Dota 2 Workshop Tools/Scripting/API/Global.FireEntityIOInputVec: Difference between revisions

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''' void FireEntityIOInputVec(ehandle ''a'', string ''b'', Vector ''c'') '''
''' void FireEntityIOInputVec(ehandle ''ehandle_1'', string ''string_2'', Vector ''Vector_3'') '''


''Fire Entity's Action Input with passed ''Vector'' ( hEntity, szActionName, vector )''
''Fire Entity's Action Input with passed ''Vector'' ( hEntity, szActionName, vector )''
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Latest revision as of 18:21, 27 September 2019

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Note.pngNote: This page is automatically generated. Any changes may be overwritten

Function Description

void FireEntityIOInputVec(ehandle ehandle_1, string string_2, Vector Vector_3)

Fire Entity's Action Input with passed Vector ( hEntity, szActionName, vector )


Parameters

Type Name Description
ehandle ehandle_1 No Description Set
string string_2 No Description Set
Vector Vector_3 No Description Set