMAGE_PERCENTAGE | 63 | GetModifierIncomingDamage_Percentage |
modifierfunction.MODIFIER_PROPERTY_INCOMING_PHYSICAL_DAMAGE_PERCENTAGE | 64 | GetModifierIncomingPhysicalDamage_Percentage |
modifierfunction.MODIFIER_PROPERTY_INCOMING_PHYSICAL_DAMAGE_CONSTANT | 65 | GetModifierIncomingPhysicalDamageConstant |
modifierfunction.MODIFIER_PROPERTY_INCOMING_SPELL_DAMAGE_CONSTANT | 66 | GetModifierIncomingSpellDamageConstant |
modifierfunction.MODIFIER_PROPERTY_EVASION_CONSTANT | 67 | GetModifierEvasion_Constant |
modifierfunction.MODIFIER_PROPERTY_NEGATIVE_EVASION_CONSTANT | 68 | GetModifierNegativeEvasion_Constant |
modifierfunction.MODIFIER_PROPERTY_STATUS_RESISTANCE | 69 | GetModifierStatusResistance |
modifierfunction.MODIFIER_PROPERTY_STATUS_RESISTANCE_STACKING | 70 | GetModifierStatusResistanceStacking |
modifierfunction.MODIFIER_PROPERTY_STATUS_RESISTANCE_CASTER | 71 | GetModifierStatusResistanceCaster |
modifierfunction.MODIFIER_PROPERTY_AVOID_DAMAGE | 72 | GetModifierAvoidDamage |
modifierfunction.MODIFIER_PROPERTY_AVOID_SPELL | 73 | GetModifierAvoidSpell |
modifierfunction.MODIFIER_PROPERTY_MISS_PERCENTAGE | 74 | GetModifierMiss_Percentage |
modifierfunction.MODIFIER_PROPERTY_PHYSICAL_ARMOR_BASE_PERCENTAGE | 75 | GetModifierPhysicalArmorBase_Percentage |
modifierfunction.MODIFIER_PROPERTY_PHYSICAL_ARMOR_TOTAL_PERCENTAGE | 76 | GetModifierPhysicalArmorTotal_Percentage |
modifierfunction.MODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS | 77 | GetModifierPhysicalArmorBonus |
modifierfunction.MODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS_UNIQUE | 78 | GetModifierPhysicalArmorBonusUnique |
modifierfunction.MODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS_UNIQUE_ACTIVE | 79 | GetModifierPhysicalArmorBonusUniqueActive |
modifierfunction.MODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS_POST | 80 | GetModifierPhysicalArmorBonusPost |
modifierfunction.MODIFIER_PROPERTY_MIN_PHYSICAL_ARMOR | 81 | GetModifierMinPhysicalArmor |
modifierfunction.MODIFIER_PROPERTY_IGNORE_PHYSICAL_ARMOR | 82 | GetModifierIgnorePhysicalArmor |
modifierfunction.MODIFIER_PROPERTY_MAGICAL_RESISTANCE_BASE_REDUCTION | 83 | GetModifierMagicalResistanceBaseReduction |
modifierfunction.MODIFIER_PROPERTY_MAGICAL_RESISTANCE_DIRECT_MODIFICATION | 84 | GetModifierMagicalResistanceDirectModification |
modifierfunction.MODIFIER_PROPERTY_MAGICAL_RESISTANCE_BONUS | 85 | GetModifierMagicalResistanceBonus |
modifierfunction.MODIFIER_PROPERTY_MAGICAL_RESISTANCE_BONUS_ILLUSIONS | 86 | GetModifierMagicalResistanceBonusIllusions |
modifierfunction.MODIFIER_PROPERTY_MAGICAL_RESISTANCE_BONUS_UNIQUE | 87 | GetModifierMagicalResistanceBonusUnique |
modifierfunction.MODIFIER_PROPERTY_MAGICAL_RESISTANCE_DECREPIFY_UNIQUE | 88 | GetModifierMagicalResistanceDecrepifyUnique |
modifierfunction.MODIFIER_PROPERTY_BASE_MANA_REGEN | 89 | GetModifierBaseRegen |
modifierfunction.MODIFIER_PROPERTY_MANA_REGEN_CONSTANT | 90 | GetModifierConstantManaRegen |
modifierfunction.MODIFIER_PROPERTY_MANA_REGEN_CONSTANT_UNIQUE | 91 | GetModifierConstantManaRegenUnique |
modifierfunction.MODIFIER_PROPERTY_MANA_REGEN_TOTAL_PERCENTAGE | 92 | GetModifierTotalPercentageManaRegen |
modifierfunction.MODIFIER_PROPERTY_HEALTH_REGEN_CONSTANT | 93 | GetModifierConstantHealthRegen |
modifierfunction.MODIFIER_PROPERTY_HEALTH_REGEN_PERCENTAGE | 94 | GetModifierHealthRegenPercentage |
modifierfunction.MODIFIER_PROPERTY_HEALTH_REGEN_PERCENTAGE_UNIQUE | 95 | GetModifierHealthRegenPercentageUnique |
modifierfunction.MODIFIER_PROPERTY_HEALTH_BONUS | 96 | GetModifierHealthBonus |
modifierfunction.MODIFIER_PROPERTY_MANA_BONUS | 97 | GetModifierManaBonus |
modifierfunction.MODIFIER_PROPERTY_EXTRA_STRENGTH_BONUS | 98 | GetModifierExtraStrengthBonus |
modifierfunction.MODIFIER_PROPERTY_EXTRA_HEALTH_BONUS | 99 | GetModifierExtraHealthBonus |
modifierfunction.MODIFIER_PROPERTY_EXTRA_MANA_BONUS | 100 | GetModifierExtraManaBonus |
modifierfunction.MODIFIER_PROPERTY_EXTRA_MANA_BONUS_PERCENTAGE | 101 | GetModifierExtraManaBonusPercentage |
modifierfunction.MODIFIER_PROPERTY_EXTRA_HEALTH_PERCENTAGE | 102 | GetModifierExtraHealthPercentage |
modifierfunction.MODIFIER_PROPERTY_EXTRA_MANA_PERCENTAGE | 103 | GetModifierExtraManaPercentage |
modifierfunction.MODIFIER_PROPERTY_STATS_STRENGTH_BONUS | 104 | GetModifierBonusStats_Strength |
modifierfunction.MODIFIER_PROPERTY_STATS_AGILITY_BONUS | 105 | GetModifierBonusStats_Agility |
modifierfunction.MODIFIER_PROPERTY_STATS_INTELLECT_BONUS | 106 | GetModifierBonusStats_Intellect |
modifierfunction.MODIFIER_PROPERTY_STATS_STRENGTH_BONUS_PERCENTAGE | 107 | GetModifierBonusStats_Strength_Percentage |
modifierfunction.MODIFIER_PROPERTY_STATS_AGILITY_BONUS_PERCENTAGE | 108 | GetModifierBonusStats_Agility_Percentage |
modifierfunction.MODIFIER_PROPERTY_STATS_INTELLECT_BONUS_PERCENTAGE | 109 | GetModifierBonusStats_Intellect_Percentage |
modifierfunction.MODIFIER_PROPERTY_CAST_RANGE_BONUS | 110 | GetModifierCastRangeBonus |
modifierfunction.MODIFIER_PROPERTY_CAST_RANGE_BONUS_PERCENTAGE | 111 | GetModifierCastRangeBonusPercentage |
modifierfunction.MODIFIER_PROPERTY_CAST_RANGE_BONUS_TARGET | 112 | GetModifierCastRangeBonusTarget |
modifierfunction.MODIFIER_PROPERTY_CAST_RANGE_BONUS_STACKING | 113 | GetModifierCastRangeBonusStacking |
modifierfunction.MODIFIER_PROPERTY_ATTACK_RANGE_BASE_OVERRIDE | 114 | GetModifierAttackRangeOverride |
modifierfunction.MODIFIER_PROPERTY_ATTACK_RANGE_BONUS | 115 | GetModifierAttackRangeBonus |
modifierfunction.MODIFIER_PROPERTY_ATTACK_RANGE_BONUS_UNIQUE | 116 | GetModifierAttackRangeBonusUnique |
modifierfunction.MODIFIER_PROPERTY_ATTACK_RANGE_BONUS_PERCENTAGE | 117 | GetModifierAttackRangeBonusPercentage |
modifierfunction.MODIFIER_PROPERTY_MAX_ATTACK_RANGE | 118 | GetModifierMaxAttackRange |
modifierfunction.MODIFIER_PROPERTY_PROJECTILE_SPEED_BONUS | 119 | GetModifierProjectileSpeedBonus |
modifierfunction.MODIFIER_PROPERTY_PROJECTILE_SPEED_BONUS_PERCENTAGE | 120 | GetModifierProjectileSpeedBonusPercentage |
modifierfunction.MODIFIER_PROPERTY_PROJECTILE_NAME | 121 | GetModifierProjectileName |
modifierfunction.MODIFIER_PROPERTY_REINCARNATION | 122 | ReincarnateTime |
modifierfunction.MODIFIER_PROPERTY_REINCARNATION_SUPPRESS_FX | 123 | ReincarnateSuppressFX |
modifierfunction.MODIFIER_PROPERTY_RESPAWNTIME | 124 | GetModifierConstantRespawnTime |
modifierfunction.MODIFIER_PROPERTY_RESPAWNTIME_PERCENTAGE | 125 | GetModifierPercentageRespawnTime |
modifierfunction.MODIFIER_PROPERTY_RESPAWNTIME_STACKING | 126 | GetModifierStackingRespawnTime |
modifierfunction.MODIFIER_PROPERTY_COOLDOWN_PERCENTAGE | 127 | GetModifierPercentageCooldown |
modifierfunction.MODIFIER_PROPERTY_COOLDOWN_PERCENTAGE_ONGOING | 128 | GetModifierPercentageCooldownOngoing |
modifierfunction.MODIFIER_PROPERTY_CASTTIME_PERCENTAGE | 129 | GetModifierPercentageCasttime |
modifierfunction.MODIFIER_PROPERTY_ATTACK_ANIM_TIME_PERCENTAGE | 130 | GetModifierPercentageAttackAnimTime |
modifierfunction.MODIFIER_PROPERTY_MANACOST_PERCENTAGE | 131 | GetModifierPercentageManacost |
modifierfunction.MODIFIER_PROPERTY_MANACOST_PERCENTAGE_STACKING | 132 | GetModifierPercentageManacostStacking |
modifierfunction.MODIFIER_PROPERTY_HEALTHCOST_PERCENTAGE | 133 | GetModifierPercentageHealthcost |
modifierfunction.MODIFIER_PROPERTY_HEALTHCOST_PERCENTAGE_STACKING | 134 | GetModifierPercentageHealthcostStacking |
modifierfunction.MODIFIER_PROPERTY_DEATHGOLDCOST | 135 | GetModifierConstantDeathGoldCost |
modifierfunction.MODIFIER_PROPERTY_PERCENTAGE_DEATHGOLDCOST | 136 | GetModifierPercentageDeathGoldCost |
