Dota 2 Workshop Tools/Scripting/API/Global.FireEntityIOInputVec: Difference between revisions

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[[Category:Dota2Function]]
[[Category:Global]]
== Function Description ==
''' void FireEntityIOInputVec(ehandle ''ehandle_1'', string ''string_2'', Vector ''Vector_3'') '''
''Fire Entity's Action Input with passed ''Vector'' ( hEntity, szActionName, vector )''
== Parameters ==
{| class="standard-table" style="width: 50%;"
! Type
! Name
! Description
|-
| ehandle
| ehandle_1
| No Description Set
|-
| string
| string_2
| No Description Set
|-
| Vector
| Vector_3
| No Description Set
|}

Latest revision as of 18:21, 27 September 2019

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Function Description

void FireEntityIOInputVec(ehandle ehandle_1, string string_2, Vector Vector_3)

Fire Entity's Action Input with passed Vector ( hEntity, szActionName, vector )


Parameters

Type Name Description
ehandle ehandle_1 No Description Set
string string_2 No Description Set
Vector Vector_3 No Description Set