Dota 2 Workshop Tools/Scripting/API/Global.FireEntityIOInputVec: Difference between revisions
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[[Category:Dota2Function]] | [[Category:Dota2Function]] | ||
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''' void FireEntityIOInputVec(ehandle '' | ''' void FireEntityIOInputVec(ehandle ''ehandle_1'', string ''string_2'', Vector ''Vector_3'') ''' | ||
''Fire Entity's Action Input with passed ''Vector'' ( hEntity, szActionName, vector )'' | ''Fire Entity's Action Input with passed ''Vector'' ( hEntity, szActionName, vector )'' | ||
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|- | |- | ||
| ehandle | | ehandle | ||
| | | ehandle_1 | ||
| No Description Set | | No Description Set | ||
|- | |- | ||
| string | | string | ||
| | | string_2 | ||
| No Description Set | | No Description Set | ||
|- | |- | ||
| Vector | | Vector | ||
| | | Vector_3 | ||
| No Description Set | | No Description Set | ||
|} | |} |
Latest revision as of 18:21, 27 September 2019

Function Description
void FireEntityIOInputVec(ehandle ehandle_1, string string_2, Vector Vector_3)
Fire Entity's Action Input with passed Vector ( hEntity, szActionName, vector )
Parameters
Type | Name | Description |
---|---|---|
ehandle | ehandle_1 | No Description Set |
string | string_2 | No Description Set |
Vector | Vector_3 | No Description Set |