modifierfunction.MODIFIER_PROPERTY_EXP_RATE_BOOST | 137 | GetModifierPercentageExpRateBoost |
modifierfunction.MODIFIER_PROPERTY_GOLD_RATE_BOOST | 138 | GetModifierPercentageGoldRateBoost |
modifierfunction.MODIFIER_PROPERTY_PREATTACK_CRITICALSTRIKE | 139 | GetModifierPreAttack_CriticalStrike |
modifierfunction.MODIFIER_PROPERTY_PREATTACK_TARGET_CRITICALSTRIKE | 140 | GetModifierPreAttack_Target_CriticalStrike |
modifierfunction.MODIFIER_PROPERTY_MAGICAL_CONSTANT_BLOCK | 141 | GetModifierMagical_ConstantBlock |
modifierfunction.MODIFIER_PROPERTY_PHYSICAL_CONSTANT_BLOCK | 142 | GetModifierPhysical_ConstantBlock |
modifierfunction.MODIFIER_PROPERTY_PHYSICAL_CONSTANT_BLOCK_SPECIAL | 143 | GetModifierPhysical_ConstantBlockSpecial |
modifierfunction.MODIFIER_PROPERTY_INNATE_DAMAGE_BLOCK_PCT_OVERRIDE | 144 | GetModifierInnateDamageBlockPctOverride |
modifierfunction.MODIFIER_PROPERTY_TOTAL_CONSTANT_BLOCK_UNAVOIDABLE_PRE_ARMOR | 145 | GetModifierPhysical_ConstantBlockUnavoidablePreArmor |
modifierfunction.MODIFIER_PROPERTY_TOTAL_CONSTANT_BLOCK | 146 | GetModifierTotal_ConstantBlock |
modifierfunction.MODIFIER_PROPERTY_OVERRIDE_ANIMATION | 147 | GetOverrideAnimation |
modifierfunction.MODIFIER_PROPERTY_OVERRIDE_ANIMATION_RATE | 148 | GetOverrideAnimationRate |
modifierfunction.MODIFIER_PROPERTY_ABSORB_SPELL | 149 | GetAbsorbSpell |
modifierfunction.MODIFIER_PROPERTY_REFLECT_SPELL | 150 | GetReflectSpell |
modifierfunction.MODIFIER_PROPERTY_DISABLE_AUTOATTACK | 151 | GetDisableAutoAttack |
modifierfunction.MODIFIER_PROPERTY_BONUS_DAY_VISION | 152 | GetBonusDayVision |
modifierfunction.MODIFIER_PROPERTY_BONUS_DAY_VISION_PERCENTAGE | 153 | GetBonusDayVisionPercentage |
modifierfunction.MODIFIER_PROPERTY_BONUS_NIGHT_VISION | 154 | GetBonusNightVision |
modifierfunction.MODIFIER_PROPERTY_BONUS_NIGHT_VISION_UNIQUE | 155 | GetBonusNightVisionUnique |
modifierfunction.MODIFIER_PROPERTY_BONUS_VISION_PERCENTAGE | 156 | GetBonusVisionPercentage |
modifierfunction.MODIFIER_PROPERTY_FIXED_DAY_VISION | 157 | GetFixedDayVision |
modifierfunction.MODIFIER_PROPERTY_FIXED_NIGHT_VISION | 158 | GetFixedNightVision |
modifierfunction.MODIFIER_PROPERTY_MIN_HEALTH | 159 | GetMinHealth |
modifierfunction.MODIFIER_PROPERTY_MIN_MANA | 160 | GetMinMana |
modifierfunction.MODIFIER_PROPERTY_ABSOLUTE_NO_DAMAGE_PHYSICAL | 161 | GetAbsoluteNoDamagePhysical |
modifierfunction.MODIFIER_PROPERTY_ABSOLUTE_NO_DAMAGE_MAGICAL | 162 | GetAbsoluteNoDamageMagical |
modifierfunction.MODIFIER_PROPERTY_ABSOLUTE_NO_DAMAGE_PURE | 163 | GetAbsoluteNoDamagePure |
modifierfunction.MODIFIER_PROPERTY_IS_ILLUSION | 164 | GetIsIllusion |
modifierfunction.MODIFIER_PROPERTY_ILLUSION_LABEL | 165 | GetModifierIllusionLabel |
modifierfunction.MODIFIER_PROPERTY_STRONG_ILLUSION | 166 | GetModifierStrongIllusion |
modifierfunction.MODIFIER_PROPERTY_SUPER_ILLUSION | 167 | GetModifierSuperIllusion |
modifierfunction.MODIFIER_PROPERTY_SUPER_ILLUSION_WITH_ULTIMATE | 168 | GetModifierSuperIllusionWithUltimate |
modifierfunction.MODIFIER_PROPERTY_XP_DURING_DEATH | 169 | GetModifierXPDuringDeath |
modifierfunction.MODIFIER_PROPERTY_TURN_RATE_PERCENTAGE | 170 | GetModifierTurnRate_Percentage |
modifierfunction.MODIFIER_PROPERTY_TURN_RATE_OVERRIDE | 171 | GetModifierTurnRate_Override |
modifierfunction.MODIFIER_PROPERTY_DISABLE_HEALING | 172 | GetDisableHealing |
modifierfunction.MODIFIER_PROPERTY_DISABLE_MANA_GAIN | 173 | GetDisableManaGain |
modifierfunction.MODIFIER_PROPERTY_ALWAYS_ALLOW_ATTACK | 174 | GetAlwaysAllowAttack |
modifierfunction.MODIFIER_PROPERTY_ALWAYS_ETHEREAL_ATTACK | 175 | GetAllowEtherealAttack |
modifierfunction.MODIFIER_PROPERTY_OVERRIDE_ATTACK_MAGICAL | 176 | GetOverrideAttackMagical |
modifierfunction.MODIFIER_PROPERTY_UNIT_STATS_NEEDS_REFRESH | 177 | GetModifierUnitStatsNeedsRefresh |
modifierfunction.MODIFIER_PROPERTY_BOUNTY_CREEP_MULTIPLIER | 178 | Unused |
modifierfunction.MODIFIER_PROPERTY_BOUNTY_OTHER_MULTIPLIER | 179 | Unused |
modifierfunction.MODIFIER_PROPERTY_UNIT_DISALLOW_UPGRADING | 180 | GetModifierUnitDisllowUpgrading |
modifierfunction.MODIFIER_PROPERTY_DODGE_PROJECTILE | 181 | GetModifierDodgeProjectile |
modifierfunction.MODIFIER_PROPERTY_TRIGGER_COSMETIC_AND_END_ATTACK | 182 | GetTriggerCosmeticAndEndAttack |
modifierfunction.MODIFIER_PROPERTY_MAX_DEBUFF_DURATION | 183 | GetModifierMaxDebuffDuration |
modifierfunction.MODIFIER_PROPERTY_PRIMARY_STAT_DAMAGE_MULTIPLIER | 184 | GetPrimaryStatDamageMultiplier |
modifierfunction.MODIFIER_PROPERTY_PREATTACK_DEADLY_BLOW | 185 | GetModifierPreAttack_DeadlyBlow |
modifierfunction.MODIFIER_PROPERTY_ALWAYS_AUTOATTACK_WHILE_HOLD_POSITION | 186 | GetAlwaysAutoAttackWhileHoldPosition |
modifierfunction.MODIFIER_PROPERTY_PHYSICAL_ARMOR_PIERCING_PERCENTAGE_TARGET | 187 | GetPhysicalArmorPiercingPercentageTarget |
modifierfunction.MODIFIER_PROPERTY_MAGICAL_ARMOR_PIERCING_PERCENTAGE_TARGET | 188 | GetMagicalArmorPiercingPercentageTarget |
modifierfunction.MODIFIER_PROPERTY_CRITICAL_STRIKE_BONUS | 189 | GetCriticalStrikeBonus |
modifierfunction.MODIFIER_PROPERTY_CONVERT_ATTACK_PHYSICAL_TO_PURE | 190 | GetConvertAttackPhysicalToPure |
modifierfunction.MODIFIER_EVENT_ON_SPELL_TARGET_READY | 191 | OnSpellTargetReady |
modifierfunction.MODIFIER_EVENT_ON_ATTACK_RECORD | 192 | OnAttackRecord |
modifierfunction.MODIFIER_EVENT_ON_ATTACK_START | 193 | OnAttackStart |
modifierfunction.MODIFIER_EVENT_ON_ATTACK | 194 | OnAttack |
modifierfunction.MODIFIER_EVENT_ON_ATTACK_LANDED | 195 | OnAttackLanded |
modifierfunction.MODIFIER_EVENT_ON_ATTACK_FAIL | 196 | OnAttackFail |
modifierfunction.MODIFIER_EVENT_ON_ATTACK_ALLIED | 197 | OnAttackAllied |
modifierfunction.MODIFIER_EVENT_ON_PROJECTILE_DODGE | 198 | OnProjectileDodge |
modifierfunction.MODIFIER_EVENT_ON_ORDER | 199 | OnOrder |
modifierfunction.MODIFIER_EVENT_ON_UNIT_MOVED | 200 | OnUnitMoved |
modifierfunction.MODIFIER_EVENT_ON_ABILITY_START | 201 | OnAbilityStart |
modifierfunction.MODIFIER_EVENT_ON_ABILITY_EXECUTED | 202 | OnAbilityExecuted |
modifierfunction.MODIFIER_EVENT_ON_ABILITY_FULLY_CAST | 203 | OnAbilityFullyCast |
modifierfunction.MODIFIER_EVENT_ON_BREAK_INVISIBILITY | 204 | OnBreakInvisibility |
modifierfunction.MODIFIER_EVENT_ON_ABILITY_END_CHANNEL | 205 | OnAbilityEndChannel |
modifierfunction.MODIFIER_EVENT_ON_PROCESS_UPGRADE | 206 | Unused |
modifierfunction.MODIFIER_EVENT_ON_REFRESH | 207 | Unused |
modifierfunction.MODIFIER_EVENT_ON_TAKEDAMAGE | 208 | OnTakeDamage |
modifierfunction.MODIFIER_EVENT_ON_DEATH_PREVENTED | 209 | OnDamagePrevented |
modifierfunction.MODIFIER_EVENT_ON_STATE_CHANGED | 210 | OnStateChanged |
modifierfunction.MODIFIER_EVENT_ON_ORB_EFFECT | 211 | Unused |
modifierfunction.MODIFIER_EVENT_ON_PROCESS_CLEAVE | 212 | OnProcessCleave |
modifierfunction.MODIFIER_EVENT_ON_DAMAGE_CALCULATED | 213 | OnDamageCalculated |
modifierfunction.MODIFIER_EVENT_ON_MAGIC_DAMAGE_CALCULATED | 214 | OnMagicDamageCalculated |
modifierfunction.MODIFIER_EVENT_ON_ATTACKED | 215 | OnAttacked |
modifierfunction.MODIFIER_EVENT_ON_DEATH | 216 | OnDeath |
modifierfunction.MODIFIER_EVENT_ON_DEATH_COMPLETED | 217 | OnDeathCompleted |
modifierfunction.MODIFIER_EVENT_ON_RESPAWN | 218 | OnRespawn |
modifierfunction.MODIFIER_EVENT_ON_SPENT_MANA | 219 | OnSpentMana |
modifierfunction.MODIFIER_EVENT_ON_SPENT_HEALTH | 220 | OnSpentHealth |
modifierfunction.MODIFIER_EVENT_ON_TELEPORTING | 221 | OnTeleporting |
modifierfunction.MODIFIER_EVENT_ON_TELEPORTED | 222 | OnTeleported |
modifierfunction.MODIFIER_EVENT_ON_SET_LOCATION | 223 | OnSetLocation |
modifierfunction.MODIFIER_EVENT_ON_HEALTH_GAINED | 224 | OnHealthGained |
