Logic skirmish: Difference between revisions

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{{Ins point|logic_skirmish}}
{{Orphan|date=January 2024}}
 
{{this is a|point entity|name=logic_skirmish|game=Insurgency}}


==Entity description==
==Entity description==
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== Outputs ==
== Outputs ==
{{IO|OnGameDraw|Fired when the game draws.}}
{{O|OnGameDraw|Fired when the game draws.}}
{{IO|OnGameOver|Fired when the game is over, regardless of win conditions.}}
{{O|OnGameOver|Fired when the game is over, regardless of win conditions.}}
{{IO|OnGameResult}}
{{O|OnGameResult}}
{{IO|OnInsugentWin|Fired when Insurgents win}}
{{O|OnInsugentWin|Fired when Insurgents win}}
{{IO|OnPreRoundReset}}
{{O|OnPreRoundReset}}
{{IO|OnRoundReset|Fired when the round is initiated}}
{{O|OnRoundReset|Fired when the round is initiated}}
{{IO|OnRoundStarted|Fired when the round begins, when players can move}}
{{O|OnRoundStarted|Fired when the round begins, when players can move}}
{{IO|OnSecurityWin|Fired when Security wins}}
{{O|OnSecurityWin|Fired when Security wins}}
{{IO|OnSelected}}
{{O|OnSelected}}


[[Category:Insurgency]]
[[Category:Insurgency]]

Latest revision as of 07:52, 21 April 2025

logic_skirmish is a point entity available in Insurgency Insurgency.

Entity description

It fires outputs based on game state in the Skirmish Gamemode of Insurgency, and can be used in place of a logic_auto.

Outputs

OnGameDraw
Fired when the game draws.
OnGameOver
Fired when the game is over, regardless of win conditions.
OnGameResult
OnInsugentWin
Fired when Insurgents win
OnPreRoundReset
OnRoundReset
Fired when the round is initiated
OnRoundStarted
Fired when the round begins, when players can move
OnSecurityWin
Fired when Security wins
OnSelected