modifierfunction.MODIFIER_EVENT_ON_MANA_GAINED | 225 | OnManaGained |
modifierfunction.MODIFIER_EVENT_ON_TAKEDAMAGE_KILLCREDIT | 226 | OnTakeDamageKillCredit |
modifierfunction.MODIFIER_EVENT_ON_HERO_KILLED | 227 | OnHeroKilled |
modifierfunction.MODIFIER_EVENT_ON_HEAL_RECEIVED | 228 | OnHealReceived |
modifierfunction.MODIFIER_EVENT_ON_BUILDING_KILLED | 229 | OnBuildingKilled |
modifierfunction.MODIFIER_EVENT_ON_MODEL_CHANGED | 230 | OnModelChanged |
modifierfunction.MODIFIER_EVENT_ON_MODIFIER_ADDED | 231 | OnModifierAdded |
modifierfunction.MODIFIER_EVENT_ON_MODIFIER_REMOVED | 232 | OnModifierRemoved |
modifierfunction.MODIFIER_PROPERTY_TOOLTIP | 233 | OnTooltip |
modifierfunction.MODIFIER_PROPERTY_MODEL_CHANGE | 234 | GetModifierModelChange |
modifierfunction.MODIFIER_PROPERTY_MODEL_SCALE | 235 | GetModifierModelScale |
modifierfunction.MODIFIER_PROPERTY_MODEL_SCALE_ANIMATE_TIME | 236 | GetModifierModelScaleAnimateTime |
modifierfunction.MODIFIER_PROPERTY_MODEL_SCALE_USE_IN_OUT_EASE | 237 | GetModifierModelScaleUseInOutEase |
modifierfunction.MODIFIER_PROPERTY_MODEL_SCALE_CONSTANT | 238 | GetModifierModelScaleConstant |
modifierfunction.MODIFIER_PROPERTY_IS_SCEPTER | 239 | GetModifierScepter |
modifierfunction.MODIFIER_PROPERTY_IS_SHARD | 240 | GetModifierShard |
modifierfunction.MODIFIER_PROPERTY_RADAR_COOLDOWN_REDUCTION | 241 | GetModifierRadarCooldownReduction |
modifierfunction.MODIFIER_PROPERTY_TRANSLATE_ACTIVITY_MODIFIERS | 242 | GetActivityTranslationModifiers |
modifierfunction.MODIFIER_PROPERTY_TRANSLATE_ATTACK_SOUND | 243 | GetAttackSound |
modifierfunction.MODIFIER_PROPERTY_LIFETIME_FRACTION | 244 | GetUnitLifetimeFraction |
modifierfunction.MODIFIER_PROPERTY_PROVIDES_FOW_POSITION | 245 | GetModifierProvidesFOWVision |
modifierfunction.MODIFIER_PROPERTY_SPELLS_REQUIRE_HP | 246 | GetModifierSpellsRequireHP |
modifierfunction.MODIFIER_PROPERTY_CONVERT_MANA_COST_TO_HEALTH_COST | 247 | GetModifierConvertManaCostToHealthCost |
modifierfunction.MODIFIER_PROPERTY_FORCE_DRAW_MINIMAP | 248 | GetForceDrawOnMinimap |
modifierfunction.MODIFIER_PROPERTY_DISABLE_TURNING | 249 | GetModifierDisableTurning |
modifierfunction.MODIFIER_PROPERTY_IGNORE_CAST_ANGLE | 250 | GetModifierIgnoreCastAngle |
modifierfunction.MODIFIER_PROPERTY_CHANGE_ABILITY_VALUE | 251 | GetModifierChangeAbilityValue |
modifierfunction.MODIFIER_PROPERTY_OVERRIDE_ABILITY_SPECIAL | 252 | GetModifierOverrideAbilitySpecial |
modifierfunction.MODIFIER_PROPERTY_OVERRIDE_ABILITY_SPECIAL_VALUE | 253 | GetModifierOverrideAbilitySpecialValue |
modifierfunction.MODIFIER_PROPERTY_ABILITY_LAYOUT | 254 | GetModifierAbilityLayout |
modifierfunction.MODIFIER_EVENT_ON_DOMINATED | 255 | OnDominated |
modifierfunction.MODIFIER_EVENT_ON_KILL | 256 | OnKill |
modifierfunction.MODIFIER_EVENT_ON_ASSIST | 257 | OnAssist |
modifierfunction.MODIFIER_PROPERTY_TEMPEST_DOUBLE | 258 | GetModifierTempestDouble |
modifierfunction.MODIFIER_PROPERTY_PRESERVE_PARTICLES_ON_MODEL_CHANGE | 259 | PreserveParticlesOnModelChanged |
modifierfunction.MODIFIER_EVENT_ON_ATTACK_FINISHED | 260 | OnAttackFinished |
modifierfunction.MODIFIER_PROPERTY_IGNORE_COOLDOWN | 261 | GetModifierIgnoreCooldown |
modifierfunction.MODIFIER_PROPERTY_CAN_ATTACK_TREES | 262 | GetModifierCanAttackTrees |
modifierfunction.MODIFIER_PROPERTY_VISUAL_Z_DELTA | 263 | GetVisualZDelta |
modifierfunction.MODIFIER_PROPERTY_VISUAL_Z_SPEED_BASE_OVERRIDE | 264 | GetVisualZSpeedBaseOverride |
modifierfunction.MODIFIER_PROPERTY_INCOMING_DAMAGE_ILLUSION | 265 | |
modifierfunction.MODIFIER_PROPERTY_DONT_GIVE_VISION_OF_ATTACKER | 266 | GetModifierNoVisionOfAttacker |
modifierfunction.MODIFIER_PROPERTY_TOOLTIP2 | 267 | OnTooltip2 |
modifierfunction.MODIFIER_EVENT_ON_ATTACK_RECORD_DESTROY | 268 | OnAttackRecordDestroy |
modifierfunction.MODIFIER_EVENT_ON_PROJECTILE_OBSTRUCTION_HIT | 269 | OnProjectileObstructionHit |
modifierfunction.MODIFIER_PROPERTY_SUPPRESS_TELEPORT | 270 | GetSuppressTeleport |
modifierfunction.MODIFIER_EVENT_ON_ATTACK_CANCELLED | 271 | OnAttackCancelled |
modifierfunction.MODIFIER_PROPERTY_SUPPRESS_CLEAVE | 272 | GetSuppressCleave |
modifierfunction.MODIFIER_PROPERTY_BOT_ATTACK_SCORE_BONUS | 273 | BotAttackScoreBonus |
modifierfunction.MODIFIER_PROPERTY_ATTACKSPEED_REDUCTION_PERCENTAGE | 274 | GetModifierAttackSpeedReductionPercentage |
modifierfunction.MODIFIER_PROPERTY_MOVESPEED_REDUCTION_PERCENTAGE | 275 | GetModifierMoveSpeedReductionPercentage |
modifierfunction.MODIFIER_PROPERTY_ATTACK_WHILE_MOVING_TARGET | 276 | |
modifierfunction.MODIFIER_PROPERTY_ATTACKSPEED_PERCENTAGE | 277 | GetModifierAttackSpeedPercentage |
modifierfunction.MODIFIER_EVENT_ON_ATTEMPT_PROJECTILE_DODGE | 278 | OnAttemptProjectileDodge |
modifierfunction.MODIFIER_EVENT_ON_PREDEBUFF_APPLIED | 279 | OnPreDebuffApplied |
modifierfunction.MODIFIER_PROPERTY_COOLDOWN_PERCENTAGE_STACKING | 280 | GetModifierPercentageCooldownStacking |
modifierfunction.MODIFIER_PROPERTY_SPELL_REDIRECT_TARGET | 281 | GetModifierSpellRedirectTarget |
modifierfunction.MODIFIER_PROPERTY_TURN_RATE_CONSTANT | 282 | GetModifierTurnRateConstant |
modifierfunction.MODIFIER_PROPERTY_PACK_RAT | 283 | GetModifierIsPackRat |
modifierfunction.MODIFIER_PROPERTY_PHYSICALDAMAGEOUTGOING_PERCENTAGE | 284 | GetModifierPhysicalDamageOutgoing_Percentage |
modifierfunction.MODIFIER_PROPERTY_KNOCKBACK_AMPLIFICATION_PERCENTAGE | 285 | GetModifierKnockbackAmplification_Percentage |
modifierfunction.MODIFIER_PROPERTY_HEALTHBAR_PIPS | 286 | GetModifierHealthBarPips |
modifierfunction.MODIFIER_PROPERTY_INCOMING_DAMAGE_CONSTANT | 287 | GetModifierIncomingDamageConstant |
modifierfunction.MODIFIER_EVENT_SPELL_APPLIED_SUCCESSFULLY | 288 | OnSpellAppliedSuccessfully |
modifierfunction.MODIFIER_PROPERTY_AVOID_DAMAGE_AFTER_REDUCTIONS | 289 | GetModifierAvoidDamageAfterReductions |
modifierfunction.MODIFIER_PROPERTY_FAIL_ATTACK | 290 | GetModifierPropetyFailAttack |
modifierfunction.MODIFIER_PROPERTY_PREREDUCE_INCOMING_DAMAGE_MULT | 291 | GetModifierPrereduceIncomingDamage_Mult |
modifierfunction.MODIFIER_PROPERTY_SUPPRESS_FULLSCREEN_DEATH_FX | 292 | GetModifierSuppressFullscreenDeathFX |
modifierfunction.MODIFIER_PROPERTY_INCOMING_DAMAGE_CONSTANT_POST | 293 | MODIFIER_PROPERTY_INCOMING_DAMAGE_CONSTANT_POST |
modifierfunction.MODIFIER_PROPERTY_DAMAGEOUTGOING_PERCENTAGE_MULTIPLICATIVE | 294 | GetModifierDamageOutgoing_PercentageMultiplicative |
modifierfunction.MODIFIER_PROPERTY_TICK_GOLD_MULTIPLIER | 295 | GetModifierTickGold_Multiplier |
modifierfunction.MODIFIER_PROPERTY_SLOW_RESISTANCE_UNIQUE | 296 | GEtModifierSlowResistance_Unique |
modifierfunction.MODIFIER_PROPERTY_SLOW_RESISTANCE_STACKING | 297 | GetModifierSlowResistance_Stacking |
modifierfunction.MODIFIER_PROPERTY_SLOW_RESISTANCE_APPLIES_TO_ATTACKS | 298 | GetModifierSlowResistanceAppliesToAttacks |
modifierfunction.MODIFIER_PROPERTY_AOE_BONUS_PERCENTAGE | 299 | GetModifierAoEBonusPercentage |
modifierfunction.MODIFIER_PROPERTY_PROJECTILE_SPEED | 300 | GetModifierProjectileSpeed |
modifierfunction.MODIFIER_PROPERTY_PROJECTILE_SPEED_TARGET | 301 | GetModifierProjectileSpeedTarget |
modifierfunction.MODIFIER_PROPERTY_BECOME_STRENGTH | 302 | GetModifierBecomeStrength |
modifierfunction.MODIFIER_PROPERTY_BECOME_AGILITY | 303 | GetModifierBecomeAgility |
modifierfunction.MODIFIER_PROPERTY_BECOME_INTELLIGENCE | 304 | GetModifierBecomeIntelligence |
modifierfunction.MODIFIER_PROPERTY_BECOME_UNIVERSAL | 305 | GetModifierBecomeUniversal |
modifierfunction.MODIFIER_EVENT_ON_FORCE_PROC_MAGIC_STICK | 306 | OnForceProcMagicStick |
modifierfunction.MODIFIER_EVENT_ON_DAMAGE_HPLOSS | 307 | OnDamageHPLoss |
modifierfunction.MODIFIER_PROPERTY_SHARE_XPRUNE | 308 | GetModifierShareXPRune |
modifierfunction.MODIFIER_PROPERTY_XP_FOUNTAIN_COUNTDOWN_TIME_OVERRIDE | 309 | GetModifierXPFountainCountdownTimeOverride |
modifierfunction.MODIFIER_PROPERTY_NO_FREE_TP_SCROLL_ON_DEATH | 310 | GetModifierNoFreeTPScrollOnDeath |
modifierfunction.MODIFIER_PROPERTY_HAS_BONUS_NEUTRAL_ITEM_CHOICE | 311 | GetModifierHasBonusNeutralItemChoice |
modifierfunction.MODIFIER_PROPERTY_PRESERVE_NEUTRAL_ITEM_PASSIVES | 312 | GetModifierPreserveNeutralItemPassives |
modifierfunction.MODIFIER_PROPERTY_FORCE_MAX_HEALTH | 313 | GetModifierForceMaxHealth |
modifierfunction.MODIFIER_PROPERTY_FORCE_MAX_MANA | 314 | GetModifierForceMaxMana |
modifierfunction.MODIFIER_PROPERTY_AOE_BONUS_CONSTANT | 315 | GetModifierAoEBonusConstant |
modifierfunction.MODIFIER_PROPERTY_AOE_BONUS_CONSTANT_STACKING | 316 | GetModifierAoEBonusConstantStacking |
modifierfunction.MODIFIER_EVENT_ON_TAKEDAMAGE_POST_UNAVOIDABLE_BLOCK | 317 | OnTakeDamagePostUnavoidableBlock |
modifierfunction.MODIFIER_EVENT_ON_MUTE_DAMAGE_ABILITIES | 318 | OnMuteDamageAbilities |
modifierfunction.MODIFIER_PROPERTY_SUPPRESS_CRIT | 319 | GetSuppressCrit |
modifierfunction.MODIFIER_PROPERTY_ABILITY_POINTS | 320 | GetModifierAbilityPoints |
modifierfunction.MODIFIER_PROPERTY_BUYBACK_PENALTY_PERCENT | 321 | GetModifierBuybackPenaltyPercent |
modifierfunction.MODIFIER_PROPERTY_ITEM_SELLBACK_COST | 322 | GetModifierItemSellbackCost |
modifierfunction.MODIFIER_PROPERTY_DISASSEMBLE_ANYTHING | 323 | GetModifierDisassembleAnything |
modifierfunction.MODIFIER_PROPERTY_FIXED_MANA_REGEN | 324 | GetModifierFixedManaRegen |
modifierfunction.MODIFIER_PROPERTY_BONUS_UPHILL_MISS_CHANCE | 325 | GetModifierBonusUphillMissChance |
modifierfunction.MODIFIER_PROPERTY_CREEP_DENY_PERCENT | 326 | GetModifierCreepDenyPercent |
modifierfunction.MODIFIER_PROPERTY_ATTACKSPEED_ABSOLUTE_MAX | 327 | GetModifierAttackSpeedAbsoluteMax |
modifierfunction.MODIFIER_PROPERTY_FOW_TEAM | 328 | GetModifierFoWTeam |
modifierfunction.MODIFIER_EVENT_ON_HERO_BEGIN_DYING | 329 | OnHeroBeginDying |
modifierfunction.MODIFIER_PROPERTY_BONUS_LOTUS_HEAL | 330 | GetModifierBonusLotusHeal |
modifierfunction.MODIFIER_PROPERTY_BASE_HP_REGEN_PER_STR_BONUS_PERCENTAGE | 331 | GetModifierBonusLotusHeal |
modifierfunction.MODIFIER_PROPERTY_BASE_ARMOR_PER_AGI_BONUS_PERCENTAGE | 332 | GetModifierBonusLotusHeal |
modifierfunction.MODIFIER_PROPERTY_BASE_MP_REGEN_PER_INT_BONUS_PERCENTAGE | 333 | GetModifierBonusLotusHeal |
modifierfunction.MODIFIER_PROPERTY_BASE_MRES_PER_INT_BONUS_PERCENTAGE | 334 | GetModifierBonusLotusHeal |
modifierfunction.MODIFIER_EVENT_ON_DAY_STARTED | 335 | OnDayStarted |
modifierfunction.MODIFIER_EVENT_ON_NIGHT_STARTED | 336 | OnNightStarted |
modifierfunction.MODIFIER_PROPERTY_CREATE_BONUS_ILLUSION_CHANCE | 337 | GetModifierCreateBonusIllusionChance |
modifierfunction.MODIFIER_PROPERTY_CREATE_BONUS_ILLUSION_COUNT | 338 | GetModifierCreateBonusIllusionCount |
modifierfunction.MODIFIER_PROPERTY_PSEUDORANDOM_BONUS | 339 | GetModofierPropertyPseudoRandomBonus |
modifierfunction.MODIFIER_PROPERTY_ATTACK_HEIGHT_BONUS | 340 | GetModifierAttackHeightBonus |
modifierfunction.MODIFIER_PROPERTY_SKIP_ATTACK_REGULATOR | 341 | GetSkipAttackRegulator |
modifierfunction.MODIFIER_PROPERTY_MISS_PERCENTAGE_TARGET | 342 | GetModifierMiss_Percentage_Target |
modifierfunction.MODIFIER_PROPERTY_ADDITIONAL_NEUTRAL_ITEM_DROPS | 343 | GetModifierAdditionalNutralItemDrops |
modifierfunction.MODIFIER_PROPERTY_KILL_STREAK_BONUS_GOLD_PERCENTAGE | 344 | GetModifierKillStreakBonusGoldPercentage |
modifierfunction.MODIFIER_PROPERTY_HP_REGEN_MULTIPLIER_PRE_AMPLIFICATION | 345 | GetModifierHPRegenMultiplierPreAmplification |
modifierfunction.MODIFIER_PROPERTY_HEROFACET_OVERRIDE | 346 | GetModifierHeroFacetOverride |
modifierfunction.MODIFIER_EVENT_ON_TREE_CUT_DOWN | 347 | OnTreeCutDown |
modifierfunction.MODIFIER_EVENT_ON_CLEAVE_ATTACK_LANDED | 348 | OnCleaveAttackLanded |
modifierfunction.MODIFIER_PROPERTY_MIN_ATTRIBUTE_LEVEL | 349 | MinAttributeLevel |
modifierfunction.MODIFIER_PROPERTY_TIER_TOKEN_REROLL | 350 | GetTierTokenReroll |
modifierfunction.MODIFIER_PROPERTY_VISION_DEGREES_RESTRICTION | 351 | GetVisionDegreeRestriction |
modifierfunction.MODIFIER_PROPERTY_TOTAL_CONSTANT_BLOCK_STACKING | 352 | GetModifierTotal_ConstantBlockStacking |
modifierfunction.MODIFIER_PROPERTY_INVENTORY_SLOT_RESTRICTED | 353 | GetModifierInventorySlotRestricted |
modifierfunction.MODIFIER_EVENT_ON_TIER_TOKEN_REROLLED | 354 | OnTierTokenRerolled |
modifierfunction.MODIFIER_PROPERTY_REDIRECT_SPELL | 355 | GetRedirectSpell |
modifierfunction.MODIFIER_PROPERTY_BASEATTACK_POSTBONUS | 356 | GetBaseAttackPostBonus |
modifierfunction.MODIFIER_EVENT_ON_FOW_TEAM_CHANGED | 357 | OnFoWTeamChanged |
modifierfunction.MODIFIER_PROPERTY_SUPPRESS_ATTACK_PROCS | 358 | GetSuppressAttackProcs |
modifierfunction.MODIFIER_EVENT_ON_ABILITY_TOGGLED | 359 | OnAbilityToggled |
modifierfunction.MODIFIER_PROPERTY_AVOID_ATTACK_PROCS | 360 | GetModifierAvoidAttackProcs |
modifierfunction.MODIFIER_EVENT_ON_RUNE_SPAWN | 361 | OnRuneSpawn |
modifierfunction.MODIFIER_PROPERTY_PHYSICAL_LIFESTEAL | 362 | GetModifierProperty_PhysicalLifesteal |
modifierfunction.MODIFIER_PROPERTY_MAGICAL_LIFESTEAL | 363 | GetModifierProperty_MagicalLifesteal |
modifierfunction.MODIFIER_EVENT_ON_PURE_DAMAGE_CALCULATED | 364 | OnPureDamageCalculated |
modifierfunction.MODIFIER_EVENT_NEUTRAL_TRINKET_OPTIONS | 365 | GetModifierNeutralTrinketOptions |
modifierfunction.MODIFIER_EVENT_NEUTRAL_ENHANCEMENT_OPTIONS | 366 | GetModifierNeutralEnhancementOptions |
modifierfunction.MODIFIER_PROPERTY_MOVESPEED_MAX_BONUS_CONSTANT | 367 | GetModifierMoveSpeedMax_BonusConstant |
modifierfunction.MODIFIER_PROPERTY_MOVESPEED_POST_MULTIPLIER_BONUS_CONSTANT | 368 | GetModifierMoveSpeedPostMultiplierBonus_Constant |
modifierfunction.MODIFIER_PROPERTY_FORBID_ILLUSIONS | 369 | GetModifierPropertyForbidIllusions |
modifierfunction.MODIFIER_PROPERTY_MANACOST_OVERRIDE | 370 | GetModifierPropertyManacostOverride |
modifierfunction.MODIFIER_PROPERTY_RESTORATION_AMPLIFICATION | 371 | GetModifierPropertyRestorationAmplification |
modifierfunction.MODIFIER_PROPERTY_RESTORATION_AMPLIFICATION_UNIQUE | 372 | GetModifierPropertyRestorationAmplificationUnique |
modifierfunction.MODIFIER_PROPERTY_HEAL_AMPLIFY_PERCENTAGE_SOURCE_UNIQUE | 373 | GetModifierPropertyHealingAmplificationUnique |
modifierfunction.MODIFIER_PROPERTY_SUPPRESS_INCOMING_CRIT | 374 | GetSuppressIncomingCrit |
modifierfunction.MODIFIER_PROPERTY_UPGRADE_NEUTRAL_ARTIFACTS | 375 | GetModifierPropertyUpgradeNeutralArtifacts |
modifierfunction.MODIFIER_PROPERTY_CONSUMABLE_USE_SPEED | 376 | GetModifierPropertyConsumableUseSpeed |
modifierfunction.MODIFIER_PROPERTY_REQUIRED_LEVEL | 377 | GetRequiredLevel |
modifierfunction.MODIFIER_FUNCTION_LAST | 378 | |
modifierfunction.MODIFIER_FUNCTION_INVALID | 65535 |
modifierstate
Enumerator | Value | Description |
---|---|---|
modifierstate.MODIFIER_STATE_ROOTED | 0 | |
modifierstate.MODIFIER_STATE_DISARMED | 1 | |
modifierstate.MODIFIER_STATE_ATTACK_IMMUNE | 2 | |
modifierstate.MODIFIER_STATE_SILENCED | 3 | |
modifierstate.MODIFIER_STATE_MUTED | 4 | |
modifierstate.MODIFIER_STATE_STUNNED | 5 | |
modifierstate.MODIFIER_STATE_HEXED | 6 | |
modifierstate.MODIFIER_STATE_INVISIBLE | 7 | |
modifierstate.MODIFIER_STATE_INVULNERABLE | 8 | |
modifierstate.MODIFIER_STATE_MAGIC_IMMUNE | 9 | |
modifierstate.MODIFIER_STATE_PROVIDES_VISION | 10 | |
modifierstate.MODIFIER_STATE_NIGHTMARED | 11 | |
modifierstate.MODIFIER_STATE_BLOCK_DISABLED | 12 | |
modifierstate.MODIFIER_STATE_EVADE_DISABLED | 13 | |
modifierstate.MODIFIER_STATE_UNSELECTABLE | 14 | |
modifierstate.MODIFIER_STATE_CANNOT_TARGET_ENEMIES | 15 | |
modifierstate.MODIFIER_STATE_CANNOT_TARGET_BUILDINGS | 16 | |
modifierstate.MODIFIER_STATE_CANNOT_MISS | 17 | |
modifierstate.MODIFIER_STATE_SPECIALLY_DENIABLE | 18 | |
modifierstate.MODIFIER_STATE_FROZEN | 19 | |
modifierstate.MODIFIER_STATE_COMMAND_RESTRICTED | 20 | |
modifierstate.MODIFIER_STATE_NOT_ON_MINIMAP | 21 | |
modifierstate.MODIFIER_STATE_LOW_ATTACK_PRIORITY | 22 | |
modifierstate.MODIFIER_STATE_NO_HEALTH_BAR | 23 | |
modifierstate.MODIFIER_STATE_NO_HEALTH_BAR_FOR_ENEMIES | 24 | |
modifierstate.MODIFIER_STATE_NO_HEALTH_BAR_FOR_OTHER_PLAYERS | 25 | |
modifierstate.MODIFIER_STATE_FLYING | 26 | |
modifierstate.MODIFIER_STATE_NO_UNIT_COLLISION | 27 | |
modifierstate.MODIFIER_STATE_NO_TEAM_MOVE_TO | 28 | |
modifierstate.MODIFIER_STATE_NO_TEAM_SELECT | 29 | |
modifierstate.MODIFIER_STATE_PASSIVES_DISABLED | 30 | |
modifierstate.MODIFIER_STATE_DOMINATED | 31 | |
modifierstate.MODIFIER_STATE_BLIND | 32 | |
modifierstate.MODIFIER_STATE_OUT_OF_GAME | 33 | |
modifierstate.MODIFIER_STATE_FAKE_ALLY | 34 | |
modifierstate.MODIFIER_STATE_FLYING_FOR_PATHING_PURPOSES_ONLY | 35 | |
modifierstate.MODIFIER_STATE_TRUESIGHT_IMMUNE | 36 | |
modifierstate.MODIFIER_STATE_UNTARGETABLE | 37 | |
modifierstate.MODIFIER_STATE_UNTARGETABLE_ALLIED | 38 | |
modifierstate.MODIFIER_STATE_UNTARGETABLE_ENEMY | 39 | |
modifierstate.MODIFIER_STATE_UNTARGETABLE_SELF | 40 | |
modifierstate.MODIFIER_STATE_IGNORING_MOVE_AND_ATTACK_ORDERS | 41 | |
modifierstate.MODIFIER_STATE_ALLOW_PATHING_THROUGH_TREES | 42 | |
modifierstate.MODIFIER_STATE_NOT_ON_MINIMAP_FOR_ENEMIES | 43 | |
modifierstate.MODIFIER_STATE_UNSLOWABLE | 44 | |
modifierstate.MODIFIER_STATE_TETHERED | 45 | |
modifierstate.MODIFIER_STATE_IGNORING_STOP_ORDERS | 46 | |
modifierstate.MODIFIER_STATE_FEARED | 47 | |
modifierstate.MODIFIER_STATE_TAUNTED | 48 | |
modifierstate.MODIFIER_STATE_CANNOT_BE_MOTION_CONTROLLED | 49 | |
modifierstate.MODIFIER_STATE_FORCED_FLYING_VISION | 50 | |
modifierstate.MODIFIER_STATE_ATTACK_ALLIES | 51 | |
modifierstate.MODIFIER_STATE_ALLOW_PATHING_THROUGH_CLIFFS | 52 | |
modifierstate.MODIFIER_STATE_ALLOW_PATHING_THROUGH_FISSURE | 53 | |
modifierstate.MODIFIER_STATE_SPECIALLY_UNDENIABLE | 54 | |
modifierstate.MODIFIER_STATE_ALLOW_PATHING_THROUGH_OBSTRUCTIONS | 55 | |
modifierstate.MODIFIER_STATE_DEBUFF_IMMUNE | 56 | |
modifierstate.MODIFIER_STATE_ALLOW_PATHING_THROUGH_BASE_BLOCKER | 57 | |
modifierstate.MODIFIER_STATE_IGNORING_MOVE_ORDERS | 58 | |
modifierstate.MODIFIER_STATE_ATTACKS_ARE_MELEE | 59 | |
modifierstate.MODIFIER_STATE_CAN_USE_BACKPACK_ITEMS | 60 | |
modifierstate.MODIFIER_STATE_CASTS_IGNORE_CHANNELING | 61 | |
modifierstate.MODIFIER_STATE_ATTACKS_DONT_REVEAL | 62 | |
modifierstate.MODIFIER_STATE_NEUTRALS_DONT_ATTACK | 63 | |
modifierstate.MODIFIER_STATE_LAST | 64 |
DOTAModifierAttribute_t
Enumerator | Value | Description |
---|---|---|
DOTAModifierAttribute_t.MODIFIER_ATTRIBUTE_NONE | 0 | |
DOTAModifierAttribute_t.MODIFIER_ATTRIBUTE_PERMANENT | 1 | |
DOTAModifierAttribute_t.MODIFIER_ATTRIBUTE_MULTIPLE | 2 | |
DOTAModifierAttribute_t.MODIFIER_ATTRIBUTE_IGNORE_INVULNERABLE | 4 | |
DOTAModifierAttribute_t.MODIFIER_ATTRIBUTE_AURA_PRIORITY | 8 | |
DOTAModifierAttribute_t.MODIFIER_ATTRIBUTE_IGNORE_DODGE | 16 |
Attributes
Enumerator | Value | Description |
---|---|---|
Attributes.DOTA_ATTRIBUTE_STRENGTH | 0 | |
Attributes.DOTA_ATTRIBUTE_AGILITY | 1 | |
Attributes.DOTA_ATTRIBUTE_INTELLECT | 2 | |
Attributes.DOTA_ATTRIBUTE_ALL | 3 | |
Attributes.DOTA_ATTRIBUTE_MAX | 4 | |
Attributes.DOTA_ATTRIBUTE_INVALID | -1 |
ParticleAttachment_t
Enumerator | Value | Description |
---|---|---|
ParticleAttachment_t.PATTACH_INVALID | -1 | |
ParticleAttachment_t.PATTACH_ABSORIGIN | 0 | |
ParticleAttachment_t.PATTACH_ABSORIGIN_FOLLOW | 1 | |
ParticleAttachment_t.PATTACH_CUSTOMORIGIN | 2 | |
ParticleAttachment_t.PATTACH_CUSTOMORIGIN_FOLLOW | 3 | |
ParticleAttachment_t.PATTACH_POINT | 4 | |
ParticleAttachment_t.PATTACH_POINT_FOLLOW | 5 | |
ParticleAttachment_t.PATTACH_EYES_FOLLOW | 6 | |
ParticleAttachment_t.PATTACH_OVERHEAD_FOLLOW | 7 | |
ParticleAttachment_t.PATTACH_WORLDORIGIN | 8 | |
ParticleAttachment_t.PATTACH_ROOTBONE_FOLLOW | 9 | |
ParticleAttachment_t.PATTACH_RENDERORIGIN_FOLLOW | 10 | |
ParticleAttachment_t.PATTACH_MAIN_VIEW | 11 | |
ParticleAttachment_t.PATTACH_WATERWAKE | 12 | |
ParticleAttachment_t.PATTACH_CENTER_FOLLOW | 13 | |
ParticleAttachment_t.PATTACH_CUSTOM_GAME_STATE_1 | 14 | |
ParticleAttachment_t.PATTACH_HEALTHBAR | 15 | |
ParticleAttachment_t.MAX_PATTACH_TYPES | 16 |
DOTA_MOTION_CONTROLLER_PRIORITY
Enumerator | Value | Description |
---|---|---|
DOTA_MOTION_CONTROLLER_PRIORITY.DOTA_MOTION_CONTROLLER_PRIORITY_LOWEST | 0 | |
DOTA_MOTION_CONTROLLER_PRIORITY.DOTA_MOTION_CONTROLLER_PRIORITY_LOW | 1 | |
DOTA_MOTION_CONTROLLER_PRIORITY.DOTA_MOTION_CONTROLLER_PRIORITY_MEDIUM | 2 | |
DOTA_MOTION_CONTROLLER_PRIORITY.DOTA_MOTION_CONTROLLER_PRIORITY_HIGH | 3 | |
DOTA_MOTION_CONTROLLER_PRIORITY.DOTA_MOTION_CONTROLLER_PRIORITY_HIGHEST | 4 | |
DOTA_MOTION_CONTROLLER_PRIORITY.DOTA_MOTION_CONTROLLER_PRIORITY_ULTRA | 5 |
DOTASpeechType_t
Enumerator | Value | Description |
---|---|---|
DOTASpeechType_t.DOTA_SPEECH_USER_INVALID | 0 | |
DOTASpeechType_t.DOTA_SPEECH_USER_SINGLE | 1 | |
DOTASpeechType_t.DOTA_SPEECH_USER_TEAM | 2 | |
DOTASpeechType_t.DOTA_SPEECH_USER_TEAM_NEARBY | 3 | |
DOTASpeechType_t.DOTA_SPEECH_USER_NEARBY | 4 | |
DOTASpeechType_t.DOTA_SPEECH_USER_ALL | 5 | |
DOTASpeechType_t.DOTA_SPEECH_GOOD_TEAM | 6 | |
DOTASpeechType_t.DOTA_SPEECH_BAD_TEAM | 7 | |
DOTASpeechType_t.DOTA_SPEECH_SPECTATOR | 8 | |
DOTASpeechType_t.DOTA_SPEECH_USER_TEAM_NOSPECTATOR | 9 | |
DOTASpeechType_t.DOTA_SPEECH_RECIPIENT_TYPE_MAX | 10 |
DOTAAbilitySpeakTrigger_t
Enumerator | Value | Description |
---|---|---|
DOTAAbilitySpeakTrigger_t.DOTA_ABILITY_SPEAK_START_ACTION_PHASE | 0 | |
DOTAAbilitySpeakTrigger_t.DOTA_ABILITY_SPEAK_CAST | 1 |
DotaCustomUIType_t
Enumerator | Value | Description |
---|---|---|
DotaCustomUIType_t.DOTA_CUSTOM_UI_TYPE_HUD | 0 | |
DotaCustomUIType_t.DOTA_CUSTOM_UI_TYPE_HERO_SELECTION | 1 | |
DotaCustomUIType_t.DOTA_CUSTOM_UI_TYPE_PREGAME_STRATEGY | 2 | |
DotaCustomUIType_t.DOTA_CUSTOM_UI_TYPE_GAME_INFO | 3 | |
DotaCustomUIType_t.DOTA_CUSTOM_UI_TYPE_GAME_SETUP | 4 | |
DotaCustomUIType_t.DOTA_CUSTOM_UI_TYPE_FLYOUT_SCOREBOARD | 5 | |
DotaCustomUIType_t.DOTA_CUSTOM_UI_TYPE_HUD_TOP_BAR | 6 | |
DotaCustomUIType_t.DOTA_CUSTOM_UI_TYPE_END_SCREEN | 7 | |
DotaCustomUIType_t.DOTA_CUSTOM_UI_TYPE_COUNT | 8 | |
DotaCustomUIType_t.DOTA_CUSTOM_UI_TYPE_INVALID | -1 |
DotaDefaultUIElement_t
Enumerator | Value | Description |
---|---|---|
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_INVALID | -1 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_TOP_TIMEOFDAY | 0 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_TOP_HEROES | 1 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_FLYOUT_SCOREBOARD | 2 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_ACTION_PANEL | 3 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_ACTION_MINIMAP | 4 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_INVENTORY_PANEL | 5 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_INVENTORY_SHOP | 6 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_INVENTORY_ITEMS | 7 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_INVENTORY_QUICKBUY | 8 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_INVENTORY_COURIER | 9 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_INVENTORY_PROTECT | 10 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_INVENTORY_GOLD | 11 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_SHOP_SUGGESTEDITEMS | 12 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_SHOP_COMMONITEMS | 13 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_HERO_SELECTION_TEAMS | 14 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_HERO_SELECTION_GAME_NAME | 15 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_HERO_SELECTION_CLOCK | 16 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_HERO_SELECTION_HEADER | 17 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_TOP_MENU_BUTTONS | 18 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_TOP_BAR_BACKGROUND | 19 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_TOP_BAR_RADIANT_TEAM | 20 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_TOP_BAR_DIRE_TEAM | 21 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_TOP_BAR_SCORE | 22 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_ENDGAME | 23 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_ENDGAME_CHAT | 24 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_QUICK_STATS | 25 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_PREGAME_STRATEGYUI | 26 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_KILLCAM | 27 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_FIGHT_RECAP | 28 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_TOP_BAR | 29 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_CUSTOMUI_BEHIND_HUD_ELEMENTS | 30 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_AGHANIMS_STATUS | 31 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_ELEMENT_COUNT | 32 |
PlayerUltimateStateOrTime_t
Enumerator | Value | Description |
---|---|---|
PlayerUltimateStateOrTime_t.PLAYER_ULTIMATE_STATE_READY | 0 | |
PlayerUltimateStateOrTime_t.PLAYER_ULTIMATE_STATE_NO_MANA | -1 | |
PlayerUltimateStateOrTime_t.PLAYER_ULTIMATE_STATE_NOT_LEVELED | -2 | |
PlayerUltimateStateOrTime_t.PLAYER_ULTIMATE_STATE_HIDDEN | -3 |
PlayerOrderIssuer_t
Enumerator | Value | Description |
---|---|---|
PlayerOrderIssuer_t.DOTA_ORDER_ISSUER_SELECTED_UNITS | 0 | |
PlayerOrderIssuer_t.DOTA_ORDER_ISSUER_CURRENT_UNIT_ONLY | 1 | |
PlayerOrderIssuer_t.DOTA_ORDER_ISSUER_HERO_ONLY | 2 | |
PlayerOrderIssuer_t.DOTA_ORDER_ISSUER_PASSED_UNIT_ONLY | 3 |
OrderQueueBehavior_t
Enumerator | Value | Description |
---|---|---|
OrderQueueBehavior_t.DOTA_ORDER_QUEUE_DEFAULT | 0 | |
OrderQueueBehavior_t.DOTA_ORDER_QUEUE_NEVER | 1 | |
OrderQueueBehavior_t.DOTA_ORDER_QUEUE_ALWAYS | 2 |
CLICK_BEHAVIORS
Enumerator | Value | Description |
---|---|---|
CLICK_BEHAVIORS.DOTA_CLICK_BEHAVIOR_NONE | 0 | |
CLICK_BEHAVIORS.DOTA_CLICK_BEHAVIOR_MOVE | 1 | |
CLICK_BEHAVIORS.DOTA_CLICK_BEHAVIOR_ATTACK | 2 | |
CLICK_BEHAVIORS.DOTA_CLICK_BEHAVIOR_CAST | 3 | |
CLICK_BEHAVIORS.DOTA_CLICK_BEHAVIOR_DROP_ITEM | 4 | |
CLICK_BEHAVIORS.DOTA_CLICK_BEHAVIOR_DROP_SHOP_ITEM | 5 | |
CLICK_BEHAVIORS.DOTA_CLICK_BEHAVIOR_DRAG | 6 | |
CLICK_BEHAVIORS.DOTA_CLICK_BEHAVIOR_LEARN_ABILITY | 7 | |
CLICK_BEHAVIORS.DOTA_CLICK_BEHAVIOR_PATROL | 8 | |
CLICK_BEHAVIORS.DOTA_CLICK_BEHAVIOR_VECTOR_CAST | 9 | |
CLICK_BEHAVIORS.DOTA_CLICK_BEHAVIOR_UNUSED | 10 | |
CLICK_BEHAVIORS.DOTA_CLICK_BEHAVIOR_RADAR | 11 | |
CLICK_BEHAVIORS.DOTA_CLICK_BEHAVIOR_LAST | 12 |
AbilityLearnResult_t
Enumerator | Value | Description |
---|---|---|
AbilityLearnResult_t.ABILITY_CAN_BE_UPGRADED | 0 | |
AbilityLearnResult_t.ABILITY_CANNOT_BE_UPGRADED_NOT_UPGRADABLE | 1 | |
AbilityLearnResult_t.ABILITY_CANNOT_BE_UPGRADED_AT_MAX | 2 | |
AbilityLearnResult_t.ABILITY_CANNOT_BE_UPGRADED_REQUIRES_LEVEL | 3 | |
AbilityLearnResult_t.ABILITY_NOT_LEARNABLE | 4 |
DOTAKeybindCommand_t
Enumerator | Value | Description |
---|---|---|
DOTAKeybindCommand_t.DOTA_KEYBIND_NONE | 0 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_FIRST | 1 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_UP | 1 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_DOWN | 2 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_LEFT | 3 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_RIGHT | 4 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_GRIP | 5 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_YAW_GRIP | 6 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_SAVED_POSITION_1 | 7 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_SAVED_POSITION_2 | 8 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_SAVED_POSITION_3 | 9 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_SAVED_POSITION_4 | 10 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_SAVED_POSITION_5 | 11 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_SAVED_POSITION_6 | 12 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_SAVED_POSITION_7 | 13 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_SAVED_POSITION_8 | 14 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_SAVED_POSITION_9 | 15 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_SAVED_POSITION_10 | 16 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_HERO_ATTACK | 17 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_HERO_MOVE | 18 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_HERO_MOVE_DIRECTION | 19 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_PATROL | 20 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_HERO_STOP | 21 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_HERO_HOLD | 22 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_HERO_SELECT | 23 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_COURIER_SELECT | 24 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_COURIER_DELIVER | 25 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_COURIER_BURST | 26 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_COURIER_SHIELD | 27 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_PAUSE | 28 | |
DOTAKeybindCommand_t.DOTA_SELECT_ALL | 29 | |
DOTAKeybindCommand_t.DOTA_SELECT_ALL_OTHERS | 30 | |
DOTAKeybindCommand_t.DOTA_RECENT_EVENT | 31 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_TEAM | 32 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_GLOBAL | 33 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_TEAM2 | 34 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_GLOBAL2 | 35 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_VOICE_PARTY | 36 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_VOICE_TEAM | 37 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_WHEEL | 38 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_WHEEL2 | 39 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_WHEEL_CARE | 40 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_WHEEL_BACK | 41 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_WHEEL_NEED_WARDS | 42 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_WHEEL_STUN | 43 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_WHEEL_HELP | 44 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_WHEEL_GET_PUSH | 45 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_WHEEL_GOOD_JOB | 46 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_WHEEL_MISSING | 47 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_WHEEL_MISSING_TOP | 48 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_WHEEL_MISSING_MIDDLE | 49 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_WHEEL_MISSING_BOTTOM | 50 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_HERO_CHAT_WHEEL | 51 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPRAY_WHEEL | 52 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_PRIMARY1 | 53 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_PRIMARY2 | 54 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_PRIMARY3 | 55 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_SECONDARY1 | 56 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_SECONDARY2 | 57 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_ULTIMATE | 58 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_TALENT_UPGRADE_LEFT | 59 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_TALENT_UPGRADE_RIGHT | 60 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_TALENT_UPGRADE_ATTRIBUTE | 61 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_NEUTRAL_ITEM_SELECT1 | 62 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_NEUTRAL_ITEM_SELECT2 | 63 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_NEUTRAL_ITEM_SELECT3 | 64 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_NEUTRAL_ITEM_SELECT4 | 65 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_PRIMARY1_QUICKCAST | 66 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_PRIMARY2_QUICKCAST | 67 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_PRIMARY3_QUICKCAST | 68 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_SECONDARY1_QUICKCAST | 69 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_SECONDARY2_QUICKCAST | 70 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_ULTIMATE_QUICKCAST | 71 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_PRIMARY1_EXPLICIT_AUTOCAST | 72 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_PRIMARY2_EXPLICIT_AUTOCAST | 73 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_PRIMARY3_EXPLICIT_AUTOCAST | 74 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_SECONDARY1_EXPLICIT_AUTOCAST | 75 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_SECONDARY2_EXPLICIT_AUTOCAST | 76 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_ULTIMATE_EXPLICIT_AUTOCAST | 77 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_PRIMARY1_QUICKCAST_AUTOCAST | 78 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_PRIMARY2_QUICKCAST_AUTOCAST | 79 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_PRIMARY3_QUICKCAST_AUTOCAST | 80 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_SECONDARY1_QUICKCAST_AUTOCAST | 81 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_SECONDARY2_QUICKCAST_AUTOCAST | 82 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_ULTIMATE_QUICKCAST_AUTOCAST | 83 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_PRIMARY1_AUTOMATIC_AUTOCAST | 84 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_PRIMARY2_AUTOMATIC_AUTOCAST | 85 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_PRIMARY3_AUTOMATIC_AUTOCAST | 86 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_SECONDARY1_AUTOMATIC_AUTOCAST | 87 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_SECONDARY2_AUTOMATIC_AUTOCAST | 88 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_ULTIMATE_AUTOMATIC_AUTOCAST | 89 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY1 | 90 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY2 | 91 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY3 | 92 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY4 | 93 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY5 | 94 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY6 | 95 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORYTP | 96 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORYNEUTRAL | 97 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY1_QUICKCAST | 98 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY2_QUICKCAST | 99 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY3_QUICKCAST | 100 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY4_QUICKCAST | 101 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY5_QUICKCAST | 102 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY6_QUICKCAST | 103 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORYTP_QUICKCAST | 104 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORYNEUTRAL_QUICKCAST | 105 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY1_AUTOCAST | 106 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY2_AUTOCAST | 107 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY3_AUTOCAST | 108 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY4_AUTOCAST | 109 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY5_AUTOCAST | 110 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY6_AUTOCAST | 111 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORYTP_AUTOCAST | 112 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORYNEUTRAL_AUTOCAST | 113 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY1_QUICKAUTOCAST | 114 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY2_QUICKAUTOCAST | 115 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY3_QUICKAUTOCAST | 116 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY4_QUICKAUTOCAST | 117 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY5_QUICKAUTOCAST | 118 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY6_QUICKAUTOCAST | 119 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORYTP_QUICKAUTOCAST | 120 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORYNEUTRAL_QUICKAUTOCAST | 121 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CONTROL_GROUP1 | 122 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CONTROL_GROUP2 | 123 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CONTROL_GROUP3 | 124 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CONTROL_GROUP4 | 125 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CONTROL_GROUP5 | 126 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CONTROL_GROUP6 | 127 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CONTROL_GROUP7 | 128 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CONTROL_GROUP8 | 129 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CONTROL_GROUP9 | 130 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CONTROL_GROUP10 | 131 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CONTROL_GROUPCYCLE | 132 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SELECT_ALLY1 | 133 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SELECT_ALLY2 | 134 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SELECT_ALLY3 | 135 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SELECT_ALLY4 | 136 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SELECT_ALLY5 | 137 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_TOGGLE | 138 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SCOREBOARD_TOGGLE | 139 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_COMBATLOG_TOGGLE | 140 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SCREENSHOT | 141 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ESCAPE | 142 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CONSOLE | 143 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_DEATH_SUMMARY | 144 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_LEARN_ABILITIES | 145 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_LEARN_STATS | 146 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ACTIVATE_GLYPH | 147 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ACTIVATE_RADAR | 148 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_PURCHASE_QUICKBUY | 149 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_PURCHASE_STICKY | 150 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_TOGGLE_BUYBACK_PROTECTION | 151 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_GRAB_STASH_ITEMS | 152 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_TOGGLE_AUTOATTACK | 153 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_TOGGLE_OVERLAYMAP | 154 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_OVERLAYMAP_INPUTKEY | 155 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_FILTER_ENEMY | 156 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_FILTER_ALLY | 157 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_FILTER_HERO | 158 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_FILTER_NONHERO | 159 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_TAUNT | 160 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_CONSUMABLES | 161 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_ATTRIBUTES | 162 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_ARMAMENTS | 163 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_ARCANE | 164 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_BASICS | 165 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SUPPORT | 166 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_CASTER | 167 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_WEAPONS | 168 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_ARMOR | 169 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_ARTIFACTS | 170 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SIDE_PAGE_1 | 171 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SIDE_PAGE_2 | 172 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SECRET | 173 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SEARCHBOX | 174 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SLOT_1 | 175 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SLOT_2 | 176 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SLOT_3 | 177 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SLOT_4 | 178 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SLOT_5 | 179 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SLOT_6 | 180 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SLOT_7 | 181 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SLOT_8 | 182 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SLOT_9 | 183 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SLOT_10 | 184 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SLOT_11 | 185 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SLOT_12 | 186 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SLOT_13 | 187 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SLOT_14 | 188 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_CAMERA_UP | 189 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_CAMERA_DOWN | 190 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_CAMERA_LEFT | 191 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_CAMERA_RIGHT | 192 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_CAMERA_GRIP | 193 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_CAMERA_SAVED_POSITION_1 | 194 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_CAMERA_SAVED_POSITION_2 | 195 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_CAMERA_SAVED_POSITION_3 | 196 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_CAMERA_SAVED_POSITION_4 | 197 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_CAMERA_SAVED_POSITION_5 | 198 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_CAMERA_SAVED_POSITION_6 | 199 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_CAMERA_SAVED_POSITION_7 | 200 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_CAMERA_SAVED_POSITION_8 | 201 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_CAMERA_SAVED_POSITION_9 | 202 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_CAMERA_SAVED_POSITION_10 | 203 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_UNIT_SELECT | 204 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_HERO_SELECT | 205 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_PAUSE | 206 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_CHAT | 207 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_SCOREBOARD | 208 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_INCREASE_REPLAY_SPEED | 209 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_DECREASE_REPLAY_SPEED | 210 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_STATS_ITEM | 211 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_STATS_GOLD | 212 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_STATS_XP | 213 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_STATS_FANTASY | 214 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_STATS_WINCHANCE | 215 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_FOW_TOGGLEBOTH | 216 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_FOW_TOGGLERADIENT | 217 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_FOW_TOGGLEDIRE | 218 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_OPEN_BROADCASTER_MENU | 219 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_DROPDOWN_KDA | 220 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_DROPDOWN_LASTHITS_DENIES | 221 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_DROPDOWN_LEVEL | 222 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_DROPDOWN_HEROFACET | 223 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_DROPDOWN_XP_PER_MIN | 224 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_DROPDOWN_GOLD | 225 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_DROPDOWN_TOTALGOLD | 226 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_DROPDOWN_GOLD_PER_MIN | 227 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_DROPDOWN_BUYBACK | 228 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_DROPDOWN_NETWORTH | 229 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_DROPDOWN_FANTASY | 230 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_DROPDOWN_SORT | 231 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_DROPDOWN_CLOSE | 232 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_FOCUS_PLAYER_1 | 233 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_FOCUS_PLAYER_2 | 234 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_FOCUS_PLAYER_3 | 235 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_FOCUS_PLAYER_4 | 236 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_FOCUS_PLAYER_5 | 237 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_FOCUS_PLAYER_6 | 238 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_FOCUS_PLAYER_7 | 239 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_FOCUS_PLAYER_8 | 240 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_FOCUS_PLAYER_9 | 241 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_FOCUS_PLAYER_10 | 242 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_COACH_VIEWTOGGLE | 243 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INSPECTHEROINWORLD | 244 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_ZOOM_IN | 245 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_ZOOM_OUT | 246 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CONTROL_GROUPCYCLEPREV | 247 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_DOTA_ALT | 248 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_DOTA_ALTERNATIVE_CAST_SWITCH | 249 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_COUNT | 250 |
DOTA_SHOP_TYPE
Enumerator | Value | Description |
---|---|---|
DOTA_SHOP_TYPE.DOTA_SHOP_HOME | 0 | |
DOTA_SHOP_TYPE.DOTA_SHOP_SIDE | 1 | |
DOTA_SHOP_TYPE.DOTA_SHOP_SECRET | 2 | |
DOTA_SHOP_TYPE.DOTA_SHOP_GROUND | 3 | |
DOTA_SHOP_TYPE.DOTA_SHOP_SIDE2 | 4 | |
DOTA_SHOP_TYPE.DOTA_SHOP_SECRET2 | 5 | |
DOTA_SHOP_TYPE.DOTA_SHOP_CUSTOM | 6 | |
DOTA_SHOP_TYPE.DOTA_SHOP_NEUTRALS | 7 | |
DOTA_SHOP_TYPE.DOTA_SHOP_NONE | 8 |